SelectionEditor.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / Orcas / NetFXw7 / wpf / src / Framework / MS / Internal / Ink / SelectionEditor.cs / 1 / SelectionEditor.cs

                            //---------------------------------------------------------------------------- 
//
// File: SelectionEditor.cs
//
// Description: 
//      Provides basic ink editing
// Features: 
// 
// History:
//  2/14/2003 samgeo:       Created 
//
// Copyright (C) 2001 by Microsoft Corporation.  All rights reserved.
//
//--------------------------------------------------------------------------- 
//#define TRACE_MAJOR         // DO NOT LEAVE ENABLED IN CHECKED IN CODE
//#define TRACE_ADDITIONAL    // DO NOT LEAVE ENABLED IN CHECKED IN CODE 
 
using MS.Internal;
using MS.Internal.Controls; 
using System;
using System.Security;
using System.Security.Permissions;
using System.Collections; 
using System.Collections.Generic;
using System.Collections.Specialized; 
using System.ComponentModel; 
using System.ComponentModel.Design;
using System.Diagnostics; 
using System.Windows;
using System.Windows.Media;
using System.Windows.Documents;
using System.Windows.Input; 
using System.Windows.Controls;
using System.Windows.Markup; 
using System.Threading; 
using System.Windows.Ink;
 
namespace MS.Internal.Ink
{
    /// 
    ///     SelectionEditor 
    /// 
    internal class SelectionEditor : EditingBehavior 
    { 

        //------------------------------------------------------------------------------- 
        //
        // Constructors
        //
        //------------------------------------------------------------------------------- 

        #region Constructors 
 
        /// 
        /// SelectionEditor constructor 
        /// 
        internal SelectionEditor(EditingCoordinator editingCoordinator, InkCanvas inkCanvas) : base (editingCoordinator, inkCanvas)
        {
        } 

        #endregion Constructors 
 
        //--------------------------------------------------------------------------------
        // 
        // Internal Methods
        //
        //-------------------------------------------------------------------------------
 
        #region Internal Methods
 
        ///  
        /// InkCanvas' Selection is changed
        ///  
        internal void OnInkCanvasSelectionChanged()
        {
            Point currentPosition = Mouse.PrimaryDevice.GetPosition(InkCanvas.SelectionAdorner);
            UpdateSelectionCursor(currentPosition); 
        }
 
        #endregion Internal Methods 

        //-------------------------------------------------------------------------------- 
        //
        // Protected Methods
        //
        //-------------------------------------------------------------------------------- 

        #region Protected Methods 
 
        /// 
        /// Attach to new scope as defined by this element. 
        /// 
        protected override void OnActivate()
        {
            // Add mouse event handles to InkCanvas.SelectionAdorner 
            InkCanvas.SelectionAdorner.AddHandler(Mouse.MouseDownEvent, new MouseButtonEventHandler(OnAdornerMouseButtonDownEvent));
            InkCanvas.SelectionAdorner.AddHandler(Mouse.MouseMoveEvent, new MouseEventHandler(OnAdornerMouseMoveEvent)); 
            InkCanvas.SelectionAdorner.AddHandler(Mouse.MouseEnterEvent, new MouseEventHandler(OnAdornerMouseMoveEvent)); 
            InkCanvas.SelectionAdorner.AddHandler(Mouse.MouseLeaveEvent, new MouseEventHandler(OnAdornerMouseLeaveEvent));
 
            Point currentPosition = Mouse.PrimaryDevice.GetPosition(InkCanvas.SelectionAdorner);
            UpdateSelectionCursor(currentPosition);
        }
 
        /// 
        /// Called when the SelectionEditor is detached 
        ///  
        protected override void OnDeactivate()
        { 
            // Remove all event hanlders.
            InkCanvas.SelectionAdorner.RemoveHandler(Mouse.MouseDownEvent, new MouseButtonEventHandler(OnAdornerMouseButtonDownEvent));
            InkCanvas.SelectionAdorner.RemoveHandler(Mouse.MouseMoveEvent, new MouseEventHandler(OnAdornerMouseMoveEvent));
            InkCanvas.SelectionAdorner.RemoveHandler(Mouse.MouseEnterEvent, new MouseEventHandler(OnAdornerMouseMoveEvent)); 
            InkCanvas.SelectionAdorner.RemoveHandler(Mouse.MouseLeaveEvent, new MouseEventHandler(OnAdornerMouseLeaveEvent));
 
