Code:
/ WCF / WCF / 3.5.30729.1 / untmp / Orcas / SP / ndp / cdf / src / WCF / ServiceModel / System / ServiceModel / ServiceChannelManager.cs / 1 / ServiceChannelManager.cs
//------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
namespace System.ServiceModel
{
using System.Collections.Generic;
using System.Diagnostics;
using System.ServiceModel.Channels;
using System.Threading;
internal delegate void InstanceContextEmptyCallback(InstanceContext instanceContext);
internal class ServiceChannelManager : LifetimeManager
{
int activityCount;
ICommunicationWaiter activityWaiter;
int activityWaiterCount;
InstanceContextEmptyCallback emptyCallback;
IChannel firstIncomingChannel;
ChannelCollection incomingChannels;
ChannelCollection outgoingChannels;
InstanceContext instanceContext;
public ServiceChannelManager(InstanceContext instanceContext)
: this(instanceContext, null)
{
}
public ServiceChannelManager(InstanceContext instanceContext, InstanceContextEmptyCallback emptyCallback)
: base(instanceContext.ThisLock)
{
this.instanceContext = instanceContext;
this.emptyCallback = emptyCallback;
}
public int ActivityCount
{
get { return this.activityCount; }
}
public ICollection IncomingChannels
{
get
{
this.EnsureIncomingChannelCollection();
return (ICollection)this.incomingChannels;
}
}
public ICollection OutgoingChannels
{
get
{
if (this.outgoingChannels == null)
{
lock (this.ThisLock)
{
if (this.outgoingChannels == null)
this.outgoingChannels = new ChannelCollection(this, this.ThisLock);
}
}
return this.outgoingChannels;
}
}
public bool IsBusy
{
get
{
if (this.ActivityCount > 0)
return true;
if (base.BusyCount > 0)
return true;
ICollection outgoing = this.outgoingChannels;
if ((outgoing != null) && (outgoing.Count > 0))
return true;
return false;
}
}
public void AddIncomingChannel(IChannel channel)
{
bool added = false;
lock (this.ThisLock)
{
if (this.State == LifetimeState.Opened)
{
if (this.firstIncomingChannel == null)
{
if (this.incomingChannels == null)
{
this.firstIncomingChannel = channel;
this.ChannelAdded(channel);
}
else
{
if (this.incomingChannels.Contains(channel))
return;
this.incomingChannels.Add(channel);
}
}
else
{
this.EnsureIncomingChannelCollection();
if (this.incomingChannels.Contains(channel))
return;
this.incomingChannels.Add(channel);
}
added = true;
}
}
if (!added)
{
channel.Abort();
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new ObjectDisposedException(this.GetType().ToString()));
}
}
public IAsyncResult BeginCloseInput(TimeSpan timeout, AsyncCallback callback, object state)
{
CloseCommunicationAsyncResult closeResult = null;
lock (this.ThisLock)
{
if (this.activityCount > 0)
{
closeResult = new CloseCommunicationAsyncResult(timeout, callback, state, this.ThisLock);
if (!(this.activityWaiter == null))
{
DiagnosticUtility.DebugAssert("ServiceChannelManager.BeginCloseInput: (this.activityWaiter == null)");
}
this.activityWaiter = closeResult;
Interlocked.Increment(ref this.activityWaiterCount);
}
}
if (closeResult != null)
return closeResult;
else
return new CompletedAsyncResult(callback, state);
}
void ChannelAdded(IChannel channel)
{
base.IncrementBusyCount();
channel.Closed += this.OnChannelClosed;
}
void ChannelRemoved(IChannel channel)
{
channel.Closed -= this.OnChannelClosed;
base.DecrementBusyCount();
}
public void CloseInput(TimeSpan timeout)
{
SyncCommunicationWaiter activityWaiter = null;
lock (this.ThisLock)
{
if (this.activityCount > 0)
{
activityWaiter = new SyncCommunicationWaiter(this.ThisLock);
if (!(this.activityWaiter == null))
{
DiagnosticUtility.DebugAssert("ServiceChannelManager.CloseInput: (this.activityWaiter == null)");
}
this.activityWaiter = activityWaiter;
Interlocked.Increment(ref this.activityWaiterCount);
}
}
if (activityWaiter != null)
{
CommunicationWaitResult result = activityWaiter.Wait(timeout, false);
if (Interlocked.Decrement(ref this.activityWaiterCount) == 0)
{
activityWaiter.Dispose();
this.activityWaiter = null;
}
switch (result)
{
case CommunicationWaitResult.Expired:
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new TimeoutException(SR.GetString(SR.SfxCloseTimedOutWaitingForDispatchToComplete)));
case CommunicationWaitResult.Aborted:
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new ObjectDisposedException(this.GetType().ToString()));
}
}
}
public void DecrementActivityCount()
{
ICommunicationWaiter activityWaiter = null;
bool empty = false;
lock (this.ThisLock)
{
if (!(this.activityCount > 0))
{
DiagnosticUtility.DebugAssert("ServiceChannelManager.DecrementActivityCount: (this.activityCount > 0)");
}
if (--this.activityCount == 0)
{
if (this.activityWaiter != null)
{
activityWaiter = this.activityWaiter;
Interlocked.Increment(ref this.activityWaiterCount);
}
if (this.BusyCount == 0)
empty = true;
}
}
if (activityWaiter != null)
{
activityWaiter.Signal();
if (Interlocked.Decrement(ref this.activityWaiterCount) == 0)
{
activityWaiter.Dispose();
this.activityWaiter = null;
}
}
if (empty && this.State == LifetimeState.Opened)
OnEmpty();
}
public void EndCloseInput(IAsyncResult result)
