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/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / XmlUtils / System / Xml / Xsl / Runtime / SiblingIterators.cs / 1305376 / SiblingIterators.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //[....] //----------------------------------------------------------------------------- using System; using System.Xml; using System.Xml.XPath; using System.Xml.Schema; using System.Diagnostics; using System.Collections; using System.ComponentModel; namespace System.Xml.Xsl.Runtime { ////// Iterate over all following-sibling content nodes. /// [EditorBrowsable(EditorBrowsableState.Never)] public struct FollowingSiblingIterator { private XmlNavigatorFilter filter; private XPathNavigator navCurrent; ////// Initialize the FollowingSiblingIterator. /// public void Create(XPathNavigator context, XmlNavigatorFilter filter) { this.navCurrent = XmlQueryRuntime.SyncToNavigator(this.navCurrent, context); this.filter = filter; } ////// Position the iterator on the next following-sibling node. Return true if such a node exists and /// set Current property. Otherwise, return false (Current property is undefined). /// public bool MoveNext() { return this.filter.MoveToFollowingSibling(this.navCurrent); } ////// Return the current result navigator. This is only defined after MoveNext() has returned true. /// public XPathNavigator Current { get { return this.navCurrent; } } } ////// Iterate over child following-sibling nodes. This is a simple variation on the ContentMergeIterator, so use containment /// to reuse its code (can't use inheritance with structures). /// [EditorBrowsable(EditorBrowsableState.Never)] public struct FollowingSiblingMergeIterator { private ContentMergeIterator wrapped; ////// Initialize the FollowingSiblingMergeIterator. /// public void Create(XmlNavigatorFilter filter) { this.wrapped.Create(filter); } ////// Position this iterator to the next content or sibling node. Return IteratorResult.NoMoreNodes if there are /// no more content or sibling nodes. Return IteratorResult.NeedInputNode if the next input node needs to be /// fetched first. Return IteratorResult.HaveCurrent if the Current property is set to the next node in the /// iteration. /// public IteratorResult MoveNext(XPathNavigator navigator) { return this.wrapped.MoveNext(navigator, false); } ////// Return the current result navigator. This is only defined after MoveNext() has returned IteratorResult.HaveCurrent. /// public XPathNavigator Current { get { return this.wrapped.Current; } } } ////// Iterate over all preceding nodes according to XPath preceding axis rules, returning nodes in reverse /// document order. /// [EditorBrowsable(EditorBrowsableState.Never)] public struct PrecedingSiblingIterator { private XmlNavigatorFilter filter; private XPathNavigator navCurrent; ////// Initialize the PrecedingSiblingIterator. /// public void Create(XPathNavigator context, XmlNavigatorFilter filter) { this.navCurrent = XmlQueryRuntime.SyncToNavigator(this.navCurrent, context); this.filter = filter; } ////// Return true if the Current property is set to the next Preceding node in reverse document order. /// public bool MoveNext() { return this.filter.MoveToPreviousSibling(this.navCurrent); } ////// Return the current result navigator. This is only defined after MoveNext() has returned true. /// public XPathNavigator Current { get { return this.navCurrent; } } } ////// Iterate over all preceding-sibling content nodes in document order. /// [EditorBrowsable(EditorBrowsableState.Never)] public struct PrecedingSiblingDocOrderIterator { private XmlNavigatorFilter filter; private XPathNavigator navCurrent, navEnd; private bool needFirst, useCompPos; ////// Initialize the PrecedingSiblingDocOrderIterator. /// public void Create(XPathNavigator context, XmlNavigatorFilter filter) { this.filter = filter; this.navCurrent = XmlQueryRuntime.SyncToNavigator(this.navCurrent, context); this.navEnd = XmlQueryRuntime.SyncToNavigator(this.navEnd, context); this.needFirst = true; // If the context node will be filtered out, then use ComparePosition to // determine when the context node has been passed by. Otherwise, IsSamePosition // is sufficient to determine when the context node has been reached. this.useCompPos = this.filter.IsFiltered(context); } ////// Position the iterator on the next preceding-sibling node. Return true if such a node exists and /// set Current property. Otherwise, return false (Current property is undefined). /// public bool MoveNext() { if (this.needFirst) { // Get first matching preceding-sibling node if (!this.navCurrent.MoveToParent()) return false; if (!this.filter.MoveToContent(this.navCurrent)) return false; this.needFirst = false; } else { // Get next matching preceding-sibling node if (!this.filter.MoveToFollowingSibling(this.navCurrent)) return false; } // Accept matching sibling only if it precedes navEnd in document order if (this.useCompPos) return (this.navCurrent.ComparePosition(this.navEnd) == XmlNodeOrder.Before); if (this.navCurrent.IsSamePosition(this.navEnd)) { // Found the original context node, so iteration is complete. If MoveNext // is called again, use ComparePosition so that false will continue to be // returned. this.useCompPos = true; return false; } return true; } ////// Return the current result navigator. This is only defined after MoveNext() has returned true. /// public XPathNavigator