Directory.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ DotNET / DotNET / 8.0 / untmp / whidbey / REDBITS / ndp / clr / src / BCL / System / IO / Directory.cs / 1 / Directory.cs

                            // ==++== 
//
//   Copyright (c) Microsoft Corporation.  All rights reserved.
//
// ==--== 
/*============================================================
** 
** Class:  Directory 
**
** 
** Purpose: Exposes routines for enumerating through a
** directory.
**
**          April 11,2000 
**
===========================================================*/ 
 
using System;
using System.Collections; 
using System.Collections.Generic;
using System.Security;
using System.Security.Permissions;
using Microsoft.Win32; 
using Microsoft.Win32.SafeHandles;
using System.Text; 
using System.Runtime.InteropServices; 
using System.Globalization;
using System.Runtime.Versioning; 

#if !FEATURE_PAL
using System.Security.AccessControl;
#endif 

namespace System.IO { 
    [ComVisible(true)] 
    public static class Directory {
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static DirectoryInfo GetParent(String path)
        {
            if (path==null) 
                throw new ArgumentNullException("path");
 
            if (path.Length==0) 
                throw new ArgumentException(Environment.GetResourceString("Argument_PathEmpty"), "path");
 
            String fullPath = Path.GetFullPathInternal(path);

            String s = Path.GetDirectoryName(fullPath);
            if (s==null) 
                 return null;
            return new DirectoryInfo(s); 
        } 

        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static DirectoryInfo CreateDirectory(String path) {
#if !FEATURE_PAL
            return CreateDirectory(path, null); 
        }
 
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static DirectoryInfo CreateDirectory(String path, DirectorySecurity directorySecurity) { 
#endif
            if (path==null)
                throw new ArgumentNullException("path");
            if (path.Length == 0) 
                throw new ArgumentException(Environment.GetResourceString("Argument_PathEmpty"));
 
            String fullPath = Path.GetFullPathInternal(path); 

            // You need read access to the directory to be returned back and write access to all the directories 
            // that you need to create. If we fail any security checks we will not create any directories at all.
            // We attempt to create directories only after all the security checks have passed. This is avoid doing
            // a demand at every level.
            String demandDir = GetDemandDir(fullPath, true); 
            new FileIOPermission(FileIOPermissionAccess.Read, new String[] { demandDir }, false, false ).Demand();
#if !FEATURE_PAL 
            InternalCreateDirectory(fullPath, path, directorySecurity); 
#else
            InternalCreateDirectory(fullPath, path); 
#endif

            return new DirectoryInfo(fullPath, false);
        } 

        // Input to this method should already be fullpath. This method will ensure that we append 
        // the trailing slash only when appropriate and when thisDirOnly is specified append a "." 
        // at the end of the path to indicate that the demand is only for the fullpath and not
        // everything underneath it. 
        [ResourceExposure(ResourceScope.None)]
        [ResourceConsumption(ResourceScope.None, ResourceScope.None)]
        internal static String GetDemandDir(string fullPath, bool thisDirOnly)
        { 
            String demandPath;
 
            if (thisDirOnly) { 
                if (fullPath.EndsWith( Path.DirectorySeparatorChar )
                    || fullPath.EndsWith( Path.AltDirectorySeparatorChar ) ) 
                    demandPath = fullPath + '.';
                else
                    demandPath = fullPath + Path.DirectorySeparatorChar + '.';
            } 
            else {
                if (!(fullPath.EndsWith( Path.DirectorySeparatorChar ) 
                    || fullPath.EndsWith( Path.AltDirectorySeparatorChar )) ) 
                    demandPath = fullPath + Path.DirectorySeparatorChar;
                else 
                    demandPath = fullPath;
            }
            return demandPath;
        } 

        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)] 
        internal unsafe static void InternalCreateDirectory(String fullPath, String path
#if !FEATURE_PAL 
            , DirectorySecurity dirSecurity
#endif
        )
        { 
            int length = fullPath.Length;
 
            // We need to trim the trailing slash or the code will try to create 2 directories of the same name. 
            if (length >= 2 && Path.IsDirectorySeparator(fullPath[length - 1]))
                length--; 

            int lengthRoot = Path.GetRootLength(fullPath);

#if !PLATFORM_UNIX 
            // For UNC paths that are only // or ///
            if (length == 2 && Path.IsDirectorySeparator(fullPath[1])) 
                throw new IOException(String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("IO.IO_CannotCreateDirectory"), path)); 
#endif // !PLATFORM_UNIX
 
            List stackDir = new List();

            // Attempt to figure out which directories don't exist, and only
            // create the ones we need.  Note that InternalExists may fail due 
            // to Win32 ACL's preventing us from seeing a directory, and this
            // isn't threadsafe. 
 
            bool somepathexists = false;
 
            if (length > lengthRoot) { // Special case root (fullpath = X:\\)
                int i = length-1;
                while (i >= lengthRoot) {
                    String dir = fullPath.Substring(0, i+1); 

                    if (!InternalExists(dir)) // Create only the ones missing 
                        stackDir.Add(dir); 
                    else
                        somepathexists = true; 

                    while (i > lengthRoot && fullPath[i] != Path.DirectorySeparatorChar && fullPath[i] != Path.AltDirectorySeparatorChar) i--;
                    i--;
                } 
            }
 
            int count = stackDir.Count; 

            if (stackDir.Count != 0) 
            {
                String [] securityList = new String[stackDir.Count];
                stackDir.CopyTo(securityList, 0);
                for (int j = 0 ; j < securityList.Length; j++) 
                    securityList[j] += "\\."; // leaf will never have a slash at the end
 
                // Security check for all directories not present only. 
#if !FEATURE_PAL
                AccessControlActions control = (dirSecurity == null) ? AccessControlActions.None : AccessControlActions.Change; 
                new FileIOPermission(FileIOPermissionAccess.Write, control, securityList, false, false ).Demand();
#else
                new FileIOPermission(FileIOPermissionAccess.Write, securityList, false, false ).Demand();
#endif 
            }
 
