ToolStripRendererSwitcher.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / whidbey / netfxsp / ndp / fx / src / WinForms / Managed / System / WinForms / ToolStripRendererSwitcher.cs / 1 / ToolStripRendererSwitcher.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

 
namespace System.Windows.Forms { 
    using System;
    using System.Drawing; 
    using System.Collections.Specialized;
    using System.ComponentModel;

 
    // this class encapsulates the logic for Renderer and RenderMode so it can
    // be shared across classes. 
    internal class ToolStripRendererSwitcher { 

        private static readonly int stateUseDefaultRenderer             = BitVector32.CreateMask(); 
        private static readonly int stateAttachedRendererChanged = BitVector32.CreateMask(stateUseDefaultRenderer);


        private ToolStripRenderer              renderer                 = null; 
        private Type                           currentRendererType      = typeof(System.Type);
        private BitVector32                    state                    = new BitVector32(); 
 
        private ToolStripRenderMode            defaultRenderMode        = ToolStripRenderMode.ManagerRenderMode;
 
        public ToolStripRendererSwitcher(Control owner, ToolStripRenderMode defaultRenderMode) : this(owner) {
            this.defaultRenderMode = defaultRenderMode;
            this.RenderMode = defaultRenderMode;
        } 

 
        public ToolStripRendererSwitcher(Control owner) { 
            state[stateUseDefaultRenderer] = true;
            state[stateAttachedRendererChanged] = false; 
            owner.Disposed += new EventHandler(OnControlDisposed);
            owner.VisibleChanged += new EventHandler(OnControlVisibleChanged);
            if (owner.Visible) {
               OnControlVisibleChanged(owner, EventArgs.Empty); 
            }
 
        } 

        public ToolStripRenderer Renderer { 
            get {
                if (RenderMode == ToolStripRenderMode.ManagerRenderMode) {
                    return ToolStripManager.Renderer;
                } 
                // always return a valid renderer so our paint code
                // doesn't have to be bogged down by checks for null. 
 
                state[stateUseDefaultRenderer] = false;
                if (renderer == null) { 
                    Renderer = ToolStripManager.CreateRenderer(RenderMode);
                }
                return renderer;
 
            }
            set { 
               // if the value happens to be null, the next get 
               // will autogenerate a new ToolStripRenderer.
               if (renderer != value) { 
                   state[stateUseDefaultRenderer] = (value == null);
                   renderer = value;
                   currentRendererType = (renderer != null) ? renderer.GetType() : typeof(System.Type);
 
                   OnRendererChanged(EventArgs.Empty);
               } 
            } 
        }
 
        public ToolStripRenderMode RenderMode {
            get {
                if (state[stateUseDefaultRenderer]) {
                   return ToolStripRenderMode.ManagerRenderMode; 
                }
                if (renderer != null && !renderer.IsAutoGenerated) { 
                    return ToolStripRenderMode.Custom; 
                }
                // check the type of the currently set renderer. 
                // types are cached as this may be called frequently.
                if (currentRendererType == ToolStripManager.ProfessionalRendererType) {
                    return ToolStripRenderMode.Professional;
                } 
                if (currentRendererType == ToolStripManager.SystemRendererType) {
                    return ToolStripRenderMode.System; 
                } 
                return  ToolStripRenderMode.Custom;
 
            }
            set {
                //valid values are 0x0 to 0x3
                if (!ClientUtils.IsEnumValid(value, (int)value, (int)ToolStripRenderMode.Custom, (int)ToolStripRenderMode.ManagerRenderMode)) 
                {
                    throw new InvalidEnumArgumentException("value", (int)value, typeof(ToolStripRenderMode)); 
                } 
                if (value == ToolStripRenderMode.Custom) {
                    throw new NotSupportedException(SR.GetString(SR.ToolStripRenderModeUseRendererPropertyInstead)); 
                }

                if (value == ToolStripRenderMode.ManagerRenderMode) {
                    if (!state[stateUseDefaultRenderer] ) { 
                        state[stateUseDefaultRenderer] =  true;
                        OnRendererChanged(EventArgs.Empty); 
                    } 
                }
                else { 
                   state[stateUseDefaultRenderer] = false;
                   Renderer = ToolStripManager.CreateRenderer(value);
                }
            } 
        }
 
        public event EventHandler RendererChanged; 

        private void OnRendererChanged(EventArgs e) { 
            if (this.RendererChanged != null) {
                this.RendererChanged(this, e);
            }
        } 
        private void OnDefaultRendererChanged(object sender, EventArgs e) {
            if (state[stateUseDefaultRenderer]) { 
                OnRendererChanged(e); 
            }
        } 

        private void OnControlDisposed(object sender, EventArgs e) {
            if (state[stateAttachedRendererChanged]) {
               ToolStripManager.RendererChanged -= new EventHandler(OnDefaultRendererChanged); 
               state[stateAttachedRendererChanged] = false;
            } 
        } 

        private void OnControlVisibleChanged(object sender, EventArgs e) { 
            Control control = sender as Control;
            if (control != null) {
                if (control.Visible) {
                    if (!state[stateAttachedRendererChanged]) { 
                       ToolStripManager.RendererChanged += new EventHandler(OnDefaultRendererChanged);
                       state[stateAttachedRendererChanged] = true; 
                   } 
                }
                else { 
                    if (state[stateAttachedRendererChanged]) {
                       ToolStripManager.RendererChanged -= new EventHandler(OnDefaultRendererChanged);
                       state[stateAttachedRendererChanged] = false;
                   } 
                }
            } 
        } 

        public bool ShouldSerializeRenderMode() { 
            // We should NEVER serialize custom.
            return (RenderMode != defaultRenderMode && RenderMode != ToolStripRenderMode.Custom);
        }
        public void ResetRenderMode() { 
            this.RenderMode = defaultRenderMode;
        } 
 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

 
namespace System.Windows.Forms { 
    using System;
    using System.Drawing; 
    using System.Collections.Specialized;
    using System.ComponentModel;

