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/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / Orcas / QFE / wpf / src / Framework / System / Windows / Markup / XamlWriter.cs / 1 / XamlWriter.cs
//---------------------------------------------------------------------------- // // File: XamlWriter.cs // // Description: // base Parser class that parses XML markup into an Avalon Element Tree // // // History: // 6/06/01: rogerg Created as Parser.cs // 5/29/03: peterost Ported to wcp as Parser.cs // 8/04/05: a-neabbu Split Parser into XamlReader and XamlWriter // // Copyright (C) 2003 by Microsoft Corporation. All rights reserved. // //--------------------------------------------------------------------------- using System; using System.Xml; using System.IO; using System.IO.Packaging; using System.Windows; using System.Collections; using System.Diagnostics; using System.Reflection; using System.Windows.Threading; using MS.Utility; using System.Security; using System.Security.Permissions; using System.Security.Policy; using System.Text; using System.ComponentModel.Design.Serialization; using System.Globalization; using System.Windows.Markup.Primitives; using MS.Internal.IO.Packaging; using MS.Internal.PresentationFramework; namespace System.Windows.Markup { ////// Parsing class used to create an Windows Presentation Platform Tree /// public static class XamlWriter { #region Public Methods ////// Save gets the xml respresentation /// for the given object instance /// /// /// Object instance /// ////// XAML string representing object instance /// ////// We only allow Serialization in partial trust. Although we would throw an exception later anyways, /// we throw one here so we know where to expect the exception. ( public static string Save(object obj) { // Must be in full trust SecurityHelper.DemandUnmanagedCode(); // Validate input arguments if (obj == null) { throw new ArgumentNullException("obj"); } // Create TextWriter StringBuilder sb = new StringBuilder(); TextWriter writer = new StringWriter(sb, XamlSerializerUtil.EnglishUSCulture); try { Save(obj, writer); } finally { // Close writer writer.Close(); } return sb.ToString(); } /// /// Save writes the xml respresentation /// for the given object instance using the given writer /// /// /// Object instance /// /// /// Text Writer /// ////// We only allow Serialization in partial trust. Although we would throw an exception later anyways, /// we throw one here so we know where to expect the exception. ( public static void Save(object obj, TextWriter writer) { // Must be in full trust SecurityHelper.DemandUnmanagedCode(); // Validate input arguments if (obj == null) { throw new ArgumentNullException("obj"); } if (writer == null) { throw new ArgumentNullException("writer"); } // Create XmlTextWriter XmlTextWriter xmlWriter = new XmlTextWriter(writer); MarkupWriter.SaveAsXml(xmlWriter, obj); } /// /// Save writes the xml respresentation /// for the given object instance to the given stream /// /// /// Object instance /// /// /// Stream /// ////// We only allow Serialization in partial trust. Although we would throw an exception later anyways, /// we throw one here so we know where to expect the exception. ( public static void Save(object obj, Stream stream) { // Must be in full trust SecurityHelper.DemandUnmanagedCode(); // Validate input arguments if (obj == null) { throw new ArgumentNullException("obj"); } if (stream == null) { throw new ArgumentNullException("stream"); } // Create XmlTextWriter XmlTextWriter xmlWriter = new XmlTextWriter(stream, null); MarkupWriter.SaveAsXml(xmlWriter, obj); } /// /// Save writes the xml respresentation /// for the given object instance using the given /// writer. In addition it also allows the designer /// to participate in this conversion. /// /// /// Object instance /// /// /// XmlWriter /// ////// We only allow Serialization in partial trust. Although we would throw an exception later anyways, /// we throw one here so we know where to expect the exception. ( public static void Save(object obj, XmlWriter xmlWriter) { // Must be in full trust SecurityHelper.DemandUnmanagedCode(); // Validate input arguments if (obj == null) { throw new ArgumentNullException("obj"); } if (xmlWriter == null) { throw new ArgumentNullException("xmlWriter"); } try { MarkupWriter.SaveAsXml(xmlWriter, obj); } finally { xmlWriter.Flush(); } } /// /// Save writes the xml respresentation /// for the given object instance using the /// given XmlTextWriter embedded in the manager. /// /// /// Object instance /// /// /// Serialization Manager /// ////// We only allow Serialization in partial trust. Although we would throw an exception later anyways, /// we throw one here so we know where to expect the exception. ( public static void Save(object obj, XamlDesignerSerializationManager manager) { // Must be in full trust SecurityHelper.DemandUnmanagedCode(); // Validate input arguments if (obj == null) { throw new ArgumentNullException("obj"); } if (manager == null) { throw new ArgumentNullException("manager"); } MarkupWriter.SaveAsXml(manager.XmlWriter, obj, manager); } #endregion