OverrideMode.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / fx / src / Configuration / System / Configuration / OverrideMode.cs / 1 / OverrideMode.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Configuration { 
    using System.Configuration.Internal; 
    using System.Collections;
    using System.Collections.Generic; 
    using System.Collections.Specialized;
    using System.Configuration;
    using System.Globalization;
    using System.IO; 
    using System.Reflection;
    using System.Runtime.InteropServices; 
    using System.Security.Permissions; 
    using System.Security;
    using System.Text; 
    using System.Xml;


    // This is the public type of the override mode enum visible to the API users 
    // The override mode is an attribute of a  tag and controls if the sections inside this tag
    // can be defined in child web.config files 
    public enum OverrideMode { 
        // Default ( aka Indiferent ) - When specified on a location tag means the location tag will not alter
        // the locking mode ( locked or unlocked ). Rather, the locking mode should be picked 
        // from the  tag with the closest parent path in the current file, or the parent file if no such location in the current one,
        // or the default for the specific section ( section.OverrideModeDefault )
        Inherit     = 0,
        // Allow overriding in child config files. I.e. unlock the settings for overridiing 
        Allow       = 1,
        // Deny overriding of the settings defined in the  tag. It is an error for the sections in the  tag 
        // to appear in a child config file. It is not an error for them to appear in another  tag in the current file 
        Deny        = 2,
    } 



    // This is a class that abstracts the usage of the override mode setting 
    internal struct OverrideModeSetting {
 
        private const byte  ApiDefinedLegacy    = 0x10;    // allowOverride was set thourhg the API 
        private const byte  ApiDefinedNewMode   = 0x20;    // overrideMode was set thourhg the API
        private const byte  ApiDefinedAny       = ApiDefinedLegacy | ApiDefinedNewMode;    // allowOverride or overrideMode was set through the API 

        private const byte  XmlDefinedLegacy    = 0x40;    // allowOverride was defined in the XML
        private const byte  XmlDefinedNewMode   = 0x80;    // overrideMode was defined in the XML
        private const byte  XmlDefinedAny       = XmlDefinedLegacy | XmlDefinedNewMode;    // overrideMode or allowOverride was defined in the XML 

        private const byte  ModeMask            = 0x0f;    // logical AND this with the current value to get the mode part only 
 

        private byte                _mode; 


        internal static OverrideModeSetting  SectionDefault;
        internal static OverrideModeSetting  LocationDefault; 

        static OverrideModeSetting() { 
 
            SectionDefault = new OverrideModeSetting();
            // Default for section is ALLOW ( to be consistent with Whidbey ) 
            SectionDefault._mode = (byte)OverrideMode.Allow;


            LocationDefault = new OverrideModeSetting(); 
            // Default for location tags is INHERIT. Note that we do not make the value as existant in the XML or specified by the API
            LocationDefault._mode = (byte)OverrideMode.Inherit; 
        } 

        static internal OverrideModeSetting CreateFromXmlReadValue(bool allowOverride) { 
            // Create a mode from the old "allowOverride" attribute in the xml

            // The conversion is true -> OverrideMode.Inherit
            // The conversion is false -> OverrideMode.Deny 
            // This is consistent with Whidbey where true means true unless there is a false somewhere above
            OverrideModeSetting result = new OverrideModeSetting(); 
 
            result.SetMode(allowOverride ? OverrideMode.Inherit : OverrideMode.Deny);
            result._mode |= XmlDefinedLegacy; 

            return result;
        }
 
        static internal OverrideModeSetting CreateFromXmlReadValue(OverrideMode mode) {
            OverrideModeSetting result = new OverrideModeSetting(); 
 
            result.SetMode(mode);
            result._mode |= XmlDefinedNewMode; 

            return result;
        }
 
         internal static OverrideMode ParseOverrideModeXmlValue(string value, XmlUtil xmlUtil) {
            // 'value' is the string representation of OverrideMode enum 
            // Try to parse the string to the enum and generate errors if not possible 

            switch (value) { 
                case BaseConfigurationRecord.KEYWORD_OVERRIDEMODE_INHERIT:
                    return OverrideMode.Inherit;

