Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media3D / RayMeshGeometry3DHitTestResult.cs / 1 / RayMeshGeometry3DHitTestResult.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // // History: // 06/22/2005 : [....] - Integrated from RayHitTestResult. // //--------------------------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; namespace System.Windows.Media.Media3D { ////// The HitTestResult of a Visual3D.HitTest(...) where the parameter /// was a RayHitTestParameter and the ray intersected a MeshGeometry3D. /// /// NOTE: This might have originated as a PointHitTest on a 2D Visual /// which was extended into 3D. /// public sealed class RayMeshGeometry3DHitTestResult : RayHitTestResult { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #region Constructors internal RayMeshGeometry3DHitTestResult( Visual3D visualHit, Model3D modelHit, MeshGeometry3D meshHit, Point3D pointHit, double distanceToRayOrigin, int vertexIndex1, int vertexIndex2, int vertexIndex3, Point barycentricCoordinate) : base (visualHit, modelHit) { _meshHit = meshHit; _pointHit = pointHit; _distanceToRayOrigin = distanceToRayOrigin; _vertexIndex1 = vertexIndex1; _vertexIndex2 = vertexIndex2; _vertexIndex3 = vertexIndex3; _barycentricCoordinate = barycentricCoordinate; } #endregion Constructors //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- ////// This is a point in 3-space at which the ray intersected /// the geometry of the hit Model3D. This point is in the /// coordinate system of the Visual3D. /// public override Point3D PointHit { get { return _pointHit; } } ////// This is the distance between the ray's origin and the /// point the PointHit. /// public override double DistanceToRayOrigin { get { return _distanceToRayOrigin; } } ////// Index of the 1st vertex of the triangle which was intersected. /// Use this to retrieve the position, texturecoordinate, etc. from /// the MeshHit. /// public int VertexIndex1 { get { return _vertexIndex1; } } ////// Index of the 2nd vertex of the triangle which was intersected. /// Use this to retrieve the position, texturecoordinate, etc. from /// the MeshHit. /// public int VertexIndex2 { get { return _vertexIndex2; } } ////// Index of the 3rd vertex of the triangle which was intersected. /// Use this to retrieve the position, texturecoordinate, etc. from /// the MeshHit. /// public int VertexIndex3 { get { return _vertexIndex3; } } ///public double VertexWeight1 { get { return 1 - VertexWeight2 - VertexWeight3; } } /// public double VertexWeight2 { get { return _barycentricCoordinate.X; } } /// public double VertexWeight3 { get { return _barycentricCoordinate.Y; } } /// /// The MeshGeometry3D which was intersected by the ray. /// public MeshGeometry3D MeshHit { get { return _meshHit; } } //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ //----------------------------------------------------- // // Public Events // //------------------------------------------------------ //----------------------------------------------------- // // Internal Methods // //----------------------------------------------------- internal override void SetDistanceToRayOrigin(double distance) { _distanceToRayOrigin = distance; } //----------------------------------------------------- // // Private Fields // //------------------------------------------------------ #region Private Fields private double _distanceToRayOrigin; // Not readonly because it can be adjusted after construction. private readonly int _vertexIndex1; private readonly int _vertexIndex2; private readonly int _vertexIndex3; private readonly Point _barycentricCoordinate; private readonly MeshGeometry3D _meshHit; private readonly Point3D _pointHit; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- ModuleBuilder.cs
- SqlUserDefinedAggregateAttribute.cs
- ListControl.cs
- AppDomainUnloadedException.cs
- CodeLabeledStatement.cs
- XhtmlConformanceSection.cs
- MetaForeignKeyColumn.cs
- JapaneseCalendar.cs
- InkCanvasSelection.cs
- MessagingActivityHelper.cs
- EngineSite.cs
- TextDecorationUnitValidation.cs
- LinkLabel.cs
- RenameRuleObjectDialog.cs
- WebDescriptionAttribute.cs
- Dynamic.cs
- OleStrCAMarshaler.cs
- ContourSegment.cs
- RankException.cs
- _LoggingObject.cs
- CookieProtection.cs
- GeometryDrawing.cs
- BreakRecordTable.cs
- MailAddressCollection.cs
- SecurityMessageProperty.cs
- UrlMappingsSection.cs
- TimeSpanValidatorAttribute.cs
- FormsAuthenticationUserCollection.cs
- Membership.cs
- EdmComplexTypeAttribute.cs
- LockCookie.cs
- StretchValidation.cs
- _HeaderInfoTable.cs
- FileUtil.cs
- PrimaryKeyTypeConverter.cs
- DocumentGrid.cs
- StoryFragments.cs
- PhysicalFontFamily.cs
- EntityChangedParams.cs
- WebPartTracker.cs
- FontFamilyIdentifier.cs
- PageHandlerFactory.cs
- ListViewHitTestInfo.cs
- ObjectListGeneralPage.cs
- WindowsContainer.cs
- MethodToken.cs
- ApplicationInfo.cs
- SystemFonts.cs
- EventLogEntryCollection.cs
- NamedPipeTransportSecurityElement.cs
- FunctionCommandText.cs
- TimeoutTimer.cs
- ResourceReferenceExpression.cs
- NavigationCommands.cs
- Menu.cs
- WindowsUserNameCachingSecurityTokenAuthenticator.cs
- ByteAnimationBase.cs
- BitmapEffectState.cs
- ValueTypeIndexerReference.cs
- RedistVersionInfo.cs
- SqlDataSourceDesigner.cs
- TextTreeTextNode.cs
- XmlCharacterData.cs
- BaseAppDomainProtocolHandler.cs
- SimpleType.cs
- ValueType.cs
- SqlDataSourceStatusEventArgs.cs
- Schema.cs
- DataPagerField.cs
- PathParser.cs
- ExpressionBuilderCollection.cs
- InputBinding.cs
- BaseParagraph.cs
- FixedPosition.cs
- IpcClientManager.cs
- HttpListener.cs
- CodeDesigner.cs
- SapiRecoContext.cs
- RunWorkerCompletedEventArgs.cs
- ObservableDictionary.cs
- BaseComponentEditor.cs
- SeekStoryboard.cs
- ObjectListCommandEventArgs.cs
- FormCollection.cs
- FrameworkReadOnlyPropertyMetadata.cs
- Models.cs
- HotSpot.cs
- GridSplitter.cs
- Model3DCollection.cs
- LocalBuilder.cs
- TaiwanCalendar.cs
- ServicePointManagerElement.cs
- AssemblySettingAttributes.cs
- BStrWrapper.cs
- EncodingDataItem.cs
- SafeTokenHandle.cs
- DataGridViewCellConverter.cs
- Graphics.cs
- MetadataExchangeBindings.cs
- ManagementQuery.cs