Public Methods } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // // File: XamlWriter.cs // // Description: // base Parser class that parses XML markup into an Avalon Element Tree // // // History: // 6/06/01: rogerg Created as Parser.cs // 5/29/03: peterost Ported to wcp as Parser.cs // 8/04/05: a-neabbu Split Parser into XamlReader and XamlWriter // // Copyright (C) 2003 by Microsoft Corporation. All rights reserved. // //--------------------------------------------------------------------------- using System; using System.Xml; using System.IO; using System.IO.Packaging; using System.Windows; using System.Collections; using System.Diagnostics; using System.Reflection; using System.Windows.Threading; using MS.Utility; using System.Security; using System.Security.Permissions; using System.Security.Policy; using System.Text; using System.ComponentModel.Design.Serialization; using System.Globalization; using System.Windows.Markup.Primitives; using MS.Internal.IO.Packaging; using MS.Internal.PresentationFramework; namespace System.Windows.Markup { /// /// Parsing class used to create an Windows Presentation Platform Tree /// public static class XamlWriter { #region Public Methods ////// Save gets the xml respresentation /// for the given object instance /// /// /// Object instance /// ////// XAML string representing object instance /// ////// We only allow Serialization in partial trust. Although we would throw an exception later anyways, /// we throw one here so we know where to expect the exception. ( public static string Save(object obj) { // Must be in full trust SecurityHelper.DemandUnmanagedCode(); // Validate input arguments if (obj == null) { throw new ArgumentNullException("obj"); } // Create TextWriter StringBuilder sb = new StringBuilder(); TextWriter writer = new StringWriter(sb, XamlSerializerUtil.EnglishUSCulture); try { Save(obj, writer); } finally { // Close writer writer.Close(); } return sb.ToString(); } /// /// Save writes the xml respresentation /// for the given object instance using the given writer /// /// /// Object instance /// /// /// Text Writer /// ////// We only allow Serialization in partial trust. Although we would throw an exception later anyways, /// we throw one here so we know where to expect the exception. ( public static void Save(object obj, TextWriter writer) { // Must be in full trust SecurityHelper.DemandUnmanagedCode(); // Validate input arguments if (obj == null) { throw new ArgumentNullException("obj"); } if (writer == null) { throw new ArgumentNullException("writer"); } // Create XmlTextWriter XmlTextWriter xmlWriter = new XmlTextWriter(writer); MarkupWriter.SaveAsXml(xmlWriter, obj); } /// /// Save writes the xml respresentation /// for the given object instance to the given stream /// /// /// Object instance /// /// /// Stream /// ////// We only allow Serialization in partial trust. Although we would throw an exception later anyways, /// we throw one here so we know where to expect the exception. ( public static void Save(object obj, Stream stream) { // Must be in full trust SecurityHelper.DemandUnmanagedCode(); // Validate input arguments if (obj == null) { throw new ArgumentNullException("obj"); } if (stream == null) { throw new ArgumentNullException("stream"); } // Create XmlTextWriter XmlTextWriter xmlWriter = new XmlTextWriter(stream, null); MarkupWriter.SaveAsXml(xmlWriter, obj); } /// /// Save writes the xml respresentation /// for the given object instance using the given /// writer. In addition it also allows the designer /// to participate in this conversion. /// /// /// Object instance /// /// /// XmlWriter /// ////// We only allow Serialization in partial trust. Although we would throw an exception later anyways, /// we throw one here so we know where to expect the exception. ( public static void Save(object obj, XmlWriter xmlWriter) { // Must be in full trust SecurityHelper.DemandUnmanagedCode(); // Validate input arguments if (obj == null) { throw new ArgumentNullException("obj"); } if (xmlWriter == null) { throw new ArgumentNullException("xmlWriter"); } try { MarkupWriter.SaveAsXml(xmlWriter, obj); } finally { xmlWriter.Flush(); } } /// /// Save writes the xml respresentation /// for the given object instance using the /// given XmlTextWriter embedded in the manager. /// /// /// Object instance /// /// /// Serialization Manager /// ////// We only allow Serialization in partial trust. Although we would throw an exception later anyways, /// we throw one here so we know where to expect the exception. ( public static void Save(object obj, XamlDesignerSerializationManager manager) { // Must be in full trust SecurityHelper.DemandUnmanagedCode(); // Validate input arguments if (obj == null) { throw new ArgumentNullException("obj"); } if (manager == null) { throw new ArgumentNullException("manager"); } MarkupWriter.SaveAsXml(manager.XmlWriter, obj, manager); } #endregion Public Methods } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
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