                case BaseConfigurationRecord.KEYWORD_OVERRIDEMODE_ALLOW: 
                    return OverrideMode.Allow;
 
                case BaseConfigurationRecord.KEYWORD_OVERRIDEMODE_DENY: 
                    return OverrideMode.Deny;
 
                default:
                    throw new ConfigurationErrorsException(
                            SR.GetString(SR.Config_section_override_mode_attribute_invalid),
                            xmlUtil); 
            }
        } 
 
        internal static bool CanUseSameLocationTag(OverrideModeSetting x, OverrideModeSetting y) {
            // This function tells if the two OverrideModeSettings are compatible enough to be used in only one location tag 
            // or each of them should go to a separate one

            // The rules here are ( in order of importance )
            // 1. The effective mode is the same ( we will use only the new OverrideMode to compare ) 
            // 2. When the mode was changed( i.e. API change ) - both must be changed the same way ( i.e. using either allowOverride or OverrideMode )
            // 3. When mode was not changed the XML - they must've been the same in the xml ( i.e. allowOverride specified on both, or overrideMode or neither of them ) 
 
            bool result = false;
 
            result = (x.OverrideMode == y.OverrideMode);

            if (result == true) {
 
                result = false;
 
                // Check for an API change for each setting first 
                // If one mode was set through the API - the other mode has to be set in the same way through the API or has to be using the same type in the xml
 
                // Handle case where "x" was API modified
                if ((x._mode & ApiDefinedAny) != 0) {

                    result = IsMatchingApiChangedLocationTag(x, y); 
                }
                // Handle case where "y" was API modified 
                else if ((y._mode & ApiDefinedAny) != 0) { 

                    result = IsMatchingApiChangedLocationTag(y, x); 
                }
                // Handle case where neither "x" nor "y" was API modified
                else {
 
                    // If one of the settings was XML defined - they are a match only if both were XML defined in the same way
                    if (    ((x._mode & XmlDefinedAny) != 0) || 
                            ((y._mode & XmlDefinedAny) != 0)) { 

                        result = (x._mode & XmlDefinedAny) == (y._mode & XmlDefinedAny); 
                    }
                    // Neither "x" nor "y" was XML defined - they are a match since they can both go
                    // to a default  with no explicit mode setting written out
                    else { 
                        result = true;
                    } 
                } 
            }
 
            return result;
        }

        private static bool IsMatchingApiChangedLocationTag(OverrideModeSetting x, OverrideModeSetting y) { 
            // x must be a changed through the API setting
            // Returns true if x and y can share the same location tag 
 
            Debug.Assert((x._mode & ApiDefinedAny) != 0);
 
            bool result = false;

            // If "y" was modified through the API as well - the modified setting must be the same ( i.e. allowOvverride or overrideMode must be modified in both settings )
            if ((y._mode & ApiDefinedAny) != 0) { 

                result = (x._mode & ApiDefinedAny) == (y._mode & ApiDefinedAny); 
            } 
            // "y" was not API modified  - they are still a match if "y" was a XML setting from the same mode
            else if ((y._mode & XmlDefinedAny) != 0) { 

                result = (  (((x._mode & ApiDefinedLegacy) != 0) && ((y._mode & XmlDefinedLegacy) != 0)) || // "x" was API changed in Legacy and "y" was XML defined in Legacy
                            (((x._mode & ApiDefinedNewMode) != 0) && ((y._mode & XmlDefinedNewMode) != 0)));         // "x" was API changed in New and "y" was XML defined in New
 
            }
            // "y" was not API or XML modified - since "x" was API modified - they are not a match ( i.e. "y" should go to an  with no explicit mode written out ) 
            else { 
            }
 
            return result;
        }

        internal bool IsDefaultForSection { 
            get {
                // Returns true if the current value of the overrideMode setting is the default one on a section declaration 
 
                // The current default value for a section's overrideMode ( i.e. overrideModeDefault ) is Allow ( see CreateDefaultForSection )
                // It would've been nice not to repeat that rule here but since OverrideMode.Inherited means the same in this specific context we have to 
                // I.e. the default for a section is both Allow and Inherited. In this case they mean the same

