LinearKeyFrames.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Framework / System / Windows / Media / Animation / Generated / LinearKeyFrames.cs / 1305600 / LinearKeyFrames.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
 
using System;
using System.Collections; 
using System.ComponentModel; 
using System.Diagnostics;
using System.Windows.Media; 
using System.Windows.Media.Media3D;

using MS.Internal.PresentationFramework;
 
namespace System.Windows.Media.Animation
{ 
 

    ///  
    /// This class is used as part of a ThicknessKeyFrameCollection in
    /// conjunction with a KeyFrameThicknessAnimation to animate a
    /// Thickness property value along a set of key frames.
    /// 
    /// This ThicknessKeyFrame interpolates the between the Thickness Value of
    /// the previous key frame and its own Value linearly to produce its output value. 
    ///  
    public partial class LinearThicknessKeyFrame : ThicknessKeyFrame
    { 
        #region Constructors

        /// 
        /// Creates a new LinearThicknessKeyFrame. 
        /// 
        public LinearThicknessKeyFrame() 
            : base() 
        {
        } 

        /// 
        /// Creates a new LinearThicknessKeyFrame.
        ///  
        public LinearThicknessKeyFrame(Thickness value)
            : base(value) 
        { 
        }
 
        /// 
        /// Creates a new LinearThicknessKeyFrame.
        /// 
        public LinearThicknessKeyFrame(Thickness value, KeyTime keyTime) 
            : base(value, keyTime)
        { 
        } 

        #endregion 

        #region Freezable

        ///  
        /// Implementation of Freezable.CreateInstanceCore.
        ///  
        /// The new Freezable. 
        protected override Freezable CreateInstanceCore()
        { 
            return new LinearThicknessKeyFrame();
        }

        #endregion 

        #region ThicknessKeyFrame 
 
        /// 
        /// Implemented to linearly interpolate between the baseValue and the 
        /// Value of this KeyFrame using the keyFrameProgress.
        /// 
        protected override Thickness InterpolateValueCore(Thickness baseValue, double keyFrameProgress)
        { 
            if (keyFrameProgress == 0.0)
            { 
                return baseValue; 
            }
            else if (keyFrameProgress == 1.0) 
            {
                return Value;
            }
            else 
            {
                return AnimatedTypeHelpers.InterpolateThickness(baseValue, Value, keyFrameProgress); 
            } 
        }
 
        #endregion
    }

} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
 
using System;
using System.Collections; 
using System.ComponentModel; 
using System.Diagnostics;
using System.Windows.Media; 
using System.Windows.Media.Media3D;

using MS.Internal.PresentationFramework;
 
namespace System.Windows.Media.Animation
{ 
 

    ///  
    /// This class is used as part of a ThicknessKeyFrameCollection in
    /// conjunction with a KeyFrameThicknessAnimation to animate a
    /// Thickness property value along a set of key frames.
    /// 
    /// This ThicknessKeyFrame interpolates the between the Thickness Value of
    /// the previous key frame and its own Value linearly to produce its output value. 
    ///  
    public partial class LinearThicknessKeyFrame : ThicknessKeyFrame
    { 
        #region Constructors

        /// 
        /// Creates a new LinearThicknessKeyFrame. 
        /// 
        public LinearThicknessKeyFrame() 
            : base() 
        {
        } 

        /// 
        /// Creates a new LinearThicknessKeyFrame.
        ///  
        public LinearThicknessKeyFrame(Thickness value)
            : base(value) 
        { 
        }
 
        /// 
        /// Creates a new LinearThicknessKeyFrame.
        /// 
        public LinearThicknessKeyFrame(Thickness value, KeyTime keyTime) 
            : base(value, keyTime)
        { 
        } 

        #endregion 

        #region Freezable

        ///  
        /// Implementation of Freezable.CreateInstanceCore.
        ///  
        /// The new Freezable. 
        protected override Freezable CreateInstanceCore()
        { 
            return new LinearThicknessKeyFrame();
        }

        #endregion 

        #region ThicknessKeyFrame 
 
        /// 
        /// Implemented to linearly interpolate between the baseValue and the 
        /// Value of this KeyFrame using the keyFrameProgress.
        /// 
        protected override Thickness InterpolateValueCore(Thickness baseValue, double keyFrameProgress)
        { 
            if (keyFrameProgress == 0.0)
            { 
                return baseValue; 
            }
            else if (keyFrameProgress == 1.0) 
            {
                return Value;
            }
            else 
            {
                return AnimatedTypeHelpers.InterpolateThickness(baseValue, Value, keyFrameProgress); 
            } 
        }
 
        #endregion
    }

} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.

                        

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