ChannelSinkStacks.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / clr / src / BCL / System / Runtime / Remoting / ChannelSinkStacks.cs / 1 / ChannelSinkStacks.cs

                            // ==++== 
//
//   Copyright (c) Microsoft Corporation.  All rights reserved.
//
// ==--== 
/*============================================================
** 
** File:    ChannelSinkStacks.cs 
**
** Purpose: Defines the stack interfaces. 
**
**
===========================================================*/
 
using System;
using System.Collections; 
using System.IO; 
using System.Reflection;
using System.Runtime.Remoting; 
using System.Runtime.Remoting.Messaging;
using System.Runtime.Remoting.Metadata;
using System.Security.Permissions;
 

namespace System.Runtime.Remoting.Channels { 
 

     // interface for maintaining the sink stack 
    //   The formatter sink MUST provide this object.
    //   No other sinks should have to check to see if this is null.
[System.Runtime.InteropServices.ComVisible(true)]
    public interface IClientChannelSinkStack : IClientResponseChannelSinkStack 
    {
        // Push a sink to the stack (it will be called on the way back to get 
        //   the response stream). 
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
        void Push(IClientChannelSink sink, Object state); 

        // Retrieve state previously pushed by sink.
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
        Object Pop(IClientChannelSink sink); 

    } // IChannelSinkStack 
 
[System.Runtime.InteropServices.ComVisible(true)]
    public interface IClientResponseChannelSinkStack 
    {
        // Call AsyncProcessResponse (on previous channel sink)
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
        void AsyncProcessResponse(ITransportHeaders headers, Stream stream); 

        // Called by client formatter sink in AsyncProcessResponse once it has 
        //   deserialized the response message. 
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
        void DispatchReplyMessage(IMessage msg); 

        // If an exception happens on the async channel sink path, the
        //   sink should call this method with the exception.
         [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	 
       void DispatchException(Exception e);
 
    } // interface IClientResponseChannelSinkStack 

 
    [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
[System.Runtime.InteropServices.ComVisible(true)]
    public class ClientChannelSinkStack : IClientChannelSinkStack
    { 
        private class SinkStack
        { 
            public SinkStack PrevStack; 

            public IClientChannelSink Sink; 
            public Object State;
        }

        private SinkStack _stack = null; 

        private IMessageSink _replySink = null; 
 

        public ClientChannelSinkStack() 
        {
        }

        // use this constructor when initiating an async call 
        public ClientChannelSinkStack(IMessageSink replySink)
        { 
            _replySink = replySink; 
        }
 


        public void Push(IClientChannelSink sink, Object state)
        { 
            SinkStack newStack = new SinkStack();
            newStack.PrevStack = _stack; 
            newStack.Sink = sink; 
            newStack.State = state;
            _stack = newStack; 
        } // Push


        // retrieve state previously pushed by sink 
        public Object Pop(IClientChannelSink sink)
        { 
            if (_stack == null) 
            {
                throw new RemotingException( 
                    Environment.GetResourceString("Remoting_Channel_PopOnEmptySinkStack"));
            }

            // find this sink on the stack 
            do
            { 
                if (_stack.Sink == sink) 
                    break;
 
                _stack = _stack.PrevStack;
            } while (_stack != null);

            if (_stack.Sink == null) 
            {
                throw new RemotingException( 
                    Environment.GetResourceString("Remoting_Channel_PopFromSinkStackWithoutPush")); 
            }
 
            Object state = _stack.State;
            _stack = _stack.PrevStack;

            return state; 
        } // Pop
 
 
        public void AsyncProcessResponse(ITransportHeaders headers, Stream stream)
        { 
            // If the reply sink is null, this is a one way message, so we're not
            //   going to process the reply path.
            if (_replySink != null)
            { 
                if (_stack == null)
                { 
                    throw new RemotingException( 
                        Environment.GetResourceString(
                            "Remoting_Channel_CantCallAPRWhenStackEmpty")); 
                }