                OverrideMode mode = OverrideMode;
 
                // Return  true if mode is Allow or Inherit
                return ((mode == OverrideMode.Allow) || (mode == OverrideMode.Inherit)); 
            } 
        }
 
        internal bool IsDefaultForLocationTag {
            get {
                // Returns true if the current setting is the same as the default value for a location tag
                // Note that if the setting was an API modified or XmlDefined  it is not a default since it 
                // cannot go to the default  tag which does not explicitlly specify a mode
 
                OverrideModeSetting defaultSetting = LocationDefault; 

                return  (defaultSetting.OverrideMode == this.OverrideMode) && 
                        ((_mode & ApiDefinedAny) == 0) &&
                        ((_mode & XmlDefinedAny) == 0);
            }
        } 

        internal bool IsLocked { 
            get { return OverrideMode == OverrideMode.Deny;} 
        }
 
        internal string LocationTagXmlString {
            get {
                // Returns the string for this setting which is to be written in the xml  tag
 
                string  result      = String.Empty;
                string  value       = null; 
                string  attrib      = null; 

                bool    needToWrite = false; 
                bool    useLegacy   = false;

                // If there was an API change - it has highest priority
                if ((_mode & ApiDefinedAny) != 0) { 
                    // Whichever was changed by the API dictates what is to be written
                    useLegacy   = (_mode & ApiDefinedLegacy) != 0; 
                    needToWrite = true; 

                    Debug.Assert(useLegacy || (_mode & ApiDefinedNewMode) != 0); 
                }
                // It wasn't changed through the API - check if it was read originally from the XML
                else if ((_mode & XmlDefinedAny) != 0) {
                    // Whatever was defined in the XML is to be written out 

                    useLegacy   = (_mode & XmlDefinedLegacy) != 0; 
                    needToWrite = true; 

                    Debug.Assert(useLegacy || (_mode & XmlDefinedNewMode) != 0); 
                }

                if (needToWrite) {
                    // Legacy - allowOverride 
                    if (useLegacy) {
                        attrib  = BaseConfigurationRecord.KEYWORD_LOCATION_ALLOWOVERRIDE; 
                        value   = AllowOverride ? BaseConfigurationRecord.KEYWORD_TRUE : BaseConfigurationRecord.KEYWORD_FALSE; 
                    }
                    else { 
                        attrib  = BaseConfigurationRecord.KEYWORD_LOCATION_OVERRIDEMODE;
                        value   = OverrideModeXmlValue;
                    }
 
                    result = String.Format(CultureInfo.InvariantCulture, BaseConfigurationRecord.KEYWORD_LOCATION_OVERRIDEMODE_STRING, attrib, value);
                } 
 
                return result;
            } 
        }

        internal string OverrideModeXmlValue {
            get { 
                // Returns the xml (string) value of the current setting for override mode
 
                switch(OverrideMode) { 
                    case OverrideMode.Inherit:
                        return BaseConfigurationRecord.KEYWORD_OVERRIDEMODE_INHERIT; 

                    case OverrideMode.Allow:
                        return BaseConfigurationRecord.KEYWORD_OVERRIDEMODE_ALLOW;
 
                    case OverrideMode.Deny:
                        return BaseConfigurationRecord.KEYWORD_OVERRIDEMODE_DENY; 
 
                    default:
                        Debug.Assert(false, "Missing xml keyword for OverrideMode enum value"); 
                        break;
                }

                return null; 
            }
        } 
 
        // Use this method to change only the value of the setting when not done through the public API
        internal void ChangeModeInternal(OverrideMode mode) { 
            SetMode(mode);
        }

        // Properties to enable external chnages to the mode. 
        // Note that those changes will be tracked as made by the public API
        // There shouldn't be a reason for those to be used except in this specific case 
        internal OverrideMode OverrideMode { 
            get {
                return (OverrideMode)(_mode & ModeMask); 
            }
            set {
                // Note that changing the mode through the API ( which is the purpose of this setter )
                // overrides the setting in the XML ( if any ) 
                // and hence we dont keep a track of it anymore
 
