Code:
/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / Orcas / QFE / wpf / src / Core / CSharp / System / Windows / Media / Animation / Generated / SizeAnimationClockResource.cs / 1 / SizeAnimationClockResource.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using System; using System.Windows; using System.Windows.Media; using System.Windows.Media.Composition; using System.Diagnostics; using System.Runtime.InteropServices; using System.Security; namespace System.Windows.Media.Animation { ////// SizeAnimationClockResource class. /// AnimationClockResource classes refer to an AnimationClock and a base /// value. They implement DUCE.IResource, and thus can be used to produce /// a render-side resource which represents the current value of this /// AnimationClock. /// They subscribe to the Changed event on the AnimationClock and ensure /// that the resource's current value is up to date. /// internal class SizeAnimationClockResource: AnimationClockResource, DUCE.IResource { ////// Constructor for public SizeAnimationClockResource. /// This constructor accepts the base value and AnimationClock. /// Note that since there is no current requirement that we be able to set or replace either the /// base value or the AnimationClock, this is the only way to initialize an instance of /// SizeAnimationClockResource. /// Also, we currently Assert that the resource is non-null, since without mutability /// such a resource isn't needed. /// We can easily extend this class if/when new requirements arise. /// /// Size - The base value. /// AnimationClock - cannot be null. public SizeAnimationClockResource( Size baseValue, AnimationClock animationClock ): base( animationClock ) { _baseValue = baseValue; } #region Public Properties ////// BaseValue Property - typed accessor for BaseValue. /// public Size BaseValue { get { return _baseValue; } } ////// CurrentValue Property - typed accessor for CurrentValue /// public Size CurrentValue { get { if (_animationClock != null) { // No handoff for DrawingContext animations so we use the // BaseValue as the defaultOriginValue and the // defaultDestinationValue. We call the Timeline's GetCurrentValue // directly to avoid boxing return ((SizeAnimationBase)(_animationClock.Timeline)).GetCurrentValue( _baseValue, // defaultOriginValue _baseValue, // defaultDesinationValue _animationClock); // clock } else { return _baseValue; } } } #endregion Public Properties #region DUCE // // Method which returns the DUCE type of this class. // The base class needs this type when calling CreateOrAddRefOnChannel. // By providing this via a virtual, we avoid a per-instance storage cost. // protected override DUCE.ResourceType ResourceType { get { return DUCE.ResourceType.TYPE_SIZERESOURCE; } } ////// UpdateResource - This method is called to update the render-thread /// resource on a given channel. /// /// The DUCE.ResourceHandle for this resource on this channel. /// The channel on which to update the render-thread resource. ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels can handle bad pointers and will not affect other appdomains or processes /// [SecurityCritical,SecurityTreatAsSafe] protected override void UpdateResource( DUCE.ResourceHandle handle, DUCE.Channel channel) { DUCE.MILCMD_SIZERESOURCE cmd = new DUCE.MILCMD_SIZERESOURCE(); cmd.Type = MILCMD.MilCmdSizeResource; cmd.Handle = handle; cmd.Value = CurrentValue; unsafe { channel.SendCommand( (byte*)&cmd, sizeof(DUCE.MILCMD_SIZERESOURCE)); } // Validate this resource IsResourceInvalid = false; } #endregion DUCE private Size _baseValue; } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using System; using System.Windows; using System.Windows.Media; using System.Windows.Media.Composition; using System.Diagnostics; using System.Runtime.InteropServices; using System.Security; namespace System.Windows.Media.Animation { ////// SizeAnimationClockResource class. /// AnimationClockResource classes refer to an AnimationClock and a base /// value. They implement DUCE.IResource, and thus can be used to produce /// a render-side resource which represents the current value of this /// AnimationClock. /// They subscribe to the Changed event on the AnimationClock and ensure /// that the resource's current value is up to date. /// internal class SizeAnimationClockResource: AnimationClockResource, DUCE.IResource { ////// Constructor for public SizeAnimationClockResource. /// This constructor accepts the base value and AnimationClock. /// Note that since there is no current requirement that we be able to set or replace either the /// base value or the AnimationClock, this is the only way to initialize an instance of /// SizeAnimationClockResource. /// Also, we currently