TranslateTransform3D.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media3D / TranslateTransform3D.cs / 1305600 / TranslateTransform3D.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// 
// Description: 3D translate transformation. 
//
//              See spec at http://avalon/medialayer/Specifications/Avalon3D%20API%20Spec.mht 
//
// History:
//  06/04/2003 : t-gregr - Created
// 
//---------------------------------------------------------------------------
 
using System; 
using System.Windows.Media;
using System.Windows.Media.Animation; 
using System.Windows.Media.Composition;
using MS.Internal;
using System.ComponentModel.Design.Serialization;
using System.Windows.Markup; 

namespace System.Windows.Media.Media3D 
{ 
    /// 
    ///     3D translate transform. 
    /// 
    public sealed partial class TranslateTransform3D : AffineTransform3D
    {
        //----------------------------------------------------- 
        //
        //  Constructors 
        // 
        //-----------------------------------------------------
 
        #region Constructors

        /// 
        ///     Default constructor. 
        /// 
        public TranslateTransform3D() {} 
 
        /// 
        ///     Create translation transform. 
        /// 
        public TranslateTransform3D(Vector3D offset)
        {
            OffsetX = offset.X; 
            OffsetY = offset.Y;
            OffsetZ = offset.Z; 
        } 

        ///  
        ///     Create translation transform.
        /// 
        public TranslateTransform3D(double offsetX, double offsetY, double offsetZ)
        { 
            OffsetX = offsetX;
            OffsetY = offsetY; 
            OffsetZ = offsetZ; 
        }
 
        #endregion Constructors

        //------------------------------------------------------
        // 
        //  Public Methods
        // 
        //----------------------------------------------------- 

        //------------------------------------------------------ 
        //
        //  Public Properties
        //
        //------------------------------------------------------ 

        #region Public Properties 
 
        /// 
        ///     Returns transform matrix for this transform. 
        /// 
        public override Matrix3D Value
        {
            get 
            {
                ReadPreamble(); 
 
                Matrix3D matrix = new Matrix3D();
                Append(ref matrix); 

                return matrix;
            }
        } 

        #endregion Public Properties 
 
        internal override void Append(ref Matrix3D matrix)
        { 
            matrix.Translate(new Vector3D(_cachedOffsetXValue, _cachedOffsetYValue, _cachedOffsetZValue));
        }

    } 
}
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// 
// Description: 3D translate transformation. 
//
//              See spec at http://avalon/medialayer/Specifications/Avalon3D%20API%20Spec.mht 
//
// History:
//  06/04/2003 : t-gregr - Created
// 
//---------------------------------------------------------------------------
 
using System; 
using System.Windows.Media;
using System.Windows.Media.Animation; 
using System.Windows.Media.Composition;
using MS.Internal;
using System.ComponentModel.Design.Serialization;
using System.Windows.Markup; 

namespace System.Windows.Media.Media3D 
{ 
    /// 
    ///     3D translate transform. 
    /// 
    public sealed partial class TranslateTransform3D : AffineTransform3D
    {
        //----------------------------------------------------- 
        //
        //  Constructors 
        // 
        //-----------------------------------------------------
 
        #region Constructors

        /// 
        ///     Default constructor. 
        /// 
        public TranslateTransform3D() {} 
 
        /// 
        ///     Create translation transform. 
        /// 
        public TranslateTransform3D(Vector3D offset)
        {
            OffsetX = offset.X; 
            OffsetY = offset.Y;
            OffsetZ = offset.Z; 
        } 

        ///  
        ///     Create translation transform.
        /// 
        public TranslateTransform3D(double offsetX, double offsetY, double offsetZ)
        { 
            OffsetX = offsetX;
            OffsetY = offsetY; 
            OffsetZ = offsetZ; 
        }
 
        #endregion Constructors

        //------------------------------------------------------
        // 
        //  Public Methods
        // 
        //----------------------------------------------------- 

        //------------------------------------------------------ 
        //
        //  Public Properties
        //
        //------------------------------------------------------ 

        #region Public Properties 
 
        /// 
        ///     Returns transform matrix for this transform. 
        /// 
        public override Matrix3D Value
        {
            get 
            {
                ReadPreamble(); 
 
                Matrix3D matrix = new Matrix3D();
                Append(ref matrix); 

                return matrix;
            }
        } 

        #endregion Public Properties 
 
        internal override void Append(ref Matrix3D matrix)
        { 
            matrix.Translate(new Vector3D(_cachedOffsetXValue, _cachedOffsetYValue, _cachedOffsetZValue));
        }

    } 
}
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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