                // Error condition: We do not allow changes to the mode through both AllowOverride and OverrideMode 
                // If one was changed first we require that API users stick with it
                VerifyConsistentChangeModel(ApiDefinedNewMode); 

                SetMode(value);
                _mode |= ApiDefinedNewMode;
            } 
        }
 
        internal bool AllowOverride { 
            get {
                bool                    result  = true; 

                switch(OverrideMode) {
                    case OverrideMode.Inherit:
                    case OverrideMode.Allow: 
                        result = true;
                        break; 
 
                    case OverrideMode.Deny:
                        result = false; 
                        break;

                    default:
                        Debug.Assert(false, "Unrecognized OverrideMode"); 
                        break;
                } 
 
                return result;
            } 
            set {
                // Note that changing the mode through the API ( which is the purpose of this setter )
                // overrides the setting in the XML ( if any )
                // and hence we dont keep a track of it anymore 

                // Error condition: We do not allow changes to the mode through both AllowOverride and OverrideMode 
                // If one was changed first we require that API users stick with it 
                VerifyConsistentChangeModel(ApiDefinedLegacy);
 
                SetMode(value ? OverrideMode.Inherit : OverrideMode.Deny);
                _mode |= ApiDefinedLegacy;
            }
        } 

 
        private void SetMode(OverrideMode mode) { 
            _mode = (byte)mode;
        } 

        private void VerifyConsistentChangeModel(byte required) {
            // The required API change model ( i.e. was allowOverride used or OverrideMode ) should be consistent
            // I.e. its not possible to change both on the same OverrideModeSetting object 

            byte current = (byte)(_mode & ApiDefinedAny);   // Shows whats the current setting: 0 ( none ), ApiDefinedLegacy or ApiDefinedNew 
 
            if (current != 0 && current != required) {
                throw new ConfigurationErrorsException(SR.GetString(SR.Cannot_change_both_AllowOverride_and_OverrideMode)); 
            }
        }

    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Configuration { 
    using System.Configuration.Internal; 
    using System.Collections;
    using System.Collections.Generic; 
    using System.Collections.Specialized;
    using System.Configuration;
    using System.Globalization;
    using System.IO; 
    using System.Reflection;
    using System.Runtime.InteropServices; 
    using System.Security.Permissions; 
    using System.Security;
    using System.Text; 
    using System.Xml;


    // This is the public type of the override mode enum visible to the API users 
    // The override mode is an attribute of a  tag and controls if the sections inside this tag
    // can be defined in child web.config files 
    public enum OverrideMode { 
        // Default ( aka Indiferent ) - When specified on a location tag means the location tag will not alter
        // the locking mode ( locked or unlocked ). Rather, the locking mode should be picked 
        // from the  tag with the closest parent path in the current file, or the parent file if no such location in the current one,
        // or the default for the specific section ( section.OverrideModeDefault )
        Inherit     = 0,
        // Allow overriding in child config files. I.e. unlock the settings for overridiing 
        Allow       = 1,
        // Deny overriding of the settings defined in the  tag. It is an error for the sections in the  tag 
        // to appear in a child config file. It is not an error for them to appear in another  tag in the current file 
        Deny        = 2,
    } 



    // This is a class that abstracts the usage of the override mode setting 
    internal struct OverrideModeSetting {
 
        private const byte  ApiDefinedLegacy    = 0x10;    // allowOverride was set thourhg the API 
        private const byte  ApiDefinedNewMode   = 0x20;    // overrideMode was set thourhg the API
        private const byte  ApiDefinedAny       = ApiDefinedLegacy | ApiDefinedNewMode;    // allowOverride or overrideMode was set through the API 

        private const byte  XmlDefinedLegacy    = 0x40;    // allowOverride was defined in the XML
        private const byte  XmlDefinedNewMode   = 0x80;    // overrideMode was defined in the XML
        private const byte  XmlDefinedAny       = XmlDefinedLegacy | XmlDefinedNewMode;    // overrideMode or allowOverride was defined in the XML 

        private const byte  ModeMask            = 0x0f;    // logical AND this with the current value to get the mode part only 
 

        private byte                _mode; 


        internal static OverrideModeSetting  SectionDefault;
        internal static OverrideModeSetting  LocationDefault; 

        static OverrideModeSetting() { 
 
            SectionDefault = new OverrideModeSetting();
            // Default for section is ALLOW ( to be consistent with Whidbey ) 
            SectionDefault._mode = (byte)OverrideMode.Allow;


