Keyboard.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / Orcas / QFE / wpf / src / Core / CSharp / System / Windows / Input / Keyboard.cs / 1 / Keyboard.cs

                             

using System;
using System.Windows;
using MS.Win32; 
using System.Security;
using System.Security.Permissions; 
 
namespace System.Windows.Input
{ 
    /// 
    ///     The Keyboard class represents the mouse device to the
    ///     members of a context.
    ///  
    /// 
    ///     The static members of this class simply delegate to the primary 
    ///     keyboard device of the calling thread's input manager. 
    /// 
    public static class Keyboard 
    {
        /// 
        ///     PreviewKeyDown
        ///  
        public static readonly RoutedEvent PreviewKeyDownEvent = EventManager.RegisterRoutedEvent("PreviewKeyDown", RoutingStrategy.Tunnel, typeof(KeyEventHandler), typeof(Keyboard));
 
        ///  
        ///     Adds a handler for the PreviewKeyDown attached event
        ///  
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be added
        public static void AddPreviewKeyDownHandler(DependencyObject element, KeyEventHandler handler)
        { 
            UIElement.AddHandler(element, PreviewKeyDownEvent, handler);
        } 
 
        /// 
        ///     Removes a handler for the PreviewKeyDown attached event 
        /// 
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be removed
        public static void RemovePreviewKeyDownHandler(DependencyObject element, KeyEventHandler handler) 
        {
            UIElement.RemoveHandler(element, PreviewKeyDownEvent, handler); 
        } 

        ///  
        ///     KeyDown
        /// 
        public static readonly RoutedEvent KeyDownEvent = EventManager.RegisterRoutedEvent("KeyDown", RoutingStrategy.Bubble, typeof(KeyEventHandler), typeof(Keyboard));
 
        /// 
        ///     Adds a handler for the KeyDown attached event 
        ///  
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be added 
        public static void AddKeyDownHandler(DependencyObject element, KeyEventHandler handler)
        {
            UIElement.AddHandler(element, KeyDownEvent, handler);
        } 

        ///  
        ///     Removes a handler for the KeyDown attached event 
        /// 
        /// UIElement or ContentElement that listens to this event 
        /// Event Handler to be removed
        public static void RemoveKeyDownHandler(DependencyObject element, KeyEventHandler handler)
        {
            UIElement.RemoveHandler(element, KeyDownEvent, handler); 
        }
 
        ///  
        ///     PreviewKeyUp
        ///  
        public static readonly RoutedEvent PreviewKeyUpEvent = EventManager.RegisterRoutedEvent("PreviewKeyUp", RoutingStrategy.Tunnel, typeof(KeyEventHandler), typeof(Keyboard));

        /// 
        ///     Adds a handler for the PreviewKeyUp attached event 
        /// 
        /// UIElement or ContentElement that listens to this event 
        /// Event Handler to be added 
        public static void AddPreviewKeyUpHandler(DependencyObject element, KeyEventHandler handler)
        { 
            UIElement.AddHandler(element, PreviewKeyUpEvent, handler);
        }

        ///  
        ///     Removes a handler for the PreviewKeyUp attached event
        ///  
        /// UIElement or ContentElement that listens to this event 
        /// Event Handler to be removed
        public static void RemovePreviewKeyUpHandler(DependencyObject element, KeyEventHandler handler) 
        {
            UIElement.RemoveHandler(element, PreviewKeyUpEvent, handler);
        }
 
        /// 
        ///     KeyUp 
        ///  
        public static readonly RoutedEvent KeyUpEvent = EventManager.RegisterRoutedEvent("KeyUp", RoutingStrategy.Bubble, typeof(KeyEventHandler), typeof(Keyboard));
 
        /// 
        ///     Adds a handler for the KeyUp attached event
        /// 
        /// UIElement or ContentElement that listens to this event 
        /// Event Handler to be added
        public static void AddKeyUpHandler(DependencyObject element, KeyEventHandler handler) 
        { 
            UIElement.AddHandler(element, KeyUpEvent, handler);
        } 

        /// 
        ///     Removes a handler for the KeyUp attached event
        ///  
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be added 
        public static void RemoveKeyUpHandler(DependencyObject element, KeyEventHandler handler) 
        {
            UIElement.RemoveHandler(element, KeyUpEvent, handler); 
        }

        /// 
        ///     PreviewGotKeyboardFocus 
        /// 
        public static readonly RoutedEvent PreviewGotKeyboardFocusEvent = EventManager.RegisterRoutedEvent("PreviewGotKeyboardFocus", RoutingStrategy.Tunnel, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard)); 
 
