EasingKeyFrames.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media / Animation / Generated / EasingKeyFrames.cs / 1305600 / EasingKeyFrames.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
 
using System;
using System.Collections; 
using System.ComponentModel; 
using System.Diagnostics;
using System.Windows.Media; 
using System.Windows.Media.Media3D;

using MS.Internal.PresentationCore;
 
namespace System.Windows.Media.Animation
{ 
 

    ///  
    /// This class is used as part of a ByteKeyFrameCollection in
    /// conjunction with a KeyFrameByteAnimation to animate a
    /// Byte property value along a set of key frames.
    /// 
    /// This ByteKeyFrame interpolates the between the Byte Value of
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. 
    ///  
    public partial class EasingByteKeyFrame : ByteKeyFrame
    { 
        #region Constructors

        /// 
        /// Creates a new EasingByteKeyFrame. 
        /// 
        public EasingByteKeyFrame() 
            : base() 
        {
        } 

        /// 
        /// Creates a new EasingByteKeyFrame.
        ///  
        public EasingByteKeyFrame(Byte value)
            : this() 
        { 
            Value = value;
        } 

        /// 
        /// Creates a new EasingByteKeyFrame.
        ///  
        public EasingByteKeyFrame(Byte value, KeyTime keyTime)
            : this() 
        { 
            Value = value;
            KeyTime = keyTime; 
        }

        /// 
        /// Creates a new EasingByteKeyFrame. 
        /// 
        public EasingByteKeyFrame(Byte value, KeyTime keyTime, IEasingFunction easingFunction) 
            : this() 
        {
            Value = value; 
            KeyTime = keyTime;
            EasingFunction = easingFunction;
        }
 
        #endregion
 
        #region Freezable 

        ///  
        /// Implementation of Freezable.CreateInstanceCore.
        /// 
        /// The new Freezable.
        protected override Freezable CreateInstanceCore() 
        {
            return new EasingByteKeyFrame(); 
        } 

        #endregion 

        #region ByteKeyFrame

        ///  
        /// Implemented to Easingly interpolate between the baseValue and the
        /// Value of this KeyFrame using the keyFrameProgress. 
        ///  
        protected override Byte InterpolateValueCore(Byte baseValue, double keyFrameProgress)
        { 
            IEasingFunction easingFunction = EasingFunction;
            if (easingFunction != null)
            {
                keyFrameProgress = easingFunction.Ease(keyFrameProgress); 
            }
 
            if (keyFrameProgress == 0.0) 
            {
                return baseValue; 
            }
            else if (keyFrameProgress == 1.0)
            {
                return Value; 
            }
            else 
            { 
                return AnimatedTypeHelpers.InterpolateByte(baseValue, Value, keyFrameProgress);
            } 
        }

        #endregion
 
        #region Public Properties
 
            ///  
            /// EasingFunctionProperty
            ///  
            public static readonly DependencyProperty EasingFunctionProperty =
                DependencyProperty.Register(
                    "EasingFunction",
                    typeof(IEasingFunction), 
                    typeof(EasingByteKeyFrame));
 
            ///  
            /// EasingFunction
            ///  
            public IEasingFunction EasingFunction
            {
                get
                { 
                    return (IEasingFunction)GetValue(EasingFunctionProperty);
                } 
                set 
                {
                    SetValueInternal(EasingFunctionProperty, value); 
                }
            }

        #endregion 
    }
 
 
    /// 
    /// This class is used as part of a ColorKeyFrameCollection in 
    /// conjunction with a KeyFrameColorAnimation to animate a
    /// Color property value along a set of key frames.
    ///
    /// This ColorKeyFrame interpolates the between the Color Value of 
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value.
    ///  
    public partial class EasingColorKeyFrame : ColorKeyFrame 
    {
        #region Constructors 

        /// 
        /// Creates a new EasingColorKeyFrame.
        ///  
        public EasingColorKeyFrame()
            : base() 
        { 
        }
 
        /// 
        /// Creates a new EasingColorKeyFrame.
        /// 
        public EasingColorKeyFrame(Color value) 
            : this()
        { 
            Value = value; 
        }
 
        /// 
        /// Creates a new EasingColorKeyFrame.
        /// 
        public EasingColorKeyFrame(Color value, KeyTime keyTime) 
            : this()
        { 
            Value = value; 
            KeyTime = keyTime;
        } 

        /// 
        /// Creates a new EasingColorKeyFrame.
        ///  
        public EasingColorKeyFrame(Color value, KeyTime keyTime, IEasingFunction easingFunction)
            : this() 
        { 
            Value = value;
            KeyTime = keyTime; 
            EasingFunction = easingFunction;
        }

        #endregion 

        #region Freezable 
 
        /// 
        /// Implementation of Freezable.CreateInstanceCore. 
        /// 
        /// The new Freezable.
        protected override Freezable CreateInstanceCore()
        { 
            return new EasingColorKeyFrame();
        } 
 
        #endregion
 
        #region ColorKeyFrame

        /// 
        /// Implemented to Easingly interpolate between the baseValue and the 
        /// Value of this KeyFrame using the keyFrameProgress.
        ///  
        protected override Color InterpolateValueCore(Color baseValue, double keyFrameProgress) 
        {
            IEasingFunction easingFunction = EasingFunction; 
            if (easingFunction != null)
            {
                keyFrameProgress = easingFunction.Ease(keyFrameProgress);
            } 

            if (keyFrameProgress == 0.0) 
            { 
                return baseValue;
            } 
            else if (keyFrameProgress == 1.0)
            {
                return Value;
            } 
            else
            { 
                return AnimatedTypeHelpers.InterpolateColor(baseValue, Value, keyFrameProgress); 
            }
        } 

        #endregion

        #region Public Properties 

            ///  
            /// EasingFunctionProperty 
            /// 
            public static readonly DependencyProperty EasingFunctionProperty = 
                DependencyProperty.Register(
                    "EasingFunction",
                    typeof(IEasingFunction),
                    typeof(EasingColorKeyFrame)); 