            // If we were passed a DirectorySecurity, convert it to a security 
            // descriptor and set it in he call to CreateDirectory.
            Win32Native.SECURITY_ATTRIBUTES secAttrs = null; 
#if !FEATURE_PAL
            if (dirSecurity != null) {
                secAttrs = new Win32Native.SECURITY_ATTRIBUTES();
                secAttrs.nLength = (int)Marshal.SizeOf(secAttrs); 

                // For ACL's, get the security descriptor from the FileSecurity. 
                byte[] sd = dirSecurity.GetSecurityDescriptorBinaryForm(); 
                byte * bytesOnStack = stackalloc byte[sd.Length];
                Buffer.memcpy(sd, 0, bytesOnStack, 0, sd.Length); 
                secAttrs.pSecurityDescriptor = bytesOnStack;
            }
#endif
 
            bool r = true;
            int firstError = 0; 
            String errorString = path; 
            // If all the security checks succeeded create all the directories
            while (stackDir.Count > 0) { 
                String name = stackDir[stackDir.Count - 1];
                stackDir.RemoveAt(stackDir.Count - 1);
                if (name.Length > Path.MAX_DIRECTORY_PATH)
                    throw new PathTooLongException(Environment.GetResourceString("IO.PathTooLong")); 
                r = Win32Native.CreateDirectory(name, secAttrs);
                if (!r && (firstError == 0)) { 
                    int currentError = Marshal.GetLastWin32Error(); 
                    // While we tried to avoid creating directories that don't
                    // exist above, there are at least two cases that will 
                    // cause us to see ERROR_ALREADY_EXISTS here.  InternalExists
                    // can fail because we didn't have permission to the
                    // directory.  Secondly, another thread or process could
                    // create the directory between the time we check and the 
                    // time we try using the directory.  Thirdly, it could
                    // fail because the target does exist, but is a file. 
                    if (currentError != Win32Native.ERROR_ALREADY_EXISTS) 
                        firstError = currentError;
                    else { 
                        // If there's a file in this directory's place, throw.
                        if (File.InternalExists(name)) {
                            firstError = currentError;
                            // Give the user a nice error message, but don't leak path information. 
                            try {
                                new FileIOPermission(FileIOPermissionAccess.PathDiscovery, GetDemandDir(name, true)).Demand(); 
                                errorString = name; 
                            }
                            catch(SecurityException) {} 
                        }
                    }
                }
            } 

            // We need this check to mask OS differences 
            // Handle CreateDirectory("X:\\foo") when X: doesn't exist. Similarly for n/w paths. 
            if ((count == 0) && !somepathexists) {
                String root = InternalGetDirectoryRoot(fullPath); 
                if (!InternalExists(root)) {
                    // Extract the root from the passed in path again for security.
                    __Error.WinIOError(Win32Native.ERROR_PATH_NOT_FOUND, InternalGetDirectoryRoot(path));
                } 
                return;
            } 
 
            // Only throw an exception if creating the exact directory we
            // wanted failed to work correctly. 
            if (!r && (firstError != 0)) {
                __Error.WinIOError(firstError, errorString);
            }
        } 

 
        // Tests if the given path refers to an existing DirectoryInfo on disk. 
        //
        // Your application must have Read permission to the directory's 
        // contents.
        //
        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)] 
        public static bool Exists(String path) {
            try 
            {    if (path==null) 
                    return false;
                if (path.Length==0) 
                    return false;

                // Get fully qualified file name ending in \* for security check
 
                String fullPath = Path.GetFullPathInternal(path);
                String demandPath = GetDemandDir(fullPath, true); 
 
                new FileIOPermission(FileIOPermissionAccess.Read, new String[] { demandPath }, false, false ).Demand();
 

                return InternalExists(fullPath);
            }
            catch(ArgumentException) {} 
            catch(NotSupportedException) {}  // Security can throw this on ":"
            catch(SecurityException) {} 
            catch(IOException) {} 
            catch(UnauthorizedAccessException)
            { 
#if !FEATURE_PAL
                BCLDebug.Assert(false,"Ignore this assert and send a repro to [....]. This assert was tracking purposes only.");
#endif //!FEATURE_PAL
            } 
            return false;
        } 
 
        // Determine whether path describes an existing directory
        // on disk, avoiding security checks. 
        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)]
        internal static bool InternalExists(String path) {
            Win32Native.WIN32_FILE_ATTRIBUTE_DATA data = new Win32Native.WIN32_FILE_ATTRIBUTE_DATA(); 
            int dataInitialised = File.FillAttributeInfo(path, ref data, false, true);
 
            return (dataInitialised == 0) && (data.fileAttributes != -1) 
                    && ((data.fileAttributes & Win32Native.FILE_ATTRIBUTE_DIRECTORY) != 0);
        } 

        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)]
        public static void SetCreationTime(String path,DateTime creationTime) 
        {
            SetCreationTimeUtc(path, creationTime.ToUniversalTime()); 
        } 

        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public unsafe static void SetCreationTimeUtc(String path,DateTime creationTimeUtc)
        {
#if !FEATURE_PAL 
            if ((Environment.OSInfo & Environment.OSName.WinNT) == Environment.OSName.WinNT)
#endif //!FEATURE_PAL 
            { 
                using (SafeFileHandle handle = Directory.OpenHandle(path)) {
                    Win32Native.FILE_TIME fileTime = new Win32Native.FILE_TIME(creationTimeUtc.ToFileTimeUtc()); 
                    bool r = Win32Native.SetFileTime(handle, &fileTime, null, null);
                    if (!r)
                    {
                        int errorCode = Marshal.GetLastWin32Error(); 
                        __Error.WinIOError(errorCode, path);
                    } 
                } 
            }
        } 

        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)]
        public static DateTime GetCreationTime(String path) 
        {
            return File.GetCreationTime(path); 
        } 