        /// 
        ///     Adds a handler for the PreviewGotKeyboardFocus attached event 
        /// 
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be added
        public static void AddPreviewGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler) 
        {
            UIElement.AddHandler(element, PreviewGotKeyboardFocusEvent, handler); 
        } 

        ///  
        ///     Removes a handler for the PreviewGotKeyboardFocus attached event
        /// 
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be added 
        public static void RemovePreviewGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
        { 
            UIElement.RemoveHandler(element, PreviewGotKeyboardFocusEvent, handler); 
        }
 
        /// 
        ///     GotKeyboardFocus
        /// 
        public static readonly RoutedEvent GotKeyboardFocusEvent = EventManager.RegisterRoutedEvent("GotKeyboardFocus", RoutingStrategy.Bubble, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard)); 

        ///  
        ///     Adds a handler for the GotKeyboardFocus attached event 
        /// 
        /// UIElement or ContentElement that listens to this event 
        /// Event Handler to be added
        public static void AddGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
        {
            UIElement.AddHandler(element, GotKeyboardFocusEvent, handler); 
        }
 
        ///  
        ///     Removes a handler for the GotKeyboardFocus attached event
        ///  
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be removed
        public static void RemoveGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
        { 
            UIElement.RemoveHandler(element, GotKeyboardFocusEvent, handler);
        } 
 
        /// 
        ///     PreviewLostKeyboardFocus 
        /// 
        public static readonly RoutedEvent PreviewLostKeyboardFocusEvent = EventManager.RegisterRoutedEvent("PreviewLostKeyboardFocus", RoutingStrategy.Tunnel, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard));

        ///  
        ///     Adds a handler for the PreviewLostKeyboardFocus attached event
        ///  
        /// UIElement or ContentElement that listens to this event 
        /// Event Handler to be added
        public static void AddPreviewLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler) 
        {
            UIElement.AddHandler(element, PreviewLostKeyboardFocusEvent, handler);
        }
 
        /// 
        ///     Removes a handler for the PreviewLostKeyboardFocus attached event 
        ///  
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be removed 
        public static void RemovePreviewLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
        {
            UIElement.RemoveHandler(element, PreviewLostKeyboardFocusEvent, handler);
        } 

        ///  
        ///     LostKeyboardFocus 
        /// 
        public static readonly RoutedEvent LostKeyboardFocusEvent = EventManager.RegisterRoutedEvent("LostKeyboardFocus", RoutingStrategy.Bubble, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard)); 

        /// 
        ///     Adds a handler for the LostKeyboardFocus attached event
        ///  
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be added 
        public static void AddLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler) 
        {
            UIElement.AddHandler(element, LostKeyboardFocusEvent, handler); 
        }

        /// 
        ///     Removes a handler for the LostKeyboardFocus attached event 
        /// 
        /// UIElement or ContentElement that removedto this event 
        /// Event Handler to be removed 
        public static void RemoveLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
        { 
            UIElement.RemoveHandler(element, LostKeyboardFocusEvent, handler);
        }

        ///  
        ///     Returns the element that the keyboard is focused on.
        ///  
        public static IInputElement FocusedElement 
        {
            get 
            {
                return Keyboard.PrimaryDevice.FocusedElement;
            }
 
        }
 
        ///  
        ///     Focuses the keyboard on a particular element.
        ///  
        /// 
        ///     The element to focus the keyboard on.
        /// 
        public static IInputElement Focus(IInputElement element) 
        {
            return Keyboard.PrimaryDevice.Focus(element); 
        } 

        ///  
        ///     The set of modifier keys currently pressed.
        /// 
        public static ModifierKeys Modifiers
        { 
            get
            { 
                return Keyboard.PrimaryDevice.Modifiers; 
            }
        } 

        /// 
        ///     Returns whether or not the specified key is down.
        ///  
        public static bool IsKeyDown(Key key)
        { 
            return Keyboard.PrimaryDevice.IsKeyDown(key); 
        }
 
        /// 
        ///     Returns whether or not the specified key is up.
        /// 
        public static bool IsKeyUp(Key key) 
        {
            return Keyboard.PrimaryDevice.IsKeyUp(key); 
        } 

        ///  
        ///     Returns whether or not the specified key is toggled.
        /// 
        public static bool IsKeyToggled(Key key)
        { 
            return Keyboard.PrimaryDevice.IsKeyToggled(key);
        } 
 
        /// 
        ///     Returns the state of the specified key. 
        /// 
        public static KeyStates GetKeyStates(Key key)
        {
            return Keyboard.PrimaryDevice.GetKeyStates(key); 
        }
 
        ///  
        ///     The primary keyboard device.
        ///  
        /// 
        ///     Critical: This code accesses the InputManager which causes an elevation
        ///     PublicOK: It is ok to return the primary device
        ///  
        public static KeyboardDevice PrimaryDevice
        { 
            [SecurityCritical] 
            get
            { 
                KeyboardDevice keyboardDevice = InputManager.UnsecureCurrent.PrimaryKeyboardDevice;
                return keyboardDevice;
            }
        } 

        // Check for Valid enum, as any int can be casted to the enum. 
        internal static bool IsValidKey(Key key) 
        {
            return ((int)key >= (int)Key.None && (int)key <= (int)Key.OemClear); 
        }

        /// 
        ///     Critical: This code accesses critical data(_activeSource) 
        ///     TreatAsSafe: Although it accesses critical data it does not modify or expose it, only compares against it.
        ///  
        [SecurityCritical, SecurityTreatAsSafe] 
        internal static bool IsFocusable(DependencyObject element)
        { 
            // CODE


 
            if(element == null)
            { 
                return false; 
            }
 
            UIElement uie = element as UIElement;
            if(uie != null)
            {
                if(uie.IsVisible == false) 
                {
                    return false; 
                } 
            }
 
            if((bool)element.GetValue(UIElement.IsEnabledProperty) == false)
            {
                return false;
            } 

            // CODE 
 

 



            bool hasModifiers = false; 
            BaseValueSourceInternal valueSource = element.GetValueSource(UIElement.FocusableProperty, null, out hasModifiers);
            bool focusable = (bool) element.GetValue(UIElement.FocusableProperty); 
 
            if(!focusable && valueSource == BaseValueSourceInternal.Default && !hasModifiers)
            { 
                // The Focusable property was not explicitly set to anything.
                // The default value is generally false, but true in a few cases.

                if(FocusManager.GetIsFocusScope(element)) 
                {
                    // Focus scopes are considered focusable, even if 
                    // the Focusable property is false. 
                    return true;
                } 
                else if(uie != null && uie.InternalVisualParent == null)
                {
                    PresentationSource presentationSource = PresentationSource.CriticalFromVisual(uie);
                    if(presentationSource != null) 
                    {
                        // A UIElements that is the root of a PresentationSource is considered focusable. 
                        return true; 
                    }
                } 
            }

            return focusable;
        } 
    }
} 
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
 

using System;
using System.Windows;
using MS.Win32; 
using System.Security;
using System.Security.Permissions; 
 
namespace System.Windows.Input
{ 
    /// 
    ///     The Keyboard class represents the mouse device to the
    ///     members of a context.
    ///  
    /// 
    ///     The static members of this class simply delegate to the primary 
    ///     keyboard device of the calling thread's input manager. 
    /// 
    public static class Keyboard 
    {
        /// 
        ///     PreviewKeyDown
        ///  
        public static readonly RoutedEvent PreviewKeyDownEvent = EventManager.RegisterRoutedEvent("PreviewKeyDown", RoutingStrategy.Tunnel, typeof(KeyEventHandler), typeof(Keyboard));
 
        ///  
        ///     Adds a handler for the PreviewKeyDown attached event
        ///  
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be added
        public static void AddPreviewKeyDownHandler(DependencyObject element, KeyEventHandler handler)
        { 
            UIElement.AddHandler(element, PreviewKeyDownEvent, handler);
        } 
 
        /// 
        ///     Removes a handler for the PreviewKeyDown attached event 
        /// 
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be removed
        public static void RemovePreviewKeyDownHandler(DependencyObject element, KeyEventHandler handler) 
        {
            UIElement.RemoveHandler(element, PreviewKeyDownEvent, handler); 
        } 

        ///  
        ///     KeyDown
        /// 
        public static readonly RoutedEvent KeyDownEvent = EventManager.RegisterRoutedEvent("KeyDown", RoutingStrategy.Bubble, typeof(KeyEventHandler), typeof(Keyboard));
 
        /// 
        ///     Adds a handler for the KeyDown attached event 
        ///  
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be added 
        public static void AddKeyDownHandler(DependencyObject element, KeyEventHandler handler)
        {
            UIElement.AddHandler(element, KeyDownEvent, handler);
        } 

        ///  
        ///     Removes a handler for the KeyDown attached event 
        /// 
        /// UIElement or ContentElement that listens to this event 
        /// Event Handler to be removed
        public static void RemoveKeyDownHandler(DependencyObject element, KeyEventHandler handler)
        {
            UIElement.RemoveHandler(element, KeyDownEvent, handler); 
        }
 
        ///  
        ///     PreviewKeyUp
        ///  
        public static readonly RoutedEvent PreviewKeyUpEvent = EventManager.RegisterRoutedEvent("PreviewKeyUp", RoutingStrategy.Tunnel, typeof(KeyEventHandler), typeof(Keyboard));

        /// 
        ///     Adds a handler for the PreviewKeyUp attached event 
        /// 
        /// UIElement or ContentElement that listens to this event 
        /// Event Handler to be added 
        public static void AddPreviewKeyUpHandler(DependencyObject element, KeyEventHandler handler)
        { 
            UIElement.AddHandler(element, PreviewKeyUpEvent, handler);
        }

        ///  
        ///     Removes a handler for the PreviewKeyUp attached event
        ///  
        /// UIElement or ContentElement that listens to this event 
        /// Event Handler to be removed
        public static void RemovePreviewKeyUpHandler(DependencyObject element, KeyEventHandler handler) 
        {
            UIElement.RemoveHandler(element, PreviewKeyUpEvent, handler);
        }
 
        /// 
        ///     KeyUp 
        ///  
        public static readonly RoutedEvent KeyUpEvent = EventManager.RegisterRoutedEvent("KeyUp", RoutingStrategy.Bubble, typeof(KeyEventHandler), typeof(Keyboard));
 
        /// 
        ///     Adds a handler for the KeyUp attached event
        /// 
        /// UIElement or ContentElement that listens to this event 
        /// Event Handler to be added
        public static void AddKeyUpHandler(DependencyObject element, KeyEventHandler handler) 
        { 
            UIElement.AddHandler(element, KeyUpEvent, handler);
        } 

        /// 
        ///     Removes a handler for the KeyUp attached event
        ///  
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be added 
        public static void RemoveKeyUpHandler(DependencyObject element, KeyEventHandler handler) 
        {
            UIElement.RemoveHandler(element, KeyUpEvent, handler); 
        }

        /// 
        ///     PreviewGotKeyboardFocus 
        /// 
        public static readonly RoutedEvent PreviewGotKeyboardFocusEvent = EventManager.RegisterRoutedEvent("PreviewGotKeyboardFocus", RoutingStrategy.Tunnel, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard)); 
 
        /// 
        ///     Adds a handler for the PreviewGotKeyboardFocus attached event 
        /// 
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be added
        public static void AddPreviewGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler) 
        {
            UIElement.AddHandler(element, PreviewGotKeyboardFocusEvent, handler); 
        } 

        ///  
        ///     Removes a handler for the PreviewGotKeyboardFocus attached event
        /// 
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be added 
        public static void RemovePreviewGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
        { 
            UIElement.RemoveHandler(element, PreviewGotKeyboardFocusEvent, handler); 
        }
 
        /// 
        ///     GotKeyboardFocus
        /// 
        public static readonly RoutedEvent GotKeyboardFocusEvent = EventManager.RegisterRoutedEvent("GotKeyboardFocus", RoutingStrategy.Bubble, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard)); 

        ///  
        ///     Adds a handler for the GotKeyboardFocus attached event 
        /// 
        /// UIElement or ContentElement that listens to this event 
        /// Event Handler to be added
        public static void AddGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
        {
            UIElement.AddHandler(element, GotKeyboardFocusEvent, handler); 
        }
 
        ///  
        ///     Removes a handler for the GotKeyboardFocus attached event
        ///  
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be removed
        public static void RemoveGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
        { 
            UIElement.RemoveHandler(element, GotKeyboardFocusEvent, handler);
        } 
 
        /// 
        ///     PreviewLostKeyboardFocus 
        /// 
        public static readonly RoutedEvent PreviewLostKeyboardFocusEvent = EventManager.RegisterRoutedEvent("PreviewLostKeyboardFocus", RoutingStrategy.Tunnel, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard));

        ///  
        ///     Adds a handler for the PreviewLostKeyboardFocus attached event
        ///  
        /// UIElement or ContentElement that listens to this event 
        /// Event Handler to be added
        public static void AddPreviewLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler) 
        {
            UIElement.AddHandler(element, PreviewLostKeyboardFocusEvent, handler);
        }
 
        /// 
        ///     Removes a handler for the PreviewLostKeyboardFocus attached event 
        ///  
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be removed 
        public static void RemovePreviewLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
        {
            UIElement.RemoveHandler(element, PreviewLostKeyboardFocusEvent, handler);
        } 

        ///  
        ///     LostKeyboardFocus 
        /// 
        public static readonly RoutedEvent LostKeyboardFocusEvent = EventManager.RegisterRoutedEvent("LostKeyboardFocus", RoutingStrategy.Bubble, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard)); 

        /// 
        ///     Adds a handler for the LostKeyboardFocus attached event
        ///  
        /// UIElement or ContentElement that listens to this event
        /// Event Handler to be added 
        public static void AddLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler) 
        {
            UIElement.AddHandler(element, LostKeyboardFocusEvent, handler); 
        }

        /// 
        ///     Removes a handler for the LostKeyboardFocus attached event 
        /// 
        /// UIElement or ContentElement that removedto this event 
        /// Event Handler to be removed 
        public static void RemoveLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
        { 
            UIElement.RemoveHandler(element, LostKeyboardFocusEvent, handler);
        }

        ///  
        ///     Returns the element that the keyboard is focused on.
        ///  
        public static IInputElement FocusedElement 
        {
            get 
            {
                return Keyboard.PrimaryDevice.FocusedElement;
            }
 
        }
 
        ///  
        ///     Focuses the keyboard on a particular element.
        ///  
        /// 
        ///     The element to focus the keyboard on.
        /// 
        public static IInputElement Focus(IInputElement element) 
        {
            return Keyboard.PrimaryDevice.Focus(element); 
        } 

        ///  
        ///     The set of modifier keys currently pressed.
        /// 
        public static ModifierKeys Modifiers
        { 
            get
            { 
                return Keyboard.PrimaryDevice.Modifiers; 
            }
        } 

        /// 
        ///     Returns whether or not the specified key is down.
        ///  
        public static bool IsKeyDown(Key key)
        { 
            return Keyboard.PrimaryDevice.IsKeyDown(key); 
        }
 
        /// 
        ///     Returns whether or not the specified key is up.
        /// 
        public static bool IsKeyUp(Key key) 
        {
            return Keyboard.PrimaryDevice.IsKeyUp(key); 
        } 

        ///  
        ///     Returns whether or not the specified key is toggled.
        /// 
        public static bool IsKeyToggled(Key key)
        { 
            return Keyboard.PrimaryDevice.IsKeyToggled(key);
        } 
 
        /// 
        ///     Returns the state of the specified key. 
        /// 
        public static KeyStates GetKeyStates(Key key)
        {
            return Keyboard.PrimaryDevice.GetKeyStates(key); 
        }
 
        ///  
        ///     The primary keyboard device.
        ///  
        /// 
        ///     Critical: This code accesses the InputManager which causes an elevation
        ///     PublicOK: It is ok to return the primary device
        ///  
        public static KeyboardDevice PrimaryDevice
        { 
            [SecurityCritical] 
            get
            { 
                KeyboardDevice keyboardDevice = InputManager.UnsecureCurrent.PrimaryKeyboardDevice;
                return keyboardDevice;
            }
        } 

        // Check for Valid enum, as any int can be casted to the enum. 
        internal static bool IsValidKey(Key key) 
        {
            return ((int)key >= (int)Key.None && (int)key <= (int)Key.OemClear); 
        }

        /// 
        ///     Critical: This code accesses critical data(_activeSource) 
        ///     TreatAsSafe: Although it accesses critical data it does not modify or expose it, only compares against it.
        ///  
        [SecurityCritical, SecurityTreatAsSafe] 
        internal static bool IsFocusable(DependencyObject element)
        { 
            // CODE


 
            if(element == null)
            { 
                return false; 
            }
 
            UIElement uie = element as UIElement;
            if(uie != null)
            {
                if(uie.IsVisible == false) 
                {
                    return false; 
                } 
            }
 
            if((bool)element.GetValue(UIElement.IsEnabledProperty) == false)
            {
                return false;
            } 

            // CODE 
 

 



            bool hasModifiers = false; 
            BaseValueSourceInternal valueSource = element.GetValueSource(UIElement.FocusableProperty, null, out hasModifiers);
            bool focusable = (bool) element.GetValue(UIElement.FocusableProperty); 
 
            if(!focusable && valueSource == BaseValueSourceInternal.Default && !hasModifiers)
            { 
                // The Focusable property was not explicitly set to anything.
                // The default value is generally false, but true in a few cases.

                if(FocusManager.GetIsFocusScope(element)) 
                {
                    // Focus scopes are considered focusable, even if 
                    // the Focusable property is false. 
                    return true;
                } 
                else if(uie != null && uie.InternalVisualParent == null)
                {
                    PresentationSource presentationSource = PresentationSource.CriticalFromVisual(uie);
                    if(presentationSource != null) 
                    {
                        // A UIElements that is the root of a PresentationSource is considered focusable. 
                        return true; 
                    }
                } 
            }

            return focusable;
        } 
    }
} 
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.

                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK