EventQueueState.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / cdf / src / WF / RunTime / EventQueueState.cs / 1305376 / EventQueueState.cs

                            //------------------------------------------------------------ 
// Copyright (c) Microsoft Corporation.     All rights    reserved.
//-----------------------------------------------------------
using System;
using System.Collections; 
using System.Collections.Generic;
using System.Text; 
using System.Diagnostics; 
using System.Globalization;
using System.Workflow.ComponentModel; 
using System.Runtime.Serialization;

namespace System.Workflow.Runtime
{ 
    [Serializable]
    internal sealed class EventQueueState 
    { 
        Queue deliveredMessages;
        List> synchronousListeners; 
        List> asynchronousListeners;
        bool enabled = true;
        bool transactional = true;
 
        [NonSerialized]
        internal IComparable queueName; 
 
        [NonSerialized]
        bool dirty = false; // dirty flag set to true until a transaction completes 

        internal EventQueueState()
        {
            this.deliveredMessages = new Queue(); 
            this.synchronousListeners = new List>();
            this.asynchronousListeners = new List>(); 
        } 

        internal Queue Messages 
        {
            get { return this.deliveredMessages; }
        }
        internal List> AsynchronousListeners 
        {
            get { return this.asynchronousListeners; } 
        } 
        internal List> SynchronousListeners
        { 
            get { return this.synchronousListeners; }
        }
        internal bool Enabled
        { 
            get { return this.enabled; }
            set { this.enabled = value; } 
        } 
        internal bool Transactional
        { 
            get { return this.transactional; }
            set { this.transactional = value; }
        }
 
        internal bool Dirty
        { 
            get { return this.dirty; } 
            set { this.dirty = value; }
        } 

        internal void CopyFrom(EventQueueState copyFromState)
        {
            this.deliveredMessages = new Queue(copyFromState.Messages); 

            // don't copy Subscribers since this gets fixed 
            // up at access time based on these tracking context ints 
            this.asynchronousListeners.AddRange(copyFromState.AsynchronousListeners.ToArray());
            this.synchronousListeners.AddRange(copyFromState.SynchronousListeners.ToArray()); 

            this.enabled = copyFromState.Enabled;
            this.transactional = copyFromState.Transactional;
            this.dirty = false; 
        }
    } 
 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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