Walker.cs source code in C# .NET

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Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / cdf / src / WF / Activities / Common / Walker.cs / 1305376 / Walker.cs

                            // Copyright (c) Microsoft Corporation. All rights reserved. 
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND,
// WHETHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE. 
// THE ENTIRE RISK OF USE OR RESULTS IN CONNECTION WITH THE USE OF THIS CODE
// AND INFORMATION REMAINS WITH THE USER. 
// 

/********************************************************************** 
 * NOTE: A copy of this file exists at: WF\Common\Shared
 * The two files must be kept in [....].  Any change made here must also
 * be made to WF\Common\Shared\Walker.cs
*********************************************************************/ 
namespace System.Workflow.Activities.Common
{ 
    #region Imports 

        using System; 
        using System.Collections;
        using System.Collections.Generic;
        using System.Reflection;
        using System.ComponentModel; 
        using System.Diagnostics.CodeAnalysis;
        using System.Workflow.ComponentModel; 
 
    #endregion
 
    // Returns true to continue the walk, false to stop.
    internal delegate void WalkerEventHandler(Walker walker, WalkerEventArgs eventArgs);

    internal enum WalkerAction 
    {
        Continue     = 0, 
        Skip         = 1, 
        Abort      = 2
    } 
    #region Class WalkerEventArgs

    internal sealed class WalkerEventArgs: EventArgs
    { 
        private Activity				currentActivity = null;
        private object					currentPropertyOwner = null; 
        private PropertyInfo			currentProperty = null; 
        private object					currentValue = null;
        private WalkerAction 			action = WalkerAction.Continue; 

        internal WalkerEventArgs(Activity currentActivity)
        {
            this.currentActivity = currentActivity; 
            this.currentPropertyOwner = null;
            this.currentProperty = null; 
            this.currentValue = null; 
        }
 
        internal WalkerEventArgs(Activity currentActivity, object currentValue, PropertyInfo currentProperty, object currentPropertyOwner)
            : this(currentActivity)
        {
            this.currentPropertyOwner = currentPropertyOwner; 
            this.currentProperty = currentProperty;
            this.currentValue = currentValue; 
        } 

        public WalkerAction Action 
        {
            get
            {
                return this.action; 
            }
            set 
            { 
                this.action = value;
            } 
        }

        [SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        public PropertyInfo CurrentProperty 
        {
            get 
            { 
                return this.currentProperty;
            } 
        }

        [SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        public object CurrentPropertyOwner 
        {
            get 
            { 
                return this.currentPropertyOwner;
            } 
        }

        [SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        public object CurrentValue 
        {
            get 
            { 
                return this.currentValue;
            } 
        }

        public Activity CurrentActivity
        { 
            get
            { 
                return this.currentActivity; 
            }
        } 
    }

    #endregion
 
    internal sealed class Walker
    { 
        #region Members 

        internal event WalkerEventHandler		FoundActivity; 
        internal event WalkerEventHandler		FoundProperty;
        private bool                            useEnabledActivities = false;

        #endregion 

        #region Methods 
 
        public Walker()
            : this(false) 
        {
        }

        public Walker(bool useEnabledActivities) 
        {
            this.useEnabledActivities = useEnabledActivities; 
        } 

        public void Walk(Activity seedActivity) 
        {
            Walk(seedActivity, true);
        }
 
        public void Walk(Activity seedActivity, bool walkChildren)
        { 
            Queue queue = new Queue(); 

            queue.Enqueue(seedActivity); 
            while (queue.Count > 0)
            {
                Activity activity = queue.Dequeue() as Activity;
 
                if (FoundActivity != null)
                {	 
                    WalkerEventArgs args = new WalkerEventArgs(activity); 
                    FoundActivity(this, args);
                    if (args.Action == WalkerAction.Abort) 
                        return;
                    if (args.Action == WalkerAction.Skip)
                        continue;
                } 

                if (FoundProperty != null) 
                { 
                    if (!WalkProperties(activity))
                        return; 
                }

                if (walkChildren && activity is CompositeActivity)
                { 
                    if (useEnabledActivities)
                    { 
                        foreach (Activity activity2 in Helpers.GetAllEnabledActivities((CompositeActivity)activity)) 
                            queue.Enqueue(activity2);
                    } 
                    else
                    {
                        foreach (Activity activity2 in ((CompositeActivity)activity).Activities)
                            queue.Enqueue(activity2); 
                    }
                } 
            } 
        }
 
        private bool WalkProperties(Activity seedActivity)
        {
            return WalkProperties(seedActivity as Activity, seedActivity);
        } 

        public bool WalkProperties(Activity activity, object obj) 
        { 
            Activity currentActivity = obj as Activity;
 
