BaseCodeDomTreeGenerator.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ DotNET / DotNET / 8.0 / untmp / whidbey / REDBITS / ndp / fx / src / xsp / System / Web / Compilation / BaseCodeDomTreeGenerator.cs / 3 / BaseCodeDomTreeGenerator.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

/********************************************** 
 
Class hierarchy:
 
BaseCodeDomTreeGenerator
    BaseTemplateCodeDomTreeGenerator
        TemplateControlCodeDomTreeGenerator
            PageCodeDomTreeGenerator 
            UserControlCodeDomTreeGenerator
        PageThemeCodeDomTreeGenerator 
    ApplicationFileCodeDomTreeGenerator 
***********************************************/
 


namespace System.Web.Compilation {
 
using System.Text;
using System.Runtime.Serialization.Formatters; 
using System.ComponentModel; 
using System;
using System.Collections; 
using System.Collections.Specialized;
using System.Reflection;
using System.IO;
using Microsoft.Win32; 
using System.Security.Cryptography;
using System.Web.Caching; 
using System.Web.Util; 
using System.Web.UI;
using System.Web.SessionState; 
using System.CodeDom;
using System.CodeDom.Compiler;
using Util = System.Web.UI.Util;
using System.Web.Hosting; 
using System.Web.Profile;
using System.Web.Configuration; 
using System.Globalization; 

 
internal abstract class BaseCodeDomTreeGenerator {

    protected CodeDomProvider _codeDomProvider;
    protected CodeCompileUnit _codeCompileUnit; 
    private CodeNamespace _sourceDataNamespace;
    protected CodeTypeDeclaration _sourceDataClass; 
    protected CodeTypeDeclaration _intermediateClass; 
    private CompilerParameters _compilParams;
    protected StringResourceBuilder _stringResourceBuilder; 
    protected bool _usingVJSCompiler;
    private static IDictionary _generatedColumnOffsetDictionary;

    private VirtualPath _virtualPath; 

    // The constructors 
    protected CodeConstructor _ctor; 

    protected CodeTypeReferenceExpression _classTypeExpr; 

    internal const string defaultNamespace = "ASP";

    // Used for things that we don't want the user to see 
    internal const string internalAspNamespace = "__ASP";
 
    private const string initializedFieldName = "__initialized"; 

    private const string _dummyVariable = "__dummyVar"; 
    private const int _defaultColumnOffset = 4;

    private TemplateParser _parser;
    TemplateParser Parser { get { return _parser; } } 

    // We generate different code for the designer 
    protected bool _designerMode; 
    internal void SetDesignerMode() { _designerMode = true; }
 
    private IDictionary _linePragmasTable;
    internal IDictionary LinePragmasTable { get { return _linePragmasTable; } }

    // Used to generate indexed into the LinePragmasTable 
    private int _pragmaIdGenerator=1;
 
    private static bool _urlLinePragmas; 

    static BaseCodeDomTreeGenerator() { 
        CompilationSection config = RuntimeConfig.GetAppConfig().Compilation;

        _urlLinePragmas = config.UrlLinePragmas;
    } 

#if DBG 
    private bool _addedDebugComment; 
#endif
 
#if DBG
    protected void AppendDebugComment(CodeStatementCollection statements) {
        if (!_addedDebugComment) {
            _addedDebugComment = true; 
            StringBuilder debugComment = new StringBuilder();
 
            debugComment.Append("\r\n"); 
            debugComment.Append("** DEBUG INFORMATION **");
            debugComment.Append("\r\n"); 

            statements.Add(new CodeCommentStatement(debugComment.ToString()));
        }
    } 
#endif
 
    internal /*public*/ CodeCompileUnit GetCodeDomTree(CodeDomProvider codeDomProvider, 
        StringResourceBuilder stringResourceBuilder, VirtualPath virtualPath) {
 
        Debug.Assert(_codeDomProvider == null && _stringResourceBuilder == null);

        _codeDomProvider = codeDomProvider;
        _stringResourceBuilder = stringResourceBuilder; 
        _virtualPath = virtualPath;
 
        // Build the data tree that needs to be compiled 
        if (!BuildSourceDataTree())
            return null; 

        return _codeCompileUnit;
    }
 
    protected /*public*/ CompilerParameters CompilParams { get { return _compilParams; } }
 
    internal string GetInstantiatableFullTypeName() { 

        // In updatable mode, we never build the final type, so return null 
        if (PrecompilingForUpdatableDeployment)
            return null;

        return Util.MakeFullTypeName(_sourceDataNamespace.Name, _sourceDataClass.Name); 
    }
 
    internal string GetIntermediateFullTypeName() { 

        return Util.MakeFullTypeName(Parser.BaseTypeNamespace, _intermediateClass.Name); 
    }

    /*
     * Set some fields that are needed for code generation 
     */
    protected BaseCodeDomTreeGenerator(TemplateParser parser) { 
        _parser = parser; 

        Debug.Assert(Parser.BaseType != null); 
    }

    protected void ApplyEditorBrowsableCustomAttribute(CodeTypeMember member) {
        Debug.Assert(_designerMode, "This method should only be used in design mode."); 

        // Generate EditorBrowsableAttribute to hide the generated methods from the tool 
        // [EditorBrowsable(EditorBrowsableState.Never)] 
        CodeAttributeDeclaration editorBrowsableAttribute = new CodeAttributeDeclaration();
        editorBrowsableAttribute.Name = typeof(EditorBrowsableAttribute).FullName; 
        editorBrowsableAttribute.Arguments.Add(new CodeAttributeArgument(new CodeFieldReferenceExpression(new CodeTypeReferenceExpression(typeof(EditorBrowsableState)), "Never")));
        member.CustomAttributes.Add(editorBrowsableAttribute);
    }
 

    ///  
    ///     Create a name for the generated class 
    /// 
    protected virtual string GetGeneratedClassName() { 
        string className;

        // If the user specified the class name, just use that
        if (Parser.GeneratedClassName != null) 
            return Parser.GeneratedClassName;
 
        // Use the input file name to generate the class name 

        className = _virtualPath.FileName; 

        // Prepend the class name with the directory path within the app (DevDiv 42063)
        string appRelVirtualDir = _virtualPath.Parent.AppRelativeVirtualPathStringOrNull;
        if (appRelVirtualDir != null) { 
            Debug.Assert(UrlPath.IsAppRelativePath(appRelVirtualDir));
            className = appRelVirtualDir.Substring(2) + className; 
        } 

        // Change invalid chars to underscores 
        className = Util.MakeValidTypeNameFromString(className);

        // Make it lower case to make it more predictable (VSWhidbey 503369)
        className = className.ToLowerInvariant(); 

        // If it's the same as the base type name, prepend it with an underscore to prevent 
        // a compile error. 
        string baseTypeName = Parser.BaseTypeName != null ? Parser.BaseTypeName : Parser.BaseType.Name;
        if (StringUtil.EqualsIgnoreCase(className, baseTypeName)) { 
            className = "_" + className;
        }

        return className; 
    }
 
    internal static bool IsAspNetNamespace(string ns) { 
        return (ns == defaultNamespace);
    } 

    private bool PrecompilingForUpdatableDeployment {
        get {
            // For global.asax, this never applies 
            if (IsGlobalAsaxGenerator)
                return false; 
 
            return BuildManager.PrecompilingForUpdatableDeployment;
        } 
    }

    private bool BuildSourceDataTree() {
 
        _compilParams = Parser.CompilParams;
 
        _codeCompileUnit = new CodeCompileUnit(); 
        _codeCompileUnit.UserData["AllowLateBound"] = !Parser.FStrict;
        _codeCompileUnit.UserData["RequireVariableDeclaration"] = Parser.FExplicit; 

        // Set a flag indicating if we're using the VJS compiler.  See comment in BuildExtractMethod for more information.
        _usingVJSCompiler = (_codeDomProvider.FileExtension == ".jsl");
 
        _sourceDataNamespace = new CodeNamespace(Parser.GeneratedNamespace);
 
        string generatedClassName = GetGeneratedClassName(); 

        if (Parser.BaseTypeName != null) { 

            Debug.Assert(Parser.CodeFileVirtualPath != null);

            // This is the case where the page has a CodeFile attribute 

            CodeNamespace intermediateNamespace = new CodeNamespace(Parser.BaseTypeNamespace); 
            _codeCompileUnit.Namespaces.Add(intermediateNamespace); 
            _intermediateClass = new CodeTypeDeclaration(Parser.BaseTypeName);
 
            // Specify the base class in the UserData in case the CodeDom provider needs
            // to reflect on it when generating code from the CodeCompileUnit (VSWhidbey 475294)
            // In design mode, use the default base type (e.g. Page or UserControl) to avoid
            // ending up with a type that can't be serialized to the Venus domain (VSWhidbey 545535) 
            if (_designerMode)
                _intermediateClass.UserData["BaseClassDefinition"] = Parser.DefaultBaseType; 
            else 
                _intermediateClass.UserData["BaseClassDefinition"] = Parser.BaseType;
 
            intermediateNamespace.Types.Add(_intermediateClass);

            // Generate a partial class
            _intermediateClass.IsPartial = true; 

            // Unless we're precompiling for updatable deployment, create the derived class 
            if (!PrecompilingForUpdatableDeployment) { 

                _sourceDataClass = new CodeTypeDeclaration(generatedClassName); 
                // VSWhidbey 411701. Always use global type reference for the baseType
                // when codefile is present.
                _sourceDataClass.BaseTypes.Add(new CodeTypeReference(
                    Util.MakeFullTypeName(Parser.BaseTypeNamespace, Parser.BaseTypeName), CodeTypeReferenceOptions.GlobalReference)); 

                _sourceDataNamespace.Types.Add(_sourceDataClass); 
            } 
        }
        else { 

            // The page is not using code besides

            _intermediateClass = new CodeTypeDeclaration(generatedClassName); 
            _intermediateClass.BaseTypes.Add(new CodeTypeReference(Parser.BaseType, CodeTypeReferenceOptions.GlobalReference));
            _sourceDataNamespace.Types.Add(_intermediateClass); 
 
            // There is only one class, so make both fields point to the same thing
            _sourceDataClass = _intermediateClass; 
        }

        // Add the derived class namespace after the base partial class so C# parser
        // can still parse the code correctly in case the derived class contains error. 
        // VSWhidbey 397646
        _codeCompileUnit.Namespaces.Add(_sourceDataNamespace); 
 
        // We don't generate any code during updatable precompilation of a single (inline) page,
        // except for global.asax 
        if (PrecompilingForUpdatableDeployment && Parser.CodeFileVirtualPath == null)
            return false;

        // Add metadata attributes to the class 
        GenerateClassAttributes();
 
        // In VB, always import Microsoft.VisualBasic (VSWhidbey 256475) 
        if (_codeDomProvider is Microsoft.VisualBasic.VBCodeProvider)
            _sourceDataNamespace.Imports.Add(new CodeNamespaceImport("Microsoft.VisualBasic")); 

        // Add all the namespaces
        if (Parser.NamespaceEntries != null) {
            foreach (NamespaceEntry entry in Parser.NamespaceEntries.Values) { 
                // Create a line pragma if available
                CodeLinePragma linePragma; 
                if (entry.VirtualPath != null) { 
                    linePragma = CreateCodeLinePragma(entry.VirtualPath, entry.Line);
                } 
                else {
                    linePragma = null;
                }
 
                CodeNamespaceImport nsi = new CodeNamespaceImport(entry.Namespace);
                nsi.LinePragma = linePragma; 
 
                _sourceDataNamespace.Imports.Add(nsi);
            } 
        }

        if (_sourceDataClass != null) {
            // We need to generate a global reference to avoid ambiguities (VSWhidbey 284936) 
            string fullClassName = Util.MakeFullTypeName(_sourceDataNamespace.Name, _sourceDataClass.Name);
            CodeTypeReference classTypeRef = new CodeTypeReference(fullClassName, CodeTypeReferenceOptions.GlobalReference); 
 
            // Since this is needed in several places, store it in a member variable
            _classTypeExpr = new CodeTypeReferenceExpression(classTypeRef); 
        }

        // Add the implemented interfaces
        GenerateInterfaces(); 

        // Build various properties, fields, methods 
        BuildMiscClassMembers(); 

        // Build the default constructors 
        if (!_designerMode && _sourceDataClass != null) {
            _ctor = new CodeConstructor();
            AddDebuggerNonUserCodeAttribute(_ctor);
            _sourceDataClass.Members.Add(_ctor); 
            BuildDefaultConstructor();
        } 
 
        return true;
    } 

    /*
     * Add metadata attributes to the class
     */ 
    protected virtual void GenerateClassAttributes() {
        // If this is a debuggable page, generate a 
        // CompilerGlobalScopeAttribute attribute (ASURT 33027) 
        if (CompilParams.IncludeDebugInformation && _sourceDataClass != null) {
            CodeAttributeDeclaration attribDecl = new CodeAttributeDeclaration( 
                "System.Runtime.CompilerServices.CompilerGlobalScopeAttribute");
            _sourceDataClass.CustomAttributes.Add(attribDecl);
        }
    } 

    /* 
     * Generate the list of implemented interfaces 
     */
    protected virtual void GenerateInterfaces() { 
        if (Parser.ImplementedInterfaces != null) {
            foreach (Type t in Parser.ImplementedInterfaces) {
                _intermediateClass.BaseTypes.Add(new CodeTypeReference(t));
            } 
        }
    } 
 
    /*
     * Build first-time intialization statements 
     */
    protected virtual void BuildInitStatements(CodeStatementCollection trueStatements, CodeStatementCollection topLevelStatements) {
    }
 

    /* 
     * Build the default constructor 
     */
    protected virtual void BuildDefaultConstructor() { 

        _ctor.Attributes &= ~MemberAttributes.AccessMask;
        _ctor.Attributes |= MemberAttributes.Public;
 
        // private static bool __initialized;
        CodeMemberField initializedField = new CodeMemberField(typeof(bool), initializedFieldName); 
        initializedField.Attributes |= MemberAttributes.Static; 
        _sourceDataClass.Members.Add(initializedField);
 

        // if (__intialized == false)
        CodeConditionStatement initializedCondition = new CodeConditionStatement();
        initializedCondition.Condition = new CodeBinaryOperatorExpression( 
                                                new CodeFieldReferenceExpression(
                                                    _classTypeExpr, 
                                                    initializedFieldName), 
                                                CodeBinaryOperatorType.ValueEquality,
                                                new CodePrimitiveExpression(false)); 

        this.BuildInitStatements(initializedCondition.TrueStatements, _ctor.Statements);

        initializedCondition.TrueStatements.Add(new CodeAssignStatement( 
                                                    new CodeFieldReferenceExpression(
                                                        _classTypeExpr, 
                                                        initializedFieldName), 
                                                    new CodePrimitiveExpression(true)));
 
        // i.e. __intialized = true;
        _ctor.Statements.Add(initializedCondition);
    }
 
    /*
     * Build various properties, fields, methods 
     */ 
    protected virtual void BuildMiscClassMembers() {
 
        // Build the Profile property
        if (NeedProfileProperty)
            BuildProfileProperty();
 
        // Skip the rest if we're only generating the intermediate class
        if (_sourceDataClass == null) 
            return; 

        // Build the injected properties from the global.asax  tags 
        BuildApplicationObjectProperties();
        BuildSessionObjectProperties();

        // Build the injected properties for objects scoped to the page 
        BuildPageObjectProperties();
 
        // Add all the 
                        
                    
                    

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