Code:
/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Input / Cursors.cs / 1305600 / Cursors.cs
using System; using System.ComponentModel; using System.Text; namespace System.Windows.Input { ////// Cursors class to support stock cursors /// public static class Cursors { ////// A special value indicating that no cursor should be displayed. /// public static Cursor None { get { return EnsureCursor(CursorType.None); } } ////// Standard "no" cursor. /// public static Cursor No { get { return EnsureCursor(CursorType.No); } } ////// Standard "arrow" cursor. /// public static Cursor Arrow { get { return EnsureCursor(CursorType.Arrow); } } ////// Standard "arrow with hourglass" cursor. /// public static Cursor AppStarting { get { return EnsureCursor(CursorType.AppStarting); } } ////// Standard "crosshair arrow" cursor. /// public static Cursor Cross { get { return EnsureCursor(CursorType.Cross); } } ////// Standard "help" cursor. /// public static Cursor Help { get { return EnsureCursor(CursorType.Help); } } ////// Standard "text I-beam" cursor. /// public static Cursor IBeam { get { return EnsureCursor(CursorType.IBeam); } } ////// Standard "four-way arrow" cursor. /// public static Cursor SizeAll { get { return EnsureCursor(CursorType.SizeAll); } } ////// Standard "double arrow pointing NE and SW" cursor. /// public static Cursor SizeNESW { get { return EnsureCursor(CursorType.SizeNESW); } } ////// Standard "double arrow pointing N and S" cursor. /// public static Cursor SizeNS { get { return EnsureCursor(CursorType.SizeNS); } } ////// Standard "double arrow pointing NW and SE" cursor. /// public static Cursor SizeNWSE { get { return EnsureCursor(CursorType.SizeNWSE); } } ////// Standard "double arrow pointing W and E" cursor. /// public static Cursor SizeWE { get { return EnsureCursor(CursorType.SizeWE); } } ////// Standard "vertical up arrow" cursor. /// public static Cursor UpArrow { get { return EnsureCursor(CursorType.UpArrow); } } ////// Standard "hourglass" cursor. /// public static Cursor Wait { get { return EnsureCursor(CursorType.Wait); } } ////// Standard "hand" cursor. /// public static Cursor Hand { get { return EnsureCursor(CursorType.Hand); } } ////// Standard "pen" cursor. /// public static Cursor Pen { get { return EnsureCursor(CursorType.Pen); } } ////// Standard "scroll arrow pointing N and S" cursor. /// public static Cursor ScrollNS { get { return EnsureCursor(CursorType.ScrollNS); } } ////// Standard "scroll arrow pointing W and E" cursor. /// public static Cursor ScrollWE { get { return EnsureCursor(CursorType.ScrollWE); } } ////// Standard "scroll four-way arrow" cursor. /// public static Cursor ScrollAll { get { return EnsureCursor(CursorType.ScrollAll); } } ////// Standard "scroll arrow pointing N" cursor. /// public static Cursor ScrollN { get { return EnsureCursor(CursorType.ScrollN); } } ////// Standard "scroll arrow pointing S" cursor. /// public static Cursor ScrollS { get { return EnsureCursor(CursorType.ScrollS); } } ////// Standard "scroll arrow pointing W" cursor. /// public static Cursor ScrollW { get { return EnsureCursor(CursorType.ScrollW); } } ////// Standard "scroll arrow pointing E" cursor. /// public static Cursor ScrollE { get { return EnsureCursor(CursorType.ScrollE); } } ////// Standard "scroll arrow pointing N and W" cursor. /// public static Cursor ScrollNW { get { return EnsureCursor(CursorType.ScrollNW); } } ////// Standard "scroll arrow pointing N and E" cursor. /// public static Cursor ScrollNE { get { return EnsureCursor(CursorType.ScrollNE); } } ////// Standard "scroll arrow pointing S and W" cursor. /// public static Cursor ScrollSW { get { return EnsureCursor(CursorType.ScrollSW); } } ////// Standard "scrollSE" cursor. /// public static Cursor ScrollSE { get { return EnsureCursor(CursorType.ScrollSE); } } ////// Standard "arrow with CD" cursor. /// public static Cursor ArrowCD { get { return EnsureCursor(CursorType.ArrowCD); } } internal static Cursor EnsureCursor(CursorType cursorType) { if (_stockCursors[(int)cursorType] == null) { _stockCursors[(int)cursorType] = new Cursor(cursorType); } return _stockCursors[(int)cursorType]; } private static int _cursorTypeCount = ((int)CursorType.ArrowCD) + 1 ; private static Cursor[] _stockCursors = new Cursor[_cursorTypeCount]; //CursorType.ArrowCD = 27 } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
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