DesignerSerializationVisibilityAttribute.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ DotNET / DotNET / 8.0 / untmp / whidbey / REDBITS / ndp / fx / src / CompMod / System / ComponentModel / DesignerSerializationVisibilityAttribute.cs / 1 / DesignerSerializationVisibilityAttribute.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

/* 
 */ 
namespace System.ComponentModel {
    using System; 
    using System.Diagnostics;
    using System.Security.Permissions;
    /// 
    ///     
    ///         Specifies the visibility of this property or method as seen
    ///         by the designer serializer. 
    ///     
    /// 
    [AttributeUsage(AttributeTargets.Property | AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Event)] 
    public sealed class DesignerSerializationVisibilityAttribute : Attribute {
        /// 
        ///    
        ///       Specifies that a visual designer should serialize the contents of this property, 
        ///       rather than the property itself.
        ///       This field is read-only. 
        ///     
        /// 
        public static readonly DesignerSerializationVisibilityAttribute Content = new DesignerSerializationVisibilityAttribute(DesignerSerializationVisibility.Content); 

        /// 
        ///    
        ///       Specifies that a 
        ///       visual designer will not serialize the value of this property.
        ///       This field is read-only. 
        ///     
        /// 
        public static readonly DesignerSerializationVisibilityAttribute Hidden = new DesignerSerializationVisibilityAttribute(DesignerSerializationVisibility.Hidden); 

        /// 
        ///    
        ///       Specifies that a 
        ///       visual designer may use default rules when serializing the value of a property.
        ///       This field is read-only. 
        ///     
        /// 
        public static readonly DesignerSerializationVisibilityAttribute Visible = new DesignerSerializationVisibilityAttribute(DesignerSerializationVisibility.Visible); 

        /// 
        ///    
        ///       Specifies the default value, which is , that is, a visual designer 
        ///       uses default rules to generate the value of a property. This
        ///    field is read-only. 
        ///     
        /// 
        public static readonly DesignerSerializationVisibilityAttribute Default = Visible; 

        private DesignerSerializationVisibility visibility;

        ///  
        ///    
        ///       Initializes a new instance of the System.ComponentModel.PersistContentsAttribute class. 
        ///     
        /// 
        public DesignerSerializationVisibilityAttribute(DesignerSerializationVisibility visibility) { 
            this.visibility = visibility;
        }

        ///  
        ///    
        ///       Gets a value indicating whether a 
        ///       visual designer must generate special code to persist the value of a property. 
        ///    
        ///  
        public DesignerSerializationVisibility Visibility {
            get {
                return visibility;
            } 
        }
 
        ///  
        /// 
        ///  
        public override bool Equals(object obj) {

            if (obj == this) {
                return true; 
            }
 
            DesignerSerializationVisibilityAttribute other = obj as DesignerSerializationVisibilityAttribute; 
            return other != null && other.Visibility == visibility;
        } 

        /// 
        ///    
        ///       Returns the hashcode for this object. 
        ///    
        ///  
        public override int GetHashCode() { 
            return base.GetHashCode();
        } 

        /// 
        /// 
        ///  
        public override bool IsDefaultAttribute() {
            return (this.Equals(Default)); 
        } 
    }
}
                        

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