AuthorizationRuleCollection.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / xsp / System / Web / Configuration / AuthorizationRuleCollection.cs / 1305376 / AuthorizationRuleCollection.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Web.Configuration { 
    using System; 
    using System.Xml;
    using System.Configuration; 
    using System.Collections.Specialized;
    using System.Collections;
    using System.Globalization;
    using System.IO; 
    using System.Text;
    using System.Security.Principal; 
    using System.Web.Util; 
    using System.ComponentModel;
    using System.Security.Permissions; 

    [ConfigurationCollection(typeof(AuthorizationRule), AddItemName = "allow,deny",
     CollectionType = ConfigurationElementCollectionType.BasicMapAlternate)]
    public sealed class AuthorizationRuleCollection : ConfigurationElementCollection { 
        private static ConfigurationPropertyCollection _properties;
 
        static AuthorizationRuleCollection() { 
            _properties = new ConfigurationPropertyCollection();
        } 

        public AuthorizationRuleCollection() {
        }
 
        protected override ConfigurationPropertyCollection Properties {
            get { 
                return _properties; 
            }
        } 

        // public properties
        public AuthorizationRule this[int index] {
            get { 
                return (AuthorizationRule)BaseGet(index);
            } 
            set { 
                if (BaseGet(index) != null) {
                    BaseRemoveAt(index); 
                }
                BaseAdd(index, value);
            }
        } 
        // Protected Overrides
        protected override ConfigurationElement CreateNewElement() { 
            return new AuthorizationRule(); 
        }
        protected override ConfigurationElement CreateNewElement(string elementName) { 
            AuthorizationRule newElement = new AuthorizationRule();
            switch (elementName.ToLower(CultureInfo.InvariantCulture)) {
                case "allow":
                    newElement.Action = AuthorizationRuleAction.Allow; 
                    break;
                case "deny": 
                    newElement.Action = AuthorizationRuleAction.Deny; 
                    break;
            } 
            return newElement;
        }

        protected override Object GetElementKey(ConfigurationElement element) { 
            AuthorizationRule rule = (AuthorizationRule)element;
            return rule._ActionString; 
        } 

        protected override string ElementName { 
            get {
                return String.Empty; //_LookUpInElement_
            }
        } 
        public override ConfigurationElementCollectionType CollectionType {
            get { 
                return ConfigurationElementCollectionType.BasicMapAlternate; 
            }
        } 

        // IsElement name allows collection with multiple element names to
        // exist with the base class architecture.  Given an element name
        // it simply returns true if the name is legal for the default collection 
        // or false otherwise.
        protected override bool IsElementName(string elementname) { 
            bool IsElement = false; 
            switch (elementname.ToLower(CultureInfo.InvariantCulture)) {
                case "allow": 
                case "deny":
                    IsElement = true;
                    break;
            } 
            return IsElement;
        } 
 
        internal bool IsUserAllowed(IPrincipal user, String verb) {
            if (user == null) { 
                return false;
            }

            if (!_fCheckForCommonCasesDone) { 
                DoCheckForCommonCases();
                _fCheckForCommonCasesDone = true; 
            } 
            if (!user.Identity.IsAuthenticated && _iAnonymousAllowed != 0)
                return (_iAnonymousAllowed > 0); 

            if (_iAllUsersAllowed != 0)
                return (_iAllUsersAllowed > 0);
 
            // Go down the list permissions and check each one
            foreach (AuthorizationRule rule in this) { 
                int result = rule.IsUserAllowed(user, verb); 
                if (result != 0)
                    return (result > 0); 
            }
            return false;
        }
 
        private void DoCheckForCommonCases()
        { 
            bool fStillLookingForAnonymous  = true; 
            bool fAnyAllowRulesFound        = false;
            bool fAnyDenyRulesFound         = false; 

