Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media3D / Generated / PointLight.cs / 2 / PointLight.cs
//----------------------------------------------------------------------------
//
//
// Copyright (C) Microsoft Corporation. All rights reserved.
//
//
// This file was generated, please do not edit it directly.
//
// Please see [....]/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
//
//---------------------------------------------------------------------------
using MS.Internal;
using MS.Internal.Collections;
using MS.Internal.PresentationCore;
using MS.Utility;
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security;
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID;
using System.Windows.Media.Imaging;
// These types are aliased to match the unamanaged names used in interop
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
namespace System.Windows.Media.Media3D
{
sealed partial class PointLight : PointLightBase
{
#region Constructors
//-----------------------------------------------------
//
// Constructors
//
//-----------------------------------------------------
#endregion Constructors
//------------------------------------------------------
//
// Public Methods
//
//-----------------------------------------------------
#region Public Methods
///
/// Shadows inherited Clone() with a strongly typed
/// version for convenience.
///
public new PointLight Clone()
{
return (PointLight)base.Clone();
}
///
/// Shadows inherited CloneCurrentValue() with a strongly typed
/// version for convenience.
///
public new PointLight CloneCurrentValue()
{
return (PointLight)base.CloneCurrentValue();
}
#endregion Public Methods
//------------------------------------------------------
//
// Public Properties
//
//------------------------------------------------------
#region Public Properties
#endregion Public Properties
//-----------------------------------------------------
//
// Protected Methods
//
//------------------------------------------------------
#region Protected Methods
///
/// Implementation of Freezable.CreateInstanceCore .
///
/// The new Freezable.
protected override Freezable CreateInstanceCore()
{
return new PointLight();
}
#endregion ProtectedMethods
//-----------------------------------------------------
//
// Internal Methods
//
//-----------------------------------------------------
#region Internal Methods
///
/// Critical: This code calls into an unsafe code block
/// TreatAsSafe: This code does not return any critical data.It is ok to expose
/// Channels are safe to call into and do not go cross domain and cross process
///
[SecurityCritical,SecurityTreatAsSafe]
internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
{
// If we're told we can skip the channel check, then we must be on channel
Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel));
if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
{
base.UpdateResource(channel, skipOnChannelCheck);
// Read values of properties into local variables
Transform3D vTransform = Transform;
// Obtain handles for properties that implement DUCE.IResource
DUCE.ResourceHandle hTransform;
if (vTransform == null ||
Object.ReferenceEquals(vTransform, Transform3D.Identity)
)
{
hTransform = DUCE.ResourceHandle.Null;
}
else
{
hTransform = ((DUCE.IResource)vTransform).GetHandle(channel);
}
// Obtain handles for animated properties
DUCE.ResourceHandle hColorAnimations = GetAnimationResourceHandle(ColorProperty, channel);
DUCE.ResourceHandle hPositionAnimations = GetAnimationResourceHandle(PositionProperty, channel);
DUCE.ResourceHandle hRangeAnimations = GetAnimationResourceHandle(RangeProperty, channel);
DUCE.ResourceHandle hConstantAttenuationAnimations = GetAnimationResourceHandle(ConstantAttenuationProperty, channel);
DUCE.ResourceHandle hLinearAttenuationAnimations = GetAnimationResourceHandle(LinearAttenuationProperty, channel);
DUCE.ResourceHandle hQuadraticAttenuationAnimations = GetAnimationResourceHandle(QuadraticAttenuationProperty, channel);
// Pack & send command packet
DUCE.MILCMD_POINTLIGHT data;
unsafe
{
data.Type = MILCMD.MilCmdPointLight;
data.Handle = _duceResource.GetHandle(channel);
data.htransform = hTransform;
if (hColorAnimations.IsNull)
{
data.color = CompositionResourceManager.ColorToMIL_COLORF(Color);
}
data.hColorAnimations = hColorAnimations;
if (hPositionAnimations.IsNull)
{
data.position = CompositionResourceManager.Point3DToMIL_3DPOINTF(Position);
}
data.hPositionAnimations = hPositionAnimations;
if (hRangeAnimations.IsNull)
{
data.range = Range;
}
data.hRangeAnimations = hRangeAnimations;
if (hConstantAttenuationAnimations.IsNull)
{
data.constantAttenuation = ConstantAttenuation;
}
data.hConstantAttenuationAnimations = hConstantAttenuationAnimations;
if (hLinearAttenuationAnimations.IsNull)
{
data.linearAttenuation = LinearAttenuation;
}
data.hLinearAttenuationAnimations = hLinearAttenuationAnimations;
if (hQuadraticAttenuationAnimations.IsNull)
{
data.quadraticAttenuation = QuadraticAttenuation;
}
data.hQuadraticAttenuationAnimations = hQuadraticAttenuationAnimations;
// Send packed command structure
channel.SendCommand(
(byte*)&data,
sizeof(DUCE.MILCMD_POINTLIGHT));
}
}
}
internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel)
{
if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_POINTLIGHT))
{
Transform3D vTransform = Transform;
if (vTransform != null) ((DUCE.IResource)vTransform).AddRefOnChannel(channel);
AddRefOnChannelAnimations(channel);
UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ );
}
return _duceResource.GetHandle(channel);
}
internal override void ReleaseOnChannelCore(DUCE.Channel channel)
{
Debug.Assert(_duceResource.IsOnChannel(channel));
if (_duceResource.ReleaseOnChannel(channel))
{
Transform3D vTransform = Transform;
if (vTransform != null) ((DUCE.IResource)vTransform).ReleaseOnChannel(channel);
ReleaseOnChannelAnimations(channel);
}
}
internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel)
{
// Note that we are in a lock here already.