        } 

        ///  
        /// OnCommit
        /// 
        /// 
        protected override void OnCommit(bool commit) 
        {
            // Nothing to do. 
        } 

        ///  
        /// Retrieve the cursor
        /// 
        /// 
        protected override Cursor GetCurrentCursor() 
        {
            // NTRAID:WINDOWSOS#1648430-2006/05/12-WAYNEZEN, 
            // We only show the selection related cursor when the mouse is over the SelectionAdorner. 
            // If mouse is outside of the SelectionAdorner, we let the system to pick up the default cursor.
            if ( InkCanvas.SelectionAdorner.IsMouseOver ) 
            {
                return PenCursorManager.GetSelectionCursor(_hitResult,
                    (this.InkCanvas.FlowDirection == FlowDirection.RightToLeft));
            } 
            else
            { 
                return null; 
            }
        } 

        #endregion Protected Methods

        //------------------------------------------------------------------------------- 
        //
        // Private Methods 
        // 
        //--------------------------------------------------------------------------------
 
        #region Private Methods


        ///  
        /// SelectionAdorner MouseButtonDown
        ///  
        ///  
        /// 
        ///  
        ///     Critical: Calls critical method EditingCoordinator.ActivateDynamicBehavior
        ///
        ///     TreatAsSafe: Doesn't handle critical data.  Also, this method is called by
        ///         SecurityTransparent code in the input system and can not be marked SecurityCritical. 
        /// 
        [SecurityCritical, SecurityTreatAsSafe] 
        private void OnAdornerMouseButtonDownEvent(object sender, MouseButtonEventArgs args) 
        {
            // If the ButtonDown is raised by RightMouse, we should just bail out. 
            if ( (args.StylusDevice == null && args.LeftButton != MouseButtonState.Pressed) )
            {
                return;
            } 

            Point pointOnSelectionAdorner = args.GetPosition(InkCanvas.SelectionAdorner); 
 
            InkCanvasSelectionHitResult hitResult = InkCanvasSelectionHitResult.None;
 
            // Check if we should start resizing/moving
            hitResult = HitTestOnSelectionAdorner(pointOnSelectionAdorner);
            if ( hitResult != InkCanvasSelectionHitResult.None )
            { 
                // We always use MouseDevice for the selection editing.
                EditingCoordinator.ActivateDynamicBehavior(EditingCoordinator.SelectionEditingBehavior, args.Device); 
            } 
            else
            { 
                //
                //push selection and we're done
                //
                // If the current captured device is Stylus, we should activate the LassoSelectionBehavior with 
                // the Stylus. Otherwise, use mouse.
                EditingCoordinator.ActivateDynamicBehavior(EditingCoordinator.LassoSelectionBehavior, 
                    args.StylusDevice != null ? args.StylusDevice : args.Device); 
            }
        } 

        /// 
        /// Selection Adorner MouseMove
        ///  
        /// 
        ///  
        ///  
        ///     Critical: Calls critical method EditingCoordinator.ActivateDynamicBehavior
        /// 
        ///     TreatAsSafe: Doesn't handle critical data.  Also, this method is called by
        ///         SecurityTransparent code in the input system and can not be marked SecurityCritical.
        /// 
        [SecurityCritical, SecurityTreatAsSafe] 
        private void OnAdornerMouseMoveEvent(object sender, MouseEventArgs args)
        { 
            Point pointOnSelectionAdorner = args.GetPosition(InkCanvas.SelectionAdorner); 
            UpdateSelectionCursor(pointOnSelectionAdorner);
        } 

        /// 
        /// Adorner MouseLeave Handler
        ///  
        /// 
        ///  
        private void OnAdornerMouseLeaveEvent(object sender, MouseEventArgs args) 
        {
            // We are leaving the adorner, update our cursor. 
            EditingCoordinator.InvalidateBehaviorCursor(this);
        }

