RewritingSimplifier.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / Orcas / QFE / ndp / fx / src / DataEntity / System / Data / Map / ViewGeneration / QueryRewriting / RewritingSimplifier.cs / 1 / RewritingSimplifier.cs

                            using System; 
using System.Diagnostics;
using System.Collections.Generic;
using System.Text;
using System.Linq; 

namespace System.Data.Mapping.ViewGeneration.QueryRewriting 
{ 
    internal class RewritingSimplifier where T_Tile : class
    { 
        private readonly T_Tile m_originalRewriting;
        private readonly T_Tile m_toAvoid;
        private readonly RewritingProcessor m_qp;
        private readonly Dictionary m_usedViews = new Dictionary(); 

        // used for join/antisemijoin simplification 
        private RewritingSimplifier(T_Tile originalRewriting, T_Tile toAvoid, Dictionary usedViews, 
                                     RewritingProcessor qp)
        { 
            m_originalRewriting = originalRewriting;
            m_toAvoid = toAvoid;
            m_qp = qp;
            m_usedViews = usedViews; 
        }
 
        // used for union simplification 
        private RewritingSimplifier(T_Tile rewriting, T_Tile toFill, T_Tile toAvoid, RewritingProcessor qp)
        { 
            m_originalRewriting = toFill;
            m_toAvoid = toAvoid;
            m_qp = qp;
            m_usedViews = new Dictionary(); 
            GatherUnionedSubqueriesInUsedViews(rewriting);
        } 
 
        // called for top query only
        internal static bool TrySimplifyUnionRewriting(ref T_Tile rewriting, T_Tile toFill, T_Tile toAvoid, RewritingProcessor qp) 
        {
            RewritingSimplifier simplifier = new RewritingSimplifier(rewriting, toFill, toAvoid, qp);
            // gather all unioned subqueries
            T_Tile simplifiedRewriting; 
            if (simplifier.SimplifyRewriting(out simplifiedRewriting))
            { 
                rewriting = simplifiedRewriting; 
                return true;
            } 
            return false;
        }

        // modifies usedViews - removes all redundant views from it 
        internal static bool TrySimplifyJoinRewriting(ref T_Tile rewriting, T_Tile toAvoid, Dictionary usedViews, RewritingProcessor qp)
        { 
            RewritingSimplifier simplifier = new RewritingSimplifier(rewriting, toAvoid, usedViews, qp); 
            T_Tile simplifiedRewriting;
            if (simplifier.SimplifyRewriting(out simplifiedRewriting)) 
            {
                rewriting = simplifiedRewriting;
                return true;
            } 
            return false;
        } 
 
        private void GatherUnionedSubqueriesInUsedViews(T_Tile query)
        { 
            if (query != null)
            {
                if (m_qp.GetOpKind(query) != TileOpKind.Union)
                { 
                    m_usedViews[query] = TileOpKind.Union;
                } 
                else 
                {
                    GatherUnionedSubqueriesInUsedViews(m_qp.GetArg1(query)); 
                    GatherUnionedSubqueriesInUsedViews(m_qp.GetArg2(query));
                }
            }
        } 

        // isExactAnswer: matters for Intersections/Differences only 
        private bool SimplifyRewriting(out T_Tile simplifiedRewriting) 
        {
            bool compacted = false; 
            simplifiedRewriting = null;
            T_Tile simplifiedOnce;
            while (SimplifyRewritingOnce(out simplifiedOnce))
            { 
                compacted = true;
                simplifiedRewriting = simplifiedOnce; 
            } 
            return compacted;
        } 

        // try removing one redundant view from intersected and subtracted views
        // This method uses a dynamic divide-and-conquer algorithm that avoids recomputing many intersections/differences
        private bool SimplifyRewritingOnce(out T_Tile simplifiedRewriting) 
        {
            // check whether removing one or multiple views from intersected and subtracted views 
            // still (a) reduces extra tuples, and (b) has no missing tuples 
            // First, try removing a subtracted view
            HashSet remainingViews = new HashSet(m_usedViews.Keys); 
            foreach (T_Tile usedView in m_usedViews.Keys)
            {
                // pick an intersected view, and nail it down
                switch (m_usedViews[usedView]) 
                {
                    case TileOpKind.Join: 
                    case TileOpKind.Union: 
                        remainingViews.Remove(usedView);
                        if (SimplifyRewritingOnce(usedView, remainingViews, out simplifiedRewriting)) 
                        {
                            return true;
                        }
                        remainingViews.Add(usedView); 
                        break;
                } 
            } 
            simplifiedRewriting = null;
            return false; 
        }

        // remainingViews may contain either unions only or intersections + differences
        private bool SimplifyRewritingOnce(T_Tile newRewriting, HashSet remainingViews, 
                                           out T_Tile simplifiedRewriting)
        { 
            simplifiedRewriting = null; 
            if (remainingViews.Count == 0)
            { 
                return false;
            }
            if (remainingViews.Count == 1)
            { 
                // determine the remaining view
                T_Tile remainingView = remainingViews.First(); 
 
