StyleCollection.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ FXUpdate3074 / FXUpdate3074 / 1.1 / DEVDIV / depot / DevDiv / releases / whidbey / QFE / ndp / fx / src / xsp / System / Web / UI / WebControls / StyleCollection.cs / 1 / StyleCollection.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Web.UI.WebControls { 
    using System; 
    using System.Collections;
    using System.ComponentModel; 
    using System.Security.Permissions;
    using System.Web;

 
    /// 
    ///     Provides a collection of Style objects 
    ///  
    [AspNetHostingPermission(SecurityAction.LinkDemand, Level=AspNetHostingPermissionLevel.Minimal)]
    [AspNetHostingPermission(SecurityAction.InheritanceDemand, Level=AspNetHostingPermissionLevel.Minimal)] 
    public class StyleCollection : StateManagedCollection {
        private static readonly Type[] knownTypes = new Type[] { typeof(Style) };

        internal StyleCollection() { 
        }
 
 
        /// 
        /// Gets the Style at the specified index 
        /// 
        public Style this[int i] {
            get {
                return (Style)((IList)this)[i]; 
            }
            set { 
                ((IList)this)[i] = value; 
            }
        } 


        /// 
        /// Adds a Style to the collection 
        /// 
        public int Add(Style style) { 
            return ((IList)this).Add(style); 
        }
 

        public bool Contains(Style style) {
            return ((IList)this).Contains(style);
        } 

 
        public void CopyTo(Style[] styleArray, int index) { 
            base.CopyTo(styleArray, index);
        } 


        public int IndexOf(Style style) {
            return ((IList)this).IndexOf(style); 
        }
 
 
        /// 
        /// Inserts a Treelevel at the specified index 
        /// 
        public void Insert(int index, Style style) {
            ((IList)this).Insert(index, style);
        } 

 
        protected override object CreateKnownType(int index) { 
            return new Style();
        } 


        protected override Type[] GetKnownTypes() {
            return knownTypes; 
        }
 
 
        /// 
        /// Removes a Style from the collection. 
        /// 
        public void Remove(Style style) {
            ((IList)this).Remove(style);
        } 

 
        ///  
        /// Removes a Style from the collection at a given index.
        ///  
        public void RemoveAt(int index) {
            ((IList)this).RemoveAt(index);
        }
 

        protected override void SetDirtyObject(object o) { 
            if (o is Style) { 
                ((Style)o).SetDirty();
            } 
        }
    }
}
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Web.UI.WebControls { 
    using System; 
    using System.Collections;
    using System.ComponentModel; 
    using System.Security.Permissions;
    using System.Web;

 
    /// 
    ///     Provides a collection of Style objects 
    ///  
    [AspNetHostingPermission(SecurityAction.LinkDemand, Level=AspNetHostingPermissionLevel.Minimal)]
    [AspNetHostingPermission(SecurityAction.InheritanceDemand, Level=AspNetHostingPermissionLevel.Minimal)] 
    public class StyleCollection : StateManagedCollection {
        private static readonly Type[] knownTypes = new Type[] { typeof(Style) };

        internal StyleCollection() { 
        }
 
 
        /// 
        /// Gets the Style at the specified index 
        /// 
        public Style this[int i] {
            get {
                return (Style)((IList)this)[i]; 
            }
            set { 
                ((IList)this)[i] = value; 
            }
        } 


        /// 
        /// Adds a Style to the collection 
        /// 
        public int Add(Style style) { 
            return ((IList)this).Add(style); 
        }
 

        public bool Contains(Style style) {
            return ((IList)this).Contains(style);
        } 

 
        public void CopyTo(Style[] styleArray, int index) { 
            base.CopyTo(styleArray, index);
        } 


        public int IndexOf(Style style) {
            return ((IList)this).IndexOf(style); 
        }
 
 
        /// 
        /// Inserts a Treelevel at the specified index 
        /// 
        public void Insert(int index, Style style) {
            ((IList)this).Insert(index, style);
        } 

 
        protected override object CreateKnownType(int index) { 
            return new Style();
        } 


        protected override Type[] GetKnownTypes() {
            return knownTypes; 
        }
 
 
        /// 
        /// Removes a Style from the collection. 
        /// 
        public void Remove(Style style) {
            ((IList)this).Remove(style);
        } 

 
        ///  
        /// Removes a Style from the collection at a given index.
        ///  
        public void RemoveAt(int index) {
            ((IList)this).RemoveAt(index);
        }
 

        protected override void SetDirtyObject(object o) { 
            if (o is Style) { 
                ((Style)o).SetDirty();
            } 
        }
    }
}
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.

                        

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