Code:
/ DotNET / DotNET / 8.0 / untmp / whidbey / REDBITS / ndp / fx / src / CommonUI / System / Drawing / Advanced / Blend.cs / 1 / Blend.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- /*************************************************************************\ * * Copyright (c) 1998-1999, Microsoft Corp. All Rights Reserved. * * Module Name: * * Blend.cs * * Abstract: * * Native GDI+ Blend structure. * * Revision History: * * 9/22/1999 [....] * Created it. * \**************************************************************************/ namespace System.Drawing.Drawing2D { using System.Diagnostics; using System; using System.Drawing; ////// /// public sealed class Blend { float[] factors; float[] positions; ////// Defines a blend pattern for a ////// . /// /// /// public Blend() { factors = new float[1]; positions = new float[1]; } ////// Initializes a new instance of the ////// class. /// /// /// public Blend(int count) { factors = new float[count]; positions = new float[count]; } ////// Initializes a new instance of the ////// class with the specified number of factors and positions. /// /// /// Specifies an array of blend factors for the /// gradient. /// public float[] Factors { get { return factors; } set { factors = value; } } ////// /// public float[] Positions { get { return positions; } set { positions = value; } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved./// Specifies an array of blend positions for the gradient. /// ///
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