{
if (result is CloseCommunicationAsyncResult)
{
CloseCommunicationAsyncResult.End(result);
if (Interlocked.Decrement(ref this.activityWaiterCount) == 0)
{
this.activityWaiter.Dispose();
this.activityWaiter = null;
}
}
else
CompletedAsyncResult.End(result);
}
void EnsureIncomingChannelCollection()
{
lock (this.ThisLock)
{
if (this.incomingChannels == null)
{
this.incomingChannels = new ChannelCollection(this, this.ThisLock);
if (this.firstIncomingChannel != null)
{
this.incomingChannels.Add(this.firstIncomingChannel);
this.ChannelRemoved(this.firstIncomingChannel); // Adding to collection called ChannelAdded, so call ChannelRemoved to balance
this.firstIncomingChannel = null;
}
}
}
}
public void IncrementActivityCount()
{
lock (this.ThisLock)
{
if (this.State == LifetimeState.Closed)
throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new ObjectDisposedException(this.GetType().ToString()));
this.activityCount++;
}
}
protected override void IncrementBusyCount()
{
base.IncrementBusyCount();
}
protected override void OnAbort()
{
IChannel[] channels = this.SnapshotChannels();
for (int index = 0; index < channels.Length; index++)
channels[index].Abort();
ICommunicationWaiter activityWaiter = null;
lock (this.ThisLock)
{
if (this.activityWaiter != null)
{
activityWaiter = this.activityWaiter;
Interlocked.Increment(ref this.activityWaiterCount);
}
}
if (activityWaiter != null)
{
activityWaiter.Signal();
if (Interlocked.Decrement(ref this.activityWaiterCount) == 0)
{
activityWaiter.Dispose();
this.activityWaiter = null;
}
}
base.OnAbort();
}
protected override IAsyncResult OnBeginClose(TimeSpan timeout, AsyncCallback callback, object state)
{
return new ChainedAsyncResult(timeout, callback, state, BeginCloseInput, EndCloseInput, OnBeginCloseContinue, OnEndCloseContinue);
}
IAsyncResult OnBeginCloseContinue(TimeSpan timeout, AsyncCallback callback, object state)
{
TimeoutHelper timeoutHelper = new TimeoutHelper(timeout);
return base.OnBeginClose(timeoutHelper.RemainingTime(), callback, state);
}
protected override void OnClose(TimeSpan timeout)
{
TimeoutHelper timeoutHelper = new TimeoutHelper(timeout);
this.CloseInput(timeoutHelper.RemainingTime());
base.OnClose(timeoutHelper.RemainingTime());
}
protected override void OnEndClose(IAsyncResult result)
{
ChainedAsyncResult.End(result);
}
void OnEndCloseContinue(IAsyncResult result)
{
base.OnEndClose(result);
}
protected override void OnEmpty()
{
if (this.emptyCallback != null)
this.emptyCallback(this.instanceContext);
}
void OnChannelClosed(object sender, EventArgs args)
{
this.RemoveChannel((IChannel)sender);
}
public bool RemoveChannel(IChannel channel)
{
lock (this.ThisLock)
{
if (this.firstIncomingChannel == channel)
{
this.firstIncomingChannel = null;
this.ChannelRemoved(channel);
return true;
}
else if (this.incomingChannels != null && this.incomingChannels.Contains(channel))
{
this.incomingChannels.Remove(channel);
return true;
}
else if (this.outgoingChannels != null && this.outgoingChannels.Contains(channel))
{
this.outgoingChannels.Remove(channel);
return true;
}
}
return false;
}
public IChannel[] SnapshotChannels()
{
lock (this.ThisLock)
{
int outgoingCount = (this.outgoingChannels != null ? this.outgoingChannels.Count : 0);
if (this.firstIncomingChannel != null)
{
IChannel[] channels = new IChannel[1 + outgoingCount];
channels[0] = this.firstIncomingChannel;
if (outgoingCount > 0)
this.outgoingChannels.CopyTo(channels, 1);
return channels;
}
if (this.incomingChannels != null)
{
IChannel[] channels = new IChannel[this.incomingChannels.Count + outgoingCount];
this.incomingChannels.CopyTo(channels, 0);
if (outgoingCount > 0)
this.outgoingChannels.CopyTo(channels, this.incomingChannels.Count);
return channels;
}
if (outgoingCount > 0)
{
IChannel[] channels = new IChannel[outgoingCount];
this.outgoingChannels.CopyTo(channels, 0);
return channels;
}
}
return EmptyArray.Allocate(0);
}
class ChannelCollection : SynchronizedCollection
{
ServiceChannelManager channelManager;
public ChannelCollection(ServiceChannelManager channelManager, object mutex)
: base(mutex)
{
this.channelManager = channelManager;
}
protected override void ClearItems()
{
lock (this.SyncRoot)
{
foreach (IChannel channel in this.Items)
this.channelManager.ChannelRemoved(channel);
base.ClearItems();
}
}
protected override void InsertItem(int index, IChannel channel)
{
lock (this.SyncRoot)
{
base.InsertItem(index, channel);
this.channelManager.ChannelAdded(channel);
}
}
protected override void RemoveItem(int index)
{
lock (this.SyncRoot)
{
IChannel channel = this.Items[index];
base.RemoveItem(index);
this.channelManager.ChannelRemoved(channel);
}
}
protected override void SetItem(int index, IChannel newChannel)
{
lock (this.SyncRoot)
{
IChannel oldChannel = this.Items[index];
base.SetItem(index, newChannel);
this.channelManager.ChannelAdded(newChannel);
this.channelManager.ChannelRemoved(oldChannel);
}
}
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
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