        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static DateTime GetCreationTimeUtc(String path)
        {
            return File.GetCreationTimeUtc(path); 
        }
 
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static void SetLastWriteTime(String path,DateTime lastWriteTime) 
        {
            SetLastWriteTimeUtc(path, lastWriteTime.ToUniversalTime());
        }
 
        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)] 
        public unsafe static void SetLastWriteTimeUtc(String path,DateTime lastWriteTimeUtc) 
        {
#if !FEATURE_PAL 
            if ((Environment.OSInfo & Environment.OSName.WinNT) == Environment.OSName.WinNT)
#endif //!FEATURE_PAL
            {
                using (SafeFileHandle handle = Directory.OpenHandle(path)) { 
                    Win32Native.FILE_TIME fileTime = new Win32Native.FILE_TIME(lastWriteTimeUtc.ToFileTimeUtc());
                    bool r = Win32Native.SetFileTime(handle,  null, null, &fileTime); 
                    if (!r) 
                    {
                        int errorCode = Marshal.GetLastWin32Error(); 
                        __Error.WinIOError(errorCode, path);
                    }
                }
            } 
        }
 
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static DateTime GetLastWriteTime(String path) 
        {
            return File.GetLastWriteTime(path);
        }
 
        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)] 
        public static DateTime GetLastWriteTimeUtc(String path) 
        {
            return File.GetLastWriteTimeUtc(path); 
        }

        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)] 
        public static void SetLastAccessTime(String path,DateTime lastAccessTime)
        { 
            SetLastAccessTimeUtc(path, lastAccessTime.ToUniversalTime()); 
        }
 
        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)]
        public unsafe static void SetLastAccessTimeUtc(String path,DateTime lastAccessTimeUtc)
        { 
#if !FEATURE_PAL
            if ((Environment.OSInfo & Environment.OSName.WinNT) == Environment.OSName.WinNT) 
#endif //!FEATURE_PAL 
            {
                using (SafeFileHandle handle = Directory.OpenHandle(path)) { 
                    Win32Native.FILE_TIME fileTime = new Win32Native.FILE_TIME(lastAccessTimeUtc.ToFileTimeUtc());
                    bool r = Win32Native.SetFileTime(handle,  null, &fileTime, null);
                    if (!r)
                    { 
                        int errorCode = Marshal.GetLastWin32Error();
                        __Error.WinIOError(errorCode, path); 
                    } 
                }
            } 
        }

        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)] 
        public static DateTime GetLastAccessTime(String path)
        { 
            return File.GetLastAccessTime(path); 
        }
 
        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)]
        public static DateTime GetLastAccessTimeUtc(String path)
        { 
            return File.GetLastAccessTimeUtc(path);
        } 
 
#if !FEATURE_PAL
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static DirectorySecurity GetAccessControl(String path)
        {
            return new DirectorySecurity(path, AccessControlSections.Access | AccessControlSections.Owner | AccessControlSections.Group); 
        }
 
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static DirectorySecurity GetAccessControl(String path, AccessControlSections includeSections) 
        {
            return new DirectorySecurity(path, includeSections);
        }
 
        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)] 
        public static void SetAccessControl(String path, DirectorySecurity directorySecurity) 
        {
            if (directorySecurity == null) 
                throw new ArgumentNullException("directorySecurity");

            String fullPath = Path.GetFullPathInternal(path);
            directorySecurity.Persist(fullPath); 
        }
#endif 
 
        // Returns an array of filenames in the DirectoryInfo specified by path
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static String[] GetFiles(String path)
        {
            return GetFiles(path,"*"); 
        }
 
        // Returns an array of Files in the current DirectoryInfo matching the 
        // given search pattern (ie, "*.txt").
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static String[] GetFiles(String path,String searchPattern)
        {
            return GetFiles(path, searchPattern, SearchOption.TopDirectoryOnly); 
        }
 
        // Returns an array of Files in the current DirectoryInfo matching the 
        // given search pattern (ie, "*.txt") and search option
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static String[] GetFiles(String path,String searchPattern, SearchOption searchOption)
        {
            if (path==null) 
                throw new ArgumentNullException("path");
 
            if (searchPattern==null) 
                throw new ArgumentNullException("searchPattern");
 
            return InternalGetFileDirectoryNames(path, path, searchPattern, true, false, searchOption);
        }

        // Returns an array of Directories in the current directory. 
        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)] 
        public static String[] GetDirectories(String path) 
        {
            return GetDirectories(path,"*"); 
        }

        // Returns an array of Directories in the current DirectoryInfo matching the
        // given search criteria (ie, "*.txt"). 
        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)] 
        public static String[] GetDirectories(String path,String searchPattern) 
        {
            return GetDirectories(path, searchPattern, SearchOption.TopDirectoryOnly); 
        }

        // Returns an array of Directories in the current DirectoryInfo matching the
        // given search criteria (ie, "*.txt"). 
        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)] 
        public static String[] GetDirectories(String path,String searchPattern, SearchOption searchOption) 
        {
            if (path==null) 
                throw new ArgumentNullException("path");

            if (searchPattern==null)
                throw new ArgumentNullException("searchPattern"); 

            return InternalGetFileDirectoryNames(path, path, searchPattern, false, true, searchOption); 
        } 

        // Returns an array of strongly typed FileSystemInfo entries in the path 
        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)]
        public static String[] GetFileSystemEntries(String path)
        { 
            return GetFileSystemEntries(path,"*");
        } 
 
        // Returns an array of strongly typed FileSystemInfo entries in the path with the
        // given search criteria (ie, "*.txt"). We disallow .. as a part of the search criteria 
        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)]
        public static String[] GetFileSystemEntries(String path,String searchPattern)
        { 
            return GetFileSystemEntries(path, searchPattern, SearchOption.TopDirectoryOnly);
        } 
 
