DependsOnAttribute.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / wpf / src / Base / System / Windows / Markup / DependsOnAttribute.cs / 1 / DependsOnAttribute.cs

                            //------------------------------------------------------------------------ 
//
//  Microsoft Windows Client Platform
//  Copyright (C) Microsoft Corporation, 2005
// 
//  File:      DependsOnAttribute.cs
// 
//  Contents:  An attribute that allows declaring that one property 
//             depends on the value of another property. The serialization
//             system will ensure that the listed property is serialized 
//             prior to the property that this attribute is set on.
//             Care must be taken to avoid circular dependencies. They
//             are only detected when writing all the properties in the
//             cycle. 
//
//  Created:   04/28/2005 [....] 
// 
//-----------------------------------------------------------------------
 
using System;

namespace System.Windows.Markup
{ 
    /// 
    /// DependsOnAttribute allows declaring that one property 
    /// depends on the value of another property. The serialization 
    /// system will ensure that the listed property is serialized
    /// prior to the property that this attribute is set on. 
    /// Care must be taken to avoid circular dependencies. They
    /// are only detected when writing all the properties in the
    /// cycle.
    ///  
    [AttributeUsage(AttributeTargets.Property | AttributeTargets.Method, AllowMultiple=true)]
    public sealed class DependsOnAttribute: Attribute 
    { 
        /// 
        /// Constructor for DependsOnAttribute 
        /// 
        /// The name of the property that the property depends on
        public DependsOnAttribute(string name)
        { 
            _name = name;
        } 
 
        /// 
        /// Override of Attribute.TypeId 
        /// 
        public override object TypeId
        {
            // this allows multiple DependsOn attributes to show up in the 
            // PropertyDescriptor.Attributes collection.  (bug 1611449)
            get { return this; } 
        } 

        ///  
        /// The name of the property that is declared to depend on
        /// 
        public string Name
        { 
            get { return _name; }
        } 
 
        private string _name;
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------ 
//
//  Microsoft Windows Client Platform
//  Copyright (C) Microsoft Corporation, 2005
// 
//  File:      DependsOnAttribute.cs
// 
//  Contents:  An attribute that allows declaring that one property 
//             depends on the value of another property. The serialization
//             system will ensure that the listed property is serialized 
//             prior to the property that this attribute is set on.
//             Care must be taken to avoid circular dependencies. They
//             are only detected when writing all the properties in the
//             cycle. 
//
//  Created:   04/28/2005 [....] 
// 
//-----------------------------------------------------------------------
 
using System;

namespace System.Windows.Markup
{ 
    /// 
    /// DependsOnAttribute allows declaring that one property 
    /// depends on the value of another property. The serialization 
    /// system will ensure that the listed property is serialized
    /// prior to the property that this attribute is set on. 
    /// Care must be taken to avoid circular dependencies. They
    /// are only detected when writing all the properties in the
    /// cycle.
    ///  
    [AttributeUsage(AttributeTargets.Property | AttributeTargets.Method, AllowMultiple=true)]
    public sealed class DependsOnAttribute: Attribute 
    { 
        /// 
        /// Constructor for DependsOnAttribute 
        /// 
        /// The name of the property that the property depends on
        public DependsOnAttribute(string name)
        { 
            _name = name;
        } 
 
        /// 
        /// Override of Attribute.TypeId 
        /// 
        public override object TypeId
        {
            // this allows multiple DependsOn attributes to show up in the 
            // PropertyDescriptor.Attributes collection.  (bug 1611449)
            get { return this; } 
        } 

        ///  
        /// The name of the property that is declared to depend on
        /// 
        public string Name
        { 
            get { return _name; }
        } 
 
        private string _name;
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.

                        

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