            foreach (AuthorizationRule rule in this)
            {
                if (rule.Everyone) // Found a rule for Every-user 
                {
                    if (!fAnyAllowRulesFound && rule.Action == AuthorizationRuleAction.Deny) 
                        _iAllUsersAllowed = -1; 
                    if (!fAnyDenyRulesFound && rule.Action == AuthorizationRuleAction.Allow)
                        _iAllUsersAllowed = 1; 
                    return; // done!
                }
                if (fStillLookingForAnonymous && rule.IncludesAnonymous) // Found a rule for anonymous-user
                { 
                    if (!fAnyAllowRulesFound && rule.Action == AuthorizationRuleAction.Deny)
                        _iAnonymousAllowed = -1; 
                    if (!fAnyDenyRulesFound && rule.Action == AuthorizationRuleAction.Allow) 
                        _iAnonymousAllowed = 1;
                    fStillLookingForAnonymous = false; 
                }

                if (!fAnyAllowRulesFound && rule.Action == AuthorizationRuleAction.Allow)
                    fAnyAllowRulesFound = true; 
                if (!fAnyDenyRulesFound && rule.Action == AuthorizationRuleAction.Deny)
                    fAnyDenyRulesFound = true; 
 
                if (!fStillLookingForAnonymous && fAnyAllowRulesFound && fAnyDenyRulesFound)
                    return; 
            }
        }

        // public methods 
        public void Add(AuthorizationRule rule) {
            BaseAdd(-1, rule); // add to the end of the list and dont overwrite dups! 
        } 

        public void Clear() { 
            BaseClear();
        }

        public AuthorizationRule Get(int index) { 
            return (AuthorizationRule)BaseGet(index);
        } 
 
        public void RemoveAt(int index) {
            BaseRemoveAt(index); 
        }

        public void Set(int index, AuthorizationRule rule) {
            BaseAdd(index, rule); 
        }
 
        public int IndexOf(AuthorizationRule rule) { 
            for (int x = 0; x < Count; x++) {
                if (Object.Equals(Get(x), rule)) { 
                    return x;
                }
            }
            return -1; 
        }
 
        public void Remove(AuthorizationRule rule) { 
            int index = IndexOf(rule);
            if (index >= 0) { 
                BaseRemoveAt(index);
            }
        }
        private int _iAllUsersAllowed = 0; 
        private int _iAnonymousAllowed = 0;
        private bool _fCheckForCommonCasesDone = false; 
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Web.Configuration { 
    using System; 
    using System.Xml;
    using System.Configuration; 
    using System.Collections.Specialized;
    using System.Collections;
    using System.Globalization;
    using System.IO; 
    using System.Text;
    using System.Security.Principal; 
    using System.Web.Util; 
    using System.ComponentModel;
    using System.Security.Permissions; 

    [ConfigurationCollection(typeof(AuthorizationRule), AddItemName = "allow,deny",
     CollectionType = ConfigurationElementCollectionType.BasicMapAlternate)]
    public sealed class AuthorizationRuleCollection : ConfigurationElementCollection { 
        private static ConfigurationPropertyCollection _properties;
 
        static AuthorizationRuleCollection() { 
            _properties = new ConfigurationPropertyCollection();
        } 

        public AuthorizationRuleCollection() {
        }
 
        protected override ConfigurationPropertyCollection Properties {
            get { 
                return _properties; 
            }
        } 

        // public properties
        public AuthorizationRule this[int index] {
            get { 
                return (AuthorizationRule)BaseGet(index);
            } 
            set { 
                if (BaseGet(index) != null) {
                    BaseRemoveAt(index); 
                }
                BaseAdd(index, value);
            }
        } 
        // Protected Overrides
        protected override ConfigurationElement CreateNewElement() { 
            return new AuthorizationRule(); 
        }
        protected override ConfigurationElement CreateNewElement(string elementName) { 
            AuthorizationRule newElement = new AuthorizationRule();
            switch (elementName.ToLower(CultureInfo.InvariantCulture)) {
                case "allow":
                    newElement.Action = AuthorizationRuleAction.Allow; 
                    break;
                case "deny": 
                    newElement.Action = AuthorizationRuleAction.Deny; 
                    break;
            } 
            return newElement;
        }

        protected override Object GetElementKey(ConfigurationElement element) { 
            AuthorizationRule rule = (AuthorizationRule)element;
            return rule._ActionString; 
        } 

        protected override string ElementName { 
            get {
                return String.Empty; //_LookUpInElement_
            }
        } 
        public override ConfigurationElementCollectionType CollectionType {
            get { 
                return ConfigurationElementCollectionType.BasicMapAlternate; 
            }
        } 

