Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media / Animation / Generated / Point3DAnimationBase.cs / 1 / Point3DAnimationBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see [....]/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationCore; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class Point3DAnimationBase : AnimationTimeline { #region Constructors ////// Creates a new Point3DAnimationBase. /// protected Point3DAnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this Point3DAnimationBase /// ///The copy public new Point3DAnimationBase Clone() { return (Point3DAnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { // Verify that object arguments are non-null since we are a value type if (defaultOriginValue == null) { throw new ArgumentNullException("defaultOriginValue"); } if (defaultDestinationValue == null) { throw new ArgumentNullException("defaultDestinationValue"); } return GetCurrentValue((Point3D)defaultOriginValue, (Point3D)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Point3D); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Point3D GetCurrentValue(Point3D defaultOriginValue, Point3D defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValuePoint3D(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Point3D GetCurrentValueCore(Point3D defaultOriginValue, Point3D defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- FixedStringLookup.cs
- GeneralTransformGroup.cs
- Component.cs
- PageVisual.cs
- SolidBrush.cs
- WpfXamlType.cs
- DataRowComparer.cs
- _SecureChannel.cs
- PolyBezierSegment.cs
- InputProviderSite.cs
- updatecommandorderer.cs
- ScopeElement.cs
- FixedSOMTableCell.cs
- SkinBuilder.cs
- KoreanLunisolarCalendar.cs
- XmlWrappingWriter.cs
- DataGridRowHeader.cs
- MimeMultiPart.cs
- Vector3DAnimation.cs
- XsltCompileContext.cs
- LookupBindingPropertiesAttribute.cs
- PageThemeCodeDomTreeGenerator.cs
- SizeFConverter.cs
- SQLDateTime.cs
- UniqueEventHelper.cs
- SafeEventHandle.cs
- processwaithandle.cs
- QueryConverter.cs
- Rfc2898DeriveBytes.cs
- AliasGenerator.cs
- StringArrayConverter.cs
- WebPartConnectionsDisconnectVerb.cs
- OAVariantLib.cs
- StringUtil.cs
- SplitterCancelEvent.cs
- DockingAttribute.cs
- FloaterParagraph.cs
- StringComparer.cs
- DataSourceControl.cs
- SqlClientWrapperSmiStream.cs
- TextSimpleMarkerProperties.cs
- SendActivityValidator.cs
- RegexStringValidatorAttribute.cs
- RegexCompiler.cs
- SoapFaultCodes.cs
- FacetChecker.cs
- PenLineJoinValidation.cs
- ViewValidator.cs
- FormatStringEditor.cs
- Int16KeyFrameCollection.cs
- precedingquery.cs
- XmlElementAttribute.cs
- MetadataArtifactLoaderComposite.cs
- ReadOnlyDictionary.cs
- SR.cs
- XPathParser.cs
- UserControl.cs
- ItemCollection.cs
- MemberInfoSerializationHolder.cs
- EventSetter.cs
- CacheDict.cs
- ComboBoxRenderer.cs
- DashStyle.cs
- DataRowComparer.cs
- UnsafeNativeMethods.cs
- ConsoleKeyInfo.cs
- XmlSchemaSet.cs
- Cursor.cs
- QilList.cs
- Activity.cs
- BinaryObjectReader.cs
- FixedSOMPageConstructor.cs
- columnmapfactory.cs
- ResourceCategoryAttribute.cs
- WorkerRequest.cs
- EmbeddedMailObjectsCollection.cs
- ClientUtils.cs
- XPathParser.cs
- DataGridViewCheckBoxCell.cs
- ModelVisual3D.cs
- TraceSection.cs
- LocalizableResourceBuilder.cs
- ToolStripProgressBar.cs
- RequestCache.cs
- ValidationSummary.cs
- httpstaticobjectscollection.cs
- SelectionItemProviderWrapper.cs
- StatusBarDrawItemEvent.cs
- DataRecordInfo.cs
- EntityDataSourceMemberPath.cs
- NumberFormatInfo.cs
- ResXResourceWriter.cs
- AssemblyAttributes.cs
- GridViewSelectEventArgs.cs
- LogRestartAreaEnumerator.cs
- DashStyle.cs
- Image.cs
- METAHEADER.cs
- AccessorTable.cs
- ParagraphVisual.cs