            ///  
            /// EasingFunction 
            /// 
            public IEasingFunction EasingFunction 
            {
                get
                {
                    return (IEasingFunction)GetValue(EasingFunctionProperty); 
                }
                set 
                { 
                    SetValueInternal(EasingFunctionProperty, value);
                } 
            }

        #endregion
    } 

 
    ///  
    /// This class is used as part of a DecimalKeyFrameCollection in
    /// conjunction with a KeyFrameDecimalAnimation to animate a 
    /// Decimal property value along a set of key frames.
    ///
    /// This DecimalKeyFrame interpolates the between the Decimal Value of
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. 
    /// 
    public partial class EasingDecimalKeyFrame : DecimalKeyFrame 
    { 
        #region Constructors
 
        /// 
        /// Creates a new EasingDecimalKeyFrame.
        /// 
        public EasingDecimalKeyFrame() 
            : base()
        { 
        } 

        ///  
        /// Creates a new EasingDecimalKeyFrame.
        /// 
        public EasingDecimalKeyFrame(Decimal value)
            : this() 
        {
            Value = value; 
        } 

        ///  
        /// Creates a new EasingDecimalKeyFrame.
        /// 
        public EasingDecimalKeyFrame(Decimal value, KeyTime keyTime)
            : this() 
        {
            Value = value; 
            KeyTime = keyTime; 
        }
 
        /// 
        /// Creates a new EasingDecimalKeyFrame.
        /// 
        public EasingDecimalKeyFrame(Decimal value, KeyTime keyTime, IEasingFunction easingFunction) 
            : this()
        { 
            Value = value; 
            KeyTime = keyTime;
            EasingFunction = easingFunction; 
        }

        #endregion
 
        #region Freezable
 
        ///  
        /// Implementation of Freezable.CreateInstanceCore.
        ///  
        /// The new Freezable.
        protected override Freezable CreateInstanceCore()
        {
            return new EasingDecimalKeyFrame(); 
        }
 
        #endregion 

        #region DecimalKeyFrame 

        /// 
        /// Implemented to Easingly interpolate between the baseValue and the
        /// Value of this KeyFrame using the keyFrameProgress. 
        /// 
        protected override Decimal InterpolateValueCore(Decimal baseValue, double keyFrameProgress) 
        { 
            IEasingFunction easingFunction = EasingFunction;
            if (easingFunction != null) 
            {
                keyFrameProgress = easingFunction.Ease(keyFrameProgress);
            }
 
            if (keyFrameProgress == 0.0)
            { 
                return baseValue; 
            }
            else if (keyFrameProgress == 1.0) 
            {
                return Value;
            }
            else 
            {
                return AnimatedTypeHelpers.InterpolateDecimal(baseValue, Value, keyFrameProgress); 
            } 
        }
 
        #endregion

        #region Public Properties
 
            /// 
            /// EasingFunctionProperty 
            ///  
            public static readonly DependencyProperty EasingFunctionProperty =
                DependencyProperty.Register( 
                    "EasingFunction",
                    typeof(IEasingFunction),
                    typeof(EasingDecimalKeyFrame));
 
            /// 
            /// EasingFunction 
            ///  
            public IEasingFunction EasingFunction
            { 
                get
                {
                    return (IEasingFunction)GetValue(EasingFunctionProperty);
                } 
                set
                { 
                    SetValueInternal(EasingFunctionProperty, value); 
                }
            } 

        #endregion
    }
 

    ///  
    /// This class is used as part of a DoubleKeyFrameCollection in 
    /// conjunction with a KeyFrameDoubleAnimation to animate a
    /// Double property value along a set of key frames. 
    ///
    /// This DoubleKeyFrame interpolates the between the Double Value of
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value.
    ///  
    public partial class EasingDoubleKeyFrame : DoubleKeyFrame
    { 
        #region Constructors 

        ///  
        /// Creates a new EasingDoubleKeyFrame.
        /// 
        public EasingDoubleKeyFrame()
            : base() 
        {
        } 
 
        /// 
        /// Creates a new EasingDoubleKeyFrame. 
        /// 
        public EasingDoubleKeyFrame(Double value)
            : this()
        { 
            Value = value;
        } 
 
        /// 
        /// Creates a new EasingDoubleKeyFrame. 
        /// 
        public EasingDoubleKeyFrame(Double value, KeyTime keyTime)
            : this()
        { 
            Value = value;
            KeyTime = keyTime; 
        } 

        ///  
        /// Creates a new EasingDoubleKeyFrame.
        /// 
        public EasingDoubleKeyFrame(Double value, KeyTime keyTime, IEasingFunction easingFunction)
            : this() 
        {
            Value = value; 
            KeyTime = keyTime; 
            EasingFunction = easingFunction;
        } 

        #endregion

        #region Freezable 

        ///  
        /// Implementation of Freezable.CreateInstanceCore. 
        /// 
        /// The new Freezable. 
        protected override Freezable CreateInstanceCore()
        {
            return new EasingDoubleKeyFrame();
        } 

        #endregion 
 
        #region DoubleKeyFrame
 
        /// 
        /// Implemented to Easingly interpolate between the baseValue and the
        /// Value of this KeyFrame using the keyFrameProgress.
        ///  
        protected override Double InterpolateValueCore(Double baseValue, double keyFrameProgress)
        { 
            IEasingFunction easingFunction = EasingFunction; 
            if (easingFunction != null)
            { 
                keyFrameProgress = easingFunction.Ease(keyFrameProgress);
            }

            if (keyFrameProgress == 0.0) 
            {
                return baseValue; 
            } 
            else if (keyFrameProgress == 1.0)
            { 
                return Value;
            }
            else
            { 
                return AnimatedTypeHelpers.InterpolateDouble(baseValue, Value, keyFrameProgress);
            } 
        } 

        #endregion 

        #region Public Properties

            ///  
            /// EasingFunctionProperty
            ///  
            public static readonly DependencyProperty EasingFunctionProperty = 
                DependencyProperty.Register(
                    "EasingFunction", 
                    typeof(IEasingFunction),
                    typeof(EasingDoubleKeyFrame));

