Debugger.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ FXUpdate3074 / FXUpdate3074 / 1.1 / untmp / whidbey / QFE / ndp / clr / src / BCL / System / Diagnostics / Debugger.cs / 1 / Debugger.cs

                            // ==++== 
//
//   Copyright (c) Microsoft Corporation.  All rights reserved.
//
// ==--== 
// The Debugger class is a part of the System.Diagnostics package
// and is used for communicating with a debugger. 
 
namespace System.Diagnostics {
    using System; 
    using System.IO;
    using System.Collections;
    using System.Reflection;
    using System.Runtime.CompilerServices; 
    using System.Security;
    using System.Security.Permissions; 
 

    // No data, does not need to be marked with the serializable attribute 
[System.Runtime.InteropServices.ComVisible(true)]
    public sealed class Debugger
    {
 
      // Break causes a breakpoint to be signalled to an attached debugger.  If no debugger
      // is attached, the user is asked if he wants to attach a debugger. If yes, then the 
      // debugger is launched. 
      public static void Break()
        { 
            if (!IsDebuggerAttached())
            {
                // Try and demand UnmanagedCodePermission.  This is done in a try block because if this
                // fails we want to be able to silently eat the exception and just return so 
                // that the call to Break does not possibly cause an unhandled exception.
                // The idea here is that partially trusted code shouldn't be able to launch a debugger 
                // without the user going through Watson. 
                try
                { 
                    new SecurityPermission(SecurityPermissionFlag.UnmanagedCode).Demand();
                }

                // If we enter this block, we do not have permission to break into the debugger 
                // and so we just return.
                catch (SecurityException) 
                { 
                    return;
                } 
            }

            // Causing a break is now allowed.
            BreakInternal(); 
        }
 
      static void BreakCanThrow() 
        {
            if (!IsDebuggerAttached()) 
            {
                    new SecurityPermission(SecurityPermissionFlag.UnmanagedCode).Demand();
            }
 
            // Causing a break is now allowed.
            BreakInternal(); 
        } 

      [MethodImplAttribute(MethodImplOptions.InternalCall)] 
      private static extern void BreakInternal();

      // Launch launches & attaches a debugger to the process. If a debugger is already attached,
      // nothing happens. 
      //
      public static bool Launch() 
        { 
            if (IsDebuggerAttached())
                return (true); 

            // Try and demand UnmanagedCodePermission.  This is done in a try block because if this
            // fails we want to be able to silently eat the exception and just return so
            // that the call to Break does not possibly cause an unhandled exception. 
            // The idea here is that partially trusted code shouldn't be able to launch a debugger
            // without the user going through Watson. 
            try 
            {
                new SecurityPermission(SecurityPermissionFlag.UnmanagedCode).Demand(); 
            }

            // If we enter this block, we do not have permission to break into the debugger
            // and so we just return. 
            catch (SecurityException)
            { 
                return (false); 
            }
 
            // Causing the debugger to launch is now allowed.
            return (LaunchInternal());
        }
 
      [MethodImplAttribute(MethodImplOptions.InternalCall)]
      private static extern bool LaunchInternal(); 
 
      // Returns whether or not a debugger is attached to the process.
      // 
      public static bool IsAttached
      {
         get { return IsDebuggerAttached(); }
      } 

      [MethodImplAttribute(MethodImplOptions.InternalCall)] 
      private static extern bool IsDebuggerAttached(); 

      // Constants representing the importance level of messages to be logged. 
      //
      // An attached debugger can enable or disable which messages will
      // actually be reported to the user through the COM+ debugger
      // services API.  This info is communicated to the runtime so only 
      // desired events are actually reported to the debugger.
      // 
      // Constant representing the default category 
      public static readonly String DefaultCategory = null;
 
      // Posts a message for the attached debugger.  If there is no
      // debugger attached, has no effect.  The debugger may or may not
      // report the message depending on its settings.
      [MethodImplAttribute(MethodImplOptions.InternalCall)] 
      public static extern void Log(int level, String category, String message);
 
      // Checks to see if an attached debugger has logging enabled 
      //
      [MethodImplAttribute(MethodImplOptions.InternalCall)] 
      public static extern bool IsLogging();

    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

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