Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / wpf / src / Core / CSharp / System / Windows / Media / Animation / Generated / Vector3DIndependentAnimationStorage.cs / 1 / Vector3DIndependentAnimationStorage.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // This file was generated from the codegen template located at: // wpf\src\Graphics\codegen\mcg\generators\AnimationResourceTemplate.cs // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using System; using MS.Internal; using System.Diagnostics; using System.Runtime.InteropServices; using System.Threading; using System.Windows.Media; using System.Windows.Media.Composition; using System.Windows.Media.Media3D; using System.Security; using System.Security.Permissions; namespace System.Windows.Media.Animation { internal class Vector3DIndependentAnimationStorage : IndependentAnimationStorage { // // Method which returns the DUCE type of this class. // The base class needs this type when calling CreateOrAddRefOnChannel. // By providing this via a virtual, we avoid a per-instance storage cost. // protected override DUCE.ResourceType ResourceType { get { return DUCE.ResourceType.TYPE_VECTOR3DRESOURCE; } } ////// Critical: This code is critical because it has unsafe code blocks /// TreatAsSafe: This call is ok to expose. Channels can handle bad pointers /// [SecurityCritical,SecurityTreatAsSafe] protected override void UpdateResourceCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); DependencyObject dobj = ((DependencyObject) _dependencyObject.Target); // The dependency object was GCed, nothing to do here if (dobj == null) { return; } Vector3D tempValue = (Vector3D)dobj.GetValue(_dependencyProperty); DUCE.MILCMD_VECTOR3DRESOURCE data; data.Type = MILCMD.MilCmdVector3DResource; data.Handle = _duceResource.GetHandle(channel); data.Value = CompositionResourceManager.Vector3DToMilPoint3F(tempValue); unsafe { channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_VECTOR3DRESOURCE)); } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // This file was generated from the codegen template located at: // wpf\src\Graphics\codegen\mcg\generators\AnimationResourceTemplate.cs // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using System; using MS.Internal; using System.Diagnostics; using System.Runtime.InteropServices; using System.Threading; using System.Windows.Media; using System.Windows.Media.Composition; using System.Windows.Media.Media3D; using System.Security; using System.Security.Permissions; namespace System.Windows.Media.Animation { internal class Vector3DIndependentAnimationStorage : IndependentAnimationStorage { // // Method which returns the DUCE type of this class. // The base class needs this type when calling CreateOrAddRefOnChannel. // By providing this via a virtual, we avoid a per-instance storage cost. // protected override DUCE.ResourceType ResourceType { get { return DUCE.ResourceType.TYPE_VECTOR3DRESOURCE; } } ////// Critical: This code is critical because it has unsafe code blocks /// TreatAsSafe: This call is ok to expose. Channels can handle bad pointers /// [SecurityCritical,SecurityTreatAsSafe] protected override void UpdateResourceCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); DependencyObject dobj = ((DependencyObject) _dependencyObject.Target); // The dependency object was GCed, nothing to do here if (dobj == null) { return; } Vector3D tempValue = (Vector3D)dobj.GetValue(_dependencyProperty); DUCE.MILCMD_VECTOR3DRESOURCE data; data.Type = MILCMD.MilCmdVector3DResource; data.Handle = _duceResource.GetHandle(channel); data.Value = CompositionResourceManager.Vector3DToMilPoint3F(tempValue); unsafe { channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_VECTOR3DRESOURCE)); } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
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