BamlLocalizableResource.cs source code in C# .NET

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Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Framework / System / Windows / Markup / Localizer / BamlLocalizableResource.cs / 1305600 / BamlLocalizableResource.cs

                            //------------------------------------------------------------------------ 
//
//  Microsoft Windows Client Platform
//  Copyright (C) Microsoft Corporation, 2001
// 
//  File:      BamlLocalizableResource.cs
// 
//  Contents:  BamlLocalizableResource class, part of Baml Localization API 
//
//  Created:   3/4/2004 garyyang 
//  History:   8/3/2004 garyyang Move to System.Windows namespace
//           11/29/2004 garyyang Move to System.Windows.Markup.Localization namespace
//           03/24/2005 Garyyang Move to System.Windows.Markup.Localizer namespace
// 
//-----------------------------------------------------------------------
using System; 
using System.Windows; 
using MS.Internal;
using System.Diagnostics; 

namespace System.Windows.Markup.Localizer
{
 
    /// 
    /// Localization resource in Baml 
    ///  
    public class BamlLocalizableResource
    { 
        //--------------------------------
        // constructor
        //--------------------------------
 
        /// 
        /// Constructor of LocalizableResource 
        ///  
        public BamlLocalizableResource() : this (
            null, 
            null,
            LocalizationCategory.None,
            true,
            true 
            )
        { 
        } 

        ///  
        /// Constructor of LocalizableResource
        /// 
        public BamlLocalizableResource(
            string               content, 
            string               comments,
            LocalizationCategory category, 
            bool                 modifiable, 
            bool                 readable
            ) 
        {
            _content   = content;
            _comments  = comments;
            _category  = category; 
            Modifiable = modifiable;
            Readable   = readable; 
        } 

        ///  
        /// constructor that creates a deep copy of the other localizable resource
        /// 
        ///  the other localizale resource 
        internal BamlLocalizableResource(BamlLocalizableResource other) 
        {
            Debug.Assert(other != null); 
            _content        = other._content; 
            _comments       = other._comments;
            _flags          = other._flags; 
            _category       = other._category;
        }

        //--------------------------------- 
        // public properties
        //--------------------------------- 
 
        /// 
        /// The localizable value 
        /// 
        public string Content
        {
            get 
            {
                return _content; 
            } 

            set 
            {
                _content = value;
            }
        } 

        ///  
        /// The localization comments 
        /// 
        public string Comments 
        {
            get
            {
                return _comments; 
            }
 
            set 
            {
                _comments = value; 
            }
        }

        ///  
        /// Localization Lock by developer
        ///  
        public bool Modifiable 
        {
            get 
            {
                return (_flags & LocalizationFlags.Modifiable) > 0;
            }
 
            set
            { 
                if (value) 
                {
                    _flags |= LocalizationFlags.Modifiable; 

}
                else
                { 
                    _flags &= (~LocalizationFlags.Modifiable);
                } 
            } 

        } 

        /// 
        /// Visibility of the resource for translation
        ///  
        public bool Readable
        { 
            get 
            {
                return (_flags & LocalizationFlags.Readable) > 0; 
            }

            set
            { 
                if (value)
                { 
                    _flags |= LocalizationFlags.Readable; 

                } 
                else
                {
                    _flags &= (~LocalizationFlags.Readable);
                } 
            }
        } 
 
        /// 
        /// String category of the resource 
        /// 
        public LocalizationCategory Category
        {
            get 
            {
                return _category; 
            } 

            set 
            {
                _category = value;
            }
        } 

        ///  
        /// compare equality 
        /// 
        public override bool Equals(object other) 
        {
            BamlLocalizableResource otherResource = other as BamlLocalizableResource;
            if (otherResource == null)
                return false; 

            return (_content     == otherResource._content 
                 && _comments    == otherResource._comments 
                 && _flags       == otherResource._flags
                 && _category    == otherResource._category); 
        }

        ///
        ///Return the hashcode. 
        ///
        public override int GetHashCode() 
        { 
            return (_content == null ? 0 : _content.GetHashCode())
                  ^(_comments == null ? 0 : _comments.GetHashCode()) 
                  ^ (int) _flags
                  ^ (int) _category;
        }
 
        //---------------------------------
        // private members 
        //--------------------------------- 
        private string               _content;
        private string               _comments; 
        private LocalizationFlags    _flags;
        private LocalizationCategory _category;

 
        //---------------------------------
        // Private type 
        //--------------------------------- 
        [Flags]
        private enum LocalizationFlags : byte 
        {
            Readable        = 1,
            Modifiable      = 2,
        } 
    }
} 
 

