SetUserPreferenceRequest.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ WCF / WCF / 3.5.30729.1 / untmp / Orcas / SP / ndp / cdf / src / WCF / infocard / Service / managed / Microsoft / InfoCards / SetUserPreferenceRequest.cs / 1 / SetUserPreferenceRequest.cs

                            //------------------------------------------------------------------------------ 
// Copyright (c) Microsoft Corporation.  All rights reserved.
//-----------------------------------------------------------------------------
namespace Microsoft.InfoCards
{ 
    using System;
    using System.Collections; 
    using System.IO; 
    using Microsoft.InfoCards.Diagnostics;
    using IDT = Microsoft.InfoCards.Diagnostics.InfoCardTrace; 

    //
    // Summary:
    // This class handles the request from the UI Agent to set the user preferences 
    // object into the store.
    // 
    class SetUserPreferenceRequest : UIAgentRequest 
    {
        UserPreference m_userPreferences; 

        //
        // Summary:
        //  Constructs a new SetUserPreferenceRequest instance. 
        //
        // Parameters: 
        //  rpcHandle    - Handle to the RPC call from the UI Agent 
        //  inArgs       - Stream for the incoming information. Null in this case.
        //  outArgs      - Stream used to collect the outbound data. 
        //  connection   - Store connection available to this request.
        //
        public SetUserPreferenceRequest( IntPtr rpcHandle, Stream inArgs, Stream outArgs, ClientUIRequest parent )
            : base( rpcHandle, inArgs, outArgs, parent ) 
        {
 
        } 

        // 
        // Summary
        //  Event for marshalling the request information
        //
        protected override void OnMarshalInArgs() 
        {
            IDT.Assert( InArgs.Length > 0, "The user preferences must be specified" ); 
 
            m_userPreferences = new UserPreference( InArgs );
        } 

        //
        // Summary
        //  Event for processing the user request 
        //
        protected override void OnProcess() 
        { 
            IDT.Assert( null != m_userPreferences, "OnMarshalInArgs must be called prior to calling OnProcess" );
            StoreConnection connection = StoreConnection.GetConnection(); 
            try
            {

                connection.BeginTransaction(); 
                try
                { 
                    m_userPreferences.Save( connection ); 
                    connection.CommitTransaction();
                } 
                catch
                {
                    connection.RollbackTransaction();
                    throw; 
                }
            } 
            finally 
            {
                connection.Close(); 
            }
        }

        // 
        // Summary
        //  Event for marshalling the response information 
        // 
        // Remarks
        //  Not used 
        //
        protected override void OnMarshalOutArgs()
        {
        } 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

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