TransformedBitmap.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media / Imaging / Generated / TransformedBitmap.cs / 1305600 / TransformedBitmap.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.PresentationCore; 
using System;
using System.IO; 
using System.Collections; 
using System.ComponentModel;
using System.Net.Cache; 
using System.Runtime.InteropServices;
using System.Windows.Threading;
using System.Windows;
using System.Windows.Media; 
using System.Windows.Media.Animation;
using System.Windows.Media.Composition; 
using System.Windows.Media.Imaging; 
using System.Windows.Media.Media3D;
using System.Diagnostics; 
// These types are aliased to match the unamanaged names used in interop
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single; 

namespace System.Windows.Media.Imaging 
{ 

 

    sealed partial class TransformedBitmap : BitmapSource
    {
        //----------------------------------------------------- 
        //
        //  Public Methods 
        // 
        //-----------------------------------------------------
 
        #region Public Methods

        /// 
        ///     Shadows inherited Clone() with a strongly typed 
        ///     version for convenience.
        ///  
        public new TransformedBitmap Clone() 
        {
            return (TransformedBitmap)base.Clone(); 
        }

        /// 
        ///     Shadows inherited CloneCurrentValue() with a strongly typed 
        ///     version for convenience.
        ///  
        public new TransformedBitmap CloneCurrentValue() 
        {
            return (TransformedBitmap)base.CloneCurrentValue(); 
        }


 

        #endregion Public Methods 
 
        //------------------------------------------------------
        // 
        //  Public Properties
        //
        //-----------------------------------------------------
 
        private static void SourcePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        { 
 
            TransformedBitmap target = ((TransformedBitmap) d);
 

            target.SourcePropertyChangedHook(e);

 

            // The first change to the default value of a mutable collection property (e.g. GeometryGroup.Children) 
            // will promote the property value from a default value to a local value. This is technically a sub-property 
            // change because the collection was changed and not a new collection set (GeometryGroup.Children.
            // Add versus GeometryGroup.Children = myNewChildrenCollection). However, we never marshalled 
            // the default value to the compositor. If the property changes from a default value, the new local value
            // needs to be marshalled to the compositor. We detect this scenario with the second condition
            // e.OldValueSource != e.NewValueSource. Specifically in this scenario the OldValueSource will be
            // Default and the NewValueSource will be Local. 
            if (e.IsASubPropertyChange &&
               (e.OldValueSource == e.NewValueSource)) 
            { 
                return;
            } 



            target.PropertyChanged(SourceProperty); 
        }
        private static void TransformPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) 
        { 

            TransformedBitmap target = ((TransformedBitmap) d); 


            target.TransformPropertyChangedHook(e);
 

 
            // The first change to the default value of a mutable collection property (e.g. GeometryGroup.Children) 
            // will promote the property value from a default value to a local value. This is technically a sub-property
            // change because the collection was changed and not a new collection set (GeometryGroup.Children. 
            // Add versus GeometryGroup.Children = myNewChildrenCollection). However, we never marshalled
            // the default value to the compositor. If the property changes from a default value, the new local value
            // needs to be marshalled to the compositor. We detect this scenario with the second condition
            // e.OldValueSource != e.NewValueSource. Specifically in this scenario the OldValueSource will be 
            // Default and the NewValueSource will be Local.
            if (e.IsASubPropertyChange && 
               (e.OldValueSource == e.NewValueSource)) 
            {
                return; 
            }


 
            target.PropertyChanged(TransformProperty);
        } 
 

        #region Public Properties 

        /// 
        ///     Source - BitmapSource.  Default value is null.
        ///  
        public BitmapSource Source
        { 
            get 
            {
                return (BitmapSource) GetValue(SourceProperty); 
            }
            set
            {
                SetValueInternal(SourceProperty, value); 
            }
        } 
 
        /// 
        ///     Transform - Transform.  Default value is Transform.Identity. 
        /// 
        public Transform Transform
        {
            get 
            {
                return (Transform) GetValue(TransformProperty); 
            } 
            set
            { 
                SetValueInternal(TransformProperty, value);
            }
        }
 
        #endregion Public Properties
 
        //------------------------------------------------------ 
        //
        //  Protected Methods 
        //
        //------------------------------------------------------

        #region Protected Methods 

        ///  
        /// Implementation of Freezable.CreateInstanceCore. 
        /// 
        /// The new Freezable. 
        protected override Freezable CreateInstanceCore()
        {
            return new TransformedBitmap();
        } 
        /// 
        /// Implementation of Freezable.CloneCore() 
        ///  
        protected override void CloneCore(Freezable source)
        { 
            TransformedBitmap sourceTransformedBitmap = (TransformedBitmap) source;

