Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media3D / Generated / PointLightBase.cs / 1305600 / PointLightBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { abstract partial class PointLightBase : Light { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new PointLightBase Clone() { return (PointLightBase)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new PointLightBase CloneCurrentValue() { return (PointLightBase)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void PositionPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(PositionProperty); } private static void RangePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(RangeProperty); } private static void ConstantAttenuationPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(ConstantAttenuationProperty); } private static void LinearAttenuationPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(LinearAttenuationProperty); } private static void QuadraticAttenuationPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(QuadraticAttenuationProperty); } #region Public Properties ////// Position - Point3D. Default value is new Point3D(). /// public Point3D Position { get { return (Point3D) GetValue(PositionProperty); } set { SetValueInternal(PositionProperty, value); } } ////// Range - double. Default value is Double.PositiveInfinity. /// public double Range { get { return (double) GetValue(RangeProperty); } set { SetValueInternal(RangeProperty, value); } } ////// ConstantAttenuation - double. Default value is 1.0. /// public double ConstantAttenuation { get { return (double) GetValue(ConstantAttenuationProperty); } set { SetValueInternal(ConstantAttenuationProperty, value); } } ////// LinearAttenuation - double. Default value is 0.0. /// public double LinearAttenuation { get { return (double) GetValue(LinearAttenuationProperty); } set { SetValueInternal(LinearAttenuationProperty, value); } } ////// QuadraticAttenuation - double. Default value is 0.0. /// public double QuadraticAttenuation { get { return (double) GetValue(QuadraticAttenuationProperty); } set { SetValueInternal(QuadraticAttenuationProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the PointLightBase.Position property. /// public static readonly DependencyProperty PositionProperty; ////// The DependencyProperty for the PointLightBase.Range property. /// public static readonly DependencyProperty RangeProperty; ////// The DependencyProperty for the PointLightBase.ConstantAttenuation property. /// public static readonly DependencyProperty ConstantAttenuationProperty; ////// The DependencyProperty for the PointLightBase.LinearAttenuation property. /// public static readonly DependencyProperty LinearAttenuationProperty; ////// The DependencyProperty for the PointLightBase.QuadraticAttenuation property. /// public static readonly DependencyProperty QuadraticAttenuationProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal static Point3D s_Position = new Point3D(); internal const double c_Range = Double.PositiveInfinity; internal const double c_ConstantAttenuation = 1.0; internal const double c_LinearAttenuation = 0.0; internal const double c_QuadraticAttenuation = 0.0; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static PointLightBase() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(PointLightBase); PositionProperty = RegisterProperty("Position", typeof(Point3D), typeofThis, new Point3D(), new PropertyChangedCallback(PositionPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); RangeProperty = RegisterProperty("Range", typeof(double), typeofThis, Double.PositiveInfinity, new PropertyChangedCallback(RangePropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); ConstantAttenuationProperty = RegisterProperty("ConstantAttenuation", typeof(double), typeofThis, 1.0, new PropertyChangedCallback(ConstantAttenuationPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); LinearAttenuationProperty = RegisterProperty("LinearAttenuation", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(LinearAttenuationPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); QuadraticAttenuationProperty = RegisterProperty("QuadraticAttenuation", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(QuadraticAttenuationPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { abstract partial class PointLightBase : Light { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new PointLightBase Clone() { return (PointLightBase)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new PointLightBase CloneCurrentValue() { return (PointLightBase)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void PositionPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(PositionProperty); } private static void RangePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(RangeProperty); } private static void ConstantAttenuationPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(ConstantAttenuationProperty); } private static void LinearAttenuationPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(LinearAttenuationProperty); } private static void QuadraticAttenuationPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(QuadraticAttenuationProperty); } #region Public Properties ////// Position - Point3D. Default value is new Point3D(). /// public Point3D Position { get { return (Point3D) GetValue(PositionProperty); } set { SetValueInternal(PositionProperty, value); } } ////// Range - double. Default value is Double.PositiveInfinity. /// public double Range { get { return (double) GetValue(RangeProperty); } set { SetValueInternal(RangeProperty, value); } } ////// ConstantAttenuation - double. Default value is 1.0. /// public double ConstantAttenuation { get { return (double) GetValue(ConstantAttenuationProperty); } set { SetValueInternal(ConstantAttenuationProperty, value); } } ////// LinearAttenuation - double. Default value is 0.0. /// public double LinearAttenuation { get { return (double) GetValue(LinearAttenuationProperty); } set { SetValueInternal(LinearAttenuationProperty, value); } } ////// QuadraticAttenuation - double. Default value is 0.0. /// public double QuadraticAttenuation { get { return (double) GetValue(QuadraticAttenuationProperty); } set { SetValueInternal(QuadraticAttenuationProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the PointLightBase.Position property. /// public static readonly DependencyProperty PositionProperty; ////// The DependencyProperty for the PointLightBase.Range property. /// public static readonly DependencyProperty RangeProperty; ////// The DependencyProperty for the PointLightBase.ConstantAttenuation property. /// public static readonly DependencyProperty ConstantAttenuationProperty; ////// The DependencyProperty for the PointLightBase.LinearAttenuation property. /// public static readonly DependencyProperty LinearAttenuationProperty; ////// The DependencyProperty for the PointLightBase.QuadraticAttenuation property. /// public static readonly DependencyProperty QuadraticAttenuationProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal static Point3D s_Position = new Point3D(); internal const double c_Range = Double.PositiveInfinity; internal const double c_ConstantAttenuation = 1.0; internal const double c_LinearAttenuation = 0.0; internal const double c_QuadraticAttenuation = 0.0; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static PointLightBase() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(PointLightBase); PositionProperty = RegisterProperty("Position", typeof(Point3D), typeofThis, new Point3D(), new PropertyChangedCallback(PositionPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); RangeProperty = RegisterProperty("Range", typeof(double), typeofThis, Double.PositiveInfinity, new PropertyChangedCallback(RangePropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); ConstantAttenuationProperty = RegisterProperty("ConstantAttenuation", typeof(double), typeofThis, 1.0, new PropertyChangedCallback(ConstantAttenuationPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); LinearAttenuationProperty = RegisterProperty("LinearAttenuation", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(LinearAttenuationPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); QuadraticAttenuationProperty = RegisterProperty("QuadraticAttenuation", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(QuadraticAttenuationPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- FocusWithinProperty.cs
- QueryBranchOp.cs
- COM2ExtendedBrowsingHandler.cs
- MultipleViewProviderWrapper.cs
- XPathQueryGenerator.cs
- UIElementHelper.cs
- LoginView.cs
- TimeoutException.cs
- TriggerAction.cs
- TargetException.cs
- SessionStateUtil.cs
- ContextQuery.cs
- RoutingEndpointTrait.cs
- typedescriptorpermission.cs
- PtsHelper.cs
- XPathNodeInfoAtom.cs
- ImageSourceValueSerializer.cs
- StringUtil.cs
- ZipIOBlockManager.cs
- ProxyWebPart.cs
- LayoutEditorPart.cs
- WebControlParameterProxy.cs
- SqlColumnizer.cs
- Shape.cs
- SectionInformation.cs
- VirtualPathUtility.cs
- XmlNamespaceMapping.cs
- HatchBrush.cs
- ParameterToken.cs
- AstTree.cs
- ChannelCacheDefaults.cs
- CodeSubDirectoriesCollection.cs
- ExpressionSelection.cs
- MeasurementDCInfo.cs
- SpeechSynthesizer.cs
- DataServiceBuildProvider.cs
- Buffer.cs
- DocumentXmlWriter.cs
- BatchParser.cs
- ExpandableObjectConverter.cs
- DBSchemaTable.cs
- GeneralTransform.cs
- RootBuilder.cs
- MemberExpressionHelper.cs
- PointConverter.cs
- SecurityDescriptor.cs
- SecurityCriticalDataForSet.cs
- TraceEventCache.cs
- AppDomainAttributes.cs
- CodeIdentifiers.cs
- SamlAttribute.cs
- UxThemeWrapper.cs
- Html32TextWriter.cs
- ObfuscationAttribute.cs
- EdmItemError.cs
- Update.cs
- XPathNavigator.cs
- FrameworkContentElement.cs
- TdsParserHelperClasses.cs
- PreProcessInputEventArgs.cs
- KeyEventArgs.cs
- AngleUtil.cs
- FileEnumerator.cs
- BinaryCommonClasses.cs
- SafeArrayTypeMismatchException.cs
- XmlParserContext.cs
- SortExpressionBuilder.cs
- ISSmlParser.cs
- ColumnResult.cs
- ParallelQuery.cs
- PersonalizationProviderHelper.cs
- NotificationContext.cs
- OpenTypeLayoutCache.cs
- PropertyItemInternal.cs
- PointValueSerializer.cs
- CompilerScopeManager.cs
- HostExecutionContextManager.cs
- CommandLibraryHelper.cs
- ThreadStartException.cs
- SkinBuilder.cs
- StyleXamlParser.cs
- BaseCodeDomTreeGenerator.cs
- TableCell.cs
- EdmConstants.cs
- Property.cs
- AppSecurityManager.cs
- DataControlCommands.cs
- XmlProcessingInstruction.cs
- WebBrowserUriTypeConverter.cs
- KeyEvent.cs
- LowerCaseStringConverter.cs
- LogExtent.cs
- WindowsIPAddress.cs
- BinarySerializer.cs
- MsmqHostedTransportConfiguration.cs
- DriveInfo.cs
- _IPv4Address.cs
- ExtendedPropertyDescriptor.cs
- StreamAsIStream.cs
- DiscoveryMessageSequence11.cs