            LocationDefault = new OverrideModeSetting(); 
            // Default for location tags is INHERIT. Note that we do not make the value as existant in the XML or specified by the API
            LocationDefault._mode = (byte)OverrideMode.Inherit; 
        } 

        static internal OverrideModeSetting CreateFromXmlReadValue(bool allowOverride) { 
            // Create a mode from the old "allowOverride" attribute in the xml

            // The conversion is true -> OverrideMode.Inherit
            // The conversion is false -> OverrideMode.Deny 
            // This is consistent with Whidbey where true means true unless there is a false somewhere above
            OverrideModeSetting result = new OverrideModeSetting(); 
 
            result.SetMode(allowOverride ? OverrideMode.Inherit : OverrideMode.Deny);
            result._mode |= XmlDefinedLegacy; 

            return result;
        }
 
        static internal OverrideModeSetting CreateFromXmlReadValue(OverrideMode mode) {
            OverrideModeSetting result = new OverrideModeSetting(); 
 
            result.SetMode(mode);
            result._mode |= XmlDefinedNewMode; 

            return result;
        }
 
         internal static OverrideMode ParseOverrideModeXmlValue(string value, XmlUtil xmlUtil) {
            // 'value' is the string representation of OverrideMode enum 
            // Try to parse the string to the enum and generate errors if not possible 

            switch (value) { 
                case BaseConfigurationRecord.KEYWORD_OVERRIDEMODE_INHERIT:
                    return OverrideMode.Inherit;

                case BaseConfigurationRecord.KEYWORD_OVERRIDEMODE_ALLOW: 
                    return OverrideMode.Allow;
 
                case BaseConfigurationRecord.KEYWORD_OVERRIDEMODE_DENY: 
                    return OverrideMode.Deny;
 
                default:
                    throw new ConfigurationErrorsException(
                            SR.GetString(SR.Config_section_override_mode_attribute_invalid),
                            xmlUtil); 
            }
        } 
 
        internal static bool CanUseSameLocationTag(OverrideModeSetting x, OverrideModeSetting y) {
            // This function tells if the two OverrideModeSettings are compatible enough to be used in only one location tag 
            // or each of them should go to a separate one

            // The rules here are ( in order of importance )
            // 1. The effective mode is the same ( we will use only the new OverrideMode to compare ) 
            // 2. When the mode was changed( i.e. API change ) - both must be changed the same way ( i.e. using either allowOverride or OverrideMode )
            // 3. When mode was not changed the XML - they must've been the same in the xml ( i.e. allowOverride specified on both, or overrideMode or neither of them ) 
 
            bool result = false;
 
            result = (x.OverrideMode == y.OverrideMode);

            if (result == true) {
 
                result = false;
 
                // Check for an API change for each setting first 
                // If one mode was set through the API - the other mode has to be set in the same way through the API or has to be using the same type in the xml
 
                // Handle case where "x" was API modified
                if ((x._mode & ApiDefinedAny) != 0) {

                    result = IsMatchingApiChangedLocationTag(x, y); 
                }
                // Handle case where "y" was API modified 
                else if ((y._mode & ApiDefinedAny) != 0) { 

                    result = IsMatchingApiChangedLocationTag(y, x); 
                }
                // Handle case where neither "x" nor "y" was API modified
                else {
 
                    // If one of the settings was XML defined - they are a match only if both were XML defined in the same way
                    if (    ((x._mode & XmlDefinedAny) != 0) || 
                            ((y._mode & XmlDefinedAny) != 0)) { 