            // Set any state required before actual clone happens
            ClonePrequel(sourceTransformedBitmap); 

            base.CloneCore(source); 
 

 
            // Set state once clone has finished
            ClonePostscript(sourceTransformedBitmap);
        }
        ///  
        /// Implementation of Freezable.CloneCurrentValueCore()
        ///  
        protected override void CloneCurrentValueCore(Freezable source) 
        {
            TransformedBitmap sourceTransformedBitmap = (TransformedBitmap) source; 

            // Set any state required before actual clone happens
            ClonePrequel(sourceTransformedBitmap);
 
            base.CloneCurrentValueCore(source);
 
 

            // Set state once clone has finished 
            ClonePostscript(sourceTransformedBitmap);
        }
        /// 
        /// Implementation of Freezable.GetAsFrozenCore() 
        /// 
        protected override void GetAsFrozenCore(Freezable source) 
        { 
            TransformedBitmap sourceTransformedBitmap = (TransformedBitmap) source;
 
            // Set any state required before actual clone happens
            ClonePrequel(sourceTransformedBitmap);

            base.GetAsFrozenCore(source); 

 
 
            // Set state once clone has finished
            ClonePostscript(sourceTransformedBitmap); 
        }
        /// 
        /// Implementation of Freezable.GetCurrentValueAsFrozenCore()
        ///  
        protected override void GetCurrentValueAsFrozenCore(Freezable source)
        { 
            TransformedBitmap sourceTransformedBitmap = (TransformedBitmap) source; 

            // Set any state required before actual clone happens 
            ClonePrequel(sourceTransformedBitmap);

            base.GetCurrentValueAsFrozenCore(source);
 

 
            // Set state once clone has finished 
            ClonePostscript(sourceTransformedBitmap);
        } 


        #endregion ProtectedMethods
 
        //-----------------------------------------------------
        // 
        //  Internal Methods 
        //
        //------------------------------------------------------ 

        #region Internal Methods

 

 
 

 


        #endregion Internal Methods
 
        //-----------------------------------------------------
        // 
        //  Internal Properties 
        //
        //----------------------------------------------------- 

        #region Internal Properties

 

 
 
        #endregion Internal Properties
 
        //-----------------------------------------------------
        //
        //  Dependency Properties
        // 
        //------------------------------------------------------
 
        #region Dependency Properties 

        ///  
        ///     The DependencyProperty for the TransformedBitmap.Source property.
        /// 
        public static readonly DependencyProperty SourceProperty;
        ///  
        ///     The DependencyProperty for the TransformedBitmap.Transform property.
        ///  
        public static readonly DependencyProperty TransformProperty; 

        #endregion Dependency Properties 

        //-----------------------------------------------------
        //
        //  Internal Fields 
        //
        //------------------------------------------------------ 
 
        #region Internal Fields
 



 
        internal static BitmapSource s_Source = null;
        internal static Transform s_Transform = Transform.Identity; 
 
        #endregion Internal Fields
 


        #region Constructors
 
        //------------------------------------------------------
        // 
        //  Constructors 
        //
        //----------------------------------------------------- 

        static TransformedBitmap()
        {
            // We check our static default fields which are of type Freezable 
            // to make sure that they are not mutable, otherwise we will throw
            // if these get touched by more than one thread in the lifetime 
            // of your app.  (Windows OS Bug #947272) 
            //
            Debug.Assert(s_Source == null || s_Source.IsFrozen, 
                "Detected context bound default value TransformedBitmap.s_Source (See OS Bug #947272).");


            Debug.Assert(s_Transform == null || s_Transform.IsFrozen, 
                "Detected context bound default value TransformedBitmap.s_Transform (See OS Bug #947272).");
 
 
            // Initializations
            Type typeofThis = typeof(TransformedBitmap); 
            SourceProperty =
                  RegisterProperty("Source",
                                   typeof(BitmapSource),
                                   typeofThis, 
                                   null,
                                   new PropertyChangedCallback(SourcePropertyChanged), 
                                   null, 
                                   /* isIndependentlyAnimated  = */ false,
                                   /* coerceValueCallback */ new CoerceValueCallback(CoerceSource)); 
            TransformProperty =
                  RegisterProperty("Transform",
                                   typeof(Transform),
                                   typeofThis, 
                                   Transform.Identity,
                                   new PropertyChangedCallback(TransformPropertyChanged), 
                                   null, 
                                   /* isIndependentlyAnimated  = */ false,
                                   /* coerceValueCallback */ new CoerceValueCallback(CoerceTransform)); 
        }


 
        #endregion Constructors
 
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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