        // Returns an array of strongly typed FileSystemInfo entries in the path with the
        // given search criteria (ie, "*.txt"). We disallow .. as a part of the search criteria 
        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)]
        private static String[] GetFileSystemEntries(String path,String searchPattern, SearchOption searchOption)
        { 
            if (path==null)
                throw new ArgumentNullException("path"); 
 
            if (searchPattern==null)
                throw new ArgumentNullException("searchPattern"); 

            return InternalGetFileDirectoryNames(path, path, searchPattern, true, true, searchOption);
        }
 
        // Private class that holds search data that is passed around
        // in the heap based stack recursion 
        private sealed class SearchData 
        {
            public SearchData() { 
            }

            public SearchData(string fullPath, string userPath, SearchOption searchOption) {
                this.fullPath = fullPath; 
                this.userPath = userPath;
                this.searchOption = searchOption; 
            } 
            public string fullPath;     // Fully qualified search path excluding the search criteria in the end (ex, c:\temp\bar\foo)
            public string userPath;     // User specified path (ex, bar\foo) 
            public SearchOption searchOption;
        }

        // Returns fully qualified user path of dirs/files that matches the search parameters. 
        // For recursive search this method will search through all the sub dirs  and execute
        // the given search criteria against every dir. 
        // For all the dirs/files returned, it will then demand path discovery permission for 
        // their parent folders (it will avoid duplicate permission checks)
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        internal static String[] InternalGetFileDirectoryNames(String path, String userPathOriginal, String searchPattern, bool includeFiles, bool includeDirs, SearchOption searchOption)
        {
            int hr = 0; 

            if ((searchOption != SearchOption.TopDirectoryOnly) && (searchOption != SearchOption.AllDirectories)) 
                throw new ArgumentOutOfRangeException("searchOption", Environment.GetResourceString("ArgumentOutOfRange_Enum")); 

            searchPattern = searchPattern.TrimEnd(); 
            if (searchPattern.Length == 0)
                return new String[0];

            Path.CheckSearchPattern(searchPattern); 

            // Build various paths and query strings 
 
            // Must fully qualify the path for the security check
            String fullPath = Path.GetFullPathInternal(path); 

            // Any illegal chars such as *, ? will be caught by FileIOPermission.HasIllegalCharacters
            String[] demandPaths = new String[] {GetDemandDir(fullPath, true)};
            new FileIOPermission(FileIOPermissionAccess.PathDiscovery, demandPaths, false, false).Demand(); 

            String userPath = userPathOriginal; 
            String tempPath = Path.GetDirectoryName(searchPattern); 

            if (tempPath != null && tempPath.Length != 0) { // For filters like foo\*.cs we need to verify if the directory foo is not denied access. 
                // Do a demand on the combined path so that we can fail early in case of deny
                demandPaths = new String[] {GetDemandDir(Path.InternalCombine(fullPath, tempPath), true)};
                new FileIOPermission(FileIOPermissionAccess.PathDiscovery, demandPaths, false, false).Demand();
 
                userPath = Path.Combine(userPath, tempPath); // Need to add the searchPath to return correct path and for right security checks
            } 
 
            String tempStr = Path.InternalCombine(fullPath, searchPattern);
 
            // If path ends in a trailing slash (\), append a * or we'll
            // get a "Cannot find the file specified" exception
            char lastChar = tempStr[tempStr.Length-1];
            if (lastChar == Path.DirectorySeparatorChar || lastChar == Path.AltDirectorySeparatorChar || lastChar == Path.VolumeSeparatorChar) 
                tempStr = tempStr + '*';
 
            fullPath = Path.GetDirectoryName(tempStr); 
            BCLDebug.Assert((fullPath != null),"fullpath can't be null!");
 
            String searchCriteria;
            bool trailingSlash = false;
            bool trailingSlashUserPath = false;
 
            lastChar = fullPath[fullPath.Length-1];
            trailingSlash = (lastChar == Path.DirectorySeparatorChar) || (lastChar == Path.AltDirectorySeparatorChar); 
 
            if (trailingSlash) {
                // Can happen if the path is C:\temp, in which case GetDirectoryName would return C:\ 
                searchCriteria = tempStr.Substring(fullPath.Length);
            }
            else
                searchCriteria = tempStr.Substring(fullPath.Length + 1); 

            Win32Native.WIN32_FIND_DATA data = new Win32Native.WIN32_FIND_DATA(); 
            SafeFindHandle hnd = null; 

            // Heap based search stack 
            SearchData searchData = new SearchData(fullPath, userPath, searchOption);
            List searchStack = new List();
            searchStack.Add(searchData);
 
            List demandPathList = new List();
 
            int numEntries = 0;  // Number of directory entities we see. 
            int listSize = 0;
            String[] list = new String[10]; 
            String searchPath;

            int oldMode = Win32Native.SetErrorMode(Win32Native.SEM_FAILCRITICALERRORS);
            try { 
                // Traverse directory structure. We need to get '*'
                while(searchStack.Count > 0) { 
                    searchData = searchStack[searchStack.Count - 1]; 
                    searchStack.RemoveAt(searchStack.Count - 1);
                    BCLDebug.Assert((searchData.fullPath != null),"fullpath can't be null!"); 

                    lastChar = searchData.fullPath[searchData.fullPath.Length -1];
                    trailingSlash = (lastChar == Path.DirectorySeparatorChar) || (lastChar == Path.AltDirectorySeparatorChar);
 
                    if (searchData.userPath.Length > 0) {
                        lastChar = searchData.userPath[searchData.userPath.Length -1]; 
                        trailingSlashUserPath = (lastChar == Path.DirectorySeparatorChar) || (lastChar == Path.AltDirectorySeparatorChar); 
                    }
 
                    // Traverse the subdirs if specified
                    if (searchData.searchOption != SearchOption.TopDirectoryOnly) {
                        try {
                            if (trailingSlash) 
                                searchPath = searchData.fullPath + "*";
                            else 
                                searchPath = searchData.fullPath + Path.DirectorySeparatorChar + "*"; 