        ///  
        /// Hit test for the grab handles
        ///  
        ///  
        /// 
        private InkCanvasSelectionHitResult HitTestOnSelectionAdorner(Point position) 
        {
            InkCanvasSelectionHitResult hitResult = InkCanvasSelectionHitResult.None;

            if ( InkCanvas.InkCanvasSelection.HasSelection ) 
            {
                // First, do hit test on the adorner 
                hitResult = InkCanvas.SelectionAdorner.SelectionHandleHitTest(position); 

                // Now, check if ResizeEnabled or MoveEnabled has been set. 
                // If so, reset the grab handle.
                if ( hitResult >= InkCanvasSelectionHitResult.TopLeft && hitResult <= InkCanvasSelectionHitResult.Left )
                {
                    hitResult = InkCanvas.ResizeEnabled ? hitResult : InkCanvasSelectionHitResult.None; 
                }
                else if ( hitResult == InkCanvasSelectionHitResult.Selection ) 
                { 
                    hitResult = InkCanvas.MoveEnabled ? hitResult : InkCanvasSelectionHitResult.None;
                } 
            }

            return hitResult;
        } 

        ///  
        /// This method updates the cursor when the mouse is hovering ont the selection adorner. 
        /// It is called from
        ///  OnAdornerMouseLeaveEvent 
        ///  OnAdornerMouseEvent
        /// 
        /// the handle is being hit
        private void UpdateSelectionCursor(Point hitPoint) 
        {
            InkCanvasSelectionHitResult hitResult = HitTestOnSelectionAdorner(hitPoint); 
            if ( _hitResult != hitResult ) 
            {
                // Keep the current handle 
                _hitResult = hitResult;
                EditingCoordinator.InvalidateBehaviorCursor(this);
            }
        } 

 
        #endregion Private Methods 

        //------------------------------------------------------------------------------- 
        //
        // Private Fields
        //
        //------------------------------------------------------------------------------- 

        #region Private Fields 
 
        private InkCanvasSelectionHitResult _hitResult;
 
        #endregion Private Fields
    }
}
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// File: SelectionEditor.cs
//
// Description: 
//      Provides basic ink editing
// Features: 
// 
// History:
//  2/14/2003 samgeo:       Created 
//
// Copyright (C) 2001 by Microsoft Corporation.  All rights reserved.
//
//--------------------------------------------------------------------------- 
//#define TRACE_MAJOR         // DO NOT LEAVE ENABLED IN CHECKED IN CODE
//#define TRACE_ADDITIONAL    // DO NOT LEAVE ENABLED IN CHECKED IN CODE 
 
using MS.Internal;
using MS.Internal.Controls; 
using System;
using System.Security;
using System.Security.Permissions;
using System.Collections; 
using System.Collections.Generic;
using System.Collections.Specialized; 
using System.ComponentModel; 
using System.ComponentModel.Design;
using System.Diagnostics; 
using System.Windows;
using System.Windows.Media;
using System.Windows.Documents;
using System.Windows.Input; 
using System.Windows.Controls;
using System.Windows.Markup; 
using System.Threading; 
using System.Windows.Ink;
 
namespace MS.Internal.Ink
{
    /// 
    ///     SelectionEditor 
    /// 
    internal class SelectionEditor : EditingBehavior 
    { 

        //------------------------------------------------------------------------------- 
        //
        // Constructors
        //
        //------------------------------------------------------------------------------- 

        #region Constructors 
 
        /// 
        /// SelectionEditor constructor 
        /// 
        internal SelectionEditor(EditingCoordinator editingCoordinator, InkCanvas inkCanvas) : base (editingCoordinator, inkCanvas)
        {
        } 

        #endregion Constructors 
 
        //--------------------------------------------------------------------------------
        // 
        // Internal Methods
        //
        //-------------------------------------------------------------------------------
 
