ChangeConflicts.cs source code in C# .NET

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Code:

/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / ndp / fx / src / DLinq / Dlinq / ChangeConflicts.cs / 2 / ChangeConflicts.cs

                            using System; 
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Text; 
using System.Reflection;
using System.Linq; 
using System.Diagnostics; 

namespace System.Data.Linq { 
    using System.Data.Linq.Mapping;
    using System.Data.Linq.Provider;
    using System.Diagnostics.CodeAnalysis;
 
    public sealed class ChangeConflictCollection : ICollection, ICollection, IEnumerable, IEnumerable {
        private List conflicts; 
 
        internal ChangeConflictCollection() {
            this.conflicts = new List(); 
        }

        /// 
        /// The number of conflicts in the collection 
        /// 
        public int Count { 
            get { return this.conflicts.Count; } 
        }
 
        public ObjectChangeConflict this[int index] {
            get { return this.conflicts[index]; }
        }
 
        bool ICollection.IsReadOnly {
            get { return true; } 
        } 

        void ICollection.Add(ObjectChangeConflict item) { 
            throw Error.CannotAddChangeConflicts();
        }

        ///  
        /// Removes the specified conflict from the collection.
        ///  
        /// The conflict to remove 
        /// 
        public bool Remove(ObjectChangeConflict item) { 
            return this.conflicts.Remove(item);
        }

        ///  
        /// Removes all conflicts from the collection
        ///  
        public void Clear() { 
            this.conflicts.Clear();
        } 

        /// 
        /// Returns true if the specified conflict is a member of the collection.
        ///  
        /// 
        ///  
        public bool Contains(ObjectChangeConflict item) { 
            return this.conflicts.Contains(item);
        } 

        public void CopyTo(ObjectChangeConflict[] array, int arrayIndex) {
            this.conflicts.CopyTo(array, arrayIndex);
        } 

        ///  
        /// Returns the enumerator for the collection. 
        /// 
        ///  
        public IEnumerator GetEnumerator() {
            return this.conflicts.GetEnumerator();
        }
 
        IEnumerator IEnumerable.GetEnumerator() {
            return this.conflicts.GetEnumerator(); 
        } 

        bool ICollection.IsSynchronized { 
            get { return false; }
        }

        object ICollection.SyncRoot { 
            get { return null; }
        } 
 
        void ICollection.CopyTo(Array array, int index) {
            ((ICollection)this.conflicts).CopyTo(array, index); 
        }

        /// 
        /// Resolves all conflicts in the collection using the specified strategy. 
        /// 
        /// The strategy to use to resolve the conflicts. 
        public void ResolveAll(RefreshMode mode) { 
            this.ResolveAll(mode, true);
        } 

        /// 
        /// Resolves all conflicts in the collection using the specified strategy.
        ///  
        /// The strategy to use to resolve the conflicts.
        /// If true conflicts resulting from the modified 
        /// object no longer existing in the database will be automatically resolved. 
        public void ResolveAll(RefreshMode mode, bool autoResolveDeletes) {
            foreach (ObjectChangeConflict c in this.conflicts) { 
                if (!c.IsResolved) {
                    c.Resolve(mode, autoResolveDeletes);
                }
            } 
        }
 
        internal void Fill(List conflictList) { 
            this.conflicts = conflictList;
        } 
    }

    internal sealed class ChangeConflictSession {
        private DataContext context; 
        private DataContext refreshContext;
 
        internal ChangeConflictSession(DataContext context) { 
            this.context = context;
        } 

        internal DataContext Context {
            get { return this.context; }
        } 

        internal DataContext RefreshContext { 
            get { 
                if (this.refreshContext == null) {
                    this.refreshContext = this.context.CreateRefreshContext(); 
                }
                return this.refreshContext;
            }
        } 
    }
 
    ///  
    /// Represents an update with one or more optimistic concurrency conflicts.
    ///  
    public sealed class ObjectChangeConflict {
        private ChangeConflictSession session;
        private TrackedObject trackedObject;
        private bool isResolved; 
        private ReadOnlyCollection memberConflicts;
        private object database; 
        private object original; 
        private bool? isDeleted;
 
        /// 
        /// Constructor.
        /// 
        /// The session in which the conflicts occurred. 
        /// The tracked item in conflict.
        internal ObjectChangeConflict(ChangeConflictSession session, TrackedObject trackedObject) { 
            this.session = session; 
            this.trackedObject = trackedObject;
            this.original = trackedObject.CreateDataCopy(trackedObject.Original); 
        }

        /// 
        /// Constructor. 
        /// 
        /// The session in which the conflicts occurred. 
        /// The tracked item in conflict. 
        /// True if the item in conflict no longer exists in the database.
        internal ObjectChangeConflict(ChangeConflictSession session, TrackedObject trackedObject, bool isDeleted) 
            : this(session, trackedObject) {
            this.isDeleted = isDeleted;
        }
 
        internal ChangeConflictSession Session {
            get { return this.session; } 
        } 

        internal TrackedObject TrackedObject { 
            get { return this.trackedObject; }
        }

        ///  
        /// The object in conflict.
        ///  
        public object Object { 
            get { return this.trackedObject.Current; }
        } 

        /// 
        /// An instance containing the baseline original values used to perform the concurrency check.
        ///  
        internal object Original {
            get { return this.original; } 
        } 

        ///  
        /// True if the conflicts for this object have already been resovled.
        /// 
        public bool IsResolved {
            get { return this.isResolved; } 
        }
 
        ///  
        /// True if the object in conflict has been deleted from the database.
        ///  
        public bool IsDeleted {
            get {
                if (this.isDeleted.HasValue) {
                    return this.isDeleted.Value; 
                }
                return (this.Database == null); 
            } 
        }
 
        /// 
        /// An instance containing the most recent values from the database
        /// 
        internal object Database { 
            get {
                if (this.database == null) { 
                    // use the 'refresh' context to retrieve the current database state 
                    DataContext ctxt = this.session.RefreshContext;
                    object[] keyValues = CommonDataServices.GetKeyValues(this.trackedObject.Type, this.original); 
                    this.database = ctxt.Services.GetObjectByKey(this.trackedObject.Type, keyValues);
                }
                return this.database;
            } 
        }
 
        ///  
        /// Resolve member conflicts keeping current values and resetting the baseline 'Original' values
        /// to match the more recent 'Database' values. 
        /// 
        public void Resolve() {
            this.Resolve(RefreshMode.KeepCurrentValues, true);
        } 

        ///  
        /// Resolve member conflicts using the mode specified and resetting the baseline 'Original' values 
        /// to match the more recent 'Database' values.
        ///  
        /// The mode that determines how the current values are
        /// changed in order to resolve the conflict
        public void Resolve(RefreshMode refreshMode) {
            this.Resolve(refreshMode, false); 
        }
 
        ///  
        /// Resolve member conflicts using the mode specified and resetting the baseline 'Original' values
        /// to match the more recent 'Database' values. 
        /// 
        /// The mode that determines how the current values are
        /// changed in order to resolve the conflict
        /// If true conflicts resulting from the modified 
        /// object no longer existing in the database will be automatically resolved.
        public void Resolve(RefreshMode refreshMode, bool autoResolveDeletes) { 
            if (autoResolveDeletes && this.IsDeleted) { 
                this.ResolveDelete();
            } 
            else {
                // We make these calls explicity rather than simply calling
                // DataContext.Refresh (which does virtually the same thing)
                // since we want to cache the database value read. 
                if (this.Database == null) {
                    throw Error.RefreshOfDeletedObject(); 
                } 
                trackedObject.Refresh(refreshMode, this.Database);
                this.isResolved = true; 
            }
        }

        ///  
        /// Resolve a conflict where we have updated an entity that no longer exists
        /// in the database. 
        ///  
        private void ResolveDelete() {
            Debug.Assert(this.IsDeleted); 
            // If the user is attempting to update an entity that no longer exists
            // in the database, we first need to [....] the delete into the local cache.
            if (!trackedObject.IsDeleted) {
                trackedObject.ConvertToDeleted(); 
            }
            // Now that our cache is in [....], we accept the changes 
            this.trackedObject.AcceptChanges(); 
            this.isResolved = true;
        } 

