SqlConnectionPoolGroupProviderInfo.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / fx / src / Data / System / Data / SqlClient / SqlConnectionPoolGroupProviderInfo.cs / 1 / SqlConnectionPoolGroupProviderInfo.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// [....] 
// [....]
//----------------------------------------------------------------------------- 
 
namespace System.Data.SqlClient
{ 
    using System;
    using System.Data;
    using System.Data.Common;
    using System.Data.ProviderBase; 

    sealed internal class SqlConnectionPoolGroupProviderInfo : DbConnectionPoolGroupProviderInfo { 
        private string _alias; 
        private System.Security.PermissionSet _failoverPermissionSet;
        private string _failoverPartner; 
        private bool _useFailoverPartner;

        internal SqlConnectionPoolGroupProviderInfo(SqlConnectionString connectionOptions) {
            // This is for the case where the user specified the failover partner 
            // in the connection string and we have not yet connected to get the
            // env change. 
            _failoverPartner = connectionOptions.FailoverPartner; 

            if (ADP.IsEmpty(_failoverPartner)) { 
                _failoverPartner = null;
            }
        }
 
        internal string FailoverPartner {
            get { 
                return _failoverPartner; 
            }
        } 

        internal bool UseFailoverPartner {
            get {
                return _useFailoverPartner; 
            }
        } 
 
        internal void AliasCheck(string server) {
            if (_alias != server) { 
                lock(this) {
                    if (null == _alias) {
                        _alias = server;
                    } 
                    else if (_alias != server) {
                        Bid.Trace(" alias change detected. Clearing PoolGroup\n"); 
                        base.PoolGroup.Clear(); 
                        _alias = server;
                    } 
                }
            }
        }
 
        private System.Security.PermissionSet CreateFailoverPermission(SqlConnectionString userConnectionOptions, string actualFailoverPartner) {
            string keywordToReplace; 
 
            // RULES FOR CONSTRUCTING THE CONNECTION STRING TO DEMAND ON:
            // 
            // 1) If no Failover Partner was specified in the original string:
            //
            //          Server=actualFailoverPartner
            // 
            // 2) If Failover Partner was specified in the original string:
            // 
            //          Server=originalValue; Failover Partner=actualFailoverPartner 
            //
            // NOTE: in all cases, when we get a failover partner name from 
            //       the server, we will use that name over what was specified
            //       in the original connection string.

            if (null == userConnectionOptions[SqlConnectionString.KEY.FailoverPartner]) { 
                keywordToReplace = SqlConnectionString.KEY.Data_Source;
            } 
            else { 
                keywordToReplace = SqlConnectionString.KEY.FailoverPartner;
            } 

            string failoverConnectionString = userConnectionOptions.ExpandKeyword(keywordToReplace, actualFailoverPartner);
            return (new SqlConnectionString(failoverConnectionString)).CreatePermissionSet();
        } 

        internal void FailoverCheck(SqlInternalConnection connection, bool actualUseFailoverPartner, SqlConnectionString userConnectionOptions, string actualFailoverPartner) { 
            if (UseFailoverPartner != actualUseFailoverPartner) { 
                //
                Bid.Trace(" Failover detected. failover partner='%ls'. Clearing PoolGroup\n", actualFailoverPartner); 
                base.PoolGroup.Clear();
                _useFailoverPartner = actualUseFailoverPartner;
            }
            // Only construct a new permission set when we're connecting to the 
            // primary data source, not the failover partner.
            if (!_useFailoverPartner && _failoverPartner != actualFailoverPartner) { 
                // NOTE: we optimisitically generate the permission set to keep 
                //       lock short, but we only do this when we get a new
                //       failover partner. 
                //

                System.Security.PermissionSet failoverPermissionSet = CreateFailoverPermission(userConnectionOptions, actualFailoverPartner);
 
                lock (this) {
                    if (_failoverPartner != actualFailoverPartner) { 
                        _failoverPartner = actualFailoverPartner; 
                        _failoverPermissionSet = failoverPermissionSet;
                    } 
                }
            }
        }
 
        internal void FailoverPermissionDemand() {
            if (_useFailoverPartner) { 
                // Note that we only demand when there is a permission set, which only 
                // happens once we've identified a failover situation in FailoverCheck
                System.Security.PermissionSet failoverPermissionSet = _failoverPermissionSet; 
                if (null != failoverPermissionSet) {
                    // demand on pooled failover connections
                    failoverPermissionSet.Demand();
                } 
            }
        } 
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// [....] 
// [....]
//----------------------------------------------------------------------------- 
 
