DynamicDiscoSearcher.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / Services / Web / System / Web / Services / Discovery / DynamicDiscoSearcher.cs / 1305376 / DynamicDiscoSearcher.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Web.Services.Discovery { 
    using System; 
    using System.IO;
    using System.Collections; 
    using System.Web;
    using System.Web.Caching;
    using System.Diagnostics;
    using System.Text; 
    using System.DirectoryServices;
    using System.Web.Services.Configuration; 
    using System.ComponentModel; 
    using System.Globalization;
 

    /// 
    /// 
    /// Does a recursive search of subdirectories (physical and virtual) to find stuff to 
    /// make a disco file from. *.disco files (or whatever the PrimarySearchPattern is) are
    /// treated as end-points - recursion stops where they are found. 
    /// It's a base class for DynamicVirtualDiscoSearcher and DynamicPhysicalDiscoSearcher. 
    /// 
    internal abstract class DynamicDiscoSearcher { 

        protected   string                      origUrl;            // original URL to start search
        protected   string[]                    excludedUrls;           // names relative to starting path
        protected   string                      fileToSkipFirst;        // name of file to skip on 1st level 
        protected   ArrayList                   filesFound;
        protected   DiscoverySearchPattern[]    primarySearchPatterns = null; 
        protected   DiscoverySearchPattern[]    secondarySearchPatterns = null; 
        protected   DiscoveryDocument           discoDoc = new DiscoveryDocument();
        protected   Hashtable                   excludedUrlsTable = null; 
        protected   int                         subDirLevel = 0;        // current nested level of subdirectory relative to search root

        // -------------------------------------------------------------------------------
        internal DynamicDiscoSearcher(string[] excludeUrlsList) { 
            excludedUrls = excludeUrlsList;
            filesFound = new ArrayList(); 
        } 

        // ------------------------------------------------------------------------------- 
        internal virtual  void SearchInit(string fileToSkipAtBegin)  {
            subDirLevel = 0;
            fileToSkipFirst = fileToSkipAtBegin;
        } 

        // -------------------------------------------------------------------------------- 
        protected bool IsExcluded(string url) { 
            if (excludedUrlsTable == null) {
                excludedUrlsTable = new Hashtable(); 
                foreach (string s in excludedUrls) {
                     Debug.Assert( s != null, "null element in excluded list" );
                     excludedUrlsTable.Add( MakeAbsExcludedPath(s).ToLower(CultureInfo.InvariantCulture), null);
                } 
            }
 
            return excludedUrlsTable.Contains( url.ToLower(CultureInfo.InvariantCulture) ); 
        }
 
        // -------------------------------------------------------------------------------
        internal DiscoveryDocument DiscoveryDocument {
            get {
                return discoDoc; 
            }
        } 
 
        // --------------------------------------------------------------------------------
        internal DiscoverySearchPattern[] PrimarySearchPattern { 
            get {
                if (primarySearchPatterns == null) {
                    // For the primary search the pattern is ".vsdisco"
                    primarySearchPatterns = new DiscoverySearchPattern[] { new DiscoveryDocumentSearchPattern() } ; 
                }
                return primarySearchPatterns; 
            } 
        }
 
        // --------------------------------------------------------------------------------
        internal DiscoverySearchPattern[] SecondarySearchPattern {
            get {
                if (secondarySearchPatterns == null) { 

                //  ******  Get pattern type from Config (no more needed)  ******* 
                //  Type[] searchPattern = WebServicesConfiguration.Current.DiscoverySearchPatternTypes; 
                //  secondarySearchPatterns = new DiscoverySearchPattern[searchPattern.Length];
                // 
                //  for (int i = 0; i < searchPattern.Length; i++) {
                //      secondarySearchPatterns[i] = (DiscoverySearchPattern) Activator.CreateInstance(searchPattern[i]);
                //  }
 
                secondarySearchPatterns = new DiscoverySearchPattern[] { new ContractSearchPattern(),
                                                                         new DiscoveryDocumentLinksPattern() }; 
                } 

