AssemblyGen.cs source code in C# .NET

Source code for the .NET framework in C#



/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / Core / Microsoft / Scripting / Compiler / AssemblyGen.cs / 1407647 / AssemblyGen.cs

                            /* **************************************************************************** 
 * Copyright (c) Microsoft Corporation.
 * This source code is subject to terms and conditions of the Microsoft Public License. A 
 * copy of the license can be found in the License.html file at the root of this distribution. If
 * you cannot locate the  Microsoft Public License, please send an email to 
 * By using this source code in any fashion, you are agreeing to be bound 
 * by the terms of the Microsoft Public License.
 * You must not remove this notice, or any other, from this software.
 * ***************************************************************************/ 

using System.Collections.Generic; 
using System.Dynamic.Utils; 
using System.IO;
using System.Reflection; 
using System.Reflection.Emit;
using System.Security;
using System.Text;
using System.Threading; 

namespace System.Linq.Expressions.Compiler { 
    internal sealed class AssemblyGen { 
        private static AssemblyGen _assembly;
        // Testing options. Only ever set in MICROSOFT_SCRIPTING_CORE build
        // configurations, see SetSaveAssemblies
        private static string _saveAssembliesPath; 
        private static bool _saveAssemblies;
        private readonly AssemblyBuilder _myAssembly;
        private readonly ModuleBuilder _myModule; 

        private readonly string _outFileName;       // can be null iff !SaveAndReloadAssemblies
        private readonly string _outDir;            // null means the current directory 
        private int _index; 
        private static AssemblyGen Assembly {
            get { 
                if (_assembly == null) {
                    Interlocked.CompareExchange(ref _assembly, new AssemblyGen(), null);
                return _assembly; 
        private AssemblyGen() {
            var name = new AssemblyName("Snippets"); 

#if SILVERLIGHT  // AssemblyBuilderAccess.RunAndSave, Environment.CurrentDirectory
            _myAssembly = AppDomain.CurrentDomain.DefineDynamicAssembly(name, AssemblyBuilderAccess.Run);
            _myModule = _myAssembly.DefineDynamicModule(name.Name, false); 
            // mark the assembly transparent so that it works in partial trust: 
            var attributes = new[] {
                new CustomAttributeBuilder(typeof(SecurityTransparentAttribute).GetConstructor(Type.EmptyTypes), new object[0]) 

            if (_saveAssemblies) { 
                string outDir = _saveAssembliesPath ?? Directory.GetCurrentDirectory();
                try { 
                    outDir = Path.GetFullPath(outDir); 
                } catch (Exception) {
                    throw Error.InvalidOutputDir(); 
                try {
                    Path.Combine(outDir, name.Name + ".dll");
                } catch (ArgumentException) { 
                    throw Error.InvalidAsmNameOrExtension();
                _outFileName = name.Name + ".dll";
                _outDir = outDir; 
                _myAssembly = AppDomain.CurrentDomain.DefineDynamicAssembly(name, AssemblyBuilderAccess.RunAndSave, outDir,
                    false, attributes);

                _myModule = _myAssembly.DefineDynamicModule(name.Name, _outFileName, false); 
            } else
                _myAssembly = AppDomain.CurrentDomain.DefineDynamicAssembly(name, AssemblyBuilderAccess.Run, attributes);
                _myModule = _myAssembly.DefineDynamicModule(name.Name, false); 

        private TypeBuilder DefineType(string name, Type parent, TypeAttributes attr) { 
            ContractUtils.RequiresNotNull(name, "name");
            ContractUtils.RequiresNotNull(parent, "parent"); 

            StringBuilder sb = new StringBuilder(name);

            int index = Interlocked.Increment(ref _index); 
            // There is a bug in Reflection.Emit that leads to
            // Unhandled Exception: System.Runtime.InteropServices.COMException (0x80131130): Record not found on lookup. 
            // if there is any of the characters []*&+,\ in the type name and a method defined on the type is called.
            sb.Replace('+', '_').Replace('[', '_').Replace(']', '_').Replace('*', '_').Replace('&', '_').Replace(',', '_').Replace('\\', '_');

            name = sb.ToString(); 

            return _myModule.DefineType(name, attr, parent); 

        internal static TypeBuilder DefineDelegateType(string name) { 
            return Assembly.DefineType(
                TypeAttributes.Class | TypeAttributes.Public | TypeAttributes.Sealed | TypeAttributes.AnsiClass | TypeAttributes.AutoClass 
        //Return the location of the saved assembly file. 
        //The file location is used by PE verification in Microsoft.Scripting.
        [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal string SaveAssembly() {
#if !SILVERLIGHT // AssemblyBuilder.Save 
            _myAssembly.Save(_outFileName, PortableExecutableKinds.ILOnly, ImageFileMachine.I386);
            return Path.Combine(_outDir, _outFileName); 
            return null;

        // NOTE: this method is called through reflection from Microsoft.Scripting
        [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 
        internal static void SetSaveAssemblies(bool enable, string directory) {
            _saveAssemblies = enable; 
            _saveAssembliesPath = directory; 
        // NOTE: this method is called through reflection from Microsoft.Scripting
        [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal static string[] SaveAssembliesToDisk() {
            if (!_saveAssemblies) { 
                return new string[0];
            var assemlyLocations = new List();
            // first save all assemblies to disk:
            if (_assembly != null) {
                string assemblyLocation = _assembly.SaveAssembly();
                if (assemblyLocation != null) { 
                _assembly = null; 
            return assemlyLocations.ToArray();

    internal static class SymbolGuids { 
        internal static readonly Guid DocumentType_Text = 
            new Guid(0x5a869d0b, 0x6611, 0x11d3, 0xbd, 0x2a, 0, 0, 0xf8, 8, 0x49, 0xbd);

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


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