Material.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media3D / Material.cs / 1305600 / Material.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// 
// Description: 3D material implementation. 
//
//              See spec at http://avalon/medialayer/Specifications/Avalon3D%20API%20Spec.mht 
//
// History:
//  06/25/2003 : t-gregr - Created
// 
//---------------------------------------------------------------------------
 
using System; 
using System.Diagnostics;
using System.Windows.Media; 
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;

namespace System.Windows.Media.Media3D 
{
    ///  
    ///     Material is the abstract base class for materials 
    /// 
    [Localizability(LocalizationCategory.None, Readability = Readability.Unreadable)] // cannot be read & localized as string 
    public abstract partial class Material : Animatable
    {
        //-----------------------------------------------------
        // 
        //  Constructors
        // 
        //----------------------------------------------------- 

        #region Constructors 

        // Prevent 3rd parties from extending this abstract base class.
        internal Material() {}
 
        #endregion Constructors
    } 
} 


// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// 
// Description: 3D material implementation. 
//
//              See spec at http://avalon/medialayer/Specifications/Avalon3D%20API%20Spec.mht 
//
// History:
//  06/25/2003 : t-gregr - Created
// 
//---------------------------------------------------------------------------
 
using System; 
using System.Diagnostics;
using System.Windows.Media; 
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;

namespace System.Windows.Media.Media3D 
{
    ///  
    ///     Material is the abstract base class for materials 
    /// 
    [Localizability(LocalizationCategory.None, Readability = Readability.Unreadable)] // cannot be read & localized as string 
    public abstract partial class Material : Animatable
    {
        //-----------------------------------------------------
        // 
        //  Constructors
        // 
        //----------------------------------------------------- 

        #region Constructors 

        // Prevent 3rd parties from extending this abstract base class.
        internal Material() {}
 
        #endregion Constructors
    } 
} 


// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK