Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / wpf / src / Core / CSharp / System / Windows / Media3D / Generated / Matrix3DConverter.cs / 1 / Matrix3DConverter.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; #pragma warning disable 1634, 1691 // suppressing PreSharp warnings namespace System.Windows.Media.Media3D { ////// Matrix3DConverter - Converter class for converting instances of other types to and from Matrix3D instances /// public sealed class Matrix3DConverter : TypeConverter { ////// Returns true if this type converter can convert from a given type. /// ////// bool - True if this converter can convert from the provided type, false if not. /// /// The ITypeDescriptorContext for this call. /// The Type being queried for support. public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) { if (sourceType == typeof(string)) { return true; } return base.CanConvertFrom(context, sourceType); } ////// Returns true if this type converter can convert to the given type. /// ////// bool - True if this converter can convert to the provided type, false if not. /// /// The ITypeDescriptorContext for this call. /// The Type being queried for support. public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType) { if (destinationType == typeof(string)) { return true; } return base.CanConvertTo(context, destinationType); } ////// Attempts to convert to a Matrix3D from the given object. /// ////// The Matrix3D which was constructed. /// ////// A NotSupportedException is thrown if the example object is null or is not a valid type /// which can be converted to a Matrix3D. /// /// The ITypeDescriptorContext for this call. /// The requested CultureInfo. Note that conversion uses "en-US" rather than this parameter. /// The object to convert to an instance of Matrix3D. public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) { if (value == null) { throw GetConvertFromException(value); } String source = value as string; if (source != null) { return Matrix3D.Parse(source); } return base.ConvertFrom(context, culture, value); } ////// ConvertTo - Attempt to convert an instance of Matrix3D to the given type /// ////// The object which was constructoed. /// ////// A NotSupportedException is thrown if "value" is null or not an instance of Matrix3D, /// or if the destinationType isn't one of the valid destination types. /// /// The ITypeDescriptorContext for this call. /// The CultureInfo which is respected when converting. /// The object to convert to an instance of "destinationType". /// The type to which this will convert the Matrix3D instance. public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) { if (destinationType != null && value is Matrix3D) { Matrix3D instance = (Matrix3D)value; if (destinationType == typeof(string)) { // Delegate to the formatting/culture-aware ConvertToString method. #pragma warning suppress 6506 // instance is obviously not null return instance.ConvertToString(null, culture); } } // Pass unhandled cases to base class (which will throw exceptions for null value or destinationType.) return base.ConvertTo(context, culture, value, destinationType); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; #pragma warning disable 1634, 1691 // suppressing PreSharp warnings namespace System.Windows.Media.Media3D { ////// Matrix3DConverter - Converter class for converting instances of other types to and from Matrix3D instances /// public sealed class Matrix3DConverter : TypeConverter { ////// Returns true if this type converter can convert from a given type. /// ////// bool - True if this converter can convert from the provided type, false if not. /// /// The ITypeDescriptorContext for this call. /// The Type being queried for support. public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) { if (sourceType == typeof(string)) { return true; } return base.CanConvertFrom(context, sourceType); } ////// Returns true if this type converter can convert to the given type. /// ////// bool - True if this converter can convert to the provided type, false if not. /// /// The ITypeDescriptorContext for this call. /// The Type being queried for support. public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType) { if (destinationType == typeof(string)) { return true; } return base.CanConvertTo(context, destinationType); } ////// Attempts to convert to a Matrix3D from the given object. /// ////// The Matrix3D which was constructed. /// ////// A NotSupportedException is thrown if the example object is null or is not a valid type /// which can be converted to a Matrix3D. /// /// The ITypeDescriptorContext for this call. /// The requested CultureInfo. Note that conversion uses "en-US" rather than this parameter. /// The object to convert to an instance of Matrix3D. public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) { if (value == null) { throw GetConvertFromException(value); } String source = value as string; if (source != null) { return Matrix3D.Parse(source); } return base.ConvertFrom(context, culture, value); } ////// ConvertTo - Attempt to convert an instance of Matrix3D to the given type /// ////// The object which was constructoed. /// ////// A NotSupportedException is thrown if "value" is null or not an instance of Matrix3D, /// or if the destinationType isn't one of the valid destination types. /// /// The ITypeDescriptorContext for this call. /// The CultureInfo which is respected when converting. /// The object to convert to an instance of "destinationType". /// The type to which this will convert the Matrix3D instance. public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) { if (destinationType != null && value is Matrix3D) { Matrix3D instance = (Matrix3D)value; if (destinationType == typeof(string)) { // Delegate to the formatting/culture-aware ConvertToString method. #pragma warning suppress 6506 // instance is obviously not null return instance.ConvertToString(null, culture); } } // Pass unhandled cases to base class (which will throw exceptions for null value or destinationType.) return base.ConvertTo(context, culture, value, destinationType); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. 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