ReachUIElementCollectionSerializer.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Print / Reach / Serialization / manager / ReachUIElementCollectionSerializer.cs / 1 / ReachUIElementCollectionSerializer.cs

                            /*++ 

    Copyright (C) 2004- 2005 Microsoft Corporation
    All rights reserved.
 
    Module Name:
        ReachUIElementCollectionSerializer.cs 
 
    Abstract:
        This file contains the definition of a class that defines 
        the common functionality required to serialize a
        UIElementCollection

    Author: 
        [....] ([....]) 1-December-2004
 
    Revision History: 
--*/
 
using System;
using System.Collections;
using System.Collections.Specialized;
using System.ComponentModel; 
using System.Diagnostics;
using System.Reflection; 
using System.Xml; 
using System.IO;
using System.Security; 
using System.Security.Permissions;
using System.ComponentModel.Design.Serialization;
using System.Windows.Xps.Packaging;
using System.Windows.Documents; 
using System.Windows.Media;
using System.Windows.Markup; 
 
namespace System.Windows.Xps.Serialization
{ 
    /// 
    /// Class defining common functionality required to
    /// serialize a UIElementCollection.
    ///  
    internal class ReachUIElementCollectionSerializer :
                   ReachSerializer 
    { 
        #region Constructor
 
        /// 
        /// Constructor for class ReachUIElementCollectionSerializer
        /// 
        ///  
        /// The serialization manager, the services of which are
        /// used later in the serialization process of the type. 
        ///  
        public
        ReachUIElementCollectionSerializer( 
            PackageSerializationManager manager
            ):
        base(manager)
        { 

        } 
 
        #endregion Constructor
 
        #region Public Methods

        /// 
        /// The main method that is called to serialize a UIElementCollection. 
        /// 
        ///  
        /// Instance of object to be serialized. 
        /// 
        public 
        override
        void
        SerializeObject(
            Object serializedObject 
            )
        { 
            base.SerializeObject(serializedObject); 
        }
 
        #endregion Public Methods

        #region Internal Methods
 
        /// 
        /// The method is called once the object data is discovered at that 
        /// point of the serialization process. 
        /// 
        ///  
        /// The context of the object to be serialized at this time.
        /// 
        internal
        override 
        void
        PersistObjectData( 
            SerializableObjectContext   serializableObjectContext 
            )
        { 
            if (serializableObjectContext == null)
            {
                throw new ArgumentNullException("serializableObjectContext");
            } 

            IEnumerable enumerableObject = serializableObjectContext.TargetObject as IEnumerable; 
 
            if (enumerableObject == null)
            { 
                throw new XpsSerializationException(ReachSR.Get(ReachSRID.MustBeOfType, "serializableObjectContext.TargetObject", typeof(IEnumerable)));
            }

            // 
            // Serialize the PageContent Items contained within the collection
            // 
            SerializeUIElements(serializableObjectContext); 
        }
 
        #endregion Internal Methods


        #region Private Methods 

        ///  
        /// This is being called to serialize the Page Content items 
        /// contained within the collection
        ///  
        private
        void
        SerializeUIElements(
            SerializableObjectContext   serializableObjectContext 
            )
        { 
            // 
            // Serialize each PageContent in PageContentCollection
            // 
            foreach (object uiElement in (IEnumerable)serializableObjectContext.TargetObject)
            {
                if (uiElement != null)
                { 
                    //
                    // Serialize the current ui element 
                    // 
                    SerializeUIElement(uiElement);
                } 
            }
        }

 
        /// 
        /// Called to serialize a single UIElement 
        ///  
        private
        void 
        SerializeUIElement(
            object uiElement
            )
        { 
            Visual visual = uiElement as Visual;
 
            if(visual != null) 
            {
                ReachSerializer serializer = SerializationManager.GetSerializer(visual); 

                if(serializer!=null)
                {
                    serializer.SerializeObject(visual); 
                }
                else 
                { 
                    throw new XpsSerializationException(ReachSR.Get(ReachSRID.ReachSerialization_NoSerializer));
                } 
            }
        }

        #endregion Private Methods 
    };
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

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