namespace System.Data.SqlClient
{ 
    using System;
    using System.Data;
    using System.Data.Common;
    using System.Data.ProviderBase; 

    sealed internal class SqlConnectionPoolGroupProviderInfo : DbConnectionPoolGroupProviderInfo { 
        private string _alias; 
        private System.Security.PermissionSet _failoverPermissionSet;
        private string _failoverPartner; 
        private bool _useFailoverPartner;

        internal SqlConnectionPoolGroupProviderInfo(SqlConnectionString connectionOptions) {
            // This is for the case where the user specified the failover partner 
            // in the connection string and we have not yet connected to get the
            // env change. 
            _failoverPartner = connectionOptions.FailoverPartner; 

            if (ADP.IsEmpty(_failoverPartner)) { 
                _failoverPartner = null;
            }
        }
 
        internal string FailoverPartner {
            get { 
                return _failoverPartner; 
            }
        } 

        internal bool UseFailoverPartner {
            get {
                return _useFailoverPartner; 
            }
        } 
 
        internal void AliasCheck(string server) {
            if (_alias != server) { 
                lock(this) {
                    if (null == _alias) {
                        _alias = server;
                    } 
                    else if (_alias != server) {
                        Bid.Trace(" alias change detected. Clearing PoolGroup\n"); 
                        base.PoolGroup.Clear(); 
                        _alias = server;
                    } 
                }
            }
        }
 
        private System.Security.PermissionSet CreateFailoverPermission(SqlConnectionString userConnectionOptions, string actualFailoverPartner) {
            string keywordToReplace; 
 
            // RULES FOR CONSTRUCTING THE CONNECTION STRING TO DEMAND ON:
            // 
            // 1) If no Failover Partner was specified in the original string:
            //
            //          Server=actualFailoverPartner
            // 
            // 2) If Failover Partner was specified in the original string:
            // 
            //          Server=originalValue; Failover Partner=actualFailoverPartner 
            //
            // NOTE: in all cases, when we get a failover partner name from 
            //       the server, we will use that name over what was specified
            //       in the original connection string.

            if (null == userConnectionOptions[SqlConnectionString.KEY.FailoverPartner]) { 
                keywordToReplace = SqlConnectionString.KEY.Data_Source;
            } 
            else { 
                keywordToReplace = SqlConnectionString.KEY.FailoverPartner;
            } 

            string failoverConnectionString = userConnectionOptions.ExpandKeyword(keywordToReplace, actualFailoverPartner);
            return (new SqlConnectionString(failoverConnectionString)).CreatePermissionSet();
        } 

        internal void FailoverCheck(SqlInternalConnection connection, bool actualUseFailoverPartner, SqlConnectionString userConnectionOptions, string actualFailoverPartner) { 
            if (UseFailoverPartner != actualUseFailoverPartner) { 
                //
                Bid.Trace(" Failover detected. failover partner='%ls'. Clearing PoolGroup\n", actualFailoverPartner); 
                base.PoolGroup.Clear();
                _useFailoverPartner = actualUseFailoverPartner;
            }
            // Only construct a new permission set when we're connecting to the 
            // primary data source, not the failover partner.
            if (!_useFailoverPartner && _failoverPartner != actualFailoverPartner) { 
                // NOTE: we optimisitically generate the permission set to keep 
                //       lock short, but we only do this when we get a new
                //       failover partner. 
                //

                System.Security.PermissionSet failoverPermissionSet = CreateFailoverPermission(userConnectionOptions, actualFailoverPartner);
 
                lock (this) {
                    if (_failoverPartner != actualFailoverPartner) { 
                        _failoverPartner = actualFailoverPartner; 
                        _failoverPermissionSet = failoverPermissionSet;
                    } 
                }
            }
        }
 
        internal void FailoverPermissionDemand() {
            if (_useFailoverPartner) { 
                // Note that we only demand when there is a permission set, which only 
                // happens once we've identified a failover situation in FailoverCheck
                System.Security.PermissionSet failoverPermissionSet = _failoverPermissionSet; 
                if (null != failoverPermissionSet) {
                    // demand on pooled failover connections
                    failoverPermissionSet.Demand();
                } 
            }
        } 
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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