Code:
/ FX-1434 / FX-1434 / 1.0 / untmp / whidbey / REDBITS / ndp / clr / src / BCL / System / Runtime / Remoting / DynamicPropertyHolder.cs / 1 / DynamicPropertyHolder.cs
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
//
// DynamicPropertyHolder manages the dynamically registered properties
// and the sinks contributed by them. Dynamic properties may be registered
// to contribute sinks on a per-object basis (on the proxy or server side)
// or on a per-Context basis (in both the client and server contexts).
//
// See also: RemotingServices.RegisterDynamicSink() API
//
namespace System.Runtime.Remoting.Contexts {
using System.Runtime.Remoting;
using System.Runtime.Remoting.Messaging;
using System;
using System.Collections;
using System.Globalization;
internal class DynamicPropertyHolder
{
private const int GROW_BY = 0x8;
private IDynamicProperty[] _props;
private int _numProps;
private IDynamicMessageSink[] _sinks;
internal virtual bool AddDynamicProperty(IDynamicProperty prop)
{
lock(this) {
// We have to add a sink specific to the given context
CheckPropertyNameClash(prop.Name, _props, _numProps);
// check if we need to grow the array.
bool bGrow=false;
if (_props == null || _numProps == _props.Length)
{
_props = GrowPropertiesArray(_props);
bGrow = true;
}
// now add the property
_props[_numProps++] = prop;
// we need to grow the sinks if we grew the props array or we had thrown
// away the sinks array due to a recent removal!
if (bGrow)
{
_sinks = GrowDynamicSinksArray(_sinks);
}
if (_sinks == null)
{
// Some property got unregistered -- we need to recreate
// the list of sinks.
_sinks = new IDynamicMessageSink[_props.Length];
for (int i=0; i<_numProps; i++)
{
_sinks[i] =
((IContributeDynamicSink)_props[i]).GetDynamicSink();
}
}
else
{
// append the Sink to the existing array of Sinks
_sinks[_numProps-1] =
((IContributeDynamicSink)prop).GetDynamicSink();
}
return true;
}
}
internal virtual bool RemoveDynamicProperty(String name)
{
lock(this) {
// We have to remove a property for a specific context
for (int i=0; i<_numProps; i++)
{
if (_props[i].Name.Equals(name))
{
_props[i] = _props[_numProps-1];
_numProps--;
// throw away the dynamic sink list
_sinks = null;
return true;
}
}
throw new RemotingException(
String.Format(
CultureInfo.CurrentCulture, Environment.GetResourceString("Remoting_Contexts_NoProperty"),
name));
}
}
internal virtual IDynamicProperty[] DynamicProperties
{
get
{
if (_props == null)
{
return null;
}
lock (this)
{
IDynamicProperty[] retProps = new IDynamicProperty[_numProps];
Array.Copy(_props, retProps, _numProps);
return retProps;
}
}
}
// We have to do this ArrayWithSize thing instead of
// separately providing the Array and a Count ... since they
// may not be in synch with multiple threads changing things
// We do not want to provide a copy of the array for each
// call for perf reasons. Besides this is used internally anyways.
internal virtual ArrayWithSize DynamicSinks
{
get
{
if (_numProps == 0)
{
return null;
}
lock (this)
{
if (_sinks == null)
{
// Some property got unregistered -- we need to recreate
// the list of sinks.
_sinks = new IDynamicMessageSink[_numProps+GROW_BY];
for (int i=0; i<_numProps; i++)
{
_sinks[i] =
((IContributeDynamicSink)_props[i]).GetDynamicSink();
}
}
}
return new ArrayWithSize(_sinks, _numProps);
}
}
private static IDynamicMessageSink[] GrowDynamicSinksArray(IDynamicMessageSink[] sinks)
{
// grow the array
int newSize = (sinks != null ? sinks.Length : 0) + GROW_BY;
IDynamicMessageSink[] newSinks = new IDynamicMessageSink[newSize];
if (sinks != null)
{
// Copy existing properties over
// Initial size should be chosen so that this rarely happens
Array.Copy(sinks, newSinks, sinks.Length);
}
return newSinks;
}
internal static void NotifyDynamicSinks(IMessage msg,
ArrayWithSize dynSinks, bool bCliSide, bool bStart, bool bAsync)
{
for (int i=0; i
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