                return secondarySearchPatterns; 
            }
        }

        // ------------------------------------------------------------------------------- 
        // Invokes searching by patterns in current dir. If needed, initiates further search in subdirectories.
        protected void ScanDirectory(string directory) { 
            if ( CompModSwitches.DynamicDiscoverySearcher.TraceVerbose ) Debug.WriteLine( "DynamicDiscoSearcher.ScanDirectory(): directory=" + directory); 
            if ( IsExcluded(directory) )                // what name is meant here?
                return; 

            bool primaryFound = ScanDirByPattern(directory, true /*primary*/, PrimarySearchPattern);

            if (!primaryFound)   { 
                if (!IsVirtualSearch ) {
                    ScanDirByPattern(directory, false /*secondary*/, SecondarySearchPattern); 
                }else { 
                    // We restrict second stage of a virtual discovery only to static .disco documents
                    // We assume that starting directory does not need a second stage 
                    if (subDirLevel != 0) {
                        DiscoverySearchPattern[] staticDiscoPattern = new DiscoverySearchPattern[] { new DiscoveryDocumentLinksPattern() };
                        ScanDirByPattern(directory, false /*secondary*/, staticDiscoPattern);
                    } 
                }
 
                if ( IsVirtualSearch && subDirLevel > 0 ) 
                    return;                         // stop search in subdir levels deeper than 1 for virtual search
 
                subDirLevel++;
                fileToSkipFirst = "";               // do not skip this file on lower levels
                SearchSubDirectories(directory);    // search deeper (indirect recursion)
                subDirLevel--; 
            }
        } 
 
        // --------------------------------------------------------------------------------
        // Looks in a physical directory for a file matching whatever the configured pattern is. 
        // Returns: 'true' if primary file has been found (and added to Discovery References).
        protected bool ScanDirByPattern(string dir, bool IsPrimary, DiscoverySearchPattern[] patterns) {

            DirectoryInfo directory = GetPhysicalDir(dir);              // comment here 
            if ( directory == null )
                return false; 
            if ( CompModSwitches.DynamicDiscoverySearcher.TraceVerbose ) 
                Debug.WriteLine( "= DynamicDiscoSearcher.ScanDirByPattern(): dir=" + dir + "  Phys.dir=" + directory.Name);
 
            bool    isFileFound = false;
            for (int i = 0; i < patterns.Length; i++) {
                FileInfo[] files = directory.GetFiles(patterns[i].Pattern);             // search in dir
 
                foreach (FileInfo file in files) {
 
                    if ((file.Attributes & FileAttributes.Directory) == 0) { 

                        if ( CompModSwitches.DynamicDiscoverySearcher.TraceVerbose )  Debug.WriteLine( "=== DynamicDiscoSearcher.ScanDirByPattern(): file.Name=" + file.Name + "  fileToSkipFirst=" + fileToSkipFirst); 

                        // first skip given (i.e. starting) file
                        if ( String.Compare(file.Name, fileToSkipFirst, StringComparison.OrdinalIgnoreCase) == 0  ) {       // ignore case compare
                            continue; 
                            }
 
                        string resultName = MakeResultPath(dir, file.Name); 
                        filesFound.Add( resultName );
                        discoDoc.References.Add(patterns[i].GetDiscoveryReference(resultName)); 
                        isFileFound = true;
                    }
                }
 
            }
 
        return (IsPrimary && isFileFound); 
        }
 
        // ------------  abstract methods  -----------------

        /// 
        ///  
        /// Main function. Searches dir recursively for primary (.vsdisco) and seconary (.asmx) files.
        ///  
        internal abstract void Search(string fileToSkipAtBegin); 

        // Gets phisycal directory info from its virtual or actual name. 
        protected abstract DirectoryInfo GetPhysicalDir(string dir );

        //  Search given directory for subdirectories, feasable for further searching.
        protected abstract void SearchSubDirectories(string directory); 

        // Makes result URL found file path from diectory name and short file name. 
        protected abstract string MakeResultPath(string dirName, string fileName); 

        // Makes exclusion path absolute for quick comparision on search. 
        protected abstract string MakeAbsExcludedPath(string pathRelativ);

        // 'true' if search isVirtual
        protected abstract bool IsVirtualSearch { get; } 
    }
 
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.


                        

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