Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / fx / src / CompMod / System / ComponentModel / GuidConverter.cs / 1 / GuidConverter.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- /* */ namespace System.ComponentModel { using Microsoft.Win32; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Runtime.Remoting; using System.Runtime.Serialization.Formatters; using System.Security.Permissions; ////// [HostProtection(SharedState = true)] public class GuidConverter : TypeConverter { ///Provides a /// type converter to convert globally unique identifier objects to and from various /// other representations. ////// public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) { if (sourceType == typeof(string)) { return true; } return base.CanConvertFrom(context, sourceType); } ///Gets a value indicating whether this /// converter can convert an object in the given source type to a globally unique identifier object /// using the context. ////// public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType) { if (destinationType == typeof(InstanceDescriptor)) { return true; } return base.CanConvertTo(context, destinationType); } ///Gets a value indicating whether this converter can /// convert an object to the given destination type using the context. ////// public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) { if (value is string) { string text = ((string)value).Trim(); return new Guid(text); } return base.ConvertFrom(context, culture, value); } ///Converts /// the given object to a globally unique identifier object. ////// Converts the given object to another type. The most common types to convert /// are to and from a string object. The default implementation will make a call /// to ToString on the object if the object is valid and if the destination /// type is string. If this cannot convert to the desitnation type, this will /// throw a NotSupportedException. /// public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) { if (destinationType == null) { throw new ArgumentNullException("destinationType"); } if (destinationType == typeof(InstanceDescriptor) && value is Guid) { ConstructorInfo ctor = typeof(Guid).GetConstructor(new Type[] {typeof(string)}); if (ctor != null) { return new InstanceDescriptor(ctor, new object[] {value.ToString()}); } } return base.ConvertTo(context, culture, value, destinationType); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- /* */ namespace System.ComponentModel { using Microsoft.Win32; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Runtime.Remoting; using System.Runtime.Serialization.Formatters; using System.Security.Permissions; ////// [HostProtection(SharedState = true)] public class GuidConverter : TypeConverter { ///Provides a /// type converter to convert globally unique identifier objects to and from various /// other representations. ////// public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) { if (sourceType == typeof(string)) { return true; } return base.CanConvertFrom(context, sourceType); } ///Gets a value indicating whether this /// converter can convert an object in the given source type to a globally unique identifier object /// using the context. ////// public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType) { if (destinationType == typeof(InstanceDescriptor)) { return true; } return base.CanConvertTo(context, destinationType); } ///Gets a value indicating whether this converter can /// convert an object to the given destination type using the context. ////// public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) { if (value is string) { string text = ((string)value).Trim(); return new Guid(text); } return base.ConvertFrom(context, culture, value); } ///Converts /// the given object to a globally unique identifier object. ////// Converts the given object to another type. The most common types to convert /// are to and from a string object. The default implementation will make a call /// to ToString on the object if the object is valid and if the destination /// type is string. If this cannot convert to the desitnation type, this will /// throw a NotSupportedException. /// public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) { if (destinationType == null) { throw new ArgumentNullException("destinationType"); } if (destinationType == typeof(InstanceDescriptor) && value is Guid) { ConstructorInfo ctor = typeof(Guid).GetConstructor(new Type[] {typeof(string)}); if (ctor != null) { return new InstanceDescriptor(ctor, new object[] {value.ToString()}); } } return base.ConvertTo(context, culture, value, destinationType); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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