            ///  
            /// EasingFunction
            ///  
            public IEasingFunction EasingFunction 
            {
                get 
                {
                    return (IEasingFunction)GetValue(EasingFunctionProperty);
                }
                set 
                {
                    SetValueInternal(EasingFunctionProperty, value); 
                } 
            }
 
        #endregion
    }

 
    /// 
    /// This class is used as part of a Int16KeyFrameCollection in 
    /// conjunction with a KeyFrameInt16Animation to animate a 
    /// Int16 property value along a set of key frames.
    /// 
    /// This Int16KeyFrame interpolates the between the Int16 Value of
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value.
    /// 
    public partial class EasingInt16KeyFrame : Int16KeyFrame 
    {
        #region Constructors 
 
        /// 
        /// Creates a new EasingInt16KeyFrame. 
        /// 
        public EasingInt16KeyFrame()
            : base()
        { 
        }
 
        ///  
        /// Creates a new EasingInt16KeyFrame.
        ///  
        public EasingInt16KeyFrame(Int16 value)
            : this()
        {
            Value = value; 
        }
 
        ///  
        /// Creates a new EasingInt16KeyFrame.
        ///  
        public EasingInt16KeyFrame(Int16 value, KeyTime keyTime)
            : this()
        {
            Value = value; 
            KeyTime = keyTime;
        } 
 
        /// 
        /// Creates a new EasingInt16KeyFrame. 
        /// 
        public EasingInt16KeyFrame(Int16 value, KeyTime keyTime, IEasingFunction easingFunction)
            : this()
        { 
            Value = value;
            KeyTime = keyTime; 
            EasingFunction = easingFunction; 
        }
 
        #endregion

        #region Freezable
 
        /// 
        /// Implementation of Freezable.CreateInstanceCore. 
        ///  
        /// The new Freezable.
        protected override Freezable CreateInstanceCore() 
        {
            return new EasingInt16KeyFrame();
        }
 
        #endregion
 
        #region Int16KeyFrame 

        ///  
        /// Implemented to Easingly interpolate between the baseValue and the
        /// Value of this KeyFrame using the keyFrameProgress.
        /// 
        protected override Int16 InterpolateValueCore(Int16 baseValue, double keyFrameProgress) 
        {
            IEasingFunction easingFunction = EasingFunction; 
            if (easingFunction != null) 
            {
                keyFrameProgress = easingFunction.Ease(keyFrameProgress); 
            }

            if (keyFrameProgress == 0.0)
            { 
                return baseValue;
            } 
            else if (keyFrameProgress == 1.0) 
            {
                return Value; 
            }
            else
            {
                return AnimatedTypeHelpers.InterpolateInt16(baseValue, Value, keyFrameProgress); 
            }
        } 
 
        #endregion
 
        #region Public Properties

            /// 
            /// EasingFunctionProperty 
            /// 
            public static readonly DependencyProperty EasingFunctionProperty = 
                DependencyProperty.Register( 
                    "EasingFunction",
                    typeof(IEasingFunction), 
                    typeof(EasingInt16KeyFrame));

            /// 
            /// EasingFunction 
            /// 
            public IEasingFunction EasingFunction 
            { 
                get
                { 
                    return (IEasingFunction)GetValue(EasingFunctionProperty);
                }
                set
                { 
                    SetValueInternal(EasingFunctionProperty, value);
                } 
            } 

        #endregion 
    }


    ///  
    /// This class is used as part of a Int32KeyFrameCollection in
    /// conjunction with a KeyFrameInt32Animation to animate a 
    /// Int32 property value along a set of key frames. 
    ///
    /// This Int32KeyFrame interpolates the between the Int32 Value of 
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value.
    /// 
    public partial class EasingInt32KeyFrame : Int32KeyFrame
    { 
        #region Constructors
 
        ///  
        /// Creates a new EasingInt32KeyFrame.
        ///  
        public EasingInt32KeyFrame()
            : base()
        {
        } 

        ///  
        /// Creates a new EasingInt32KeyFrame. 
        /// 
        public EasingInt32KeyFrame(Int32 value) 
            : this()
        {
            Value = value;
        } 

        ///  
        /// Creates a new EasingInt32KeyFrame. 
        /// 
        public EasingInt32KeyFrame(Int32 value, KeyTime keyTime) 
            : this()
        {
            Value = value;
            KeyTime = keyTime; 
        }
 
        ///  
        /// Creates a new EasingInt32KeyFrame.
        ///  
        public EasingInt32KeyFrame(Int32 value, KeyTime keyTime, IEasingFunction easingFunction)
            : this()
        {
            Value = value; 
            KeyTime = keyTime;
            EasingFunction = easingFunction; 
        } 

        #endregion 

        #region Freezable

        ///  
        /// Implementation of Freezable.CreateInstanceCore.
        ///  
        /// The new Freezable. 
        protected override Freezable CreateInstanceCore()
        { 
            return new EasingInt32KeyFrame();
        }

        #endregion 

        #region Int32KeyFrame 
 
        /// 
        /// Implemented to Easingly interpolate between the baseValue and the 
        /// Value of this KeyFrame using the keyFrameProgress.
        /// 
        protected override Int32 InterpolateValueCore(Int32 baseValue, double keyFrameProgress)
        { 
            IEasingFunction easingFunction = EasingFunction;
            if (easingFunction != null) 
            { 
                keyFrameProgress = easingFunction.Ease(keyFrameProgress);
            } 

            if (keyFrameProgress == 0.0)
            {
                return baseValue; 
            }
            else if (keyFrameProgress == 1.0) 
            { 
                return Value;
            } 
            else
            {
                return AnimatedTypeHelpers.InterpolateInt32(baseValue, Value, keyFrameProgress);
            } 
        }
 
        #endregion 

        #region Public Properties 

            /// 
            /// EasingFunctionProperty
            ///  
            public static readonly DependencyProperty EasingFunctionProperty =
                DependencyProperty.Register( 
                    "EasingFunction", 
                    typeof(IEasingFunction),
                    typeof(EasingInt32KeyFrame)); 

            /// 
            /// EasingFunction
            ///  
            public IEasingFunction EasingFunction
            { 
                get 
                {
                    return (IEasingFunction)GetValue(EasingFunctionProperty); 
                }
                set
                {
                    SetValueInternal(EasingFunctionProperty, value); 
                }
            } 
 