        /// 
        /// Returns a collection of all member conflicts that caused the update to fail.
        ///  
        public ReadOnlyCollection MemberConflicts {
            get { 
                if (this.memberConflicts == null) { 
                    var list = new List();
                    if (this.Database != null) { 
                        // determine which members are in conflict
                        foreach (MetaDataMember metaMember in trackedObject.Type.PersistentDataMembers) {
                            if (!metaMember.IsAssociation && this.HasMemberConflict(metaMember)) {
                                list.Add(new MemberChangeConflict(this, metaMember)); 
                            }
                        } 
                    } 
                    this.memberConflicts = list.AsReadOnly();
                } 
                return this.memberConflicts;
            }
        }
 
        private bool HasMemberConflict(MetaDataMember member) {
            object oValue = member.StorageAccessor.GetBoxedValue(this.original); 
            if (!member.DeclaringType.Type.IsAssignableFrom(this.database.GetType())) { 
                return false;
            } 
            object dValue = member.StorageAccessor.GetBoxedValue(this.database);
            return !this.AreEqual(member, oValue, dValue);
        }
 
        private bool AreEqual(MetaDataMember member, object v1, object v2) {
            if (v1 == null && v2 == null) 
                return true; 
            if (v1 == null || v2 == null)
                return false; 
            if (member.Type == typeof(char[])) {
                return this.AreEqual((char[])v1, (char[])v2);
            }
            else if (member.Type == typeof(byte[])) { 
                return this.AreEqual((byte[])v1, (byte[])v2);
            } 
            else { 
                return object.Equals(v1, v2);
            } 
        }

        [SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Justification="Unknown reason.")]
        private bool AreEqual(char[] a1, char[] a2) { 
            if (a1.Length != a2.Length)
                return false; 
            for (int i = 0, n = a1.Length; i < n; i++) { 
                if (a1[i] != a2[i])
                    return false; 
            }
            return true;
        }
 
        [SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Justification="Unknown reason.")]
        private bool AreEqual(byte[] a1, byte[] a2) { 
            if (a1.Length != a2.Length) 
                return false;
            for (int i = 0, n = a1.Length; i < n; i++) { 
                if (a1[i] != a2[i])
                    return false;
            }
            return true; 
        }
 
        internal void OnMemberResolved() { 
            if (!this.IsResolved) {
                int nResolved = this.memberConflicts.AsEnumerable().Count(m => m.IsResolved); 
                if (nResolved == this.memberConflicts.Count) {
                    this.Resolve(RefreshMode.KeepCurrentValues, false);
                }
            } 
        }
    } 
 
    /// 
    /// Represents a single optimistic concurrency member conflict. 
    /// 
    public sealed class MemberChangeConflict {
        private ObjectChangeConflict conflict;
        private MetaDataMember metaMember; 
        private object originalValue;
        private object databaseValue; 
        private object currentValue; 
        bool isResolved;
 
        internal MemberChangeConflict(ObjectChangeConflict conflict, MetaDataMember metaMember) {
            this.conflict = conflict;
            this.metaMember = metaMember;
            this.originalValue = metaMember.StorageAccessor.GetBoxedValue(conflict.Original); 
            this.databaseValue = metaMember.StorageAccessor.GetBoxedValue(conflict.Database);
            this.currentValue = metaMember.StorageAccessor.GetBoxedValue(conflict.TrackedObject.Current); 
        } 

        ///  
        /// The previous client value.
        /// 
        public object OriginalValue {
            get { return this.originalValue; } 
        }
 
        ///  
        /// The current database value.
        ///  
        public object DatabaseValue {
            get { return this.databaseValue; }
        }
 
        /// 
        /// The current client value. 
        ///  
        public object CurrentValue {
            get { return this.currentValue; } 
        }

        /// 
        /// MemberInfo for the member in conflict. 
        /// 
        public MemberInfo Member { 
            get { return this.metaMember.Member; } 
        }
 
        /// 
        /// Updates the current value to the specified value.
        /// 
        public void Resolve(object value) { 
            this.conflict.TrackedObject.RefreshMember(this.metaMember, RefreshMode.OverwriteCurrentValues, value);
            this.isResolved = true; 
            this.conflict.OnMemberResolved(); 
        }
 
        /// 
        /// Updates the current value using the specified strategy.
        /// 
        public void Resolve(RefreshMode refreshMode) { 
            this.conflict.TrackedObject.RefreshMember(this.metaMember, refreshMode, this.databaseValue);
            this.isResolved = true; 
            this.conflict.OnMemberResolved(); 
        }
 
        /// 
        /// True if the value was modified by the client.
        /// 
        public bool IsModified { 
            get { return this.conflict.TrackedObject.HasChangedValue(this.metaMember); }
        } 
 