 
    // this class encapsulates the logic for Renderer and RenderMode so it can
    // be shared across classes. 
    internal class ToolStripRendererSwitcher { 

        private static readonly int stateUseDefaultRenderer             = BitVector32.CreateMask(); 
        private static readonly int stateAttachedRendererChanged = BitVector32.CreateMask(stateUseDefaultRenderer);


        private ToolStripRenderer              renderer                 = null; 
        private Type                           currentRendererType      = typeof(System.Type);
        private BitVector32                    state                    = new BitVector32(); 
 
        private ToolStripRenderMode            defaultRenderMode        = ToolStripRenderMode.ManagerRenderMode;
 
        public ToolStripRendererSwitcher(Control owner, ToolStripRenderMode defaultRenderMode) : this(owner) {
            this.defaultRenderMode = defaultRenderMode;
            this.RenderMode = defaultRenderMode;
        } 

 
        public ToolStripRendererSwitcher(Control owner) { 
            state[stateUseDefaultRenderer] = true;
            state[stateAttachedRendererChanged] = false; 
            owner.Disposed += new EventHandler(OnControlDisposed);
            owner.VisibleChanged += new EventHandler(OnControlVisibleChanged);
            if (owner.Visible) {
               OnControlVisibleChanged(owner, EventArgs.Empty); 
            }
 
        } 

        public ToolStripRenderer Renderer { 
            get {
                if (RenderMode == ToolStripRenderMode.ManagerRenderMode) {
                    return ToolStripManager.Renderer;
                } 
                // always return a valid renderer so our paint code
                // doesn't have to be bogged down by checks for null. 
 
                state[stateUseDefaultRenderer] = false;
                if (renderer == null) { 
                    Renderer = ToolStripManager.CreateRenderer(RenderMode);
                }
                return renderer;
 
            }
            set { 
               // if the value happens to be null, the next get 
               // will autogenerate a new ToolStripRenderer.
               if (renderer != value) { 
                   state[stateUseDefaultRenderer] = (value == null);
                   renderer = value;
                   currentRendererType = (renderer != null) ? renderer.GetType() : typeof(System.Type);
 
                   OnRendererChanged(EventArgs.Empty);
               } 
            } 
        }
 
        public ToolStripRenderMode RenderMode {
            get {
                if (state[stateUseDefaultRenderer]) {
                   return ToolStripRenderMode.ManagerRenderMode; 
                }
                if (renderer != null && !renderer.IsAutoGenerated) { 
                    return ToolStripRenderMode.Custom; 
                }
                // check the type of the currently set renderer. 
                // types are cached as this may be called frequently.
                if (currentRendererType == ToolStripManager.ProfessionalRendererType) {
                    return ToolStripRenderMode.Professional;
                } 
                if (currentRendererType == ToolStripManager.SystemRendererType) {
                    return ToolStripRenderMode.System; 
                } 
                return  ToolStripRenderMode.Custom;
 
            }
            set {
                //valid values are 0x0 to 0x3
                if (!ClientUtils.IsEnumValid(value, (int)value, (int)ToolStripRenderMode.Custom, (int)ToolStripRenderMode.ManagerRenderMode)) 
                {
                    throw new InvalidEnumArgumentException("value", (int)value, typeof(ToolStripRenderMode)); 
                } 
                if (value == ToolStripRenderMode.Custom) {
                    throw new NotSupportedException(SR.GetString(SR.ToolStripRenderModeUseRendererPropertyInstead)); 
                }

                if (value == ToolStripRenderMode.ManagerRenderMode) {
                    if (!state[stateUseDefaultRenderer] ) { 
                        state[stateUseDefaultRenderer] =  true;
                        OnRendererChanged(EventArgs.Empty); 
                    } 
                }
                else { 
                   state[stateUseDefaultRenderer] = false;
                   Renderer = ToolStripManager.CreateRenderer(value);
                }
            } 
        }
 
        public event EventHandler RendererChanged; 

        private void OnRendererChanged(EventArgs e) { 
            if (this.RendererChanged != null) {
                this.RendererChanged(this, e);
            }
        } 
        private void OnDefaultRendererChanged(object sender, EventArgs e) {
            if (state[stateUseDefaultRenderer]) { 
                OnRendererChanged(e); 
            }
        } 

        private void OnControlDisposed(object sender, EventArgs e) {
            if (state[stateAttachedRendererChanged]) {
               ToolStripManager.RendererChanged -= new EventHandler(OnDefaultRendererChanged); 
               state[stateAttachedRendererChanged] = false;
            } 
        } 

        private void OnControlVisibleChanged(object sender, EventArgs e) { 
            Control control = sender as Control;
            if (control != null) {
                if (control.Visible) {
                    if (!state[stateAttachedRendererChanged]) { 
                       ToolStripManager.RendererChanged += new EventHandler(OnDefaultRendererChanged);
                       state[stateAttachedRendererChanged] = true; 
                   } 
                }
                else { 
                    if (state[stateAttachedRendererChanged]) {
                       ToolStripManager.RendererChanged -= new EventHandler(OnDefaultRendererChanged);
                       state[stateAttachedRendererChanged] = false;
                   } 
                }
            } 
        } 

        public bool ShouldSerializeRenderMode() { 
            // We should NEVER serialize custom.
            return (RenderMode != defaultRenderMode && RenderMode != ToolStripRenderMode.Custom);
        }
        public void ResetRenderMode() { 
            this.RenderMode = defaultRenderMode;
        } 
 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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