                IClientChannelSink sink = _stack.Sink;
                Object state = _stack.State; 
                _stack = _stack.PrevStack;
 
                sink.AsyncProcessResponse(this, state, headers, stream); 
            }
        } // AsyncProcessResponse 


        // Client formatter sink should call this in AysncProcessResponse once
        //   it has deserialized a message. 
        public void DispatchReplyMessage(IMessage msg)
        { 
            if (_replySink != null) 
                _replySink.SyncProcessMessage(msg);
        } // DispatchReplyMessage 


        public void DispatchException(Exception e)
        { 
            DispatchReplyMessage(new ReturnMessage(e, null));
        } // DispatchException 
 
    } // ClientChannelSinkStack
 



 
    // interface for maintaining the sink stack
    //   The transport sink MUST provide this object. 
    //   No other sinks should have to check to see if this is null. 
[System.Runtime.InteropServices.ComVisible(true)]
    public interface IServerChannelSinkStack : IServerResponseChannelSinkStack 
    {
        // Push a sink to the stack (it will be called on the way back to get
        //   the response stream).
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	 
        void Push(IServerChannelSink sink, Object state);
 
        // Retrieve state previously pushed by sink. 
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
        Object Pop(IServerChannelSink sink); 

        /// 

        // IMPORTANT: If a sink did a Push(), it must do a Pop() 
        //   before calling GetResponseStream inside of ProcessMessage.
 
        // On the way back, if it is determined that a asynchronous processing is 
        //   needed, a sink should call Store() instead of Pop()
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	 
        void Store(IServerChannelSink sink, Object state);

        /// 
 
        // Called by the server transport sink to complete the dispatch, if async
        //   processing is being used. 
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	 
        void StoreAndDispatch(IServerChannelSink sink, Object state);
 
        /// 

        // handles callback after message has been dispatched asynchronously
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	 
        void ServerCallback(IAsyncResult ar);
 
    } // IServerChannelSinkStack 

[System.Runtime.InteropServices.ComVisible(true)] 
    public interface IServerResponseChannelSinkStack
    {
        /// 
        // Call AsyncProcessResponse (on previous channel sink) 
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
        void AsyncProcessResponse(IMessage msg, ITransportHeaders headers, Stream stream); 
 
        // Call GetResponseStream (on previous channel sink)
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	 
        Stream GetResponseStream(IMessage msg, ITransportHeaders headers);
    } // interface IServerResponseChannelSinkStack

 
    [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
[System.Runtime.InteropServices.ComVisible(true)] 
    public class ServerChannelSinkStack : IServerChannelSinkStack 
    {
        private class SinkStack 
        {
            public SinkStack PrevStack;

            public IServerChannelSink Sink; 
            public Object State;
        } 
 
        private SinkStack _stack = null;
        private SinkStack _rememberedStack = null; 

        // async callback support
        private IMessage   _asyncMsg = null;
        private MethodInfo _asyncEnd = null; 
        private Object     _serverObject = null;
        private IMethodCallMessage   _msg = null; 
 

        public void Push(IServerChannelSink sink, Object state) 
        {
            SinkStack newStack = new SinkStack();
            newStack.PrevStack = _stack;
            newStack.Sink = sink; 
            newStack.State = state;
            _stack = newStack; 
        } // Push 

 
        public Object Pop(IServerChannelSink sink)
        {
            if (_stack == null)
            { 
                throw new RemotingException(
                    Environment.GetResourceString("Remoting_Channel_PopOnEmptySinkStack")); 
            } 

            // find this sink on the stack 
            do
            {
                if (_stack.Sink == sink)
                    break; 

                _stack = _stack.PrevStack; 
            } while (_stack != null); 

            if (_stack.Sink == null) 
            {
                throw new RemotingException(
                    Environment.GetResourceString("Remoting_Channel_PopFromSinkStackWithoutPush"));
            } 