Current { get { return this.navCurrent; } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //[....] //----------------------------------------------------------------------------- using System; using System.Xml; using System.Xml.XPath; using System.Xml.Schema; using System.Diagnostics; using System.Collections; using System.ComponentModel; namespace System.Xml.Xsl.Runtime { ////// Iterate over all following-sibling content nodes. /// [EditorBrowsable(EditorBrowsableState.Never)] public struct FollowingSiblingIterator { private XmlNavigatorFilter filter; private XPathNavigator navCurrent; ////// Initialize the FollowingSiblingIterator. /// public void Create(XPathNavigator context, XmlNavigatorFilter filter) { this.navCurrent = XmlQueryRuntime.SyncToNavigator(this.navCurrent, context); this.filter = filter; } ////// Position the iterator on the next following-sibling node. Return true if such a node exists and /// set Current property. Otherwise, return false (Current property is undefined). /// public bool MoveNext() { return this.filter.MoveToFollowingSibling(this.navCurrent); } ////// Return the current result navigator. This is only defined after MoveNext() has returned true. /// public XPathNavigator Current { get { return this.navCurrent; } } } ////// Iterate over child following-sibling nodes. This is a simple variation on the ContentMergeIterator, so use containment /// to reuse its code (can't use inheritance with structures). /// [EditorBrowsable(EditorBrowsableState.Never)] public struct FollowingSiblingMergeIterator { private ContentMergeIterator wrapped; ////// Initialize the FollowingSiblingMergeIterator. /// public void Create(XmlNavigatorFilter filter) { this.wrapped.Create(filter); } ////// Position this iterator to the next content or sibling node. Return IteratorResult.NoMoreNodes if there are /// no more content or sibling nodes. Return IteratorResult.NeedInputNode if the next input node needs to be /// fetched first. Return IteratorResult.HaveCurrent if the Current property is set to the next node in the /// iteration. /// public IteratorResult MoveNext(XPathNavigator navigator) { return this.wrapped.MoveNext(navigator, false); } ////// Return the current result navigator. This is only defined after MoveNext() has returned IteratorResult.HaveCurrent. /// public XPathNavigator Current { get { return this.wrapped.Current; } } } ////// Iterate over all preceding nodes according to XPath preceding axis rules, returning nodes in reverse /// document order. /// [EditorBrowsable(EditorBrowsableState.Never)] public struct PrecedingSiblingIterator { private XmlNavigatorFilter filter; private XPathNavigator navCurrent; ////// Initialize the PrecedingSiblingIterator. /// public void Create(XPathNavigator context, XmlNavigatorFilter filter) { this.navCurrent = XmlQueryRuntime.SyncToNavigator(this.navCurrent, context); this.filter = filter; } ////// Return true if the Current property is set to the next Preceding node in reverse document order. /// public bool MoveNext() { return this.filter.MoveToPreviousSibling(this.navCurrent); } ////// Return the current result navigator. This is only defined after MoveNext() has returned true. /// public XPathNavigator Current { get { return this.navCurrent; } } } ////// Iterate over all preceding-sibling content nodes in document order. /// [EditorBrowsable(EditorBrowsableState.Never)] public struct PrecedingSiblingDocOrderIterator { private XmlNavigatorFilter filter; private XPathNavigator navCurrent, navEnd; private bool needFirst, useCompPos; ////// Initialize the PrecedingSiblingDocOrderIterator. /// public void Create(XPathNavigator context, XmlNavigatorFilter filter) { this.filter = filter; this.navCurrent = XmlQueryRuntime.SyncToNavigator(this.navCurrent, context); this.navEnd = XmlQueryRuntime.SyncToNavigator(this.navEnd, context); this.needFirst = true; // If the context node will be filtered out, then use ComparePosition to // determine when the context node has been passed by. Otherwise, IsSamePosition // is sufficient to determine when the context node has been reached. this.useCompPos = this.filter.IsFiltered(context); } ////// Position the iterator on the next preceding-sibling node. Return true if such a node exists and /// set Current property. Otherwise, return false (Current property is undefined). /// public bool MoveNext() { if (this.needFirst) { // Get first matching preceding-sibling node if (!this.navCurrent.MoveToParent()) return false; if (!this.filter.MoveToContent(this.navCurrent)) return false; this.needFirst = false; } else { // Get next matching preceding-sibling node if (!this.filter.MoveToFollowingSibling(this.navCurrent)) return false; } // Accept matching sibling only if it precedes navEnd in document order if (this.useCompPos) return (this.navCurrent.ComparePosition(this.navEnd) == XmlNodeOrder.Before); if (this.navCurrent.IsSamePosition(this.navEnd)) { // Found the original context node, so iteration is complete. If MoveNext // is called again, use ComparePosition so that false will continue to be // returned. this.useCompPos = true; return false; } return true; } ////// Return the current result navigator. This is only defined after MoveNext() has returned true. /// public XPathNavigator Current { get { return this.navCurrent; } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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