            PropertyInfo[] props = obj.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance);
            foreach (PropertyInfo prop in props)
            {
                // !!Work around: no indexer property walking 
                if (prop.GetIndexParameters() != null && prop.GetIndexParameters().Length > 0)
                    continue; 
 
                DesignerSerializationVisibility visibility = GetSerializationVisibility(prop);
                if (visibility == DesignerSerializationVisibility.Hidden) 
                    continue;

                //Try to see if we have dynamic property associated with the object on the same object
                //if so then we should compare if the dynamic property values match with the property type 
                //if not we bail out
                object propValue = null; 
                DependencyProperty dependencyProperty = DependencyProperty.FromName(prop.Name, obj.GetType()); 
                if (dependencyProperty != null && currentActivity != null)
                { 
                    if (currentActivity.IsBindingSet(dependencyProperty))
                        propValue = currentActivity.GetBinding(dependencyProperty);
                    else
                        propValue = currentActivity.GetValue(dependencyProperty); 
                }
                else 
                { 
                    try
                    { 
                        propValue = prop.CanRead ? prop.GetValue(obj, null) : null;
                    }
                    catch
                    { 
                        // Eat exceptions that occur while invoking the getter.
                    } 
                } 

                if (FoundProperty != null) 
                {
                    WalkerEventArgs args = new WalkerEventArgs(activity, propValue, prop, obj);
                    FoundProperty(this, args);
                    if (args.Action == WalkerAction.Skip) 
                        continue;
                    else if (args.Action == WalkerAction.Abort) 
                        return false; 
                }
 
                if (propValue is IList)
                {
                    //We do not need to reflect on the properties of the list
                    foreach (object childObj in (IList)propValue) 
                    {
                        if (FoundProperty != null) 
                        { 
                            WalkerEventArgs args = new WalkerEventArgs(activity, childObj, null, propValue);
                            FoundProperty(this, args); 
                            if (args.Action == WalkerAction.Skip)
                                continue;
                            else if (args.Action == WalkerAction.Abort)
                                return false; 
                        }
                        if(childObj != null && IsBrowsableType(childObj.GetType())) 
                        { 
                            if (!WalkProperties(activity, childObj))
                                return false; 
                        }
                    }
                }
                else if (propValue != null && IsBrowsableType(propValue.GetType())) 
                {
                    if (!WalkProperties(activity, propValue)) 
                        return false; 
                }
            } 
            return true;
        }

        private static DesignerSerializationVisibility GetSerializationVisibility(PropertyInfo prop) 
        {
            // work around!!! for Activities collection 
            if(prop.DeclaringType == typeof(CompositeActivity) && string.Equals(prop.Name, "Activities", StringComparison.Ordinal)) 
                return DesignerSerializationVisibility.Hidden;
 
            DesignerSerializationVisibility visibility = DesignerSerializationVisibility.Visible;
            DesignerSerializationVisibilityAttribute[] visibilityAttrs = (DesignerSerializationVisibilityAttribute[])prop.GetCustomAttributes(typeof(DesignerSerializationVisibilityAttribute), true);
            if (visibilityAttrs.Length > 0)
                visibility = visibilityAttrs[0].Visibility; 

            return visibility; 
        } 

        private static bool IsBrowsableType(Type type) 
        {
            bool browsable = false;
            BrowsableAttribute[] browsableAttrs = (BrowsableAttribute[])type.GetCustomAttributes(typeof(BrowsableAttribute), true);
            if (browsableAttrs.Length > 0) 
                browsable = browsableAttrs[0].Browsable;
            return browsable; 
        } 
        #endregion
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved. 
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND,
// WHETHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE. 
// THE ENTIRE RISK OF USE OR RESULTS IN CONNECTION WITH THE USE OF THIS CODE
// AND INFORMATION REMAINS WITH THE USER. 
// 