            Object state = _stack.State; 
            _stack = _stack.PrevStack; 

            return state; 
        } // Pop


        public void Store(IServerChannelSink sink, Object state) 
        {
            if (_stack == null) 
            { 
                throw new RemotingException(
                    Environment.GetResourceString( 
                        "Remoting_Channel_StoreOnEmptySinkStack"));
            }

            // find this sink on the stack 
            do
            { 
                if (_stack.Sink == sink) 
                    break;
 
                _stack = _stack.PrevStack;
            } while (_stack != null);

            if (_stack.Sink == null) 
            {
                throw new RemotingException( 
                    Environment.GetResourceString("Remoting_Channel_StoreOnSinkStackWithoutPush")); 
            }
 
            SinkStack remStack = new SinkStack();
            remStack.PrevStack = _rememberedStack;
            remStack.Sink = sink;
            remStack.State = state; 
            _rememberedStack = remStack;
 
            Pop(sink); 
        } // Store
 
        public void StoreAndDispatch(IServerChannelSink sink, Object state)
        {
            Store(sink, state);
            FlipRememberedStack(); 

            CrossContextChannel.DoAsyncDispatch(_asyncMsg, null); 
        } // Store 

        // Reverses remebered stack so that return message may be dispatched. 
        private void FlipRememberedStack()
        {
            if (_stack != null)
                throw new RemotingException( 
                    Environment.GetResourceString(
                        "Remoting_Channel_CantCallFRSWhenStackEmtpy")); 
 
            while (_rememberedStack != null)
            { 
                SinkStack newStack = new SinkStack();
                newStack.PrevStack = _stack;
                newStack.Sink = _rememberedStack.Sink;
                newStack.State = _rememberedStack.State; 
                _stack = newStack;
                _rememberedStack = _rememberedStack.PrevStack; 
            } 
        } // FlipRememberedStack
 

        public void AsyncProcessResponse(IMessage msg, ITransportHeaders headers, Stream stream)
        {
            if (_stack == null) 
            {
                throw new RemotingException( 
                    Environment.GetResourceString( 
                        "Remoting_Channel_CantCallAPRWhenStackEmpty"));
            } 

            IServerChannelSink sink = _stack.Sink;
            Object state = _stack.State;
            _stack = _stack.PrevStack; 

            sink.AsyncProcessResponse(this, state, msg, headers, stream); 
        } // AsyncProcessResponse 

 
        public Stream GetResponseStream(IMessage msg, ITransportHeaders headers)
        {
            if (_stack == null)
            { 
                throw new RemotingException(
                    Environment.GetResourceString( 
                        "Remoting_Channel_CantCallGetResponseStreamWhenStackEmpty")); 
            }
 
            // save state
            IServerChannelSink savedSink = _stack.Sink;
            Object savedState = _stack.State;
 
            _stack = _stack.PrevStack;
            Stream stream = savedSink.GetResponseStream(this, savedState, msg, headers); 
 
            // restore state
            Push(savedSink, savedState); 

            return stream;
        } // GetResponseStream
 
        // Store server that is going to be called back
        internal Object ServerObject { set { _serverObject = value; } } 
 
        public void ServerCallback(IAsyncResult ar)
        { 
            if (_asyncEnd != null)
            {
                RemotingMethodCachedData asyncEndCache = (RemotingMethodCachedData)
                    InternalRemotingServices.GetReflectionCachedData(_asyncEnd); 

                MethodInfo syncMI = (MethodInfo)_msg.MethodBase; 
                RemotingMethodCachedData syncCache = (RemotingMethodCachedData) 
                    InternalRemotingServices.GetReflectionCachedData(syncMI);
 
                ParameterInfo[] paramList = asyncEndCache.Parameters;

                // construct list to pass into End
                Object[] parameters = new Object[paramList.Length]; 
                parameters[paramList.Length - 1] = ar; // last parameter is the async result
 
                Object[] syncMsgArgs = _msg.Args; 

                // copy out and ref parameters to the parameters list 
                AsyncMessageHelper.GetOutArgs(syncCache.Parameters, syncMsgArgs, parameters);

                Object[] outArgs;
 
                StackBuilderSink s = new StackBuilderSink(_serverObject);
                Object returnValue = 
                    s.PrivateProcessMessage(_asyncEnd.MethodHandle, 
                        System.Runtime.Remoting.Messaging.Message.CoerceArgs(_asyncEnd, parameters, paramList),
                        _serverObject, 
                        0,
                        false,
                        out outArgs);
 
                // The outArgs list is associated with the EndXXX method. We need to make sure
                //   it is sized properly for the out args of the XXX method. 
                if (outArgs != null) 
                    outArgs = ArgMapper.ExpandAsyncEndArgsToSyncArgs(syncCache, outArgs);
 
                s.CopyNonByrefOutArgsFromOriginalArgs(syncCache, syncMsgArgs, ref outArgs);

                IMessage retMessage = new ReturnMessage(
                    returnValue, outArgs, _msg.ArgCount, CallContext.GetLogicalCallContext(), _msg); 

                AsyncProcessResponse(retMessage, null, null); 
            } 
        } // ServerCallback
 
    } // ServerChannelSinkStack

    // helper class for transforming [....] message parameter lists into its
    //   async counterparts 
    internal static class AsyncMessageHelper
    { 
        internal static void GetOutArgs(ParameterInfo[] syncParams, Object[] syncArgs, 
                                        Object[] endArgs)
        { 
            int outCount = 0;

            for (int co = 0; co < syncParams.Length; co++)
            { 
                if (syncParams[co].IsOut || syncParams[co].ParameterType.IsByRef)
                { 
                    endArgs[outCount++] = syncArgs[co]; 
                }
            } 

        } // GetOutArgs
    } // AsyncMessageHelper
 
} // namespace System.Runtime.Remoting.Channels

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// ==++== 
//
//   Copyright (c) Microsoft Corporation.  All rights reserved.
//
// ==--== 
/*============================================================
** 
** File:    ChannelSinkStacks.cs 
**
** Purpose: Defines the stack interfaces. 
**
**
===========================================================*/
 
using System;
using System.Collections; 
using System.IO; 
using System.Reflection;
using System.Runtime.Remoting; 
using System.Runtime.Remoting.Messaging;
using System.Runtime.Remoting.Metadata;
using System.Security.Permissions;
 

namespace System.Runtime.Remoting.Channels { 
 

     // interface for maintaining the sink stack 
    //   The formatter sink MUST provide this object.
    //   No other sinks should have to check to see if this is null.
[System.Runtime.InteropServices.ComVisible(true)]
    public interface IClientChannelSinkStack : IClientResponseChannelSinkStack 
    {
        // Push a sink to the stack (it will be called on the way back to get 
        //   the response stream). 
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
        void Push(IClientChannelSink sink, Object state); 

        // Retrieve state previously pushed by sink.
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
        Object Pop(IClientChannelSink sink); 

    } // IChannelSinkStack 
 
[System.Runtime.InteropServices.ComVisible(true)]
    public interface IClientResponseChannelSinkStack 
    {
        // Call AsyncProcessResponse (on previous channel sink)
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
        void AsyncProcessResponse(ITransportHeaders headers, Stream stream); 

        // Called by client formatter sink in AsyncProcessResponse once it has 
        //   deserialized the response message. 
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
        void DispatchReplyMessage(IMessage msg); 

        // If an exception happens on the async channel sink path, the
        //   sink should call this method with the exception.
         [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	 
       void DispatchException(Exception e);
 
    } // interface IClientResponseChannelSinkStack 

 
    [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
[System.Runtime.InteropServices.ComVisible(true)]
    public class ClientChannelSinkStack : IClientChannelSinkStack
    { 
        private class SinkStack
        { 
            public SinkStack PrevStack; 

            public IClientChannelSink Sink; 
            public Object State;
        }

        private SinkStack _stack = null; 

        private IMessageSink _replySink = null; 
 

        public ClientChannelSinkStack() 
        {
        }

        // use this constructor when initiating an async call 
        public ClientChannelSinkStack(IMessageSink replySink)
        { 
            _replySink = replySink; 
        }
 


        public void Push(IClientChannelSink sink, Object state)
        { 
            SinkStack newStack = new SinkStack();
            newStack.PrevStack = _stack; 
            newStack.Sink = sink; 
            newStack.State = state;
            _stack = newStack; 
        } // Push


        // retrieve state previously pushed by sink 
        public Object Pop(IClientChannelSink sink)
        { 
            if (_stack == null) 
            {
                throw new RemotingException( 
                    Environment.GetResourceString("Remoting_Channel_PopOnEmptySinkStack"));
            }

            // find this sink on the stack 
            do
            { 
                if (_stack.Sink == sink) 
                    break;
 
                _stack = _stack.PrevStack;
            } while (_stack != null);

            if (_stack.Sink == null) 
            {
                throw new RemotingException( 
                    Environment.GetResourceString("Remoting_Channel_PopFromSinkStackWithoutPush")); 
            }
 
            Object state = _stack.State;
            _stack = _stack.PrevStack;

            return state; 
        } // Pop
 
 
        public void AsyncProcessResponse(ITransportHeaders headers, Stream stream)
        { 
            // If the reply sink is null, this is a one way message, so we're not
            //   going to process the reply path.
            if (_replySink != null)
            { 
                if (_stack == null)
                { 
                    throw new RemotingException( 
                        Environment.GetResourceString(
                            "Remoting_Channel_CantCallAPRWhenStackEmpty")); 
                }

                IClientChannelSink sink = _stack.Sink;
                Object state = _stack.State; 
                _stack = _stack.PrevStack;
 
                sink.AsyncProcessResponse(this, state, headers, stream); 
            }
        } // AsyncProcessResponse 


        // Client formatter sink should call this in AysncProcessResponse once
        //   it has deserialized a message. 
        public void DispatchReplyMessage(IMessage msg)
        { 
            if (_replySink != null) 
                _replySink.SyncProcessMessage(msg);
        } // DispatchReplyMessage 


        public void DispatchException(Exception e)
        { 
            DispatchReplyMessage(new ReturnMessage(e, null));
        } // DispatchException 
 
    } // ClientChannelSinkStack
 



 
    // interface for maintaining the sink stack
    //   The transport sink MUST provide this object. 
    //   No other sinks should have to check to see if this is null. 
[System.Runtime.InteropServices.ComVisible(true)]
    public interface IServerChannelSinkStack : IServerResponseChannelSinkStack 
    {
        // Push a sink to the stack (it will be called on the way back to get
        //   the response stream).
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	 
        void Push(IServerChannelSink sink, Object state);
 
        // Retrieve state previously pushed by sink. 
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
        Object Pop(IServerChannelSink sink); 

        /// 

        // IMPORTANT: If a sink did a Push(), it must do a Pop() 
        //   before calling GetResponseStream inside of ProcessMessage.
 
        // On the way back, if it is determined that a asynchronous processing is 
        //   needed, a sink should call Store() instead of Pop()
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	 
        void Store(IServerChannelSink sink, Object state);

        /// 
 
        // Called by the server transport sink to complete the dispatch, if async
        //   processing is being used. 
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	 
        void StoreAndDispatch(IServerChannelSink sink, Object state);
 
        /// 

        // handles callback after message has been dispatched asynchronously
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	 
        void ServerCallback(IAsyncResult ar);
 
    } // IServerChannelSinkStack 

[System.Runtime.InteropServices.ComVisible(true)] 
    public interface IServerResponseChannelSinkStack
    {
        /// 
        // Call AsyncProcessResponse (on previous channel sink) 
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
        void AsyncProcessResponse(IMessage msg, ITransportHeaders headers, Stream stream); 
 
        // Call GetResponseStream (on previous channel sink)
        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	 
        Stream GetResponseStream(IMessage msg, ITransportHeaders headers);
    } // interface IServerResponseChannelSinkStack

 
    [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]	
[System.Runtime.InteropServices.ComVisible(true)] 
    public class ServerChannelSinkStack : IServerChannelSinkStack 
    {
        private class SinkStack 
        {
            public SinkStack PrevStack;

            public IServerChannelSink Sink; 
            public Object State;
        } 
 
        private SinkStack _stack = null;
        private SinkStack _rememberedStack = null; 

        // async callback support
        private IMessage   _asyncMsg = null;
        private MethodInfo _asyncEnd = null; 
        private Object     _serverObject = null;
        private IMethodCallMessage   _msg = null; 
 

        public void Push(IServerChannelSink sink, Object state) 
        {
            SinkStack newStack = new SinkStack();
            newStack.PrevStack = _stack;
            newStack.Sink = sink; 
            newStack.State = state;
            _stack = newStack; 
        } // Push 

 
        public Object Pop(IServerChannelSink sink)
        {
            if (_stack == null)
            { 
                throw new RemotingException(
                    Environment.GetResourceString("Remoting_Channel_PopOnEmptySinkStack")); 
            } 

            // find this sink on the stack 
            do
            {
                if (_stack.Sink == sink)
                    break; 

                _stack = _stack.PrevStack; 
            } while (_stack != null); 

            if (_stack.Sink == null) 
            {
                throw new RemotingException(
                    Environment.GetResourceString("Remoting_Channel_PopFromSinkStackWithoutPush"));
            } 

            Object state = _stack.State; 
            _stack = _stack.PrevStack; 

            return state; 
        } // Pop


        public void Store(IServerChannelSink sink, Object state) 
        {
            if (_stack == null) 
            { 
                throw new RemotingException(
                    Environment.GetResourceString( 
                        "Remoting_Channel_StoreOnEmptySinkStack"));
            }

            // find this sink on the stack 
            do
            { 
                if (_stack.Sink == sink) 
                    break;
 
                _stack = _stack.PrevStack;
            } while (_stack != null);

            if (_stack.Sink == null) 
            {
                throw new RemotingException( 
                    Environment.GetResourceString("Remoting_Channel_StoreOnSinkStackWithoutPush")); 
            }
 
            SinkStack remStack = new SinkStack();
            remStack.PrevStack = _rememberedStack;
            remStack.Sink = sink;
            remStack.State = state; 
            _rememberedStack = remStack;
 
            Pop(sink); 
        } // Store
 
        public void StoreAndDispatch(IServerChannelSink sink, Object state)
        {
            Store(sink, state);
            FlipRememberedStack(); 

            CrossContextChannel.DoAsyncDispatch(_asyncMsg, null); 
        } // Store 

        // Reverses remebered stack so that return message may be dispatched. 
        private void FlipRememberedStack()
        {
            if (_stack != null)
                throw new RemotingException( 
                    Environment.GetResourceString(
                        "Remoting_Channel_CantCallFRSWhenStackEmtpy")); 
 
            while (_rememberedStack != null)
            { 
                SinkStack newStack = new SinkStack();
                newStack.PrevStack = _stack;
                newStack.Sink = _rememberedStack.Sink;
                newStack.State = _rememberedStack.State; 
                _stack = newStack;
                _rememberedStack = _rememberedStack.PrevStack; 
            } 
        } // FlipRememberedStack
 

        public void AsyncProcessResponse(IMessage msg, ITransportHeaders headers, Stream stream)
        {
            if (_stack == null) 
            {
                throw new RemotingException( 
                    Environment.GetResourceString( 
                        "Remoting_Channel_CantCallAPRWhenStackEmpty"));
            } 

            IServerChannelSink sink = _stack.Sink;
            Object state = _stack.State;
            _stack = _stack.PrevStack; 

            sink.AsyncProcessResponse(this, state, msg, headers, stream); 
        } // AsyncProcessResponse 

 
        public Stream GetResponseStream(IMessage msg, ITransportHeaders headers)
        {
            if (_stack == null)
            { 
                throw new RemotingException(
                    Environment.GetResourceString( 
                        "Remoting_Channel_CantCallGetResponseStreamWhenStackEmpty")); 
            }
 
            // save state
            IServerChannelSink savedSink = _stack.Sink;
            Object savedState = _stack.State;
 
            _stack = _stack.PrevStack;
            Stream stream = savedSink.GetResponseStream(this, savedState, msg, headers); 
 
            // restore state
            Push(savedSink, savedState); 

            return stream;
        } // GetResponseStream
 
        // Store server that is going to be called back
        internal Object ServerObject { set { _serverObject = value; } } 
 
        public void ServerCallback(IAsyncResult ar)
        { 
            if (_asyncEnd != null)
            {
                RemotingMethodCachedData asyncEndCache = (RemotingMethodCachedData)
                    InternalRemotingServices.GetReflectionCachedData(_asyncEnd); 

                MethodInfo syncMI = (MethodInfo)_msg.MethodBase; 
                RemotingMethodCachedData syncCache = (RemotingMethodCachedData) 
                    InternalRemotingServices.GetReflectionCachedData(syncMI);
 
                ParameterInfo[] paramList = asyncEndCache.Parameters;

                // construct list to pass into End
                Object[] parameters = new Object[paramList.Length]; 
                parameters[paramList.Length - 1] = ar; // last parameter is the async result
 
                Object[] syncMsgArgs = _msg.Args; 

                // copy out and ref parameters to the parameters list 
                AsyncMessageHelper.GetOutArgs(syncCache.Parameters, syncMsgArgs, parameters);

                Object[] outArgs;
 
                StackBuilderSink s = new StackBuilderSink(_serverObject);
                Object returnValue = 
                    s.PrivateProcessMessage(_asyncEnd.MethodHandle, 
                        System.Runtime.Remoting.Messaging.Message.CoerceArgs(_asyncEnd, parameters, paramList),
                        _serverObject, 
                        0,
                        false,
                        out outArgs);
 
                // The outArgs list is associated with the EndXXX method. We need to make sure
                //   it is sized properly for the out args of the XXX method. 
                if (outArgs != null) 
                    outArgs = ArgMapper.ExpandAsyncEndArgsToSyncArgs(syncCache, outArgs);
 
                s.CopyNonByrefOutArgsFromOriginalArgs(syncCache, syncMsgArgs, ref outArgs);

                IMessage retMessage = new ReturnMessage(
                    returnValue, outArgs, _msg.ArgCount, CallContext.GetLogicalCallContext(), _msg); 

                AsyncProcessResponse(retMessage, null, null); 
            } 
        } // ServerCallback
 
    } // ServerChannelSinkStack

    // helper class for transforming [....] message parameter lists into its
    //   async counterparts 
    internal static class AsyncMessageHelper
    { 
        internal static void GetOutArgs(ParameterInfo[] syncParams, Object[] syncArgs, 
                                        Object[] endArgs)
        { 
            int outCount = 0;

            for (int co = 0; co < syncParams.Length; co++)
            { 
                if (syncParams[co].IsOut || syncParams[co].ParameterType.IsByRef)
                { 
                    endArgs[outCount++] = syncArgs[co]; 
                }
            } 

        } // GetOutArgs
    } // AsyncMessageHelper
 
} // namespace System.Runtime.Remoting.Channels

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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