        #endregion
    } 


    /// 
    /// This class is used as part of a Int64KeyFrameCollection in 
    /// conjunction with a KeyFrameInt64Animation to animate a
    /// Int64 property value along a set of key frames. 
    /// 
    /// This Int64KeyFrame interpolates the between the Int64 Value of
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. 
    /// 
    public partial class EasingInt64KeyFrame : Int64KeyFrame
    {
        #region Constructors 

        ///  
        /// Creates a new EasingInt64KeyFrame. 
        /// 
        public EasingInt64KeyFrame() 
            : base()
        {
        }
 
        /// 
        /// Creates a new EasingInt64KeyFrame. 
        ///  
        public EasingInt64KeyFrame(Int64 value)
            : this() 
        {
            Value = value;
        }
 
        /// 
        /// Creates a new EasingInt64KeyFrame. 
        ///  
        public EasingInt64KeyFrame(Int64 value, KeyTime keyTime)
            : this() 
        {
            Value = value;
            KeyTime = keyTime;
        } 

        ///  
        /// Creates a new EasingInt64KeyFrame. 
        /// 
        public EasingInt64KeyFrame(Int64 value, KeyTime keyTime, IEasingFunction easingFunction) 
            : this()
        {
            Value = value;
            KeyTime = keyTime; 
            EasingFunction = easingFunction;
        } 
 
        #endregion
 
        #region Freezable

        /// 
        /// Implementation of Freezable.CreateInstanceCore. 
        /// 
        /// The new Freezable. 
        protected override Freezable CreateInstanceCore() 
        {
            return new EasingInt64KeyFrame(); 
        }

        #endregion
 
        #region Int64KeyFrame
 
        ///  
        /// Implemented to Easingly interpolate between the baseValue and the
        /// Value of this KeyFrame using the keyFrameProgress. 
        /// 
        protected override Int64 InterpolateValueCore(Int64 baseValue, double keyFrameProgress)
        {
            IEasingFunction easingFunction = EasingFunction; 
            if (easingFunction != null)
            { 
                keyFrameProgress = easingFunction.Ease(keyFrameProgress); 
            }
 
            if (keyFrameProgress == 0.0)
            {
                return baseValue;
            } 
            else if (keyFrameProgress == 1.0)
            { 
                return Value; 
            }
            else 
            {
                return AnimatedTypeHelpers.InterpolateInt64(baseValue, Value, keyFrameProgress);
            }
        } 

        #endregion 
 
        #region Public Properties
 
            /// 
            /// EasingFunctionProperty
            /// 
            public static readonly DependencyProperty EasingFunctionProperty = 
                DependencyProperty.Register(
                    "EasingFunction", 
                    typeof(IEasingFunction), 
                    typeof(EasingInt64KeyFrame));
 
            /// 
            /// EasingFunction
            /// 
            public IEasingFunction EasingFunction 
            {
                get 
                { 
                    return (IEasingFunction)GetValue(EasingFunctionProperty);
                } 
                set
                {
                    SetValueInternal(EasingFunctionProperty, value);
                } 
            }
 
        #endregion 
    }
 

    /// 
    /// This class is used as part of a PointKeyFrameCollection in
    /// conjunction with a KeyFramePointAnimation to animate a 
    /// Point property value along a set of key frames.
    /// 
    /// This PointKeyFrame interpolates the between the Point Value of 
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value.
    ///  
    public partial class EasingPointKeyFrame : PointKeyFrame
    {
        #region Constructors
 
        /// 
        /// Creates a new EasingPointKeyFrame. 
        ///  
        public EasingPointKeyFrame()
            : base() 
        {
        }

        ///  
        /// Creates a new EasingPointKeyFrame.
        ///  
        public EasingPointKeyFrame(Point value) 
            : this()
        { 
            Value = value;
        }

        ///  
        /// Creates a new EasingPointKeyFrame.
        ///  
        public EasingPointKeyFrame(Point value, KeyTime keyTime) 
            : this()
        { 
            Value = value;
            KeyTime = keyTime;
        }
 
        /// 
        /// Creates a new EasingPointKeyFrame. 
        ///  
        public EasingPointKeyFrame(Point value, KeyTime keyTime, IEasingFunction easingFunction)
            : this() 
        {
            Value = value;
            KeyTime = keyTime;
            EasingFunction = easingFunction; 
        }
 
        #endregion 

        #region Freezable 

        /// 
        /// Implementation of Freezable.CreateInstanceCore.
        ///  
        /// The new Freezable.
        protected override Freezable CreateInstanceCore() 
        { 
            return new EasingPointKeyFrame();
        } 

        #endregion

        #region PointKeyFrame 

        ///  
        /// Implemented to Easingly interpolate between the baseValue and the 
        /// Value of this KeyFrame using the keyFrameProgress.
        ///  
        protected override Point InterpolateValueCore(Point baseValue, double keyFrameProgress)
        {
            IEasingFunction easingFunction = EasingFunction;
            if (easingFunction != null) 
            {
                keyFrameProgress = easingFunction.Ease(keyFrameProgress); 
            } 

            if (keyFrameProgress == 0.0) 
            {
                return baseValue;
            }
            else if (keyFrameProgress == 1.0) 
            {
                return Value; 
            } 
            else
            { 
                return AnimatedTypeHelpers.InterpolatePoint(baseValue, Value, keyFrameProgress);
            }
        }
 
        #endregion
 
        #region Public Properties 

            ///  
            /// EasingFunctionProperty
            /// 
            public static readonly DependencyProperty EasingFunctionProperty =
                DependencyProperty.Register( 
                    "EasingFunction",
                    typeof(IEasingFunction), 
                    typeof(EasingPointKeyFrame)); 

            ///  
            /// EasingFunction
            /// 
            public IEasingFunction EasingFunction
            { 
                get
                { 
                    return (IEasingFunction)GetValue(EasingFunctionProperty); 
                }
                set 
                {
                    SetValueInternal(EasingFunctionProperty, value);
                }
            } 

