PeerInputChannelListener.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ WCF / WCF / 3.5.30729.1 / untmp / Orcas / SP / ndp / cdf / src / WCF / ServiceModel / System / ServiceModel / Channels / PeerInputChannelListener.cs / 1 / PeerInputChannelListener.cs

                            //------------------------------------------------------------ 
// Copyright (c) Microsoft Corporation.  All rights reserved.
//-----------------------------------------------------------
namespace System.ServiceModel.Channels
{ 
    using System.Collections.Generic;
    using System.ServiceModel; 
    using System.Diagnostics; 
    using System.Threading;
    using System.ServiceModel.Diagnostics; 

    sealed class PeerInputChannelAcceptor : SingletonChannelAcceptor
    {
        PeerNodeImplementation peerNode; 
        PeerNodeImplementation.Registration registration;
        EndpointAddress localAddress; 
        Uri via; 
        PeerMessageDispatcher dispatcher = null;
 
        public PeerInputChannelAcceptor(PeerNodeImplementation peerNode, PeerNodeImplementation.Registration registration, ChannelManagerBase channelManager, EndpointAddress localAddress, Uri via)
            : base(channelManager)
        {
            this.registration = registration; 
            this.peerNode = peerNode;
            this.localAddress = localAddress; 
            this.via = via; 
            PeerMessageDispatcher.PeerMessageQueueAdapter queueHandler = new PeerMessageDispatcher.PeerMessageQueueAdapter(this);
            dispatcher = new PeerMessageDispatcher(queueHandler, peerNode, ChannelManager, localAddress, via); 
        }

        protected override PeerInputChannel OnCreateChannel()
        { 
            return new PeerInputChannel(peerNode, registration, ChannelManager, localAddress, via);
        } 
 
        protected override void OnTraceMessageReceived(Message message)
        { 
            if (DiagnosticUtility.ShouldTraceInformation)
            {
                TraceUtility.TraceEvent(TraceEventType.Information, TraceCode.MessageReceived,
                    MessageTransmitTraceRecord.CreateReceiveTraceRecord(message), this, null); 
            }
        } 
 
        protected override void OnClose(TimeSpan timeout)
        { 
        }

        protected override void OnClosing()
        { 
            CloseDispatcher();
            base.OnClosing(); 
        } 

        protected override void OnFaulted() 
        {
            CloseDispatcher();
            base.OnFaulted();
        } 

        void CloseDispatcher() 
        { 
            if(dispatcher != null)
            { 
                dispatcher.Unregister(true);
                dispatcher = null;
            }
 
        }
 
    } 

    sealed class PeerInputChannelListener : PeerChannelListener 
    {
        PeerInputChannelAcceptor inputAcceptor;

        public PeerInputChannelListener(PeerTransportBindingElement bindingElement, BindingContext context, PeerResolver peerResolver) 
            : base(bindingElement, context, peerResolver)
        { 
        } 

        protected override PeerInputChannelAcceptor ChannelAcceptor 
        {
            get { return this.inputAcceptor; }
        }
 
        protected override void CreateAcceptor()
        { 
            this.inputAcceptor = new PeerInputChannelAcceptor(this.InnerNode, this.Registration, this, new EndpointAddress(this.Uri), this.Uri); 
        }
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK