Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / wpf / src / Core / CSharp / System / Windows / Media3D / Transform3D.cs / 1 / Transform3D.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // // Description: 3D transform implementation. // // See spec at http://avalon/medialayer/Specifications/Avalon3D%20API%20Spec.mht // // History: // 06/04/2003 : t-gregr - Created // //--------------------------------------------------------------------------- using MS.Internal.Media3D; using MS.Internal.PresentationCore; using System; using System.Diagnostics; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; namespace System.Windows.Media.Media3D { ////// 3D transformation. /// [Localizability(LocalizationCategory.None, Readability = Readability.Unreadable)] // cannot be read & localized as string public abstract partial class Transform3D : GeneralTransform3D { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #region Constructors // Prevent 3rd parties from extending this abstract base class. internal Transform3D() {} #endregion Constructors //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Transforms the given point. /// /// Point to transform. ///Transformed point. public new Point3D Transform(Point3D point) { // this function is included due to forward compatability reasons return base.Transform(point); } ////// Transforms the given vector. /// /// Vector to transform. ///Transformed vector. public Vector3D Transform(Vector3D vector) { return Value.Transform(vector); } ////// Transforms the given point. /// /// Point to transform. ///Transformed point. public Point4D Transform(Point4D point) { return Value.Transform(point); } ////// Transforms the given list of points. /// /// List of points. public void Transform(Point3D[] points) { Value.Transform(points); } ////// Transforms the given list of vectors. /// /// List of vectors. public void Transform(Vector3D[] vectors) { Value.Transform(vectors); } ////// Transforms the given list of points. /// /// List of points. public void Transform(Point4D[] points) { Value.Transform(points); } ////// Transform a point /// /// Input point /// Output point ///True if the point was transformed successfuly, false otherwise public override bool TryTransform(Point3D inPoint, out Point3D result) { result = Value.Transform(inPoint); return true; } ////// Transforms the bounding box to the smallest axis aligned bounding box /// that contains all the points in the original bounding box /// /// Bounding box ///The transformed bounding box public override Rect3D TransformBounds(Rect3D rect) { return M3DUtil.ComputeTransformedAxisAlignedBoundingBox(ref rect, this); } ////// Returns the inverse transform if it has an inverse, null otherwise /// public override GeneralTransform3D Inverse { get { ReadPreamble(); Matrix3D matrix = Value; if (!matrix.HasInverse) { return null; } matrix.Invert(); return new MatrixTransform3D(matrix); } } ////// Returns a best effort affine transform /// internal override Transform3D AffineTransform { [FriendAccessAllowed] // Built into Core, also used by Framework. get { return this; } } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ #region Public Properties ////// Identity transformation. /// public static Transform3D Identity { get { // Make sure identity matrix is initialized. if (s_identity == null) { MatrixTransform3D identity = new MatrixTransform3D(); identity.Freeze(); s_identity = identity; } return s_identity; } } ////// Determines whether the matrix is affine. /// public abstract bool IsAffine {get;} ////// Return the current transformation value. /// public abstract Matrix3D Value { get; } #endregion Public Properties internal abstract void Append(ref Matrix3D matrix); //----------------------------------------------------- // // Private Fields // //------------------------------------------------------ #region Private Fields private static Transform3D s_identity; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // // Description: 3D transform implementation. // // See spec at http://avalon/medialayer/Specifications/Avalon3D%20API%20Spec.mht // // History: // 06/04/2003 : t-gregr - Created // //--------------------------------------------------------------------------- using MS.Internal.Media3D; using MS.Internal.PresentationCore; using System; using System.Diagnostics; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; namespace System.Windows.Media.Media3D { ////// 3D transformation. /// [Localizability(LocalizationCategory.None, Readability = Readability.Unreadable)] // cannot be read & localized as string public abstract partial class Transform3D : GeneralTransform3D { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #region Constructors // Prevent 3rd parties from extending this abstract base class. internal Transform3D() {} #endregion Constructors //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Transforms the given point. /// /// Point to transform. ///Transformed point. public new Point3D Transform(Point3D point) { // this function is included due to forward compatability reasons return base.Transform(point); } ////// Transforms the given vector. /// /// Vector to transform. ///Transformed vector. public Vector3D Transform(Vector3D vector) { return Value.Transform(vector); } ////// Transforms the given point. /// /// Point to transform. ///Transformed point. public Point4D Transform(Point4D point) { return Value.Transform(point); } ////// Transforms the given list of points. /// /// List of points. public void Transform(Point3D[] points) { Value.Transform(points); } ////// Transforms the given list of vectors. /// /// List of vectors. public void Transform(Vector3D[] vectors) { Value.Transform(vectors); } ////// Transforms the given list of points. /// /// List of points. public void Transform(Point4D[] points) { Value.Transform(points); } ////// Transform a point /// /// Input point /// Output point ///True if the point was transformed successfuly, false otherwise public override bool TryTransform(Point3D inPoint, out Point3D result) { result = Value.Transform(inPoint); return true; } ////// Transforms the bounding box to the smallest axis aligned bounding box /// that contains all the points in the original bounding box /// /// Bounding box ///The transformed bounding box public override Rect3D TransformBounds(Rect3D rect) { return M3DUtil.ComputeTransformedAxisAlignedBoundingBox(ref rect, this); } ////// Returns the inverse transform if it has an inverse, null otherwise /// public override GeneralTransform3D Inverse { get { ReadPreamble(); Matrix3D matrix = Value; if (!matrix.HasInverse) { return null; } matrix.Invert(); return new MatrixTransform3D(matrix); } } ////// Returns a best effort affine transform /// internal override Transform3D AffineTransform { [FriendAccessAllowed] // Built into Core, also used by Framework. get { return this; } } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ #region Public Properties ////// Identity transformation. /// public static Transform3D Identity { get { // Make sure identity matrix is initialized. if (s_identity == null) { MatrixTransform3D identity = new MatrixTransform3D(); identity.Freeze(); s_identity = identity; } return s_identity; } } ////// Determines whether the matrix is affine. /// public abstract bool IsAffine {get;} ////// Return the current transformation value. /// public abstract Matrix3D Value { get; } #endregion Public Properties internal abstract void Append(ref Matrix3D matrix); //----------------------------------------------------- // // Private Fields // //------------------------------------------------------ #region Private Fields private static Transform3D s_identity; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- ErrorTableItemStyle.cs
- EnvelopedPkcs7.cs
- DataColumnCollection.cs
- XmlILStorageConverter.cs
- ValidationRule.cs
- ComplexType.cs
- ObjectDataSourceView.cs
- ErrorTableItemStyle.cs
- TemplatePartAttribute.cs
- FilterableAttribute.cs
- DataExpression.cs
- IConvertible.cs
- EncoderNLS.cs
- ExpandableObjectConverter.cs
- EntityWithKeyStrategy.cs
- TimeZoneInfo.cs
- ParseHttpDate.cs
- CharacterBufferReference.cs
- ResourcesGenerator.cs
- Decimal.cs
- BasicHttpSecurityElement.cs
- PermissionSet.cs
- DES.cs
- NavigationWindow.cs
- XmlSchemaAttributeGroup.cs
- BuilderInfo.cs
- BinHexEncoding.cs
- ForwardPositionQuery.cs
- DrawToolTipEventArgs.cs
- CustomAttribute.cs
- XmlParserContext.cs
- UnsafeNativeMethods.cs
- PerSessionInstanceContextProvider.cs
- DataGridCommandEventArgs.cs
- CheckBoxStandardAdapter.cs
- OciHandle.cs
- MasterPageParser.cs
- PersistenceIOParticipant.cs
- SqlPersonalizationProvider.cs
- UiaCoreApi.cs
- AddInAttribute.cs
- SolidColorBrush.cs
- CommentAction.cs
- ValueExpressions.cs
- RowToFieldTransformer.cs
- EnvelopedPkcs7.cs
- MessageDroppedTraceRecord.cs
- TypeDescriptionProviderAttribute.cs
- Nodes.cs
- Transform3DGroup.cs
- TransportElement.cs
- SelfIssuedAuthProofToken.cs
- SimpleHandlerFactory.cs
- SmtpNegotiateAuthenticationModule.cs
- HotSpotCollection.cs
- XmlCustomFormatter.cs
- BindingContext.cs
- SmtpReplyReaderFactory.cs
- ToolStripCollectionEditor.cs
- InlinedLocationReference.cs
- ParameterBinding.cs
- TakeOrSkipWhileQueryOperator.cs
- DeadLetterQueue.cs
- basecomparevalidator.cs
- SecurityPolicyVersion.cs
- TextBoxLine.cs
- MsiStyleLogWriter.cs
- ResetableIterator.cs
- Compiler.cs
- SetIterators.cs
- KnownTypesProvider.cs
- UnsafeNativeMethods.cs
- ReverseInheritProperty.cs
- SectionXmlInfo.cs
- ParserContext.cs
- PolyLineSegmentFigureLogic.cs
- HttpCapabilitiesSectionHandler.cs
- DataGridViewCellStyleContentChangedEventArgs.cs
- Pair.cs
- Version.cs
- ConfigurationStrings.cs
- ImageCollectionCodeDomSerializer.cs
- PermissionSet.cs
- CodeCatchClauseCollection.cs
- ParseHttpDate.cs
- DataGridDefaultColumnWidthTypeConverter.cs
- ReliabilityContractAttribute.cs
- ProfessionalColors.cs
- WebPartTracker.cs
- Attachment.cs
- SingleAnimationUsingKeyFrames.cs
- DetailsViewRow.cs
- SqlDataSourceQueryConverter.cs
- KnownBoxes.cs
- ServiceHttpModule.cs
- TrackBar.cs
- JsonDeserializer.cs
- DtrList.cs
- HMACSHA512.cs
- cryptoapiTransform.cs