                        result = (x._mode & XmlDefinedAny) == (y._mode & XmlDefinedAny); 
                    }
                    // Neither "x" nor "y" was XML defined - they are a match since they can both go
                    // to a default  with no explicit mode setting written out
                    else { 
                        result = true;
                    } 
                } 
            }
 
            return result;
        }

        private static bool IsMatchingApiChangedLocationTag(OverrideModeSetting x, OverrideModeSetting y) { 
            // x must be a changed through the API setting
            // Returns true if x and y can share the same location tag 
 
            Debug.Assert((x._mode & ApiDefinedAny) != 0);
 
            bool result = false;

            // If "y" was modified through the API as well - the modified setting must be the same ( i.e. allowOvverride or overrideMode must be modified in both settings )
            if ((y._mode & ApiDefinedAny) != 0) { 

                result = (x._mode & ApiDefinedAny) == (y._mode & ApiDefinedAny); 
            } 
            // "y" was not API modified  - they are still a match if "y" was a XML setting from the same mode
            else if ((y._mode & XmlDefinedAny) != 0) { 

                result = (  (((x._mode & ApiDefinedLegacy) != 0) && ((y._mode & XmlDefinedLegacy) != 0)) || // "x" was API changed in Legacy and "y" was XML defined in Legacy
                            (((x._mode & ApiDefinedNewMode) != 0) && ((y._mode & XmlDefinedNewMode) != 0)));         // "x" was API changed in New and "y" was XML defined in New
 
            }
            // "y" was not API or XML modified - since "x" was API modified - they are not a match ( i.e. "y" should go to an  with no explicit mode written out ) 
            else { 
            }
 
            return result;
        }

        internal bool IsDefaultForSection { 
            get {
                // Returns true if the current value of the overrideMode setting is the default one on a section declaration 
 
                // The current default value for a section's overrideMode ( i.e. overrideModeDefault ) is Allow ( see CreateDefaultForSection )
                // It would've been nice not to repeat that rule here but since OverrideMode.Inherited means the same in this specific context we have to 
                // I.e. the default for a section is both Allow and Inherited. In this case they mean the same

                OverrideMode mode = OverrideMode;
 
                // Return  true if mode is Allow or Inherit
                return ((mode == OverrideMode.Allow) || (mode == OverrideMode.Inherit)); 
            } 
        }
 
        internal bool IsDefaultForLocationTag {
            get {
                // Returns true if the current setting is the same as the default value for a location tag
                // Note that if the setting was an API modified or XmlDefined  it is not a default since it 
                // cannot go to the default  tag which does not explicitlly specify a mode
 
                OverrideModeSetting defaultSetting = LocationDefault; 

                return  (defaultSetting.OverrideMode == this.OverrideMode) && 
                        ((_mode & ApiDefinedAny) == 0) &&
                        ((_mode & XmlDefinedAny) == 0);
            }
        } 

        internal bool IsLocked { 
            get { return OverrideMode == OverrideMode.Deny;} 
        }
 
        internal string LocationTagXmlString {
            get {
                // Returns the string for this setting which is to be written in the xml  tag
 
                string  result      = String.Empty;
                string  value       = null; 
                string  attrib      = null; 

                bool    needToWrite = false; 
                bool    useLegacy   = false;

                // If there was an API change - it has highest priority
                if ((_mode & ApiDefinedAny) != 0) { 
                    // Whichever was changed by the API dictates what is to be written
                    useLegacy   = (_mode & ApiDefinedLegacy) != 0; 
                    needToWrite = true; 

                    Debug.Assert(useLegacy || (_mode & ApiDefinedNewMode) != 0); 
                }
                // It wasn't changed through the API - check if it was read originally from the XML
                else if ((_mode & XmlDefinedAny) != 0) {
                    // Whatever was defined in the XML is to be written out 

                    useLegacy   = (_mode & XmlDefinedLegacy) != 0; 
                    needToWrite = true; 