        #region Internal Methods
 
        ///  
        /// InkCanvas' Selection is changed
        ///  
        internal void OnInkCanvasSelectionChanged()
        {
            Point currentPosition = Mouse.PrimaryDevice.GetPosition(InkCanvas.SelectionAdorner);
            UpdateSelectionCursor(currentPosition); 
        }
 
        #endregion Internal Methods 

        //-------------------------------------------------------------------------------- 
        //
        // Protected Methods
        //
        //-------------------------------------------------------------------------------- 

        #region Protected Methods 
 
        /// 
        /// Attach to new scope as defined by this element. 
        /// 
        protected override void OnActivate()
        {
            // Add mouse event handles to InkCanvas.SelectionAdorner 
            InkCanvas.SelectionAdorner.AddHandler(Mouse.MouseDownEvent, new MouseButtonEventHandler(OnAdornerMouseButtonDownEvent));
            InkCanvas.SelectionAdorner.AddHandler(Mouse.MouseMoveEvent, new MouseEventHandler(OnAdornerMouseMoveEvent)); 
            InkCanvas.SelectionAdorner.AddHandler(Mouse.MouseEnterEvent, new MouseEventHandler(OnAdornerMouseMoveEvent)); 
            InkCanvas.SelectionAdorner.AddHandler(Mouse.MouseLeaveEvent, new MouseEventHandler(OnAdornerMouseLeaveEvent));
 
            Point currentPosition = Mouse.PrimaryDevice.GetPosition(InkCanvas.SelectionAdorner);
            UpdateSelectionCursor(currentPosition);
        }
 
        /// 
        /// Called when the SelectionEditor is detached 
        ///  
        protected override void OnDeactivate()
        { 
            // Remove all event hanlders.
            InkCanvas.SelectionAdorner.RemoveHandler(Mouse.MouseDownEvent, new MouseButtonEventHandler(OnAdornerMouseButtonDownEvent));
            InkCanvas.SelectionAdorner.RemoveHandler(Mouse.MouseMoveEvent, new MouseEventHandler(OnAdornerMouseMoveEvent));
            InkCanvas.SelectionAdorner.RemoveHandler(Mouse.MouseEnterEvent, new MouseEventHandler(OnAdornerMouseMoveEvent)); 
            InkCanvas.SelectionAdorner.RemoveHandler(Mouse.MouseLeaveEvent, new MouseEventHandler(OnAdornerMouseLeaveEvent));
 
        } 

        ///  
        /// OnCommit
        /// 
        /// 
        protected override void OnCommit(bool commit) 
        {
            // Nothing to do. 
        } 

        ///  
        /// Retrieve the cursor
        /// 
        /// 
        protected override Cursor GetCurrentCursor() 
        {
            // NTRAID:WINDOWSOS#1648430-2006/05/12-WAYNEZEN, 
            // We only show the selection related cursor when the mouse is over the SelectionAdorner. 
            // If mouse is outside of the SelectionAdorner, we let the system to pick up the default cursor.
            if ( InkCanvas.SelectionAdorner.IsMouseOver ) 
            {
                return PenCursorManager.GetSelectionCursor(_hitResult,
                    (this.InkCanvas.FlowDirection == FlowDirection.RightToLeft));
            } 
            else
            { 
                return null; 
            }
        } 

        #endregion Protected Methods

        //------------------------------------------------------------------------------- 
        //
        // Private Methods 
        // 
        //--------------------------------------------------------------------------------
 
        #region Private Methods


        ///  
        /// SelectionAdorner MouseButtonDown
        ///  
        ///  
        /// 
        ///  
        ///     Critical: Calls critical method EditingCoordinator.ActivateDynamicBehavior
        ///
        ///     TreatAsSafe: Doesn't handle critical data.  Also, this method is called by
        ///         SecurityTransparent code in the input system and can not be marked SecurityCritical. 
        /// 
        [SecurityCritical, SecurityTreatAsSafe] 
        private void OnAdornerMouseButtonDownEvent(object sender, MouseButtonEventArgs args) 
        {
            // If the ButtonDown is raised by RightMouse, we should just bail out. 
            if ( (args.StylusDevice == null && args.LeftButton != MouseButtonState.Pressed) )
            {
                return;
            } 