        #endregion 
    } 

 
    /// 
    /// This class is used as part of a Point3DKeyFrameCollection in
    /// conjunction with a KeyFramePoint3DAnimation to animate a
    /// Point3D property value along a set of key frames. 
    ///
    /// This Point3DKeyFrame interpolates the between the Point3D Value of 
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. 
    /// 
    public partial class EasingPoint3DKeyFrame : Point3DKeyFrame 
    {
        #region Constructors

        ///  
        /// Creates a new EasingPoint3DKeyFrame.
        ///  
        public EasingPoint3DKeyFrame() 
            : base()
        { 
        }

        /// 
        /// Creates a new EasingPoint3DKeyFrame. 
        /// 
        public EasingPoint3DKeyFrame(Point3D value) 
            : this() 
        {
            Value = value; 
        }

        /// 
        /// Creates a new EasingPoint3DKeyFrame. 
        /// 
        public EasingPoint3DKeyFrame(Point3D value, KeyTime keyTime) 
            : this() 
        {
            Value = value; 
            KeyTime = keyTime;
        }

        ///  
        /// Creates a new EasingPoint3DKeyFrame.
        ///  
        public EasingPoint3DKeyFrame(Point3D value, KeyTime keyTime, IEasingFunction easingFunction) 
            : this()
        { 
            Value = value;
            KeyTime = keyTime;
            EasingFunction = easingFunction;
        } 

        #endregion 
 
        #region Freezable
 
        /// 
        /// Implementation of Freezable.CreateInstanceCore.
        /// 
        /// The new Freezable. 
        protected override Freezable CreateInstanceCore()
        { 
            return new EasingPoint3DKeyFrame(); 
        }
 
        #endregion

        #region Point3DKeyFrame
 
        /// 
        /// Implemented to Easingly interpolate between the baseValue and the 
        /// Value of this KeyFrame using the keyFrameProgress. 
        /// 
        protected override Point3D InterpolateValueCore(Point3D baseValue, double keyFrameProgress) 
        {
            IEasingFunction easingFunction = EasingFunction;
            if (easingFunction != null)
            { 
                keyFrameProgress = easingFunction.Ease(keyFrameProgress);
            } 
 
            if (keyFrameProgress == 0.0)
            { 
                return baseValue;
            }
            else if (keyFrameProgress == 1.0)
            { 
                return Value;
            } 
            else 
            {
                return AnimatedTypeHelpers.InterpolatePoint3D(baseValue, Value, keyFrameProgress); 
            }
        }

        #endregion 

        #region Public Properties 
 
            /// 
            /// EasingFunctionProperty 
            /// 
            public static readonly DependencyProperty EasingFunctionProperty =
                DependencyProperty.Register(
                    "EasingFunction", 
                    typeof(IEasingFunction),
                    typeof(EasingPoint3DKeyFrame)); 
 
            /// 
            /// EasingFunction 
            /// 
            public IEasingFunction EasingFunction
            {
                get 
                {
                    return (IEasingFunction)GetValue(EasingFunctionProperty); 
                } 
                set
                { 
                    SetValueInternal(EasingFunctionProperty, value);
                }
            }
 
        #endregion
    } 
 

    ///  
    /// This class is used as part of a QuaternionKeyFrameCollection in
    /// conjunction with a KeyFrameQuaternionAnimation to animate a
    /// Quaternion property value along a set of key frames.
    /// 
    /// This QuaternionKeyFrame interpolates the between the Quaternion Value of
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. 
    ///  
    public partial class EasingQuaternionKeyFrame : QuaternionKeyFrame
    { 
        #region Constructors

        /// 
        /// Creates a new EasingQuaternionKeyFrame. 
        /// 
        public EasingQuaternionKeyFrame() 
            : base() 
        {
        } 

        /// 
        /// Creates a new EasingQuaternionKeyFrame.
        ///  
        public EasingQuaternionKeyFrame(Quaternion value)
            : this() 
        { 
            Value = value;
        } 

        /// 
        /// Creates a new EasingQuaternionKeyFrame.
        ///  
        public EasingQuaternionKeyFrame(Quaternion value, KeyTime keyTime)
            : this() 
        { 
            Value = value;
            KeyTime = keyTime; 
        }

        /// 
        /// Creates a new EasingQuaternionKeyFrame. 
        /// 
        public EasingQuaternionKeyFrame(Quaternion value, KeyTime keyTime, IEasingFunction easingFunction) 
            : this() 
        {
            Value = value; 
            KeyTime = keyTime;
            EasingFunction = easingFunction;
        }
 
        #endregion
 
        #region Freezable 

        ///  
        /// Implementation of Freezable.CreateInstanceCore.
        /// 
        /// The new Freezable.
        protected override Freezable CreateInstanceCore() 
        {
            return new EasingQuaternionKeyFrame(); 
        } 

        #endregion 

        #region QuaternionKeyFrame

        ///  
        /// Implemented to Easingly interpolate between the baseValue and the
        /// Value of this KeyFrame using the keyFrameProgress. 
        ///  
        protected override Quaternion InterpolateValueCore(Quaternion baseValue, double keyFrameProgress)
        { 
            IEasingFunction easingFunction = EasingFunction;
            if (easingFunction != null)
            {
                keyFrameProgress = easingFunction.Ease(keyFrameProgress); 
            }
 
            if (keyFrameProgress == 0.0) 
            {
                return baseValue; 
            }
            else if (keyFrameProgress == 1.0)
            {
                return Value; 
            }
            else 
            { 
                return AnimatedTypeHelpers.InterpolateQuaternion(baseValue, Value, keyFrameProgress, UseShortestPath);
            } 
        }

        #endregion
 
        #region Public Properties
 
            ///  
            /// EasingFunctionProperty
            ///  
            public static readonly DependencyProperty EasingFunctionProperty =
                DependencyProperty.Register(
                    "EasingFunction",
                    typeof(IEasingFunction), 
                    typeof(EasingQuaternionKeyFrame));
 
            ///  
            /// EasingFunction
            ///  
            public IEasingFunction EasingFunction
            {
                get
                { 
                    return (IEasingFunction)GetValue(EasingFunctionProperty);
                } 
                set 
                {
                    SetValueInternal(EasingFunctionProperty, value); 
                }
            }

