SetState.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / cdf / src / WF / Activities / SetState.cs / 1305376 / SetState.cs

                            namespace System.Workflow.Activities 
{
    using System;
    using System.Text;
    using System.Reflection; 
    using System.Collections;
    using System.CodeDom; 
    using System.ComponentModel; 
    using System.ComponentModel.Design;
    using System.Diagnostics; 
    using System.Drawing;
    using System.Drawing.Design;
    using System.Security;
    using System.Security.Permissions; 
    using System.Workflow.ComponentModel;
    using System.Workflow.ComponentModel.Design; 
    using System.Collections.Generic; 
    using System.Workflow.ComponentModel.Compiler;
    using System.Workflow.Activities.Common; 

    [SRDescription(SR.SetStateActivityDescription)]
    [ToolboxItem(typeof(ActivityToolboxItem))]
    [Designer(typeof(SetStateDesigner), typeof(IDesigner))] 
    [ToolboxBitmap(typeof(SetStateActivity), "Resources.SetStateActivity.png")]
    [ActivityValidator(typeof(SetStateValidator))] 
    [SRCategory(SR.Standard)] 
    [System.Runtime.InteropServices.ComVisible(false)]
    public sealed class SetStateActivity : Activity 
    {
        internal const string TargetStateNamePropertyName = "TargetStateName";

        //metadata property 
        public static readonly DependencyProperty TargetStateNameProperty = DependencyProperty.Register(TargetStateNamePropertyName, typeof(string), typeof(SetStateActivity), new PropertyMetadata("", DependencyPropertyOptions.Metadata, new ValidationOptionAttribute(ValidationOption.Optional)));
 
        #region Constructors 

        public SetStateActivity() 
        {
        }

        public SetStateActivity(string name) 
            : base(name)
        { 
        } 

        #endregion 
        [SRDescription(SR.TargetStateDescription)]
        [Editor(typeof(StateDropDownEditor), typeof(UITypeEditor))]
        [DefaultValue((string)null)]
        public string TargetStateName 
        {
            get 
            { 
                return base.GetValue(TargetStateNameProperty) as string;
            } 
            set
            {
                base.SetValue(TargetStateNameProperty, value);
            } 
        }
 
        protected override ActivityExecutionStatus Execute(ActivityExecutionContext executionContext) 
        {
            if (executionContext == null) 
                throw new ArgumentNullException("executionContext");

            StateActivity parentState = StateMachineHelpers.FindEnclosingState(executionContext.Activity);
            StateActivity rootState = StateMachineHelpers.GetRootState(parentState); 
            StateMachineExecutionState executionState = StateMachineExecutionState.Get(rootState);
            executionState.NextStateName = this.TargetStateName; 
            return ActivityExecutionStatus.Closed; 
        }
    } 

    [System.Runtime.InteropServices.ComVisible(false)]
    internal sealed class SetStateValidator : ActivityValidator
    { 
        public override ValidationErrorCollection Validate(ValidationManager manager, object obj)
        { 
            ValidationErrorCollection validationErrors = new ValidationErrorCollection(base.Validate(manager, obj)); 

            SetStateActivity setState = obj as SetStateActivity; 
            if (setState == null)
                throw new ArgumentException(SR.GetString(SR.Error_UnexpectedArgumentType, typeof(StateActivity).FullName), "obj");

            if (!SetStateContainment.Validate(setState, validationErrors)) 
                return validationErrors; // could not find a valid parent
 
            if (String.IsNullOrEmpty(setState.TargetStateName)) 
            {
                validationErrors.Add(new ValidationError( 
                    SR.GetString(SR.Error_PropertyNotSet, SetStateActivity.TargetStateNamePropertyName),
                    ErrorNumbers.Error_PropertyNotSet, false,
                    SetStateActivity.TargetStateNamePropertyName));
            } 
            else
            { 
                StateActivity enclosingState = StateMachineHelpers.FindEnclosingState(setState); 
                Debug.Assert(enclosingState != null); // this should be caught by the SetStateContainment.Validate call above
 
                StateActivity rootState = StateMachineHelpers.GetRootState(enclosingState);

                StateActivity targetActivity = StateMachineHelpers.FindStateByName(
                    rootState, 
                    setState.TargetStateName);
                StateActivity targetState = targetActivity as StateActivity; 
                if (targetState == null) 
                {
                    validationErrors.Add(new ValidationError(SR.GetError_SetStateMustPointToAState(), ErrorNumbers.Error_SetStateMustPointToAState, false, SetStateActivity.TargetStateNamePropertyName)); 
                }
                else
                {
                    if (!StateMachineHelpers.IsLeafState(targetState)) 
                    {
                        validationErrors.Add(new ValidationError(SR.GetError_SetStateMustPointToALeafNodeState(), ErrorNumbers.Error_SetStateMustPointToALeafNodeState, false, SetStateActivity.TargetStateNamePropertyName)); 
                    } 
                }
            } 

            return validationErrors;
        }
 
        #region SetStateContainement
 
        private class SetStateContainment 
        {
            private bool validParentFound = true; 
            private bool validParentStateFound;

            private SetStateContainment()
            { 
            }
 
            public static bool Validate(SetStateActivity setState, ValidationErrorCollection validationErrors) 
            {
                SetStateContainment containment = new SetStateContainment(); 
                ValidateContainment(containment, setState);

                if (!containment.validParentFound ||
                    !containment.validParentStateFound) 
                {
                    validationErrors.Add(new ValidationError(SR.GetError_SetStateOnlyWorksOnStateMachineWorkflow(), ErrorNumbers.Error_SetStateOnlyWorksOnStateMachineWorkflow)); 
                    return false; 
                }
                return true; 
            }

            private static void ValidateContainment(SetStateContainment containment, Activity activity)
            { 
                Debug.Assert(activity != null);
                if (activity.Parent == null || activity.Parent == activity) 
                { 
                    containment.validParentFound = false;
                    return; 
                }

                if (SetStateValidator.IsValidContainer(activity.Parent))
                { 
                    ValidateParentState(containment, activity.Parent);
                    return; 
                } 

                ValidateContainment(containment, activity.Parent); 
            }

            private static void ValidateParentState(SetStateContainment containment, CompositeActivity activity)
            { 
                Debug.Assert(activity != null);
                if (activity.Parent == null) 
                    return; 

                StateActivity state = activity.Parent as StateActivity; 
                if (state != null)
                {
                    containment.validParentStateFound = true;
                    return; 
                }
 
                ValidateParentState(containment, activity.Parent); 
            }
        } 

        #endregion

        #region Helper methods 
        static internal bool IsValidContainer(CompositeActivity activity)
        { 
            return (activity is EventDrivenActivity || activity is StateInitializationActivity); 
        }
        #endregion 
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

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