            Point pointOnSelectionAdorner = args.GetPosition(InkCanvas.SelectionAdorner); 
 
            InkCanvasSelectionHitResult hitResult = InkCanvasSelectionHitResult.None;
 
            // Check if we should start resizing/moving
            hitResult = HitTestOnSelectionAdorner(pointOnSelectionAdorner);
            if ( hitResult != InkCanvasSelectionHitResult.None )
            { 
                // We always use MouseDevice for the selection editing.
                EditingCoordinator.ActivateDynamicBehavior(EditingCoordinator.SelectionEditingBehavior, args.Device); 
            } 
            else
            { 
                //
                //push selection and we're done
                //
                // If the current captured device is Stylus, we should activate the LassoSelectionBehavior with 
                // the Stylus. Otherwise, use mouse.
                EditingCoordinator.ActivateDynamicBehavior(EditingCoordinator.LassoSelectionBehavior, 
                    args.StylusDevice != null ? args.StylusDevice : args.Device); 
            }
        } 

        /// 
        /// Selection Adorner MouseMove
        ///  
        /// 
        ///  
        ///  
        ///     Critical: Calls critical method EditingCoordinator.ActivateDynamicBehavior
        /// 
        ///     TreatAsSafe: Doesn't handle critical data.  Also, this method is called by
        ///         SecurityTransparent code in the input system and can not be marked SecurityCritical.
        /// 
        [SecurityCritical, SecurityTreatAsSafe] 
        private void OnAdornerMouseMoveEvent(object sender, MouseEventArgs args)
        { 
            Point pointOnSelectionAdorner = args.GetPosition(InkCanvas.SelectionAdorner); 
            UpdateSelectionCursor(pointOnSelectionAdorner);
        } 

        /// 
        /// Adorner MouseLeave Handler
        ///  
        /// 
        ///  
        private void OnAdornerMouseLeaveEvent(object sender, MouseEventArgs args) 
        {
            // We are leaving the adorner, update our cursor. 
            EditingCoordinator.InvalidateBehaviorCursor(this);
        }

        ///  
        /// Hit test for the grab handles
        ///  
        ///  
        /// 
        private InkCanvasSelectionHitResult HitTestOnSelectionAdorner(Point position) 
        {
            InkCanvasSelectionHitResult hitResult = InkCanvasSelectionHitResult.None;

            if ( InkCanvas.InkCanvasSelection.HasSelection ) 
            {
                // First, do hit test on the adorner 
                hitResult = InkCanvas.SelectionAdorner.SelectionHandleHitTest(position); 

                // Now, check if ResizeEnabled or MoveEnabled has been set. 
                // If so, reset the grab handle.
                if ( hitResult >= InkCanvasSelectionHitResult.TopLeft && hitResult <= InkCanvasSelectionHitResult.Left )
                {
                    hitResult = InkCanvas.ResizeEnabled ? hitResult : InkCanvasSelectionHitResult.None; 
                }
                else if ( hitResult == InkCanvasSelectionHitResult.Selection ) 
                { 
                    hitResult = InkCanvas.MoveEnabled ? hitResult : InkCanvasSelectionHitResult.None;
                } 
            }

            return hitResult;
        } 

        ///  
        /// This method updates the cursor when the mouse is hovering ont the selection adorner. 
        /// It is called from
        ///  OnAdornerMouseLeaveEvent 
        ///  OnAdornerMouseEvent
        /// 
        /// the handle is being hit
        private void UpdateSelectionCursor(Point hitPoint) 
        {
            InkCanvasSelectionHitResult hitResult = HitTestOnSelectionAdorner(hitPoint); 
            if ( _hitResult != hitResult ) 
            {
                // Keep the current handle 
                _hitResult = hitResult;
                EditingCoordinator.InvalidateBehaviorCursor(this);
            }
        } 

 
        #endregion Private Methods 

        //------------------------------------------------------------------------------- 
        //
        // Private Fields
        //
        //------------------------------------------------------------------------------- 

        #region Private Fields 
 
        private InkCanvasSelectionHitResult _hitResult;
 
        #endregion Private Fields
    }
}
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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