 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------ 
//
//  Microsoft Windows Client Platform
//  Copyright (C) Microsoft Corporation, 2001
// 
//  File:      BamlLocalizableResource.cs
// 
//  Contents:  BamlLocalizableResource class, part of Baml Localization API 
//
//  Created:   3/4/2004 garyyang 
//  History:   8/3/2004 garyyang Move to System.Windows namespace
//           11/29/2004 garyyang Move to System.Windows.Markup.Localization namespace
//           03/24/2005 Garyyang Move to System.Windows.Markup.Localizer namespace
// 
//-----------------------------------------------------------------------
using System; 
using System.Windows; 
using MS.Internal;
using System.Diagnostics; 

namespace System.Windows.Markup.Localizer
{
 
    /// 
    /// Localization resource in Baml 
    ///  
    public class BamlLocalizableResource
    { 
        //--------------------------------
        // constructor
        //--------------------------------
 
        /// 
        /// Constructor of LocalizableResource 
        ///  
        public BamlLocalizableResource() : this (
            null, 
            null,
            LocalizationCategory.None,
            true,
            true 
            )
        { 
        } 

        ///  
        /// Constructor of LocalizableResource
        /// 
        public BamlLocalizableResource(
            string               content, 
            string               comments,
            LocalizationCategory category, 
            bool                 modifiable, 
            bool                 readable
            ) 
        {
            _content   = content;
            _comments  = comments;
            _category  = category; 
            Modifiable = modifiable;
            Readable   = readable; 
        } 

        ///  
        /// constructor that creates a deep copy of the other localizable resource
        /// 
        ///  the other localizale resource 
        internal BamlLocalizableResource(BamlLocalizableResource other) 
        {
            Debug.Assert(other != null); 
            _content        = other._content; 
            _comments       = other._comments;
            _flags          = other._flags; 
            _category       = other._category;
        }

        //--------------------------------- 
        // public properties
        //--------------------------------- 
 
        /// 
        /// The localizable value 
        /// 
        public string Content
        {
            get 
            {
                return _content; 
            } 

            set 
            {
                _content = value;
            }
        } 

        ///  
        /// The localization comments 
        /// 
        public string Comments 
        {
            get
            {
                return _comments; 
            }
 
            set 
            {
                _comments = value; 
            }
        }

        ///  
        /// Localization Lock by developer
        ///  
        public bool Modifiable 
        {
            get 
            {
                return (_flags & LocalizationFlags.Modifiable) > 0;
            }
 
            set
            { 
                if (value) 
                {
                    _flags |= LocalizationFlags.Modifiable; 

}
                else
                { 
                    _flags &= (~LocalizationFlags.Modifiable);
                } 
            } 

        } 

        /// 
        /// Visibility of the resource for translation
        ///  
        public bool Readable
        { 
            get 
            {
                return (_flags & LocalizationFlags.Readable) > 0; 
            }

            set
            { 
                if (value)
                { 
                    _flags |= LocalizationFlags.Readable; 

                } 
                else
                {
                    _flags &= (~LocalizationFlags.Readable);
                } 
            }
        } 
 
        /// 
        /// String category of the resource 
        /// 
        public LocalizationCategory Category
        {
            get 
            {
                return _category; 
            } 

            set 
            {
                _category = value;
            }
        } 

        ///  
        /// compare equality 
        /// 
        public override bool Equals(object other) 
        {
            BamlLocalizableResource otherResource = other as BamlLocalizableResource;
            if (otherResource == null)
                return false; 

            return (_content     == otherResource._content 
                 && _comments    == otherResource._comments 
                 && _flags       == otherResource._flags
                 && _category    == otherResource._category); 
        }

        ///
        ///Return the hashcode. 
        ///
        public override int GetHashCode() 
        { 
            return (_content == null ? 0 : _content.GetHashCode())
                  ^(_comments == null ? 0 : _comments.GetHashCode()) 
                  ^ (int) _flags
                  ^ (int) _category;
        }
 
        //---------------------------------
        // private members 
        //--------------------------------- 
        private string               _content;
        private string               _comments; 
        private LocalizationFlags    _flags;
        private LocalizationCategory _category;

 
        //---------------------------------
        // Private type 
        //--------------------------------- 
        [Flags]
        private enum LocalizationFlags : byte 
        {
            Readable        = 1,
            Modifiable      = 2,
        } 
    }
} 
 

 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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