LocalizabilityAttribute.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / Orcas / QFE / wpf / src / Core / CSharp / System / Windows / LocalizabilityAttribute.cs / 1 / LocalizabilityAttribute.cs

                            //------------------------------------------------------------------------ 
//
//  Microsoft Windows Client Platform
//  Copyright (C) Microsoft Corporation, 2001
// 
//  File:      LocalizabiltyAttribute.cs
// 
//  Contents:  Localizability attributes 
//
//  Created:   3/17/2004 Garyyang 
//             7/19/2004 garyyang, Update according to new spec.
//
//
//----------------------------------------------------------------------- 

using System; 
using System.ComponentModel; 

namespace System.Windows 
{
    /// 
    /// Specifies the localization preferences for a class or property in Baml
    /// The attribute can be specified on Class, Property and Method 
    /// 
    [AttributeUsage( 
           AttributeTargets.Class 
         | AttributeTargets.Property
         | AttributeTargets.Field 
         | AttributeTargets.Enum
         | AttributeTargets.Struct,
         AllowMultiple = false,
         Inherited = true) 
    ]
    public sealed class LocalizabilityAttribute : Attribute 
    { 
        /// 
        /// Construct a LocalizabilityAttribute to describe the localizability of a property. 
        /// Modifiability property default to Modifiability.Modifiable, and Readability property
        /// default to Readability.Readable.
        /// 
        /// the string category given to the item 
        public LocalizabilityAttribute(LocalizationCategory category)
        { 
            if ( category < LocalizationCategory.None 
              || category > LocalizationCategory.NeverLocalize)
            { 
                throw new InvalidEnumArgumentException(
                    "category",
                    (int)category,
                    typeof(LocalizationCategory) 
                    );
            } 
 
            _category      = category;
            _readability   = Readability.Readable; 
            _modifiability = Modifiability.Modifiable;
        }

 
        /// 
        /// String category 
        ///  
        /// gets or sets the string category for the item
        public LocalizationCategory Category 
        {
            // should have only getter, because it is a required parameter to the constructor
            get { return _category; }
        } 

        ///  
        /// Get or set the readability of the attribute's targeted value 
        /// 
        /// Readability 
        public Readability Readability
        {
            get { return _readability; }
            set 
            {
                if (  value != Readability.Unreadable 
                   && value != Readability.Readable 
                   && value != Readability.Inherit)
                { 
                    throw new InvalidEnumArgumentException("Readability", (int) value, typeof(Readability));
                }

                _readability = value; 
            }
        } 
 
        /// 
        /// Get or set the modifiability of the attribute's targeted value 
        /// 
        /// Modifiability
        public Modifiability Modifiability
        { 
            get { return _modifiability; }
            set 
            { 
                if (   value != Modifiability.Unmodifiable
                    && value != Modifiability.Modifiable 
                    && value != Modifiability.Inherit)
                {
                    throw new InvalidEnumArgumentException("Modifiability", (int) value, typeof(Modifiability));
                } 

                _modifiability = value; 
            } 
        }
 
        //--------------------------------------------
        // Private members
        //--------------------------------------------
        private LocalizationCategory _category; 
        private Readability          _readability;
        private Modifiability        _modifiability; 
 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------ 
//
//  Microsoft Windows Client Platform
//  Copyright (C) Microsoft Corporation, 2001
// 
//  File:      LocalizabiltyAttribute.cs
// 
//  Contents:  Localizability attributes 
//
//  Created:   3/17/2004 Garyyang 
//             7/19/2004 garyyang, Update according to new spec.
//
//
//----------------------------------------------------------------------- 

using System; 
using System.ComponentModel; 

namespace System.Windows 
{
    /// 
    /// Specifies the localization preferences for a class or property in Baml
    /// The attribute can be specified on Class, Property and Method 
    /// 
    [AttributeUsage( 
           AttributeTargets.Class 
         | AttributeTargets.Property
         | AttributeTargets.Field 
         | AttributeTargets.Enum
         | AttributeTargets.Struct,
         AllowMultiple = false,
         Inherited = true) 
    ]
    public sealed class LocalizabilityAttribute : Attribute 
    { 
        /// 
        /// Construct a LocalizabilityAttribute to describe the localizability of a property. 
        /// Modifiability property default to Modifiability.Modifiable, and Readability property
        /// default to Readability.Readable.
        /// 
        /// the string category given to the item 
        public LocalizabilityAttribute(LocalizationCategory category)
        { 
            if ( category < LocalizationCategory.None 
              || category > LocalizationCategory.NeverLocalize)
            { 
                throw new InvalidEnumArgumentException(
                    "category",
                    (int)category,
                    typeof(LocalizationCategory) 
                    );
            } 
 
            _category      = category;
            _readability   = Readability.Readable; 
            _modifiability = Modifiability.Modifiable;
        }

 
        /// 
        /// String category 
        ///  
        /// gets or sets the string category for the item
        public LocalizationCategory Category 
        {
            // should have only getter, because it is a required parameter to the constructor
            get { return _category; }
        } 

        ///  
        /// Get or set the readability of the attribute's targeted value 
        /// 
        /// Readability 
        public Readability Readability
        {
            get { return _readability; }
            set 
            {
                if (  value != Readability.Unreadable 
                   && value != Readability.Readable 
                   && value != Readability.Inherit)
                { 
                    throw new InvalidEnumArgumentException("Readability", (int) value, typeof(Readability));
                }

                _readability = value; 
            }
        } 
 
        /// 
        /// Get or set the modifiability of the attribute's targeted value 
        /// 
        /// Modifiability
        public Modifiability Modifiability
        { 
            get { return _modifiability; }
            set 
            { 
                if (   value != Modifiability.Unmodifiable
                    && value != Modifiability.Modifiable 
                    && value != Modifiability.Inherit)
                {
                    throw new InvalidEnumArgumentException("Modifiability", (int) value, typeof(Modifiability));
                } 

                _modifiability = value; 
            } 
        }
 
        //--------------------------------------------
        // Private members
        //--------------------------------------------
        private LocalizationCategory _category; 
        private Readability          _readability;
        private Modifiability        _modifiability; 
 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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