StylusButtonEventArgs.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / Orcas / NetFXw7 / wpf / src / Core / CSharp / System / Windows / Input / Stylus / StylusButtonEventArgs.cs / 1 / StylusButtonEventArgs.cs

                            using System; 
using System.Collections;
using System.ComponentModel;
using System.Windows.Media;
 
namespace System.Windows.Input
{ 
    ///////////////////////////////////////////////////////////////////////// 
    /// 
    ///Event argument used to subscribe to StylusButtonDown/Up events. 
    ///The only information required to be passed by this argument is which button had the state change.
    /// 
    public class StylusButtonEventArgs : StylusEventArgs
    { 
        /////////////////////////////////////////////////////////////////////
        ///  
        ///     Initializes a new instance of the StylusButtonEventArgs class. 
        /// 
        ///  
        ///     The logical Stylus device associated with this event.
        /// 
        /// 
        ///     The time when the input occured. 
        /// 
        ///  
        ///     The button. 
        /// 
        public StylusButtonEventArgs( 
            StylusDevice stylusDevice, int timestamp,
            StylusButton button)
            :
            base(stylusDevice, timestamp) 
        {
 
            // ISSUE_XiaoTu: Do we need any validation here? 
            _button = button;
        } 

        /// 
        /// Get the StylusButton
        ///  
        public StylusButton StylusButton
        { 
            get 
            {
                return _button; 
            }
        }

        ///////////////////////////////////////////////////////////////////// 
        /// 
        ///     The mechanism used to call the type-specific handler on the 
        ///     target. 
        /// 
        ///  
        ///     The generic handler to call in a type-specific way.
        /// 
        /// 
        ///     The target to call the handler on. 
        /// 
        protected override void InvokeEventHandler(Delegate genericHandler, object genericTarget) 
        { 
            StylusButtonEventHandler handler = (StylusButtonEventHandler)genericHandler;
            handler(genericTarget, this); 
        }

        /////////////////////////////////////////////////////////////////////
        /// 
        StylusButton _button;
    } 
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
using System; 
using System.Collections;
using System.ComponentModel;
using System.Windows.Media;
 
namespace System.Windows.Input
{ 
    ///////////////////////////////////////////////////////////////////////// 
    /// 
    ///Event argument used to subscribe to StylusButtonDown/Up events. 
    ///The only information required to be passed by this argument is which button had the state change.
    /// 
    public class StylusButtonEventArgs : StylusEventArgs
    { 
        /////////////////////////////////////////////////////////////////////
        ///  
        ///     Initializes a new instance of the StylusButtonEventArgs class. 
        /// 
        ///  
        ///     The logical Stylus device associated with this event.
        /// 
        /// 
        ///     The time when the input occured. 
        /// 
        ///  
        ///     The button. 
        /// 
        public StylusButtonEventArgs( 
            StylusDevice stylusDevice, int timestamp,
            StylusButton button)
            :
            base(stylusDevice, timestamp) 
        {
 
            // ISSUE_XiaoTu: Do we need any validation here? 
            _button = button;
        } 

        /// 
        /// Get the StylusButton
        ///  
        public StylusButton StylusButton
        { 
            get 
            {
                return _button; 
            }
        }

        ///////////////////////////////////////////////////////////////////// 
        /// 
        ///     The mechanism used to call the type-specific handler on the 
        ///     target. 
        /// 
        ///  
        ///     The generic handler to call in a type-specific way.
        /// 
        /// 
        ///     The target to call the handler on. 
        /// 
        protected override void InvokeEventHandler(Delegate genericHandler, object genericTarget) 
        { 
            StylusButtonEventHandler handler = (StylusButtonEventHandler)genericHandler;
            handler(genericTarget, this); 
        }

        /////////////////////////////////////////////////////////////////////
        /// 
        StylusButton _button;
    } 
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.

                        

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