                // check whether rewriting obtained so far is good enough
                // try disposing of this remaining view 
                bool isDisposable = false;
                switch (m_usedViews[remainingView])
                {
                    case TileOpKind.Union: 
                        // check whether rewriting still covers toFill
                        isDisposable = m_qp.IsContainedIn(m_originalRewriting, newRewriting); 
                        break; 
                    default: // intersection
                        isDisposable = m_qp.IsContainedIn(m_originalRewriting, newRewriting) && 
                                       m_qp.IsDisjointFrom(m_toAvoid, newRewriting);
                        break;
                }
                if (isDisposable) 
                {
                    // yes, the remaining view is disposable 
                    simplifiedRewriting = newRewriting; 
                    m_usedViews.Remove(remainingView);
                    return true; 
                }
                return false; // no, can't trash the remaining view
            }
            // split remainingViews into two halves 
            // Compute rewriting for first half. Call recursively on second half.
            // Then, compute rewriting for second half. Call recursively on first half. 
            int halfCount = remainingViews.Count / 2; 
            int count = 0;
            T_Tile firstHalfRewriting = newRewriting; 
            T_Tile secondHalfRewriting = newRewriting;
            HashSet firstHalf = new HashSet();
            HashSet secondHalf = new HashSet();
            foreach (T_Tile remainingView in remainingViews) 
            {
                TileOpKind viewKind = m_usedViews[remainingView]; 
                // add to first half 
                if (count++ < halfCount)
                { 
                    firstHalf.Add(remainingView);
                    firstHalfRewriting = GetRewritingHalf(firstHalfRewriting, remainingView, viewKind);
                }
                else // add to second half 
                {
                    secondHalf.Add(remainingView); 
                    secondHalfRewriting = GetRewritingHalf(secondHalfRewriting, remainingView, viewKind); 
                }
            } 
            // now, call recursively
            return SimplifyRewritingOnce(firstHalfRewriting, secondHalf, out simplifiedRewriting)
                || SimplifyRewritingOnce(secondHalfRewriting, firstHalf, out simplifiedRewriting);
        } 

        private T_Tile GetRewritingHalf(T_Tile halfRewriting, T_Tile remainingView, TileOpKind viewKind) 
        { 
            switch (viewKind)
            { 
                case TileOpKind.Join:
                    halfRewriting = m_qp.Join(halfRewriting, remainingView); break;
                case TileOpKind.AntiSemiJoin:
                    halfRewriting = m_qp.AntiSemiJoin(halfRewriting, remainingView); break; 
                case TileOpKind.Union:
                    halfRewriting = m_qp.Union(halfRewriting, remainingView); break; 
                default: Debug.Fail("unexpected"); break; 
            }
            return halfRewriting; 
        }
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
using System; 
using System.Diagnostics;
using System.Collections.Generic;
using System.Text;
using System.Linq; 

namespace System.Data.Mapping.ViewGeneration.QueryRewriting 
{ 
    internal class RewritingSimplifier where T_Tile : class
    { 
        private readonly T_Tile m_originalRewriting;
        private readonly T_Tile m_toAvoid;
        private readonly RewritingProcessor m_qp;
        private readonly Dictionary m_usedViews = new Dictionary(); 

        // used for join/antisemijoin simplification 
        private RewritingSimplifier(T_Tile originalRewriting, T_Tile toAvoid, Dictionary usedViews, 
                                     RewritingProcessor qp)
        { 
            m_originalRewriting = originalRewriting;
            m_toAvoid = toAvoid;
            m_qp = qp;
            m_usedViews = usedViews; 
        }
 
        // used for union simplification 
        private RewritingSimplifier(T_Tile rewriting, T_Tile toFill, T_Tile toAvoid, RewritingProcessor qp)
        { 
            m_originalRewriting = toFill;
            m_toAvoid = toAvoid;
            m_qp = qp;
            m_usedViews = new Dictionary(); 
            GatherUnionedSubqueriesInUsedViews(rewriting);
        } 
 
        // called for top query only
        internal static bool TrySimplifyUnionRewriting(ref T_Tile rewriting, T_Tile toFill, T_Tile toAvoid, RewritingProcessor qp) 
        {
            RewritingSimplifier simplifier = new RewritingSimplifier(rewriting, toFill, toAvoid, qp);
            // gather all unioned subqueries
            T_Tile simplifiedRewriting; 
            if (simplifier.SimplifyRewriting(out simplifiedRewriting))
            { 
                rewriting = simplifiedRewriting; 
                return true;
            } 
            return false;
        }

        // modifies usedViews - removes all redundant views from it 
        internal static bool TrySimplifyJoinRewriting(ref T_Tile rewriting, T_Tile toAvoid, Dictionary usedViews, RewritingProcessor qp)
        { 
            RewritingSimplifier simplifier = new RewritingSimplifier(rewriting, toAvoid, usedViews, qp); 
            T_Tile simplifiedRewriting;
            if (simplifier.SimplifyRewriting(out simplifiedRewriting)) 
            {
                rewriting = simplifiedRewriting;
                return true;
            } 
            return false;
        } 
 
        private void GatherUnionedSubqueriesInUsedViews(T_Tile query)
        { 
            if (query != null)
            {
                if (m_qp.GetOpKind(query) != TileOpKind.Union)
                { 
                    m_usedViews[query] = TileOpKind.Union;
                } 
                else 
                {
                    GatherUnionedSubqueriesInUsedViews(m_qp.GetArg1(query)); 
                    GatherUnionedSubqueriesInUsedViews(m_qp.GetArg2(query));
                }
            }
        } 

        // isExactAnswer: matters for Intersections/Differences only 
        private bool SimplifyRewriting(out T_Tile simplifiedRewriting) 
        {
            bool compacted = false; 
            simplifiedRewriting = null;
            T_Tile simplifiedOnce;
            while (SimplifyRewritingOnce(out simplifiedOnce))
            { 
                compacted = true;
                simplifiedRewriting = simplifiedOnce; 
            } 
            return compacted;
        } 

        // try removing one redundant view from intersected and subtracted views
        // This method uses a dynamic divide-and-conquer algorithm that avoids recomputing many intersections/differences
        private bool SimplifyRewritingOnce(out T_Tile simplifiedRewriting) 
        {
            // check whether removing one or multiple views from intersected and subtracted views 
            // still (a) reduces extra tuples, and (b) has no missing tuples 
            // First, try removing a subtracted view
            HashSet remainingViews = new HashSet(m_usedViews.Keys); 
            foreach (T_Tile usedView in m_usedViews.Keys)
            {
                // pick an intersected view, and nail it down
                switch (m_usedViews[usedView]) 
                {
                    case TileOpKind.Join: 
                    case TileOpKind.Union: 
                        remainingViews.Remove(usedView);
                        if (SimplifyRewritingOnce(usedView, remainingViews, out simplifiedRewriting)) 
                        {
                            return true;
                        }
                        remainingViews.Add(usedView); 
                        break;
                } 
            } 
            simplifiedRewriting = null;
            return false; 
        }

        // remainingViews may contain either unions only or intersections + differences
        private bool SimplifyRewritingOnce(T_Tile newRewriting, HashSet remainingViews, 
                                           out T_Tile simplifiedRewriting)
        { 
            simplifiedRewriting = null; 
            if (remainingViews.Count == 0)
            { 
                return false;
            }
            if (remainingViews.Count == 1)
            { 
                // determine the remaining view
                T_Tile remainingView = remainingViews.First(); 
 
                // check whether rewriting obtained so far is good enough
                // try disposing of this remaining view 
                bool isDisposable = false;
                switch (m_usedViews[remainingView])
                {
                    case TileOpKind.Union: 
                        // check whether rewriting still covers toFill
                        isDisposable = m_qp.IsContainedIn(m_originalRewriting, newRewriting); 
                        break; 
                    default: // intersection
                        isDisposable = m_qp.IsContainedIn(m_originalRewriting, newRewriting) && 
                                       m_qp.IsDisjointFrom(m_toAvoid, newRewriting);
                        break;
                }
                if (isDisposable) 
                {
                    // yes, the remaining view is disposable 
                    simplifiedRewriting = newRewriting; 
                    m_usedViews.Remove(remainingView);
                    return true; 
                }
                return false; // no, can't trash the remaining view
            }
            // split remainingViews into two halves 
            // Compute rewriting for first half. Call recursively on second half.
            // Then, compute rewriting for second half. Call recursively on first half. 
            int halfCount = remainingViews.Count / 2; 
            int count = 0;
            T_Tile firstHalfRewriting = newRewriting; 
            T_Tile secondHalfRewriting = newRewriting;
            HashSet firstHalf = new HashSet();
            HashSet secondHalf = new HashSet();
            foreach (T_Tile remainingView in remainingViews) 
            {
                TileOpKind viewKind = m_usedViews[remainingView]; 
                // add to first half 
                if (count++ < halfCount)
                { 
                    firstHalf.Add(remainingView);
                    firstHalfRewriting = GetRewritingHalf(firstHalfRewriting, remainingView, viewKind);
                }
                else // add to second half 
                {
                    secondHalf.Add(remainingView); 
                    secondHalfRewriting = GetRewritingHalf(secondHalfRewriting, remainingView, viewKind); 
                }
            } 
            // now, call recursively
            return SimplifyRewritingOnce(firstHalfRewriting, secondHalf, out simplifiedRewriting)
                || SimplifyRewritingOnce(secondHalfRewriting, firstHalf, out simplifiedRewriting);
        } 

        private T_Tile GetRewritingHalf(T_Tile halfRewriting, T_Tile remainingView, TileOpKind viewKind) 
        { 
            switch (viewKind)
            { 
                case TileOpKind.Join:
                    halfRewriting = m_qp.Join(halfRewriting, remainingView); break;
                case TileOpKind.AntiSemiJoin:
                    halfRewriting = m_qp.AntiSemiJoin(halfRewriting, remainingView); break; 
                case TileOpKind.Union:
                    halfRewriting = m_qp.Union(halfRewriting, remainingView); break; 
                default: Debug.Fail("unexpected"); break; 
            }
            return halfRewriting; 
        }
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.

                        

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