Assert that the resource is non-null, since without mutability /// such a resource isn't needed. /// We can easily extend this class if/when new requirements arise. /// /// Size - The base value. /// AnimationClock - cannot be null. public SizeAnimationClockResource( Size baseValue, AnimationClock animationClock ): base( animationClock ) { _baseValue = baseValue; } #region Public Properties ////// BaseValue Property - typed accessor for BaseValue. /// public Size BaseValue { get { return _baseValue; } } ////// CurrentValue Property - typed accessor for CurrentValue /// public Size CurrentValue { get { if (_animationClock != null) { // No handoff for DrawingContext animations so we use the // BaseValue as the defaultOriginValue and the // defaultDestinationValue. We call the Timeline's GetCurrentValue // directly to avoid boxing return ((SizeAnimationBase)(_animationClock.Timeline)).GetCurrentValue( _baseValue, // defaultOriginValue _baseValue, // defaultDesinationValue _animationClock); // clock } else { return _baseValue; } } } #endregion Public Properties #region DUCE // // Method which returns the DUCE type of this class. // The base class needs this type when calling CreateOrAddRefOnChannel. // By providing this via a virtual, we avoid a per-instance storage cost. // protected override DUCE.ResourceType ResourceType { get { return DUCE.ResourceType.TYPE_SIZERESOURCE; } } ////// UpdateResource - This method is called to update the render-thread /// resource on a given channel. /// /// The DUCE.ResourceHandle for this resource on this channel. /// The channel on which to update the render-thread resource. ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels can handle bad pointers and will not affect other appdomains or processes /// [SecurityCritical,SecurityTreatAsSafe] protected override void UpdateResource( DUCE.ResourceHandle handle, DUCE.Channel channel) { DUCE.MILCMD_SIZERESOURCE cmd = new DUCE.MILCMD_SIZERESOURCE(); cmd.Type = MILCMD.MilCmdSizeResource; cmd.Handle = handle; cmd.Value = CurrentValue; unsafe { channel.SendCommand( (byte*)&cmd, sizeof(DUCE.MILCMD_SIZERESOURCE)); } // Validate this resource IsResourceInvalid = false; } #endregion DUCE private Size _baseValue; } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- ZipIOEndOfCentralDirectoryBlock.cs
- MinimizableAttributeTypeConverter.cs
- Size.cs
- UnauthorizedWebPart.cs
- ConstrainedGroup.cs
- ReadonlyMessageFilter.cs
- DefaultWorkflowTransactionService.cs
- UInt32Storage.cs
- Typeface.cs
- RefreshEventArgs.cs
- FocusManager.cs
- PrivilegeNotHeldException.cs
- TimeSpanConverter.cs
- ColumnMapCopier.cs
- Types.cs
- PassportAuthentication.cs
- FormatterServicesNoSerializableCheck.cs
- ConfigurationPropertyAttribute.cs
- AxisAngleRotation3D.cs
- ThreadStateException.cs
- GraphicsContext.cs
- DataGridBoolColumn.cs
- CircleEase.cs
- CaseCqlBlock.cs
- WmlPanelAdapter.cs
- ImageAnimator.cs
- XmlDigitalSignatureProcessor.cs
- PageAsyncTaskManager.cs
- SchemaCreator.cs
- ShellProvider.cs
- Point3DAnimationBase.cs
- Directory.cs
- GZipDecoder.cs
- KeyNotFoundException.cs
- RemotingConfigParser.cs
- RequestCachingSection.cs
- WmlValidationSummaryAdapter.cs
- ACE.cs
- WebDescriptionAttribute.cs
- UserThread.cs
- WmlObjectListAdapter.cs
- GlyphsSerializer.cs
- FrameworkElementFactory.cs
- HierarchicalDataBoundControl.cs
- FileDialogPermission.cs
- ToolTip.cs
- XmlLanguageConverter.cs
- LabelExpression.cs
- BitmapScalingModeValidation.cs
- ConsumerConnectionPoint.cs
- FunctionMappingTranslator.cs
- ZipIOExtraField.cs
- HtmlTextViewAdapter.cs
- FileSystemInfo.cs
- ResetableIterator.cs
- figurelength.cs
- SafeRightsManagementSessionHandle.cs
- latinshape.cs
- uribuilder.cs
- VectorCollectionValueSerializer.cs
- ProvidePropertyAttribute.cs
- wmiprovider.cs
- Stack.cs
- TableRowCollection.cs
- ReliabilityContractAttribute.cs
- TdsParserStateObject.cs
- DataGridBoolColumn.cs
- BinaryMessageEncodingElement.cs
- DataGridViewCellStyleChangedEventArgs.cs
- VerificationException.cs
- HttpStaticObjectsCollectionWrapper.cs
- TreeNodeBindingCollection.cs
- WindowsContainer.cs
- TargetFrameworkAttribute.cs
- Win32KeyboardDevice.cs
- XamlFxTrace.cs
- _Rfc2616CacheValidators.cs
- TransactionChannel.cs
- SecurityContextTokenCache.cs
- SettingsProperty.cs
- Rights.cs
- ArraySegment.cs
- NotImplementedException.cs
- SoapParser.cs
- TextEditorDragDrop.cs
- ConfigurationStrings.cs
- StrokeNodeData.cs
- ViewGenResults.cs
- FormsAuthenticationConfiguration.cs
- Effect.cs
- PermissionSetEnumerator.cs
- FormViewPagerRow.cs
- ITextView.cs
- ObjectItemAttributeAssemblyLoader.cs
- InternalTypeHelper.cs
- ItemsPresenter.cs
- StructuredProperty.cs
- FreezableOperations.cs
- ValueTable.cs
- TemplateAction.cs