Code:
/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / Core / System / Linq / Parallel / Partitioning / HashRepartitionStream.cs / 1305376 / HashRepartitionStream.cs
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // HashPartitionedStream.cs // //[....] // // =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- using System.Collections.Generic; using System.Diagnostics.Contracts; using System.Threading; namespace System.Linq.Parallel { ////// A repartitioning stream must take input data that has already been partitioned and /// redistribute its contents based on a new partitioning algorithm. This is accomplished /// by making each partition p responsible for redistributing its input data to the /// correct destination partition. Some input elements may remain in p, but many will now /// belong to a different partition and will need to move. This requires a great deal of /// synchronization, but allows threads to repartition data incrementally and in parallel. /// Each partition will "pull" data on-demand instead of partitions "pushing" data, which /// allows us to reduce some amount of synchronization overhead. /// /// We currently only offer one form of reparitioning via hashing. This used to be an /// abstract base class, but we have eliminated that to get rid of some virtual calls on /// hot code paths. Uses a key selection algorithm with mod'ding to determine destination. /// /// @ internal abstract class HashRepartitionStream : PartitionedStream , TOrderKey> { private readonly IEqualityComparer m_keyComparer; // The optional key comparison routine. private readonly IEqualityComparer m_elementComparer; // The optional element comparison routine. private readonly int m_distributionMod; // The distribution value we'll use to scramble input. //---------------------------------------------------------------------------------------- // Creates a new partition exchange operator. // internal HashRepartitionStream( int partitionsCount, IComparer orderKeyComparer, IEqualityComparer hashKeyComparer, IEqualityComparer elementComparer) : base(partitionsCount, orderKeyComparer, OrdinalIndexState.Shuffled) { // elementComparer is used by operators that use elements themselves as the hash keys. // When elements are used as keys, THashKey should be NoKeyMemoizationRequired. m_keyComparer = hashKeyComparer; m_elementComparer = elementComparer; Contract.Assert(m_keyComparer == null || m_elementComparer == null); Contract.Assert(m_elementComparer == null || typeof(THashKey) == typeof(NoKeyMemoizationRequired)); // We use the following constant when distributing hash-codes into partition streams. // It's an (arbitrary) prime number to account for poor hashing functions, e.g. those // that all the primitive types use (e.g. Int32 returns itself). The goal is to add some // degree of randomization to avoid predictable distributions for certain data sequences, // for the same reason prime numbers are frequently used in hashtable implementations. // For instance, if all hash-codes end up as even, we would starve half of the partitions // by just using the raw hash-code. This isn't perfect, of course, since a stream // of integers with the same value end up in the same partition, but helps. const int DEFAULT_HASH_MOD_DISTRIBUTION = 503; // We need to guarantee our distribution mod is greater than the number of partitions. m_distributionMod = DEFAULT_HASH_MOD_DISTRIBUTION; while (m_distributionMod < partitionsCount) { // We use checked arithmetic here. We'll only overflow for huge numbers of partitions // (quite unlikely), so the remote possibility of an exception is fine. checked { m_distributionMod *= 2; } } } //--------------------------------------------------------------------------------------- // Manufactures a hash code for a given value or key. // // The hash-code used for null elements. private const int NULL_ELEMENT_HASH_CODE = 0; internal int GetHashCode(TInputOutput element) { return (0x7fffffff & (m_elementComparer == null ? (element == null ? NULL_ELEMENT_HASH_CODE : element.GetHashCode()) : m_elementComparer.GetHashCode(element))) % m_distributionMod; } internal int GetHashCode(THashKey key) { return (0x7fffffff & (m_keyComparer == null ? (key == null ? NULL_ELEMENT_HASH_CODE : key.GetHashCode()) : m_keyComparer.GetHashCode(key))) % m_distributionMod; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- ReadOnlyDictionary.cs
- HwndSourceKeyboardInputSite.cs
- SiteMap.cs
- IconConverter.cs
- RepeatBehavior.cs
- HotCommands.cs
- ObjectQuery.cs
- KeySplineConverter.cs
- CursorConverter.cs
- ToolBar.cs
- GlobalDataBindingHandler.cs
- InkSerializer.cs
- NativeMethods.cs
- EmptyEnumerable.cs
- X509Certificate2Collection.cs
- Reference.cs
- RenamedEventArgs.cs
- JsonWriter.cs
- AttributeCollection.cs
- RequestQueue.cs
- CollectionDataContractAttribute.cs
- TableFieldsEditor.cs
- ChildTable.cs
- StrongBox.cs
- ReadOnlyNameValueCollection.cs
- DesignerDataColumn.cs
- ProfileEventArgs.cs
- CodePageUtils.cs
- DataControlLinkButton.cs
- SqlDataSourceSummaryPanel.cs
- CancellationScope.cs
- XmlDataSourceView.cs
- Track.cs
- DependentList.cs
- RectangleGeometry.cs
- SqlCacheDependency.cs
- GPRECT.cs
- RemoteWebConfigurationHost.cs
- StringArrayConverter.cs
- HttpInputStream.cs
- COM2Properties.cs
- LoadRetryAsyncResult.cs
- PowerModeChangedEventArgs.cs
- CapiSafeHandles.cs
- RectangleConverter.cs
- TickBar.cs
- CodeTypeMember.cs
- ToolBar.cs
- EqualityComparer.cs
- FreezableOperations.cs
- ConnectionPoint.cs
- Deflater.cs
- BinaryHeap.cs
- SQLStringStorage.cs
- GatewayDefinition.cs
- StringAnimationUsingKeyFrames.cs
- SendMailErrorEventArgs.cs
- CalendarModeChangedEventArgs.cs
- GroupBox.cs
- TimeZoneInfo.cs
- SafeProcessHandle.cs
- Method.cs
- XamlTypeMapper.cs
- EditCommandColumn.cs
- SqlPersonalizationProvider.cs
- ArglessEventHandlerProxy.cs
- DataObject.cs
- ChangeNode.cs
- ProcessHostServerConfig.cs
- MultiDataTrigger.cs
- XPathBinder.cs
- WindowsSolidBrush.cs
- SvcMapFile.cs
- DocumentManager.cs
- CharacterShapingProperties.cs
- MsmqBindingElementBase.cs
- WebServiceErrorEvent.cs
- Debug.cs
- FormatException.cs
- PropertyCollection.cs
- VectorValueSerializer.cs
- IArgumentProvider.cs
- ColorTranslator.cs
- DataRelationPropertyDescriptor.cs
- RootBrowserWindowProxy.cs
- DesignerEventService.cs
- CodeMemberProperty.cs
- RegexRunner.cs
- PngBitmapDecoder.cs
- Vector3dCollection.cs
- AssemblyResourceLoader.cs
- ObjectView.cs
- HttpHandlersSection.cs
- CatalogZone.cs
- SynchronizationLockException.cs
- _ListenerAsyncResult.cs
- ControlPropertyNameConverter.cs
- Int32Animation.cs
- ProfileSection.cs
- Executor.cs