                            // Get all files and dirs 
                            hnd = Win32Native.FindFirstFile(searchPath, data);

                            if (hnd.IsInvalid) {
                                hr = Marshal.GetLastWin32Error(); 

                                // This could happen if the dir doesn't contain any files. 
                                // Continue with the recursive search though, eventually 
                                // searchStack will become empty
                                if (hr==Win32Native.ERROR_FILE_NOT_FOUND) 
                                    continue;
                                __Error.WinIOError(hr, searchData.fullPath);
                            }
 
                            // Add subdirs to searchStack. Exempt ReparsePoints as appropriate
                            do { 
                                if ((0 != (data.dwFileAttributes & Win32Native.FILE_ATTRIBUTE_DIRECTORY)) 
                                    && !data.cFileName.Equals(".") && !data.cFileName.Equals("..")) {
 
                                    // Setup search data for the sub directory and push it into the stack
                                    SearchData searchDataSubDir = new SearchData();

                                    // FullPath 
                                    StringBuilder strBldr = new StringBuilder(searchData.fullPath);
                                    if (!trailingSlash) 
                                        strBldr.Append(Path.DirectorySeparatorChar); 
                                    strBldr.Append(data.cFileName);
                                    searchDataSubDir.fullPath = strBldr.ToString(); 

                                    // UserPath
                                    strBldr.Length = 0;
                                    strBldr.Append(searchData.userPath); 
                                    if (!trailingSlashUserPath)
                                        strBldr.Append(Path.DirectorySeparatorChar); 
                                    strBldr.Append(data.cFileName); 
                                    searchDataSubDir.userPath = strBldr.ToString();
 
                                    // SearchOption
                                    searchDataSubDir.searchOption = searchData.searchOption;

#if EXCLUDE_REPARSEPOINTS 
                                    // Traverse reparse points depending on the searchoption specified
                                    if ((searchDataSubDir.searchOption == SearchOption.AllDirectories) && (0 != (data.dwFileAttributes & Win32Native.FILE_ATTRIBUTE_REPARSE_POINT))) 
                                        searchDataSubDir.searchOption = SearchOption.TopDirectoryOnly; 
#endif
                                    searchStack.Add(searchDataSubDir); 
                                }
                            } while (Win32Native.FindNextFile(hnd, data));
                            // We don't care about any error here
                        } 
                        finally {
                            if (hnd != null) 
                                hnd.Dispose(); 
                        }
                    } 

                    // Execute searchCriteria against the current directory
                    try{
                        if (trailingSlash) 
                            searchPath = searchData.fullPath + searchCriteria;
                        else 
                            searchPath = searchData.fullPath + Path.DirectorySeparatorChar + searchCriteria; 

                        // Open a Find handle 
                        hnd = Win32Native.FindFirstFile(searchPath, data);
                        if (hnd.IsInvalid) {
                            hr = Marshal.GetLastWin32Error();
                            if (hr == Win32Native.ERROR_FILE_NOT_FOUND) 
                                continue;
                            __Error.WinIOError(hr, searchData.fullPath); 
                        } 

                        numEntries = 0; 

                        // Keep asking for more matching files/dirs, add it to the list
                        do {
                            bool includeThis = false;  // Should this file/directory be included in the output? 

                            if (includeFiles) 
                                includeThis = (0 == (data.dwFileAttributes & Win32Native.FILE_ATTRIBUTE_DIRECTORY)); 

                            if (includeDirs) { 
                                // Don't add "." nor ".."
                                if ((0 != (data.dwFileAttributes & Win32Native.FILE_ATTRIBUTE_DIRECTORY))
                                    && !data.cFileName.Equals(".") && !data.cFileName.Equals("..")) {
 
                                    BCLDebug.Assert(!includeThis, data.cFileName + ": current item can't be both file and dir!");
                                    includeThis = true; 
                                } 
                            }
 
                            if (includeThis) {
                                numEntries++;
                                if (listSize==list.Length) {
                                    String[] newList = new String[list.Length*2]; 
                                    Array.Copy(list, 0, newList, 0, listSize);
                                    list = newList; 
                                } 
                                list[listSize++] = Path.InternalCombine(searchData.userPath, data.cFileName);
                            } 
                        } while (Win32Native.FindNextFile(hnd, data));

                        // Make sure we quit with a sensible error.
                        hr = Marshal.GetLastWin32Error(); 

                        // Demand pathdiscovery for all the parent dirs that are returned 
                        // I.e, if C:\temp\foo\bar is returned, demand C:\temp\foo 
                        if (numEntries > 0)  {
                            demandPathList.Add(GetDemandDir(searchData.fullPath, true)); 
                        }
                    }
                    finally {
                        if (hnd != null) 
                            hnd.Dispose();
                    } 
                } // End while 
            }
            finally { 
                Win32Native.SetErrorMode(oldMode);
            }

            // ERROR_FILE_NOT_FOUND is valid here because if the top level 
            // dir doen't contain any subdirs and matching files then
            // we will get here with this errorcode from the searchStack walk 
            if ((hr != 0) && (hr != Win32Native.ERROR_NO_MORE_FILES) 
                && (hr != Win32Native.ERROR_FILE_NOT_FOUND)) {
                __Error.WinIOError(hr, searchData.fullPath); 
            }

            // Demand pathdiscovery for all the parent dirs that are returned
            // I.e, if C:\temp\foo\bar is returned, demand C:\temp\foo 
            if (demandPathList.Count > 0) {
                demandPaths = new String[demandPathList.Count]; 
                demandPathList.CopyTo(demandPaths, 0); 

                // No need to check for dupls as the demandPathList entries should be unique 
                new FileIOPermission(FileIOPermissionAccess.PathDiscovery, demandPaths, false, false ).Demand();
            }

            // Check for a string such as "C:\tmp", in which case we return 
            // just the DirectoryInfo name.  FindNextFile fails first time, and
            // data still contains a directory. 
/* 
            if (includeDirs && numEntries==1 && (0!=(data.dwFileAttributes & Win32Native.FILE_ATTRIBUTE_DIRECTORY))) {
                String[] sa = new String[1]; 
                sa[0] = Path.InternalCombine(searchData.userPath, data.cFileName);
                return sa;
            }
*/ 
            // Return list of files/directories as an array of strings
            if (listSize == list.Length) 
                return list; 
            String[] items = new String[listSize];
            Array.Copy(list, 0, items, 0, listSize); 
            return items;
        }

        // Retrieves the names of the logical drives on this machine in the 
        // form "C:\".
        // 
        // Your application must have System Info permission. 
        //
#if !PLATFORM_UNIX 
        public static String[] GetLogicalDrives()
        {
            new SecurityPermission(SecurityPermissionFlag.UnmanagedCode).Demand();
 
            int drives = Win32Native.GetLogicalDrives();
            if (drives==0) 
                __Error.WinIOError(); 
            uint d = (uint)drives;
            int count = 0; 
            while (d != 0) {
                if (((int)d & 1) != 0) count++;
                d >>= 1;
            } 
            String[] result = new String[count];
            char[] root = new char[] {'A', ':', '\\'}; 
            d = (uint)drives; 
            count = 0;
            while (d != 0) { 
                if (((int)d & 1) != 0) {
                    result[count++] = new String(root);
                }
                d >>= 1; 
                root[0]++;
            } 
            return result; 
        }
#else 
        public static String[] GetLogicalDrives()
        {
            // On Unix systems, GetLogicalDrives
            // should return an empty string array 
            return new String[0];
        } 
#endif // !PLATFORM_UNIX 

        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static String GetDirectoryRoot(String path) {
            if (path==null)
                throw new ArgumentNullException("path"); 

            String fullPath = Path.GetFullPathInternal(path); 
            String root = fullPath.Substring(0, Path.GetRootLength(fullPath)); 
            String demandPath = GetDemandDir(root, true);
 
            new FileIOPermission(FileIOPermissionAccess.PathDiscovery, new String[] { demandPath }, false, false ).Demand();

            return root;
        } 

        internal static String InternalGetDirectoryRoot(String path) { 
              if (path == null) return null; 
            return path.Substring(0, Path.GetRootLength(path));
        } 

         /*===============================CurrentDirectory===============================
        **Action:  Provides a getter and setter for the current directory.  The original
        **         current DirectoryInfo is the one from which the process was started. 
        **Returns: The current DirectoryInfo (from the getter).  Void from the setter.
        **Arguments: The current DirectoryInfo to which to switch to the setter. 
        **Exceptions: 
        ==============================================================================*/
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static String GetCurrentDirectory()
        {
            StringBuilder sb = new StringBuilder(Path.MAX_PATH + 1); 
            if (Win32Native.GetCurrentDirectory(sb.Capacity, sb) == 0)
                __Error.WinIOError(); 
            String currentDirectory = sb.ToString(); 
            // Note that if we have somehow put our command prompt into short
            // file name mode (ie, by running edlin or a DOS grep, etc), then 
            // this will return a short file name.
            if (currentDirectory.IndexOf('~') >= 0) {
                int r = Win32Native.GetLongPathName(currentDirectory, sb, sb.Capacity);
                if (r == 0 || r >= Path.MAX_PATH) { 
                    int errorCode = Marshal.GetLastWin32Error();
                    if (r >= Path.MAX_PATH) 
                        errorCode = Win32Native.ERROR_FILENAME_EXCED_RANGE; 
                    if (errorCode != Win32Native.ERROR_FILE_NOT_FOUND &&
                        errorCode != Win32Native.ERROR_PATH_NOT_FOUND && 
                        errorCode != Win32Native.ERROR_INVALID_FUNCTION &&  // by design - enough said.
                        errorCode != Win32Native.ERROR_ACCESS_DENIED)
                        __Error.WinIOError(errorCode, String.Empty);
                } 
                currentDirectory = sb.ToString();
            } 
 
            String demandPath = GetDemandDir(currentDirectory, true);
            new FileIOPermission( FileIOPermissionAccess.PathDiscovery, new String[] { demandPath }, false, false ).Demand(); 
            return currentDirectory;
        }

        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static void SetCurrentDirectory(String path) 
        { 
            if (path==null)
                throw new ArgumentNullException("value"); 
            if (path.Length==0)
                throw new ArgumentException(Environment.GetResourceString("Argument_PathEmpty"));
            if (path.Length >= Path.MAX_PATH)
                throw new PathTooLongException(Environment.GetResourceString("IO.PathTooLong")); 

            // This will have some large effects on the rest of the runtime 
            // and other appdomains in this process.  Demand unmanaged code. 
            new SecurityPermission(SecurityPermissionFlag.UnmanagedCode).Demand();
 
            String fulldestDirName = Path.GetFullPathInternal(path);
            if (Environment.IsWin9X() && !InternalExists(Path.GetPathRoot(fulldestDirName))) // For Win9x
                throw new DirectoryNotFoundException(String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("IO.PathNotFound_Path"), path));
 
            if (!Win32Native.SetCurrentDirectory(fulldestDirName)) {
                // If path doesn't exist, this sets last error to 2 (File 
                // not Found).  This may potentially have worked correctly 
                // on Win9x, maybe.
                int errorCode = Marshal.GetLastWin32Error(); 
                if (errorCode == Win32Native.ERROR_FILE_NOT_FOUND)
                    errorCode = Win32Native.ERROR_PATH_NOT_FOUND;
                __Error.WinIOError(errorCode, fulldestDirName);
            } 
        }
 