                    Debug.Assert(useLegacy || (_mode & XmlDefinedNewMode) != 0); 
                }

                if (needToWrite) {
                    // Legacy - allowOverride 
                    if (useLegacy) {
                        attrib  = BaseConfigurationRecord.KEYWORD_LOCATION_ALLOWOVERRIDE; 
                        value   = AllowOverride ? BaseConfigurationRecord.KEYWORD_TRUE : BaseConfigurationRecord.KEYWORD_FALSE; 
                    }
                    else { 
                        attrib  = BaseConfigurationRecord.KEYWORD_LOCATION_OVERRIDEMODE;
                        value   = OverrideModeXmlValue;
                    }
 
                    result = String.Format(CultureInfo.InvariantCulture, BaseConfigurationRecord.KEYWORD_LOCATION_OVERRIDEMODE_STRING, attrib, value);
                } 
 
                return result;
            } 
        }

        internal string OverrideModeXmlValue {
            get { 
                // Returns the xml (string) value of the current setting for override mode
 
                switch(OverrideMode) { 
                    case OverrideMode.Inherit:
                        return BaseConfigurationRecord.KEYWORD_OVERRIDEMODE_INHERIT; 

                    case OverrideMode.Allow:
                        return BaseConfigurationRecord.KEYWORD_OVERRIDEMODE_ALLOW;
 
                    case OverrideMode.Deny:
                        return BaseConfigurationRecord.KEYWORD_OVERRIDEMODE_DENY; 
 
                    default:
                        Debug.Assert(false, "Missing xml keyword for OverrideMode enum value"); 
                        break;
                }

                return null; 
            }
        } 
 
        // Use this method to change only the value of the setting when not done through the public API
        internal void ChangeModeInternal(OverrideMode mode) { 
            SetMode(mode);
        }

        // Properties to enable external chnages to the mode. 
        // Note that those changes will be tracked as made by the public API
        // There shouldn't be a reason for those to be used except in this specific case 
        internal OverrideMode OverrideMode { 
            get {
                return (OverrideMode)(_mode & ModeMask); 
            }
            set {
                // Note that changing the mode through the API ( which is the purpose of this setter )
                // overrides the setting in the XML ( if any ) 
                // and hence we dont keep a track of it anymore
 
                // Error condition: We do not allow changes to the mode through both AllowOverride and OverrideMode 
                // If one was changed first we require that API users stick with it
                VerifyConsistentChangeModel(ApiDefinedNewMode); 

                SetMode(value);
                _mode |= ApiDefinedNewMode;
            } 
        }
 
        internal bool AllowOverride { 
            get {
                bool                    result  = true; 

                switch(OverrideMode) {
                    case OverrideMode.Inherit:
                    case OverrideMode.Allow: 
                        result = true;
                        break; 
 
                    case OverrideMode.Deny:
                        result = false; 
                        break;

                    default:
                        Debug.Assert(false, "Unrecognized OverrideMode"); 
                        break;
                } 
 
                return result;
            } 
            set {
                // Note that changing the mode through the API ( which is the purpose of this setter )
                // overrides the setting in the XML ( if any )
                // and hence we dont keep a track of it anymore 

                // Error condition: We do not allow changes to the mode through both AllowOverride and OverrideMode 
                // If one was changed first we require that API users stick with it 
                VerifyConsistentChangeModel(ApiDefinedLegacy);
 
                SetMode(value ? OverrideMode.Inherit : OverrideMode.Deny);
                _mode |= ApiDefinedLegacy;
            }
        } 

 
        private void SetMode(OverrideMode mode) { 
            _mode = (byte)mode;
        } 

        private void VerifyConsistentChangeModel(byte required) {
            // The required API change model ( i.e. was allowOverride used or OverrideMode ) should be consistent
            // I.e. its not possible to change both on the same OverrideModeSetting object 

            byte current = (byte)(_mode & ApiDefinedAny);   // Shows whats the current setting: 0 ( none ), ApiDefinedLegacy or ApiDefinedNew 
 
            if (current != 0 && current != required) {
                throw new ConfigurationErrorsException(SR.GetString(SR.Cannot_change_both_AllowOverride_and_OverrideMode)); 
            }
        }

    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK