ManipulationStartingEventArgs.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Input / ManipulationStartingEventArgs.cs / 1305600 / ManipulationStartingEventArgs.cs

                            //---------------------------------------------------------------------------- 
//
// Copyright (C) Microsoft Corporation.  All rights reserved.
//
//--------------------------------------------------------------------------- 

using System; 
using System.Collections.Generic; 
using System.ComponentModel;
using System.Diagnostics; 
using System.Security;
using System.Windows;
using System.Windows.Input.Manipulations;
using System.Windows.Media; 
using MS.Internal.PresentationCore;
 
namespace System.Windows.Input 
{
    public sealed class ManipulationStartingEventArgs : InputEventArgs 
    {
        internal ManipulationStartingEventArgs(
            ManipulationDevice manipulationDevice,
            int timestamp) 
            : base(manipulationDevice, timestamp)
        { 
            RoutedEvent = Manipulation.ManipulationStartingEvent; 
            Mode = ManipulationModes.All;
            IsSingleTouchEnabled = true; 
        }

        public ManipulationModes Mode
        { 
            get { return _mode; }
            set 
            { 
                if ((value & ~ManipulationModes.All) != 0)
                { 
                    throw new ArgumentException(SR.Get(SRID.Manipulation_InvalidManipulationMode), "value");
                }

                _mode = value; 
            }
        } 
 
        /// 
        ///     The ManipulationContainer defines the coordinate space of all parameters 
        ///     and values for this manipulation.
        /// 
        public IInputElement ManipulationContainer
        { 
            get;
            set; 
        } 

        ///  
        ///     For single-finger rotation, the pivot is used to determine how to rotate.
        /// 
        /// 
        ///     The values of the the pivot properties should be in the coordinate space of the ManipulationContainer. 
        /// 
        public ManipulationPivot Pivot 
        { 
            get;
            set; 
        }

        /// 
        ///     Whether one finger can start manipulation or if two or more fingers are required. 
        /// 
        public bool IsSingleTouchEnabled 
        { 
            get;
            set; 
        }

        /// 
        ///     Method to cancel the Manipulation 
        /// 
        /// A bool indicating the success of Cancel 
        public bool Cancel() 
        {
            RequestedCancel = true; 
            return true;
        }

        ///  
        ///     A handler Requested to cancel the Manipulation
        ///  
        internal bool RequestedCancel 
        {
            get; 
            private set;
        }

        ///  
        ///     The Manipulators for this manipulation.
        ///  
        public IEnumerable Manipulators 
        {
            get 
            {
                if (_manipulators == null)
                {
                    _manipulators = ((ManipulationDevice)Device).GetManipulatorsReadOnly(); 
                }
                return _manipulators; 
            } 
        }
 
        /// 
        ///     Invokes a handler of this event.
        /// 
        protected override void InvokeEventHandler(Delegate genericHandler, object genericTarget) 
        {
            if (genericHandler == null) 
            { 
                throw new ArgumentNullException("genericHandler");
            } 

            if (genericTarget == null)
            {
                throw new ArgumentNullException("genericTarget"); 
            }
 
            if (RoutedEvent == Manipulation.ManipulationStartingEvent) 
            {
                ((EventHandler)genericHandler)(genericTarget, this); 
            }
            else
            {
                base.InvokeEventHandler(genericHandler, genericTarget); 
            }
        } 
 
        [Browsable(false)]
        public void SetManipulationParameter(ManipulationParameters2D parameter) 
        {
            if (_parameters == null)
            {
                _parameters = new List(1); 
            }
 
            _parameters.Add(parameter); 
        }
 
        internal IList Parameters
        {
            get { return _parameters; }
        } 

        private List _parameters; 
        private ManipulationModes _mode; 
        private IEnumerable _manipulators;
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK