AudioStateChangedEventArgs.cs source code in C# .NET

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Code:

/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Speech / Src / Recognition / AudioStateChangedEventArgs.cs / 1 / AudioStateChangedEventArgs.cs

                            //------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------- 

 
using System; 

namespace System.Speech.Recognition 
{

    /// TODOC <_include file='doc\AudioStatusChangedEventArgs.uex' path='docs/doc[@for="AudioStatusChangedEventArgs"]/*' />
    // EventArgs used in the AudioStateChangedEventArgs event. 

    public class AudioStateChangedEventArgs : EventArgs 
    { 
        //*******************************************************************
        // 
        // Constructors
        //
        //*******************************************************************
 
        #region Constructors
 
        internal AudioStateChangedEventArgs(AudioState audioState) 
        {
            _audioState = audioState; 
        }

        #endregion
 

 
        //******************************************************************** 
        //
        // Public Properties 
        //
        //*******************************************************************

        #region public Properties 

        /// TODOC <_include file='doc\AudioStatusChangedEventArgs.uex' path='docs/doc[@for="AudioStatusChangedEventArgs.AudioStatus"]/*' /> 
        public AudioState AudioState 
        {
            get { return _audioState; } 
        }

        #endregion
 

 
        //******************************************************************** 
        //
        // Private Fields 
        //
        //********************************************************************

        #region Private Fields 

        private AudioState _audioState; 
 
        #endregion
    } 

}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------- 

 
using System; 

namespace System.Speech.Recognition 
{

    /// TODOC <_include file='doc\AudioStatusChangedEventArgs.uex' path='docs/doc[@for="AudioStatusChangedEventArgs"]/*' />
    // EventArgs used in the AudioStateChangedEventArgs event. 

    public class AudioStateChangedEventArgs : EventArgs 
    { 
        //*******************************************************************
        // 
        // Constructors
        //
        //*******************************************************************
 
        #region Constructors
 
        internal AudioStateChangedEventArgs(AudioState audioState) 
        {
            _audioState = audioState; 
        }

        #endregion
 

 
        //******************************************************************** 
        //
        // Public Properties 
        //
        //*******************************************************************

        #region public Properties 

        /// TODOC <_include file='doc\AudioStatusChangedEventArgs.uex' path='docs/doc[@for="AudioStatusChangedEventArgs.AudioStatus"]/*' /> 
        public AudioState AudioState 
        {
            get { return _audioState; } 
        }

        #endregion
 

 
        //******************************************************************** 
        //
        // Private Fields 
        //
        //********************************************************************

        #region Private Fields 

        private AudioState _audioState; 
 
        #endregion
    } 

}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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