return _duceResource.GetHandle(channel);
}
internal override int GetChannelCountCore()
{
// must already be in composition lock here
return _duceResource.GetChannelCount();
}
internal override DUCE.Channel GetChannelCore(int index)
{
// Note that we are in a lock here already.
return _duceResource.GetChannel(index);
}
#endregion Internal Methods
//-----------------------------------------------------
//
// Internal Properties
//
//------------------------------------------------------
#region Internal Properties
#endregion Internal Properties
//-----------------------------------------------------
//
// Dependency Properties
//
//------------------------------------------------------
#region Dependency Properties
#endregion Dependency Properties
//------------------------------------------------------
//
// Internal Fields
//
//-----------------------------------------------------
#region Internal Fields
internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource();
#endregion Internal Fields
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- EmbeddedMailObject.cs
- HttpCacheVary.cs
- FlowLayoutSettings.cs
- EditorZone.cs
- OdbcRowUpdatingEvent.cs
- VisualTreeHelper.cs
- CommonObjectSecurity.cs
- EntitySqlQueryCacheEntry.cs
- BamlRecordHelper.cs
- metrodevice.cs
- HandledMouseEvent.cs
- PropertyGridCommands.cs
- DbMetaDataFactory.cs
- SolidBrush.cs
- HtmlElementCollection.cs
- ChildrenQuery.cs
- WindowInteropHelper.cs
- ServiceErrorHandler.cs
- TargetConverter.cs
- HttpResponseInternalWrapper.cs
- SchemaTableColumn.cs
- String.cs
- FragmentQueryProcessor.cs
- ObjectDisposedException.cs
- TreeWalkHelper.cs
- FormViewUpdateEventArgs.cs
- HttpConfigurationContext.cs
- CallbackValidatorAttribute.cs
- DefaultBinder.cs
- LocatorManager.cs
- IdentityValidationException.cs
- RelationHandler.cs
- FormatterConverter.cs
- BuildProviderCollection.cs
- CacheDependency.cs
- DesignSurfaceServiceContainer.cs
- AttachedPropertyDescriptor.cs
- Drawing.cs
- BindingUtils.cs
- FormViewInsertEventArgs.cs
- ChannelManager.cs
- ProviderSettingsCollection.cs
- ThicknessAnimation.cs
- WrappedOptions.cs
- ObservableDictionary.cs
- AnimationException.cs
- StylusDownEventArgs.cs
- XmlWriterSettings.cs
- FileInfo.cs
- Route.cs
- DaylightTime.cs
- Transform3DGroup.cs
- MouseCaptureWithinProperty.cs
- Hex.cs
- Debugger.cs
- Accessible.cs
- IResourceProvider.cs
- ContractAdapter.cs
- FontSizeConverter.cs
- ContainerSelectorActiveEvent.cs
- HtmlTableCell.cs
- SchemaManager.cs
- TimeoutTimer.cs
- RepeatButton.cs
- TextRangeSerialization.cs
- FontDriver.cs
- RoleManagerEventArgs.cs
- DateTimeOffsetStorage.cs
- TextEffect.cs
- ComponentDispatcherThread.cs
- LazyTextWriterCreator.cs
- OlePropertyStructs.cs
- CompiledQuery.cs
- DaylightTime.cs
- DeviceContext2.cs
- XmlCharCheckingReader.cs
- OrCondition.cs
- serverconfig.cs
- UnmanagedMarshal.cs
- ToolStripDropTargetManager.cs
- TraceContext.cs
- DrawingBrush.cs
- UnsafeNativeMethods.cs
- Color.cs
- XmlSerializer.cs
- ReferencedType.cs
- FormViewPageEventArgs.cs
- WebProxyScriptElement.cs
- _ProxyRegBlob.cs
- EdmTypeAttribute.cs
- EventLogPermission.cs
- Binding.cs
- BezierSegment.cs
- XmlNodeReader.cs
- ToolStripItemImageRenderEventArgs.cs
- MessageSecurityProtocolFactory.cs
- ChildChangedEventArgs.cs
- DataGridViewCellStyleConverter.cs
- AutomationPropertyInfo.cs
- WebServiceData.cs