        /// 
        /// True if the member conflict has been resolved. 
        /// 
        public bool IsResolved {
            get { return this.isResolved; }
        } 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
using System; 
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Text; 
using System.Reflection;
using System.Linq; 
using System.Diagnostics; 

namespace System.Data.Linq { 
    using System.Data.Linq.Mapping;
    using System.Data.Linq.Provider;
    using System.Diagnostics.CodeAnalysis;
 
    public sealed class ChangeConflictCollection : ICollection, ICollection, IEnumerable, IEnumerable {
        private List conflicts; 
 
        internal ChangeConflictCollection() {
            this.conflicts = new List(); 
        }

        /// 
        /// The number of conflicts in the collection 
        /// 
        public int Count { 
            get { return this.conflicts.Count; } 
        }
 
        public ObjectChangeConflict this[int index] {
            get { return this.conflicts[index]; }
        }
 
        bool ICollection.IsReadOnly {
            get { return true; } 
        } 

        void ICollection.Add(ObjectChangeConflict item) { 
            throw Error.CannotAddChangeConflicts();
        }

        ///  
        /// Removes the specified conflict from the collection.
        ///  
        /// The conflict to remove 
        /// 
        public bool Remove(ObjectChangeConflict item) { 
            return this.conflicts.Remove(item);
        }

        ///  
        /// Removes all conflicts from the collection
        ///  
        public void Clear() { 
            this.conflicts.Clear();
        } 

        /// 
        /// Returns true if the specified conflict is a member of the collection.
        ///  
        /// 
        ///  
        public bool Contains(ObjectChangeConflict item) { 
            return this.conflicts.Contains(item);
        } 

        public void CopyTo(ObjectChangeConflict[] array, int arrayIndex) {
            this.conflicts.CopyTo(array, arrayIndex);
        } 

        ///  
        /// Returns the enumerator for the collection. 
        /// 
        ///  
        public IEnumerator GetEnumerator() {
            return this.conflicts.GetEnumerator();
        }
 
        IEnumerator IEnumerable.GetEnumerator() {
            return this.conflicts.GetEnumerator(); 
        } 

        bool ICollection.IsSynchronized { 
            get { return false; }
        }

        object ICollection.SyncRoot { 
            get { return null; }
        } 
 
        void ICollection.CopyTo(Array array, int index) {
            ((ICollection)this.conflicts).CopyTo(array, index); 
        }

        /// 
        /// Resolves all conflicts in the collection using the specified strategy. 
        /// 
        /// The strategy to use to resolve the conflicts. 
        public void ResolveAll(RefreshMode mode) { 
            this.ResolveAll(mode, true);
        } 

        /// 
        /// Resolves all conflicts in the collection using the specified strategy.
        ///  
        /// The strategy to use to resolve the conflicts.
        /// If true conflicts resulting from the modified 
        /// object no longer existing in the database will be automatically resolved. 
        public void ResolveAll(RefreshMode mode, bool autoResolveDeletes) {
            foreach (ObjectChangeConflict c in this.conflicts) { 
                if (!c.IsResolved) {
                    c.Resolve(mode, autoResolveDeletes);
                }
            } 
        }
 
        internal void Fill(List conflictList) { 
            this.conflicts = conflictList;
        } 
    }

    internal sealed class ChangeConflictSession {
        private DataContext context; 
        private DataContext refreshContext;
 
        internal ChangeConflictSession(DataContext context) { 
            this.context = context;
        } 

        internal DataContext Context {
            get { return this.context; }
        } 

        internal DataContext RefreshContext { 
            get { 
                if (this.refreshContext == null) {
                    this.refreshContext = this.context.CreateRefreshContext(); 
                }
                return this.refreshContext;
            }
        } 
    }
 
    ///  
    /// Represents an update with one or more optimistic concurrency conflicts.
    ///  
    public sealed class ObjectChangeConflict {
        private ChangeConflictSession session;
        private TrackedObject trackedObject;
        private bool isResolved; 
        private ReadOnlyCollection memberConflicts;
        private object database; 
        private object original; 
        private bool? isDeleted;
 
        /// 
        /// Constructor.
        /// 
        /// The session in which the conflicts occurred. 
        /// The tracked item in conflict.
        internal ObjectChangeConflict(ChangeConflictSession session, TrackedObject trackedObject) { 
            this.session = session; 
            this.trackedObject = trackedObject;
            this.original = trackedObject.CreateDataCopy(trackedObject.Original); 
        }