        #endregion 
    }
 
 
    /// 
    /// This class is used as part of a Rotation3DKeyFrameCollection in 
    /// conjunction with a KeyFrameRotation3DAnimation to animate a
    /// Rotation3D property value along a set of key frames.
    ///
    /// This Rotation3DKeyFrame interpolates the between the Rotation3D Value of 
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value.
    ///  
    public partial class EasingRotation3DKeyFrame : Rotation3DKeyFrame 
    {
        #region Constructors 

        /// 
        /// Creates a new EasingRotation3DKeyFrame.
        ///  
        public EasingRotation3DKeyFrame()
            : base() 
        { 
        }
 
        /// 
        /// Creates a new EasingRotation3DKeyFrame.
        /// 
        public EasingRotation3DKeyFrame(Rotation3D value) 
            : this()
        { 
            Value = value; 
        }
 
        /// 
        /// Creates a new EasingRotation3DKeyFrame.
        /// 
        public EasingRotation3DKeyFrame(Rotation3D value, KeyTime keyTime) 
            : this()
        { 
            Value = value; 
            KeyTime = keyTime;
        } 

        /// 
        /// Creates a new EasingRotation3DKeyFrame.
        ///  
        public EasingRotation3DKeyFrame(Rotation3D value, KeyTime keyTime, IEasingFunction easingFunction)
            : this() 
        { 
            Value = value;
            KeyTime = keyTime; 
            EasingFunction = easingFunction;
        }

        #endregion 

        #region Freezable 
 
        /// 
        /// Implementation of Freezable.CreateInstanceCore. 
        /// 
        /// The new Freezable.
        protected override Freezable CreateInstanceCore()
        { 
            return new EasingRotation3DKeyFrame();
        } 
 
        #endregion
 
        #region Rotation3DKeyFrame

        /// 
        /// Implemented to Easingly interpolate between the baseValue and the 
        /// Value of this KeyFrame using the keyFrameProgress.
        ///  
        protected override Rotation3D InterpolateValueCore(Rotation3D baseValue, double keyFrameProgress) 
        {
            IEasingFunction easingFunction = EasingFunction; 
            if (easingFunction != null)
            {
                keyFrameProgress = easingFunction.Ease(keyFrameProgress);
            } 

            if (keyFrameProgress == 0.0) 
            { 
                return baseValue;
            } 
            else if (keyFrameProgress == 1.0)
            {
                return Value;
            } 
            else
            { 
                return AnimatedTypeHelpers.InterpolateRotation3D(baseValue, Value, keyFrameProgress); 
            }
        } 

        #endregion

        #region Public Properties 

            ///  
            /// EasingFunctionProperty 
            /// 
            public static readonly DependencyProperty EasingFunctionProperty = 
                DependencyProperty.Register(
                    "EasingFunction",
                    typeof(IEasingFunction),
                    typeof(EasingRotation3DKeyFrame)); 

            ///  
            /// EasingFunction 
            /// 
            public IEasingFunction EasingFunction 
            {
                get
                {
                    return (IEasingFunction)GetValue(EasingFunctionProperty); 
                }
                set 
                { 
                    SetValueInternal(EasingFunctionProperty, value);
                } 
            }

        #endregion
    } 

 
    ///  
    /// This class is used as part of a RectKeyFrameCollection in
    /// conjunction with a KeyFrameRectAnimation to animate a 
    /// Rect property value along a set of key frames.
    ///
    /// This RectKeyFrame interpolates the between the Rect Value of
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. 
    /// 
    public partial class EasingRectKeyFrame : RectKeyFrame 
    { 
        #region Constructors
 
        /// 
        /// Creates a new EasingRectKeyFrame.
        /// 
        public EasingRectKeyFrame() 
            : base()
        { 
        } 

        ///  
        /// Creates a new EasingRectKeyFrame.
        /// 
        public EasingRectKeyFrame(Rect value)
            : this() 
        {
            Value = value; 
        } 

        ///  
        /// Creates a new EasingRectKeyFrame.
        /// 
        public EasingRectKeyFrame(Rect value, KeyTime keyTime)
            : this() 
        {
            Value = value; 
            KeyTime = keyTime; 
        }
 
        /// 
        /// Creates a new EasingRectKeyFrame.
        /// 
        public EasingRectKeyFrame(Rect value, KeyTime keyTime, IEasingFunction easingFunction) 
            : this()
        { 
            Value = value; 
            KeyTime = keyTime;
            EasingFunction = easingFunction; 
        }

        #endregion
 
        #region Freezable
 
        ///  
        /// Implementation of Freezable.CreateInstanceCore.
        ///  
        /// The new Freezable.
        protected override Freezable CreateInstanceCore()
        {
            return new EasingRectKeyFrame(); 
        }
 
        #endregion 

        #region RectKeyFrame 

        /// 
        /// Implemented to Easingly interpolate between the baseValue and the
        /// Value of this KeyFrame using the keyFrameProgress. 
        /// 
        protected override Rect InterpolateValueCore(Rect baseValue, double keyFrameProgress) 
        { 
            IEasingFunction easingFunction = EasingFunction;
            if (easingFunction != null) 
            {
                keyFrameProgress = easingFunction.Ease(keyFrameProgress);
            }
 
            if (keyFrameProgress == 0.0)
            { 
                return baseValue; 
            }
            else if (keyFrameProgress == 1.0) 
            {
                return Value;
            }
            else 
            {
                return AnimatedTypeHelpers.InterpolateRect(baseValue, Value, keyFrameProgress); 
            } 
        }
 
        #endregion

        #region Public Properties
 
            /// 
            /// EasingFunctionProperty 
            ///  
            public static readonly DependencyProperty EasingFunctionProperty =
                DependencyProperty.Register( 
                    "EasingFunction",
                    typeof(IEasingFunction),
                    typeof(EasingRectKeyFrame));
 
            /// 
            /// EasingFunction 
            ///  
            public IEasingFunction EasingFunction
            { 
                get
                {
                    return (IEasingFunction)GetValue(EasingFunctionProperty);
                } 
                set
                { 
                    SetValueInternal(EasingFunctionProperty, value); 
                }
            } 