        // IsElement name allows collection with multiple element names to
        // exist with the base class architecture.  Given an element name
        // it simply returns true if the name is legal for the default collection 
        // or false otherwise.
        protected override bool IsElementName(string elementname) { 
            bool IsElement = false; 
            switch (elementname.ToLower(CultureInfo.InvariantCulture)) {
                case "allow": 
                case "deny":
                    IsElement = true;
                    break;
            } 
            return IsElement;
        } 
 
        internal bool IsUserAllowed(IPrincipal user, String verb) {
            if (user == null) { 
                return false;
            }

            if (!_fCheckForCommonCasesDone) { 
                DoCheckForCommonCases();
                _fCheckForCommonCasesDone = true; 
            } 
            if (!user.Identity.IsAuthenticated && _iAnonymousAllowed != 0)
                return (_iAnonymousAllowed > 0); 

            if (_iAllUsersAllowed != 0)
                return (_iAllUsersAllowed > 0);
 
            // Go down the list permissions and check each one
            foreach (AuthorizationRule rule in this) { 
                int result = rule.IsUserAllowed(user, verb); 
                if (result != 0)
                    return (result > 0); 
            }
            return false;
        }
 
        private void DoCheckForCommonCases()
        { 
            bool fStillLookingForAnonymous  = true; 
            bool fAnyAllowRulesFound        = false;
            bool fAnyDenyRulesFound         = false; 

            foreach (AuthorizationRule rule in this)
            {
                if (rule.Everyone) // Found a rule for Every-user 
                {
                    if (!fAnyAllowRulesFound && rule.Action == AuthorizationRuleAction.Deny) 
                        _iAllUsersAllowed = -1; 
                    if (!fAnyDenyRulesFound && rule.Action == AuthorizationRuleAction.Allow)
                        _iAllUsersAllowed = 1; 
                    return; // done!
                }
                if (fStillLookingForAnonymous && rule.IncludesAnonymous) // Found a rule for anonymous-user
                { 
                    if (!fAnyAllowRulesFound && rule.Action == AuthorizationRuleAction.Deny)
                        _iAnonymousAllowed = -1; 
                    if (!fAnyDenyRulesFound && rule.Action == AuthorizationRuleAction.Allow) 
                        _iAnonymousAllowed = 1;
                    fStillLookingForAnonymous = false; 
                }

                if (!fAnyAllowRulesFound && rule.Action == AuthorizationRuleAction.Allow)
                    fAnyAllowRulesFound = true; 
                if (!fAnyDenyRulesFound && rule.Action == AuthorizationRuleAction.Deny)
                    fAnyDenyRulesFound = true; 
 
                if (!fStillLookingForAnonymous && fAnyAllowRulesFound && fAnyDenyRulesFound)
                    return; 
            }
        }

        // public methods 
        public void Add(AuthorizationRule rule) {
            BaseAdd(-1, rule); // add to the end of the list and dont overwrite dups! 
        } 

        public void Clear() { 
            BaseClear();
        }

        public AuthorizationRule Get(int index) { 
            return (AuthorizationRule)BaseGet(index);
        } 
 
        public void RemoveAt(int index) {
            BaseRemoveAt(index); 
        }

        public void Set(int index, AuthorizationRule rule) {
            BaseAdd(index, rule); 
        }
 
        public int IndexOf(AuthorizationRule rule) { 
            for (int x = 0; x < Count; x++) {
                if (Object.Equals(Get(x), rule)) { 
                    return x;
                }
            }
            return -1; 
        }
 
        public void Remove(AuthorizationRule rule) { 
            int index = IndexOf(rule);
            if (index >= 0) { 
                BaseRemoveAt(index);
            }
        }
        private int _iAllUsersAllowed = 0; 
        private int _iAnonymousAllowed = 0;
        private bool _fCheckForCommonCasesDone = false; 
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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