        /// 
        /// Constructor. 
        /// 
        /// The session in which the conflicts occurred. 
        /// The tracked item in conflict. 
        /// True if the item in conflict no longer exists in the database.
        internal ObjectChangeConflict(ChangeConflictSession session, TrackedObject trackedObject, bool isDeleted) 
            : this(session, trackedObject) {
            this.isDeleted = isDeleted;
        }
 
        internal ChangeConflictSession Session {
            get { return this.session; } 
        } 

        internal TrackedObject TrackedObject { 
            get { return this.trackedObject; }
        }

        ///  
        /// The object in conflict.
        ///  
        public object Object { 
            get { return this.trackedObject.Current; }
        } 

        /// 
        /// An instance containing the baseline original values used to perform the concurrency check.
        ///  
        internal object Original {
            get { return this.original; } 
        } 

        ///  
        /// True if the conflicts for this object have already been resovled.
        /// 
        public bool IsResolved {
            get { return this.isResolved; } 
        }
 
        ///  
        /// True if the object in conflict has been deleted from the database.
        ///  
        public bool IsDeleted {
            get {
                if (this.isDeleted.HasValue) {
                    return this.isDeleted.Value; 
                }
                return (this.Database == null); 
            } 
        }
 
        /// 
        /// An instance containing the most recent values from the database
        /// 
        internal object Database { 
            get {
                if (this.database == null) { 
                    // use the 'refresh' context to retrieve the current database state 
                    DataContext ctxt = this.session.RefreshContext;
                    object[] keyValues = CommonDataServices.GetKeyValues(this.trackedObject.Type, this.original); 
                    this.database = ctxt.Services.GetObjectByKey(this.trackedObject.Type, keyValues);
                }
                return this.database;
            } 
        }
 
        ///  
        /// Resolve member conflicts keeping current values and resetting the baseline 'Original' values
        /// to match the more recent 'Database' values. 
        /// 
        public void Resolve() {
            this.Resolve(RefreshMode.KeepCurrentValues, true);
        } 

        ///  
        /// Resolve member conflicts using the mode specified and resetting the baseline 'Original' values 
        /// to match the more recent 'Database' values.
        ///  
        /// The mode that determines how the current values are
        /// changed in order to resolve the conflict
        public void Resolve(RefreshMode refreshMode) {
            this.Resolve(refreshMode, false); 
        }
 
        ///  
        /// Resolve member conflicts using the mode specified and resetting the baseline 'Original' values
        /// to match the more recent 'Database' values. 
        /// 
        /// The mode that determines how the current values are
        /// changed in order to resolve the conflict
        /// If true conflicts resulting from the modified 
        /// object no longer existing in the database will be automatically resolved.
        public void Resolve(RefreshMode refreshMode, bool autoResolveDeletes) { 
            if (autoResolveDeletes && this.IsDeleted) { 
                this.ResolveDelete();
            } 
            else {
                // We make these calls explicity rather than simply calling
                // DataContext.Refresh (which does virtually the same thing)
                // since we want to cache the database value read. 
                if (this.Database == null) {
                    throw Error.RefreshOfDeletedObject(); 
                } 
                trackedObject.Refresh(refreshMode, this.Database);
                this.isResolved = true; 
            }
        }

        ///  
        /// Resolve a conflict where we have updated an entity that no longer exists
        /// in the database. 
        ///  
        private void ResolveDelete() {
            Debug.Assert(this.IsDeleted); 
            // If the user is attempting to update an entity that no longer exists
            // in the database, we first need to [....] the delete into the local cache.
            if (!trackedObject.IsDeleted) {
                trackedObject.ConvertToDeleted(); 
            }
            // Now that our cache is in [....], we accept the changes 
            this.trackedObject.AcceptChanges(); 
            this.isResolved = true;
        } 

        /// 
        /// Returns a collection of all member conflicts that caused the update to fail.
        ///  
        public ReadOnlyCollection MemberConflicts {
            get { 
                if (this.memberConflicts == null) { 
                    var list = new List();
                    if (this.Database != null) { 
                        // determine which members are in conflict
                        foreach (MetaDataMember metaMember in trackedObject.Type.PersistentDataMembers) {
                            if (!metaMember.IsAssociation && this.HasMemberConflict(metaMember)) {
                                list.Add(new MemberChangeConflict(this, metaMember)); 
                            }
                        } 
                    } 
                    this.memberConflicts = list.AsReadOnly();
                } 
                return this.memberConflicts;
            }
        }
 
        private bool HasMemberConflict(MetaDataMember member) {
            object oValue = member.StorageAccessor.GetBoxedValue(this.original); 
            if (!member.DeclaringType.Type.IsAssignableFrom(this.database.GetType())) { 
                return false;
            } 
            object dValue = member.StorageAccessor.GetBoxedValue(this.database);
            return !this.AreEqual(member, oValue, dValue);
        }
 
        private bool AreEqual(MetaDataMember member, object v1, object v2) {
            if (v1 == null && v2 == null) 
                return true; 
            if (v1 == null || v2 == null)
                return false; 
            if (member.Type == typeof(char[])) {
                return this.AreEqual((char[])v1, (char[])v2);
            }
            else if (member.Type == typeof(byte[])) { 
                return this.AreEqual((byte[])v1, (byte[])v2);
            } 
            else { 
                return object.Equals(v1, v2);
            } 
        }

        [SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Justification="Unknown reason.")]
        private bool AreEqual(char[] a1, char[] a2) { 
            if (a1.Length != a2.Length)
                return false; 
            for (int i = 0, n = a1.Length; i < n; i++) { 
                if (a1[i] != a2[i])
                    return false; 
            }
            return true;
        }
 
        [SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Justification="Unknown reason.")]
        private bool AreEqual(byte[] a1, byte[] a2) { 
            if (a1.Length != a2.Length) 
                return false;
            for (int i = 0, n = a1.Length; i < n; i++) { 
                if (a1[i] != a2[i])
                    return false;
            }
            return true; 
        }
 
        internal void OnMemberResolved() { 
            if (!this.IsResolved) {
                int nResolved = this.memberConflicts.AsEnumerable().Count(m => m.IsResolved); 
                if (nResolved == this.memberConflicts.Count) {
                    this.Resolve(RefreshMode.KeepCurrentValues, false);
                }
            } 
        }
    } 
 
    /// 
    /// Represents a single optimistic concurrency member conflict. 
    /// 
    public sealed class MemberChangeConflict {
        private ObjectChangeConflict conflict;
        private MetaDataMember metaMember; 
        private object originalValue;
        private object databaseValue; 
        private object currentValue; 
        bool isResolved;
 
        internal MemberChangeConflict(ObjectChangeConflict conflict, MetaDataMember metaMember) {
            this.conflict = conflict;
            this.metaMember = metaMember;
            this.originalValue = metaMember.StorageAccessor.GetBoxedValue(conflict.Original); 
            this.databaseValue = metaMember.StorageAccessor.GetBoxedValue(conflict.Database);
            this.currentValue = metaMember.StorageAccessor.GetBoxedValue(conflict.TrackedObject.Current); 
        } 

        ///  
        /// The previous client value.
        /// 
        public object OriginalValue {
            get { return this.originalValue; } 
        }
 
        ///  
        /// The current database value.
        ///  
        public object DatabaseValue {
            get { return this.databaseValue; }
        }
 
        /// 
        /// The current client value. 
        ///  
        public object CurrentValue {
            get { return this.currentValue; } 
        }

        /// 
        /// MemberInfo for the member in conflict. 
        /// 
        public MemberInfo Member { 
            get { return this.metaMember.Member; } 
        }
 
        /// 
        /// Updates the current value to the specified value.
        /// 
        public void Resolve(object value) { 
            this.conflict.TrackedObject.RefreshMember(this.metaMember, RefreshMode.OverwriteCurrentValues, value);
            this.isResolved = true; 
            this.conflict.OnMemberResolved(); 
        }
 
        /// 
        /// Updates the current value using the specified strategy.
        /// 
        public void Resolve(RefreshMode refreshMode) { 
            this.conflict.TrackedObject.RefreshMember(this.metaMember, refreshMode, this.databaseValue);
            this.isResolved = true; 
            this.conflict.OnMemberResolved(); 
        }
 
        /// 
        /// True if the value was modified by the client.
        /// 
        public bool IsModified { 
            get { return this.conflict.TrackedObject.HasChangedValue(this.metaMember); }
        } 
 
        /// 
        /// True if the member conflict has been resolved. 
        /// 
        public bool IsResolved {
            get { return this.isResolved; }
        } 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.

                        

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