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static void Move(String sourceDirName,String destDirName) { 
            if (sourceDirName==null)
                throw new ArgumentNullException("sourceDirName");
            if (sourceDirName.Length==0)
                throw new ArgumentException(Environment.GetResourceString("Argument_EmptyFileName"), "sourceDirName"); 

            if (destDirName==null) 
                throw new ArgumentNullException("destDirName"); 
            if (destDirName.Length==0)
                throw new ArgumentException(Environment.GetResourceString("Argument_EmptyFileName"), "destDirName"); 

            String fullsourceDirName = Path.GetFullPathInternal(sourceDirName);
            String sourcePath = GetDemandDir(fullsourceDirName, false);
 
            if (sourcePath.Length >= Path.MAX_DIRECTORY_PATH+1)
                throw new PathTooLongException(Environment.GetResourceString("IO.PathTooLong")); 
 
            String fulldestDirName = Path.GetFullPathInternal(destDirName);
            String destPath = GetDemandDir(fulldestDirName, false); 

            if (destPath.Length >= Path.MAX_DIRECTORY_PATH+1)
                throw new PathTooLongException(Environment.GetResourceString("IO.PathTooLong"));
 
            new FileIOPermission(FileIOPermissionAccess.Write | FileIOPermissionAccess.Read, new String[] { sourcePath }, false, false ).Demand();
            new FileIOPermission(FileIOPermissionAccess.Write, new String[] { destPath }, false, false ).Demand(); 
 
            if (CultureInfo.InvariantCulture.CompareInfo.Compare(sourcePath, destPath, CompareOptions.IgnoreCase) == 0)
                throw new IOException(Environment.GetResourceString("IO.IO_SourceDestMustBeDifferent")); 

            String sourceRoot = Path.GetPathRoot(sourcePath);
            String destinationRoot = Path.GetPathRoot(destPath);
            if (CultureInfo.InvariantCulture.CompareInfo.Compare(sourceRoot, destinationRoot, CompareOptions.IgnoreCase) != 0) 
                throw new IOException(Environment.GetResourceString("IO.IO_SourceDestMustHaveSameRoot"));
 
            if (Environment.IsWin9X() && !Directory.InternalExists(Path.GetPathRoot(fulldestDirName))) // For Win9x 
                throw new DirectoryNotFoundException(String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("IO.PathNotFound_Path"), destDirName));
 
            if (!Win32Native.MoveFile(sourceDirName, destDirName))
            {
                int hr = Marshal.GetLastWin32Error();
                if (hr == Win32Native.ERROR_FILE_NOT_FOUND) // Source dir not found 
                {
                    hr = Win32Native.ERROR_PATH_NOT_FOUND; 
                    __Error.WinIOError(hr, fullsourceDirName); 
                }
                // This check was originally put in for Win9x (unfortunately without special casing it to be for Win9x only). We can't change the NT codepath now for backcomp reasons. 
                if (hr == Win32Native.ERROR_ACCESS_DENIED) // WinNT throws IOException. This check is for Win9x. We can't change it for backcomp.
                    throw new IOException(String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("UnauthorizedAccess_IODenied_Path"), sourceDirName), Win32Native.MakeHRFromErrorCode(hr));
                __Error.WinIOError(hr, String.Empty);
            } 
        }
 
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        public static void Delete(String path) 
        {
            String fullPath = Path.GetFullPathInternal(path);
            Delete(fullPath, path, false);
        } 

        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)] 
        public static void Delete(String path, bool recursive)
        { 
            String fullPath = Path.GetFullPathInternal(path);
            Delete(fullPath, path, recursive);
        }
 
        // Called from DirectoryInfo as well.  FullPath is fully qualified,
        // while the user path is used for feedback in exceptions. 
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        internal static void Delete(String fullPath, String userPath, bool recursive) 
        {
            String demandPath;

            // If not recursive, do permission check only on this directory 
            // else check for the whole directory structure rooted below
            demandPath = GetDemandDir(fullPath, !recursive); 
 
            // Make sure we have write permission to this directory
            new FileIOPermission(FileIOPermissionAccess.Write, new String[] { demandPath }, false, false ).Demand(); 

            // Do not recursively delete through reparse points.  Perhaps in a
            // future version we will add a new flag to control this behavior,
            // but for now we're much safer if we err on the conservative side. 
            // This applies to symbolic links and mount points.
            Win32Native.WIN32_FILE_ATTRIBUTE_DATA data = new Win32Native.WIN32_FILE_ATTRIBUTE_DATA(); 
            int dataInitialised = File.FillAttributeInfo(fullPath, ref data, false, true); 
            if (dataInitialised != 0) {
                // Ensure we throw a DirectoryNotFoundException. 
                if (dataInitialised == Win32Native.ERROR_FILE_NOT_FOUND)
                    dataInitialised = Win32Native.ERROR_PATH_NOT_FOUND;
                __Error.WinIOError(dataInitialised, fullPath);
            } 

            if (((FileAttributes)data.fileAttributes & FileAttributes.ReparsePoint) != 0) 
                recursive = false; 

            DeleteHelper(fullPath, userPath, recursive); 
        }

        // Note that fullPath is fully qualified, while userPath may be
        // relative.  Use userPath for all exception messages to avoid leaking 
        // fully qualified path information.
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)] 
        private static void DeleteHelper(String fullPath, String userPath, bool recursive)
        { 
            bool r;
            int hr;
            Exception ex = null;
 
            // Do not recursively delete through reparse points.  Perhaps in a
            // future version we will add a new flag to control this behavior, 
            // but for now we're much safer if we err on the conservative side. 
            // This applies to symbolic links and mount points.
            // Note the logic to check whether fullPath is a reparse point is 
            // in Delete(String, String, bool), and will set "recursive" to false.
            // Note that Win32's DeleteFile and RemoveDirectory will just delete
            // the reparse point itself.
 
            if (recursive) {
                Win32Native.WIN32_FIND_DATA data = new Win32Native.WIN32_FIND_DATA(); 
 
                // Open a Find handle
                using (SafeFindHandle hnd = Win32Native.FindFirstFile(fullPath+Path.DirectorySeparatorChar+"*", data)) { 
                    if (hnd.IsInvalid) {
                        hr = Marshal.GetLastWin32Error();
                        __Error.WinIOError(hr, fullPath);
                    } 

                    do { 
                        bool isDir = (0!=(data.dwFileAttributes & Win32Native.FILE_ATTRIBUTE_DIRECTORY)); 
                        if (isDir) {
                            // Skip ".", "..". 
                            if (data.cFileName.Equals(".") || data.cFileName.Equals(".."))
                                continue;

                            // Recurse for all directories, unless they are 
                            // reparse points.  Do not follow mount points nor
                            // symbolic links, but do delete the reparse point 
                            // itself. 
                            bool shouldRecurse = (0 == (data.dwFileAttributes & (int) FileAttributes.ReparsePoint));
                            if (shouldRecurse) { 
                                String newFullPath = Path.InternalCombine(fullPath, data.cFileName);
                                String newUserPath = Path.InternalCombine(userPath, data.cFileName);
                                try {
                                    DeleteHelper(newFullPath, newUserPath, recursive); 
                                }
                                catch(Exception e) { 
                                    if (ex == null) { 
                                        ex = e;
                                    } 
                                }
                            }
                            else {
                                // Check to see if this is a mount point, and 
                                // unmount it.
                                if (data.dwReserved0 == Win32Native.IO_REPARSE_TAG_MOUNT_POINT) { 
                                    // Use full path plus a trailing '\' 
                                    String mountPoint = Path.InternalCombine(fullPath, data.cFileName + Path.DirectorySeparatorChar);
                                    r = Win32Native.DeleteVolumeMountPoint(mountPoint); 
                                    if (!r) {
                                        hr = Marshal.GetLastWin32Error();
                                        try {
                                            __Error.WinIOError(hr, data.cFileName); 
                                        }
                                        catch(Exception e) { 
                                            if (ex == null) { 
                                                ex = e;
                                            } 
                                        }
                                    }
                                }
 
                                // RemoveDirectory on a symbolic link will
                                // remove the link itself. 
                                String reparsePoint = Path.InternalCombine(fullPath, data.cFileName); 
                                r = Win32Native.RemoveDirectory(reparsePoint);
                                if (!r) { 
                                    hr = Marshal.GetLastWin32Error();
                                    try {
                                        __Error.WinIOError(hr, data.cFileName);
                                    } 
                                    catch(Exception e) {
                                        if (ex == null) { 
                                            ex = e; 
                                        }
                                    } 
                                }
                            }
                        }
                        else { 
                            String fileName = Path.InternalCombine(fullPath, data.cFileName);
                            r = Win32Native.DeleteFile(fileName); 
                            if (!r) { 
                                hr = Marshal.GetLastWin32Error();
                                try { 
                                    __Error.WinIOError(hr, data.cFileName);
                                }
                                catch(Exception e) {
                                    if (ex == null) { 
                                        ex = e;
                                    } 
                                } 
                            }
                        } 
                    } while (Win32Native.FindNextFile(hnd, data));
                    // Make sure we quit with a sensible error.
                    hr = Marshal.GetLastWin32Error();
                } 

                if (ex != null) 
                    throw ex; 
                if (hr!=0 && hr!=Win32Native.ERROR_NO_MORE_FILES)
                    __Error.WinIOError(hr, userPath); 
            }

            r = Win32Native.RemoveDirectory(fullPath);
 
            if (!r) {
                hr = Marshal.GetLastWin32Error(); 
                if (hr == Win32Native.ERROR_FILE_NOT_FOUND) // A dubious error code. 
                    hr = Win32Native.ERROR_PATH_NOT_FOUND;
                // This check was originally put in for Win9x (unfortunately without special casing it to be for Win9x only). We can't change the NT codepath now for backcomp reasons. 
                if (hr == Win32Native.ERROR_ACCESS_DENIED)
                    throw new IOException(String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("UnauthorizedAccess_IODenied_Path"), userPath));
                __Error.WinIOError(hr, fullPath);
            } 
        }
 
 
        // WinNT only. Win9x this code will not work.
        [ResourceExposure(ResourceScope.Machine)] 
        [ResourceConsumption(ResourceScope.Machine)]
        private static SafeFileHandle OpenHandle(String path)
        {
#if !FEATURE_PAL 
            BCLDebug.Assert((Environment.OSInfo & Environment.OSName.WinNT) == Environment.OSName.WinNT,"Not running on Winnt OS");
#endif //!FEATURE_PAL 
            String fullPath = Path.GetFullPathInternal(path); 
            String root = Path.GetPathRoot(fullPath);
            if (root == fullPath && root[1] == Path.VolumeSeparatorChar) 
                throw new ArgumentException(Environment.GetResourceString("Arg_PathIsVolume"));

            new FileIOPermission(FileIOPermissionAccess.Write, new String[] { GetDemandDir(fullPath, true) }, false, false ).Demand();
 
            SafeFileHandle handle = Win32Native.SafeCreateFile (
                fullPath, 
                GENERIC_WRITE, 
                (FileShare) (FILE_SHARE_WRITE|FILE_SHARE_DELETE),
                null, 
                FileMode.Open,
                FILE_FLAG_BACKUP_SEMANTICS,
                Win32Native.NULL
            ); 

            if (handle.IsInvalid) { 
                int hr = Marshal.GetLastWin32Error(); 
                __Error.WinIOError(hr, fullPath);
            } 
            return handle;
        }

        private const int FILE_ATTRIBUTE_DIRECTORY = 0x00000010; 
        private const int GENERIC_WRITE = unchecked((int)0x40000000);
        private const int FILE_SHARE_WRITE = 0x00000002; 
        private const int FILE_SHARE_DELETE = 0x00000004; 
        private const int OPEN_EXISTING = 0x00000003;
        private const int FILE_FLAG_BACKUP_SEMANTICS = 0x02000000; 
    }
}



                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK