PhonemeEventArgs.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Speech / Src / Synthesis / PhonemeEventArgs.cs / 1 / PhonemeEventArgs.cs

                            //------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------- 

#if !SPEECHSERVER 
 
using System;
 
namespace System.Speech.Synthesis
{
    /// 
    /// Summary description for PhonemeEventArgs. 
    /// 
    public class PhonemeReachedEventArgs : PromptEventArgs 
    { 
        //*******************************************************************
        // 
        // Constructors
        //
        //*******************************************************************
 
        #region Constructors
 
        ///  
        /// TODOC
        ///  
        /// 
        /// 
        /// 
        ///  
        /// 
        ///  
        internal PhonemeReachedEventArgs (Prompt prompt, string currentPhoneme, TimeSpan audioPosition, TimeSpan duration, SynthesizerEmphasis emphasis, string nextPhoneme) : base(prompt) 
        {
            _currentPhoneme = currentPhoneme; 
            _audioPosition = audioPosition;
            _duration = duration;
            _emphasis = emphasis;
            _nextPhoneme = nextPhoneme; 
        }
 
        #endregion 

 		//******************************************************************** 
		//
		// Public Properties
		//
        //******************************************************************* 

        #region Public Properties 
 
        /// 
        /// TODOC 
        /// 
        /// 
        public string Phoneme
        { 
            get { return _currentPhoneme; }
        } 
 
        /// 
        /// TODOC 
        /// 
        /// 
        public TimeSpan AudioPosition
        { 
            get { return _audioPosition; }
        } 
 
        /// 
        /// TODOC 
        /// 
        /// 
        public TimeSpan Duration
        { 
            get { return _duration; }
        } 
 
        /// 
        /// TODOC 
        /// 
        /// 
        public SynthesizerEmphasis Emphasis
        { 
            get { return _emphasis; }
        } 
 
        /// 
        /// TODOC 
        /// 
        /// 
        public string NextPhoneme
        { 
            get { return _nextPhoneme; }
        } 
 
        #endregion
 
        //********************************************************************
        //
        // Private Fields
        // 
        //********************************************************************
 
        #region Private Fields 

 
        // Current phoneme being synthesized
        private string _currentPhoneme;

        // Audio position of current phoneme 
        private TimeSpan _audioPosition;
 
        // Duration of current phoneme 
        private TimeSpan _duration;
 
        // Features of the current phoneme
        private SynthesizerEmphasis _emphasis;

        // Next phoneme to be synthesized 
        private string _nextPhoneme;
 
        #endregion 
    }
} 

#endif

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------- 

#if !SPEECHSERVER 
 
using System;
 
namespace System.Speech.Synthesis
{
    /// 
    /// Summary description for PhonemeEventArgs. 
    /// 
    public class PhonemeReachedEventArgs : PromptEventArgs 
    { 
        //*******************************************************************
        // 
        // Constructors
        //
        //*******************************************************************
 
        #region Constructors
 
        ///  
        /// TODOC
        ///  
        /// 
        /// 
        /// 
        ///  
        /// 
        ///  
        internal PhonemeReachedEventArgs (Prompt prompt, string currentPhoneme, TimeSpan audioPosition, TimeSpan duration, SynthesizerEmphasis emphasis, string nextPhoneme) : base(prompt) 
        {
            _currentPhoneme = currentPhoneme; 
            _audioPosition = audioPosition;
            _duration = duration;
            _emphasis = emphasis;
            _nextPhoneme = nextPhoneme; 
        }
 
        #endregion 

 		//******************************************************************** 
		//
		// Public Properties
		//
        //******************************************************************* 

        #region Public Properties 
 
        /// 
        /// TODOC 
        /// 
        /// 
        public string Phoneme
        { 
            get { return _currentPhoneme; }
        } 
 
        /// 
        /// TODOC 
        /// 
        /// 
        public TimeSpan AudioPosition
        { 
            get { return _audioPosition; }
        } 
 
        /// 
        /// TODOC 
        /// 
        /// 
        public TimeSpan Duration
        { 
            get { return _duration; }
        } 
 
        /// 
        /// TODOC 
        /// 
        /// 
        public SynthesizerEmphasis Emphasis
        { 
            get { return _emphasis; }
        } 
 
        /// 
        /// TODOC 
        /// 
        /// 
        public string NextPhoneme
        { 
            get { return _nextPhoneme; }
        } 
 
        #endregion
 
        //********************************************************************
        //
        // Private Fields
        // 
        //********************************************************************
 
        #region Private Fields 

 
        // Current phoneme being synthesized
        private string _currentPhoneme;

        // Audio position of current phoneme 
        private TimeSpan _audioPosition;
 
        // Duration of current phoneme 
        private TimeSpan _duration;
 
        // Features of the current phoneme
        private SynthesizerEmphasis _emphasis;

        // Next phoneme to be synthesized 
        private string _nextPhoneme;
 
        #endregion 
    }
} 

#endif

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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