        #endregion
    }
 

    ///  
    /// This class is used as part of a SingleKeyFrameCollection in 
    /// conjunction with a KeyFrameSingleAnimation to animate a
    /// Single property value along a set of key frames. 
    ///
    /// This SingleKeyFrame interpolates the between the Single Value of
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value.
    ///  
    public partial class EasingSingleKeyFrame : SingleKeyFrame
    { 
        #region Constructors 

        ///  
        /// Creates a new EasingSingleKeyFrame.
        /// 
        public EasingSingleKeyFrame()
            : base() 
        {
        } 
 
        /// 
        /// Creates a new EasingSingleKeyFrame. 
        /// 
        public EasingSingleKeyFrame(Single value)
            : this()
        { 
            Value = value;
        } 
 
        /// 
        /// Creates a new EasingSingleKeyFrame. 
        /// 
        public EasingSingleKeyFrame(Single value, KeyTime keyTime)
            : this()
        { 
            Value = value;
            KeyTime = keyTime; 
        } 

        ///  
        /// Creates a new EasingSingleKeyFrame.
        /// 
        public EasingSingleKeyFrame(Single value, KeyTime keyTime, IEasingFunction easingFunction)
            : this() 
        {
            Value = value; 
            KeyTime = keyTime; 
            EasingFunction = easingFunction;
        } 

        #endregion

        #region Freezable 

        ///  
        /// Implementation of Freezable.CreateInstanceCore. 
        /// 
        /// The new Freezable. 
        protected override Freezable CreateInstanceCore()
        {
            return new EasingSingleKeyFrame();
        } 

        #endregion 
 
        #region SingleKeyFrame
 
        /// 
        /// Implemented to Easingly interpolate between the baseValue and the
        /// Value of this KeyFrame using the keyFrameProgress.
        ///  
        protected override Single InterpolateValueCore(Single baseValue, double keyFrameProgress)
        { 
            IEasingFunction easingFunction = EasingFunction; 
            if (easingFunction != null)
            { 
                keyFrameProgress = easingFunction.Ease(keyFrameProgress);
            }

            if (keyFrameProgress == 0.0) 
            {
                return baseValue; 
            } 
            else if (keyFrameProgress == 1.0)
            { 
                return Value;
            }
            else
            { 
                return AnimatedTypeHelpers.InterpolateSingle(baseValue, Value, keyFrameProgress);
            } 
        } 

        #endregion 

        #region Public Properties

            ///  
            /// EasingFunctionProperty
            ///  
            public static readonly DependencyProperty EasingFunctionProperty = 
                DependencyProperty.Register(
                    "EasingFunction", 
                    typeof(IEasingFunction),
                    typeof(EasingSingleKeyFrame));

            ///  
            /// EasingFunction
            ///  
            public IEasingFunction EasingFunction 
            {
                get 
                {
                    return (IEasingFunction)GetValue(EasingFunctionProperty);
                }
                set 
                {
                    SetValueInternal(EasingFunctionProperty, value); 
                } 
            }
 
        #endregion
    }

 
    /// 
    /// This class is used as part of a SizeKeyFrameCollection in 
    /// conjunction with a KeyFrameSizeAnimation to animate a 
    /// Size property value along a set of key frames.
    /// 
    /// This SizeKeyFrame interpolates the between the Size Value of
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value.
    /// 
    public partial class EasingSizeKeyFrame : SizeKeyFrame 
    {
        #region Constructors 
 
        /// 
        /// Creates a new EasingSizeKeyFrame. 
        /// 
        public EasingSizeKeyFrame()
            : base()
        { 
        }
 
        ///  
        /// Creates a new EasingSizeKeyFrame.
        ///  
        public EasingSizeKeyFrame(Size value)
            : this()
        {
            Value = value; 
        }
 
        ///  
        /// Creates a new EasingSizeKeyFrame.
        ///  
        public EasingSizeKeyFrame(Size value, KeyTime keyTime)
            : this()
        {
            Value = value; 
            KeyTime = keyTime;
        } 
 
        /// 
        /// Creates a new EasingSizeKeyFrame. 
        /// 
        public EasingSizeKeyFrame(Size value, KeyTime keyTime, IEasingFunction easingFunction)
            : this()
        { 
            Value = value;
            KeyTime = keyTime; 
            EasingFunction = easingFunction; 
        }
 
        #endregion

        #region Freezable
 
        /// 
        /// Implementation of Freezable.CreateInstanceCore. 
        ///  
        /// The new Freezable.
        protected override Freezable CreateInstanceCore() 
        {
            return new EasingSizeKeyFrame();
        }
 
        #endregion
 
        #region SizeKeyFrame 

        ///  
        /// Implemented to Easingly interpolate between the baseValue and the
        /// Value of this KeyFrame using the keyFrameProgress.
        /// 
        protected override Size InterpolateValueCore(Size baseValue, double keyFrameProgress) 
        {
            IEasingFunction easingFunction = EasingFunction; 
            if (easingFunction != null) 
            {
                keyFrameProgress = easingFunction.Ease(keyFrameProgress); 
            }

            if (keyFrameProgress == 0.0)
            { 
                return baseValue;
            } 
            else if (keyFrameProgress == 1.0) 
            {
                return Value; 
            }
            else
            {
                return AnimatedTypeHelpers.InterpolateSize(baseValue, Value, keyFrameProgress); 
            }
        } 
 
        #endregion
 
        #region Public Properties

            /// 
            /// EasingFunctionProperty 
            /// 
            public static readonly DependencyProperty EasingFunctionProperty = 
                DependencyProperty.Register( 
                    "EasingFunction",
                    typeof(IEasingFunction), 
                    typeof(EasingSizeKeyFrame));

            /// 
            /// EasingFunction 
            /// 
            public IEasingFunction EasingFunction 
            { 
                get
                { 
                    return (IEasingFunction)GetValue(EasingFunctionProperty);
                }
                set
                { 
                    SetValueInternal(EasingFunctionProperty, value);
                } 
            } 

        #endregion 
    }


    ///  
    /// This class is used as part of a VectorKeyFrameCollection in
    /// conjunction with a KeyFrameVectorAnimation to animate a 
    /// Vector property value along a set of key frames. 
    ///
    /// This VectorKeyFrame interpolates the between the Vector Value of 
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value.
    /// 
    public partial class EasingVectorKeyFrame : VectorKeyFrame
    { 
        #region Constructors
 
        ///  
        /// Creates a new EasingVectorKeyFrame.
        ///  
        public EasingVectorKeyFrame()
            : base()
        {
        } 

        ///  
        /// Creates a new EasingVectorKeyFrame. 
        /// 
        public EasingVectorKeyFrame(Vector value) 
            : this()
        {
            Value = value;
        } 

        ///  
        /// Creates a new EasingVectorKeyFrame. 
        /// 
        public EasingVectorKeyFrame(Vector value, KeyTime keyTime) 
            : this()
        {
            Value = value;
            KeyTime = keyTime; 
        }
 
        ///  
        /// Creates a new EasingVectorKeyFrame.
        ///  
        public EasingVectorKeyFrame(Vector value, KeyTime keyTime, IEasingFunction easingFunction)
            : this()
        {
            Value = value; 
            KeyTime = keyTime;
            EasingFunction = easingFunction; 
        } 

        #endregion 

        #region Freezable

        ///  
        /// Implementation of Freezable.CreateInstanceCore.
        ///  
        /// The new Freezable. 
        protected override Freezable CreateInstanceCore()
        { 
            return new EasingVectorKeyFrame();
        }

        #endregion 

        #region VectorKeyFrame 
 
        /// 
        /// Implemented to Easingly interpolate between the baseValue and the 
        /// Value of this KeyFrame using the keyFrameProgress.
        /// 
        protected override Vector InterpolateValueCore(Vector baseValue, double keyFrameProgress)
        { 
            IEasingFunction easingFunction = EasingFunction;
            if (easingFunction != null) 
            { 
                keyFrameProgress = easingFunction.Ease(keyFrameProgress);
            } 

            if (keyFrameProgress == 0.0)
            {
                return baseValue; 
            }
            else if (keyFrameProgress == 1.0) 
            { 
                return Value;
            } 
            else
            {
                return AnimatedTypeHelpers.InterpolateVector(baseValue, Value, keyFrameProgress);
            } 
        }
 
        #endregion 

        #region Public Properties 

            /// 
            /// EasingFunctionProperty
            ///  
            public static readonly DependencyProperty EasingFunctionProperty =
                DependencyProperty.Register( 
                    "EasingFunction", 
                    typeof(IEasingFunction),
                    typeof(EasingVectorKeyFrame)); 

            /// 
            /// EasingFunction
            ///  
            public IEasingFunction EasingFunction
            { 
                get 
                {
                    return (IEasingFunction)GetValue(EasingFunctionProperty); 
                }
                set
                {
                    SetValueInternal(EasingFunctionProperty, value); 
                }
            } 
 
        #endregion
    } 


    /// 
    /// This class is used as part of a Vector3DKeyFrameCollection in 
    /// conjunction with a KeyFrameVector3DAnimation to animate a
    /// Vector3D property value along a set of key frames. 
    /// 
    /// This Vector3DKeyFrame interpolates the between the Vector3D Value of
    /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. 
    /// 
    public partial class EasingVector3DKeyFrame : Vector3DKeyFrame
    {
        #region Constructors 

        ///  
        /// Creates a new EasingVector3DKeyFrame. 
        /// 
        public EasingVector3DKeyFrame() 
            : base()
        {
        }
 
        /// 
        /// Creates a new EasingVector3DKeyFrame. 
        ///  
        public EasingVector3DKeyFrame(Vector3D value)
            : this() 
        {
            Value = value;
        }
 
        /// 
        /// Creates a new EasingVector3DKeyFrame. 
        ///  
        public EasingVector3DKeyFrame(Vector3D value, KeyTime keyTime)
            : this() 
        {
            Value = value;
            KeyTime = keyTime;
        } 

        ///  
        /// Creates a new EasingVector3DKeyFrame. 
        /// 
        public EasingVector3DKeyFrame(Vector3D value, KeyTime keyTime, IEasingFunction easingFunction) 
            : this()
        {
            Value = value;
            KeyTime = keyTime; 
            EasingFunction = easingFunction;
        } 
 
        #endregion
 
        #region Freezable

        /// 
        /// Implementation of Freezable.CreateInstanceCore. 
        /// 
        /// The new Freezable. 
        protected override Freezable CreateInstanceCore() 
        {
            return new EasingVector3DKeyFrame(); 
        }

        #endregion
 
        #region Vector3DKeyFrame
 
        ///  
        /// Implemented to Easingly interpolate between the baseValue and the
        /// Value of this KeyFrame using the keyFrameProgress. 
        /// 
        protected override Vector3D InterpolateValueCore(Vector3D baseValue, double keyFrameProgress)
        {
            IEasingFunction easingFunction = EasingFunction; 
            if (easingFunction != null)
            { 
                keyFrameProgress = easingFunction.Ease(keyFrameProgress); 
            }
 
            if (keyFrameProgress == 0.0)
            {
                return baseValue;
            } 
            else if (keyFrameProgress == 1.0)
            { 
                return Value; 
            }
            else 
            {
                return AnimatedTypeHelpers.InterpolateVector3D(baseValue, Value, keyFrameProgress);
            }
        } 

        #endregion 
 
        #region Public Properties
 
            /// 
            /// EasingFunctionProperty
            /// 
            public static readonly DependencyProperty EasingFunctionProperty = 
                DependencyProperty.Register(
                    "EasingFunction", 
                    typeof(IEasingFunction), 
                    typeof(EasingVector3DKeyFrame));
 
            /// 
            /// EasingFunction
            /// 
            public IEasingFunction EasingFunction 
            {
                get 
                { 
                    return (IEasingFunction)GetValue(EasingFunctionProperty);
                } 
                set
                {
                    SetValueInternal(EasingFunctionProperty, value);
                } 
            }
 
        #endregion 
    }
 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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