/********************************************************************** 
 * NOTE: A copy of this file exists at: WF\Common\Shared
 * The two files must be kept in [....].  Any change made here must also
 * be made to WF\Common\Shared\Walker.cs
*********************************************************************/ 
namespace System.Workflow.Activities.Common
{ 
    #region Imports 

        using System; 
        using System.Collections;
        using System.Collections.Generic;
        using System.Reflection;
        using System.ComponentModel; 
        using System.Diagnostics.CodeAnalysis;
        using System.Workflow.ComponentModel; 
 
    #endregion
 
    // Returns true to continue the walk, false to stop.
    internal delegate void WalkerEventHandler(Walker walker, WalkerEventArgs eventArgs);

    internal enum WalkerAction 
    {
        Continue     = 0, 
        Skip         = 1, 
        Abort      = 2
    } 
    #region Class WalkerEventArgs

    internal sealed class WalkerEventArgs: EventArgs
    { 
        private Activity				currentActivity = null;
        private object					currentPropertyOwner = null; 
        private PropertyInfo			currentProperty = null; 
        private object					currentValue = null;
        private WalkerAction 			action = WalkerAction.Continue; 

        internal WalkerEventArgs(Activity currentActivity)
        {
            this.currentActivity = currentActivity; 
            this.currentPropertyOwner = null;
            this.currentProperty = null; 
            this.currentValue = null; 
        }
 
        internal WalkerEventArgs(Activity currentActivity, object currentValue, PropertyInfo currentProperty, object currentPropertyOwner)
            : this(currentActivity)
        {
            this.currentPropertyOwner = currentPropertyOwner; 
            this.currentProperty = currentProperty;
            this.currentValue = currentValue; 
        } 

        public WalkerAction Action 
        {
            get
            {
                return this.action; 
            }
            set 
            { 
                this.action = value;
            } 
        }

        [SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        public PropertyInfo CurrentProperty 
        {
            get 
            { 
                return this.currentProperty;
            } 
        }

        [SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        public object CurrentPropertyOwner 
        {
            get 
            { 
                return this.currentPropertyOwner;
            } 
        }

        [SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        public object CurrentValue 
        {
            get 
            { 
                return this.currentValue;
            } 
        }

        public Activity CurrentActivity
        { 
            get
            { 
                return this.currentActivity; 
            }
        } 
    }

    #endregion
 
    internal sealed class Walker
    { 
        #region Members 

        internal event WalkerEventHandler		FoundActivity; 
        internal event WalkerEventHandler		FoundProperty;
        private bool                            useEnabledActivities = false;

        #endregion 

        #region Methods 
 
        public Walker()
            : this(false) 
        {
        }

        public Walker(bool useEnabledActivities) 
        {
            this.useEnabledActivities = useEnabledActivities; 
        } 

        public void Walk(Activity seedActivity) 
        {
            Walk(seedActivity, true);
        }
 
        public void Walk(Activity seedActivity, bool walkChildren)
        { 
            Queue queue = new Queue(); 

            queue.Enqueue(seedActivity); 
            while (queue.Count > 0)
            {
                Activity activity = queue.Dequeue() as Activity;
 
                if (FoundActivity != null)
                {	 
                    WalkerEventArgs args = new WalkerEventArgs(activity); 
                    FoundActivity(this, args);
                    if (args.Action == WalkerAction.Abort) 
                        return;
                    if (args.Action == WalkerAction.Skip)
                        continue;
                } 

                if (FoundProperty != null) 
                { 
                    if (!WalkProperties(activity))
                        return; 
                }

                if (walkChildren && activity is CompositeActivity)
                { 
                    if (useEnabledActivities)
                    { 
                        foreach (Activity activity2 in Helpers.GetAllEnabledActivities((CompositeActivity)activity)) 
                            queue.Enqueue(activity2);
                    } 
                    else
                    {
                        foreach (Activity activity2 in ((CompositeActivity)activity).Activities)
                            queue.Enqueue(activity2); 
                    }
                } 
            } 
        }
 
        private bool WalkProperties(Activity seedActivity)
        {
            return WalkProperties(seedActivity as Activity, seedActivity);
        } 

        public bool WalkProperties(Activity activity, object obj) 
        { 
            Activity currentActivity = obj as Activity;
 
            PropertyInfo[] props = obj.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance);
            foreach (PropertyInfo prop in props)
            {
                // !!Work around: no indexer property walking 
                if (prop.GetIndexParameters() != null && prop.GetIndexParameters().Length > 0)
                    continue; 
 
                DesignerSerializationVisibility visibility = GetSerializationVisibility(prop);
                if (visibility == DesignerSerializationVisibility.Hidden) 
                    continue;

                //Try to see if we have dynamic property associated with the object on the same object
                //if so then we should compare if the dynamic property values match with the property type 
                //if not we bail out
                object propValue = null; 
                DependencyProperty dependencyProperty = DependencyProperty.FromName(prop.Name, obj.GetType()); 
                if (dependencyProperty != null && currentActivity != null)
                { 
                    if (currentActivity.IsBindingSet(dependencyProperty))
                        propValue = currentActivity.GetBinding(dependencyProperty);
                    else
                        propValue = currentActivity.GetValue(dependencyProperty); 
                }
                else 
                { 
                    try
                    { 
                        propValue = prop.CanRead ? prop.GetValue(obj, null) : null;
                    }
                    catch
                    { 
                        // Eat exceptions that occur while invoking the getter.
                    } 
                } 

                if (FoundProperty != null) 
                {
                    WalkerEventArgs args = new WalkerEventArgs(activity, propValue, prop, obj);
                    FoundProperty(this, args);
                    if (args.Action == WalkerAction.Skip) 
                        continue;
                    else if (args.Action == WalkerAction.Abort) 
                        return false; 
                }
 
                if (propValue is IList)
                {
                    //We do not need to reflect on the properties of the list
                    foreach (object childObj in (IList)propValue) 
                    {
                        if (FoundProperty != null) 
                        { 
                            WalkerEventArgs args = new WalkerEventArgs(activity, childObj, null, propValue);
                            FoundProperty(this, args); 
                            if (args.Action == WalkerAction.Skip)
                                continue;
                            else if (args.Action == WalkerAction.Abort)
                                return false; 
                        }
                        if(childObj != null && IsBrowsableType(childObj.GetType())) 
                        { 
                            if (!WalkProperties(activity, childObj))
                                return false; 
                        }
                    }
                }
                else if (propValue != null && IsBrowsableType(propValue.GetType())) 
                {
                    if (!WalkProperties(activity, propValue)) 
                        return false; 
                }
            } 
            return true;
        }

        private static DesignerSerializationVisibility GetSerializationVisibility(PropertyInfo prop) 
        {
            // work around!!! for Activities collection 
            if(prop.DeclaringType == typeof(CompositeActivity) && string.Equals(prop.Name, "Activities", StringComparison.Ordinal)) 
                return DesignerSerializationVisibility.Hidden;
 
            DesignerSerializationVisibility visibility = DesignerSerializationVisibility.Visible;
            DesignerSerializationVisibilityAttribute[] visibilityAttrs = (DesignerSerializationVisibilityAttribute[])prop.GetCustomAttributes(typeof(DesignerSerializationVisibilityAttribute), true);
            if (visibilityAttrs.Length > 0)
                visibility = visibilityAttrs[0].Visibility; 

            return visibility; 
        } 

        private static bool IsBrowsableType(Type type) 
        {
            bool browsable = false;
            BrowsableAttribute[] browsableAttrs = (BrowsableAttribute[])type.GetCustomAttributes(typeof(BrowsableAttribute), true);
            if (browsableAttrs.Length > 0) 
                browsable = browsableAttrs[0].Browsable;
            return browsable; 
        } 
        #endregion
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
                        

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